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The Knott's Berry Farm (KBF) Discussion Thread


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6 hours ago, coasterbill said:

So why exactly does Ghostrider have bad capacity? 
 

I’m just curious since I’m not that familiar with the park and it doesn’t seem like a wood coaster with Millennium Flyer trains should be that atrocious.

Really slow dispatches and the fact that it was built to run 3 trains but now only runs 2.  So, even if the dispatch times in the station do pick up, there's a long wait for the other train to return.  The new trains lost a few seats compared to the original ones (24 vs 28).  Coastercoaster5 is also right about the brake run.  They did tweak it slightly after opening, but it's got a very weird program and it takes a good 20-30 seconds for train 2 to get back into the station once train 1 leaves.   It's also a ride that would REALLY benefit from lockers because the loose item cubbies are very small and there's always a ton of cross traffic for them.

 

47 minutes ago, coastercoaster5 said:

The ride is also long and could truly benefit from 3 train operations (though i'm not sure if it ever has/could)

It does have a midcourse block brake on the turnaround above the station, so it's definitely possible.  Just not practical unless they can get dispatch times down to like 80-90 seconds.

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52 minutes ago, CedarFlags said:

It does have a midcourse block brake on the turnaround above the station, so it's definitely possible.  Just not practical unless they can get dispatch times down to like 80-90 seconds.

Not anymore.  That's the exact reason the capacity went to shit.  They removed the MCBR and now the train in the station must wait for the train on the track to clear the final brake run before it can dispatch.  It's a blessing and a curse.  Blessing because we get the incredible airtime back for the second half.  A curse because a three-train wait is now a half hour.

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2 hours ago, coastercoaster5 said:

I think it's a few things. First, the fact that it runs 2 trains. Second, it takes a second for the train on the brake run to actually enter the station as the first one departs. This does not add a ton of time but over the course of a day it certainly adds up. Last, there are no lockers and so loose articles, seatbelts and restraints at a family oriented park can really just take awhile. The ride is also long and could truly benefit from 3 train operations (though i'm not sure if it ever has/could)

that train takes a while from a dead stop.  could use a push wheel for sure.  operators having to buckle an empty seat takes some time.  people getting in and out and retrieving  or leaving personal items is a huge time waster.   

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4 hours ago, KBrylczyk said:

Not anymore.  That's the exact reason the capacity went to shit.  They removed the MCBR and now the train in the station must wait for the train on the track to clear the final brake run before it can dispatch.  It's a blessing and a curse.  Blessing because we get the incredible airtime back for the second half.  A curse because a three-train wait is now a half hour.

They actually added the MCBR back sometime in 2018 or 2019. It doesn't grab the train, so you roll right through it and the ride hasn't changed. But the brake fins are there.

Even on the original GhostRider, they almost never dispatched a train while the other was finishing the course - it still stacked. I think the decrease in train capacity from 28 to 24 riders actually makes quite the difference. If they removed the cubbies and mandated locker use, that would help significantly with the stacking. They can still dispatch a train before the train clears the final brake. It just can't drop off the lift until then (assuming the "new" MCBR is just a trim, though it looks like it can easily stop the train in the event of an E-stop).

Ideally we would have three trains, no seat belts, and mandatory lockers. But that won't ever happen...

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^ Thanks for the insight!

Other than “laziness,” is there a reason why the ride went down to two trains after the refurbishment? And are two always in service, or does the ride reduce to one train ops during the off season for maintenance reasons? 

For such a busy year-round park, I’m surprised CF wouldn’t have invested in three trains if it could’ve meaningfully helped.  Even CP’s converted Rougarou got three new trains, which is two too many most days.

Still, even before Ghostrider’s refurbishment, the line always seemed to crawl to me.

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^GhostRider has three trains (silver, bronze, gold), but only ever runs 2 at a time. Single train ops is a little rare. Usually only on absolutely dead days, like weekdays in February or something, where 2 trains isn't even worth it. But there are exceptions to this - I have seen people report single train ops on busy days.

I really love Knott's and am proud to call it my true home park having grown up in the area, but the capacity of the rides really doesn't support the attendance the park gets - especially Xcelerator, which I think is the worse line in the park when it's long. Silver Bullet is the only high capacity coaster in the park (Calico Mine Ride also eats people). Everything else ranges from mediocre to atrocious.

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19 hours ago, TopThrill182 said:

^ Thanks for the insight!

Other than “laziness,” is there a reason why the ride went down to two trains after the refurbishment? And are two always in service, or does the ride reduce to one train ops during the off season for maintenance reasons? 

For such a busy year-round park, I’m surprised CF wouldn’t have invested in three trains if it could’ve meaningfully helped.  Even CP’s converted Rougarou got three new trains, which is two too many most days.

Still, even before Ghostrider’s refurbishment, the line always seemed to crawl to me.

It has 3 trains and pretty much always runs 2.  They used to run 1 train on slow days, but that seems to be more rare recently.  1 train ops on GhostRider is hell though because the ride is just so long.  On a day where every other ride was a 5-10 minute wait, I waited 30 minutes for GhostRider and there were only 5 cycles worth of people in front of me.

Also... we live in a different world than we did in 1998 when it comes to loose items.  First off, Everybody carries a $1000 computer in their pocket that they need to put away before every ride.  There are exceedingly few people who can just walk thru a gate and sit down,.  Secondly, CF has developed one of the most aggressive loose item policies of the major chains.   I vividly remember being able to bring a backpack onto most rides by just putting it on the floor and sticking my legs thru the straps.   Now Knott's wont even allow shirts tied around the waist anymore because they're "loose items".

18 hours ago, thrillseeker4552 said:

^I really love Knott's and am proud to call it my true home park having grown up in the area, but the capacity of the rides really doesn't support the attendance the park gets - especially Xcelerator, which I think is the worse line in the park when it's long. Silver Bullet is the only high capacity coaster in the park (Calico Mine Ride also eats people). Everything else ranges from mediocre to atrocious.

Big same.  I had high hopes for Hangtime that maybe they could squeeze out shorter dispatches with fewer riders to handle, but.... nope.

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Quote

BUENA PARK (CBSLA) – Police are on the scene at Knott’s Berry Farm Amusement Park where a man climbed 250 feet up the Supreme Scream ride and is refused to come down for a time.

Officials said the call about the incident came in around 7:30 p.m.

Police said the man came down safely and, according to CBSLA’s Rick Montanez, the man is being detained.

Buena Park Police and the Orange County Fire Authority have cordoned off La Palma Avenue between Beach and Western. Officials at the theme park have turned off all rides.

It is unclear whether or not the park is closed. Officials from Knott’s Berry Farm have yet to comment.

According to a man who spoke with CBSLA, identified only as Jacob, the climber got to the top of Supreme Scream, took his shirt off and began twirling it around and that the area was “really chaotic. It took us a long time to get out of the park.”

Source

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