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Cedar Point (CP) Discussion Thread

P. 2017: Top Thrill Dragster RETIRED!?!?!?

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Just like WT, IF they remove it, I won't lose any sleep over it. While I enjoy just about any launch coaster and enjoyed both of these, there were several visits where I skipped them both to ride what I considered the better coasters at the park.

It will be interesting to see what they have up their sleeve, regardless.

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19 hours ago, prozach626 said:

Unless the launch cable is being reworked.

I'm curious how far CP will go with this. If they go the LIM route, and stop it there, you don't market that toward non-coaster people. No one will know the difference.

The maintenance staff will.

 

It was cool to have a complicated launch system with the fins that come down for the train to pass and then rapidly come back up to stop a rolling back train from hitting the one on deck behind. But when you think about all of those sensors and actuators that all had to work outside through the hot summer sun and sit through the cold snowy winter, it is amazing that it lasted as long as it did. That is not even taking into account the actual hydraulic launch motors, cables and other stuff that all need to work together precisely to get it to just go over the top.

 

 

kudos to the mechanics that kept it going this long.

 

 

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3 minutes ago, coasternut said:

Just a point of interest. I emailed Cedar Point to find out of we still get early entry during the Halloweekend days, and the answer is YES!

Yep, even on the nights they only open at night, if last year is anything to go by.

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So I am currently at Cedar Point for night one of HalloWeekends.  Lines thus far: Steel Vengeance was a walk on at 6:15 pm for standby and FastLane, Maverick was 30 minutes stand by and walk on for FastLane, Mine Ride was a walk on, Millennium Force was about 10 minutes.  Looks like Raptor and GateKeeper are 10 minutes or less as well.  If you don’t mind eating hundreds of gnats, this is the way to go!  😃
 

oh and the wall is there…36780804-811B-4F14-BEFE-C0754A517354.thumb.jpeg.77566c2bdb7ae1b5bfdcb0a2430e3319.jpeg

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A 460 foot backwards spike (that the train doesn't even make it all the way up) is one way to claim the title of "World's Tallest Coaster." Just saying.

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Random thoughts from opening night of HalloWeekends:

- Every single employee I encountered was overly friendly and personable.  That hasn't happened on my visits in a long time.  Perhaps being knocked out of the Top 5 Parks in the Golden Ticket poll made them take notice.   Regardless, it was nice seeing the folks there having a good time and appearing to enjoy what they do. 

- Steel Vengeance.  I seem to take a while to come around to certain coasters.  For instance, when I first rode Maverick in 2007, I didn't quite understand why it was so hyped up.  As the years went on, I started to like the ride more and more.  And now, it ranks as my favorite coaster in the park.  Since opening in 2018, I have always thought Steel Vengeance was a good ride, but not the greatest ride ever like many have said.  I think I am finally getting it now.  The ride is glass smooth, maintains its speed through the whole course, and honestly tries to throw you from the train on almost every hill and inversion.  I still think the ride is a bit too long, but overall it has moved into my Top 10 and will be a must ride on any visit to the park.  Sorry for being slow to catch on!  

- Millennium Force still rocks.  I have always loved this coaster and it is still running beautifully.  Add in the fog from the nearby Cornstalkers 2.0 and Blood on the Bayou haunts and night rides take on a whole new level of awesomeness.  

- The new Farmhouse Grill looks like it has always been there on the former site of the Antique Cars.  The park did an incredible job with this space and despite the park being very uncrowded, the dining patio area was filled with folks enjoying the various food offerings.  Very nice addition to the park even though I was initially upset that the Antique Cars were being removed.  Looking forward to the Grand Pavilion in 2023.

- When did they add an animatronic character to the end of the Cedar Creek Mine Ride?  I don't recall seeing that before.  

- Even though it isn't designated as a Scare Zone, there were a few clown characters in the "Celebration Plaza" area scaring guests, including a sparking Slider Clown (who scared the bejeezus out of me since I had my guard down!).  

- This year's Midnight Syndicate show was unique.  While it's mostly more of the same, including repeats of songs they have previously performed live (the 2 remixes though are outstanding) and jump scare hijinks, the introduction of Mr. Midnight as an integral part of the show and the rather dark ending made for an entertaining show.  The guys from Chardon also have their own merch stand located in front of the Sky Ride station right outside the Jack Aldrich Theater too, leaving the tent for meet and greets after the show.  

Every ride that was listed as being open on Thursday nights was running, lines were mostly non-existent, and the park has REALLY stepped up the amount of HalloWeekends merch available.  They have shirts of the individual haunts, plenty of HW 25th Anniversary shirts, and of course, light-up items galore.  If all visits to CP were like this, I would have no complaints at all.  Looking forward to going back soon to check out the scare zones.  

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It was interesting reading your review. I'm originally from Cleveland (don't hold that against me), so this was my home park. I'm glad to hear things have gotten better with the staff's attitudes. I'm going this weekend, so I hope to encounter the same. This trip wasn't my idea, but the Kings Island's hours are just so bad. We'll see what happens.

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2 hours ago, BitterOldHag said:

- When did they add an animatronic character to the end of the Cedar Creek Mine Ride?  I don't recall seeing that before.  

2019 for the Mine Ride's 50th anniversary. Fun fact--the figure was originally from the Pirate Ride!

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Little sidenote. Not sure if anyone else has been watching the webcams the last couple of minutes but it's been funny watching them chase down a random drone flyer that decided to start flying over the Boardwalk construction site. Found the drone, followed it and ended up finding the guy on the east side of the parking lot by the residences over there. Within seconds, CP Police rushed him. Funny to watch.

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New Dragster update as of Thursday night 9/22. I was at the park this evening, and what I saw was amazing! There is a large crane near the "launch area" / Christmas tree area now. As I viewed it from power tower, a large amount of track has been removed from the ride. All of it is gone from the station and up to the "launch area." Track has been removed from the return brake run too. I don't see it stored anywhere nearby, but it was getting dark this evening. I'll be back for the next few days, and if I see more I'll post it here.

I'm not sure if this is good or bad for the future of Dragster. They're definitely moving forward with this new project what ever it turns out to be. I'm leaning towards an LSM launch with this track removal.

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