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The Six Flags Magic Mountain (SFMM) Discussion Thread

Page 2228 - Wonder Woman Flight of Courage REAL POV!

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Like most people, I totally love to make fun of SFMM for how long this coaster is taking. But it is nice to see such a large project taking shape. Nothing about this ride seems "half-a$$ed" like some Six Flags additions.

 

They are completely rebuilding an area of the park that DESPERATELY needed it. It looks like they are actually constructing a full station building rather than a silly canopy like on Full Throttle. New paint everywhere, new buildings, upgraded restrooms, new pathways, a wooden coaster that no longer rides like sh*t, and a non-DC hero themed dueling quadruple launched coaster with a fantastic color scheme.

 

Yes, it's slow and steady, but I am glad to see such SFMM put in lots of effort into a new project. I would argue this is their largest addition (and possible largest investment?) since Tatsu once you include all the groundwork and revamp of the whole area. It can't be cheap.

 

Not trying to come off as a crazy fanboy (trust me, I have my issues with the park). But I am so excited for this project and think Six Flags deserves a ton of credit once it's all complete.

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This is apparently the current status of West Coast Racers. It looks great but I feel like a late December opening is the best that we could hope for.

 

[attachment=0]hz2j3j8azhu31.jpg[/attachment]

Note: Image source is unknown so if you know, shout them out and I'll update the post. It's all over my feed from different people.

 

I was in the park six days ago, and as of that day, it was barely going up--it had maybe the skeletal outline of beams at best. So that's a lot of progress in six days. Makes me think a December opening could be possible... it would be in time for the big Winter Break/Holiday in the Park, which (relatively) wouldn't be terrible timing.

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I imagine the park is empty today with these hot ass Santa Ana winds

 

It was really empty this morning. And there was a decent wait for most rides because they were saying they needed at least 20 people on the trains because of the wind. I went straight to X2 at opening and had to wait in the station for 20 minutes for more people to show up.

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Like most people, I totally love to make fun of SFMM for how long this coaster is taking. But it is nice to see such a large project taking shape. Nothing about this ride seems "half-a$$ed" like some Six Flags additions.

 

They are completely rebuilding an area of the park that DESPERATELY needed it. It looks like they are actually constructing a full station building rather than a silly canopy like on YOLOcoaster. New paint everywhere, new buildings, upgraded restrooms, new pathways, a wooden coaster that no longer rides like sh*t, and a non-DC hero themed dueling quadruple launched coaster with a fantastic color scheme.

 

Yes, it's slow and steady, but I am glad to see such SFMM put in lots of effort into a new project. I would argue this is their largest addition (and possible largest investment?) since Tatsu once you include all the groundwork and revamp of the whole area. It can't be cheap.

 

Not trying to come off as a crazy fanboy (trust me, I have my issues with the park). But I am so excited for this project and think Six Flags deserves a ton of credit once it's all complete.

 

I agree with you. This is the most excited Ive been for a SFMM coaster since X. It just seems so different and yet reliable and fin for everyone. I think its gonna be a huge it. Super excited for the first riders.

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Like most people, I totally love to make fun of SFMM for how long this coaster is taking. But it is nice to see such a large project taking shape. Nothing about this ride seems "half-a$$ed" like some Six Flags additions.

 

They are completely rebuilding an area of the park that DESPERATELY needed it. It looks like they are actually constructing a full station building rather than a silly canopy like on YOLOcoaster. New paint everywhere, new buildings, upgraded restrooms, new pathways, a wooden coaster that no longer rides like sh*t, and a non-DC hero themed dueling quadruple launched coaster with a fantastic color scheme.

 

Yes, it's slow and steady, but I am glad to see such SFMM put in lots of effort into a new project. I would argue this is their largest addition (and possible largest investment?) since Tatsu once you include all the groundwork and revamp of the whole area. It can't be cheap.

 

Not trying to come off as a crazy fanboy (trust me, I have my issues with the park). But I am so excited for this project and think Six Flags deserves a ton of credit once it's all complete.

 

It’s six flags. The final product will be half assed in some ways. But definitely not rushed...

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Like most people, I totally love to make fun of SFMM for how long this coaster is taking. But it is nice to see such a large project taking shape. Nothing about this ride seems "half-a$$ed" like some Six Flags additions.

 

They are completely rebuilding an area of the park that DESPERATELY needed it. It looks like they are actually constructing a full station building rather than a silly canopy like on YOLOcoaster. New paint everywhere, new buildings, upgraded restrooms, new pathways, a wooden coaster that no longer rides like sh*t, and a non-DC hero themed dueling quadruple launched coaster with a fantastic color scheme.

 

Yes, it's slow and steady, but I am glad to see such SFMM put in lots of effort into a new project. I would argue this is their largest addition (and possible largest investment?) since Tatsu once you include all the groundwork and revamp of the whole area. It can't be cheap.

 

Not trying to come off as a crazy fanboy (trust me, I have my issues with the park). But I am so excited for this project and think Six Flags deserves a ton of credit once it's all complete.

I am also glad that the area is getting a well overdue face lift, but the only new building in the area that isn't WCR itself is the restroom building.

 

Also, installing footers in a flat area with little to no conduit, drainage, or sewage rerouting isn't difficult. WCR didn't even need a full size crane to do any of the work, they just rented truck cranes and boom lifts to install the supports and track. Tatsu was many orders of magnitude more difficult to construct.

 

I don't know where this alternative narrative has come from (and I'm not singling out thrillseeker4552 I've seen this posted around a lot lately), but Six Flags doesn't really deserve credit they deserve blame. The construction of WCR has been a comedy of errors. The park has proven over and over again that they are incapable of sticking to construction timelines. Twisted Colossus is the only 'new' ride addition in the last 8-9 years that has actually opened on time and that was because the general contractor on the project was RMC themselves.

 

It’s six flags. The final product will be half assed in some ways. But definitely not rushed...

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Whoever is at fault, it's the park that ultimately has to take responsibility regardless. Guests don't care who's fault it is. They care that a ride that was promoted as a summer attraction still isn't open. It will be awhile before they live it down.

 

The jokes will write themselves once the next major ride is announced.

 

Someone would be fired if it were me.

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I know the park recently went 365, but I'm looking at going either right around Christmas time or within the first 2 weeks of Jan. Any idea on how the crowds should be? What's the over/under on WCR being open by than?

 

Crowds are really bad the week after Christmas. It was either the 30th or 31st last year that the park hit capacity and they had to turn away thousands more people, roads were shut down around the park due to crowds and it was a complete gridlock in the area. Avoid at all costs!

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I know the park recently went 365, but I'm looking at going either right around Christmas time or within the first 2 weeks of Jan. Any idea on how the crowds should be? What's the over/under on WCR being open by than?

 

I would wait until Jan 13th as the biggest school district LA Unified is on winter recess from Dec 23, 2019 - Jan 10, 2020. Monday or Tuesday, the week after they go back to school will be the start of the slower times.

 

https://achieve.lausd.net/cms/lib/CA01000043/Centricity/Domain/36/School_calendar_2019-2020_Board%20Approved.pdf

1488179063_LAUSD2019-2020calendar.thumb.png.3f75e47d094dff284654835c6832c481.png

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I was at the park today. It was super dead with half the rides opening around noon.

 

I didn't realize how big the station is for WCR. The whole structure is way bigger than I was expecting. Knowing this has me expecting that it'll open in 2020 because there just still so much work to be done.

If the station and queue follows their model it is just that one building for the station and the queue is just tented outside.

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I am planning a visit to SFMM next Spring, tentatively the last week of April. Does anyone know when Viper typically closes for its annual maintenance. Making the trip solely to get a ride in on the last of the Arrow mega-loopers. I know there are several sites that have tried to keep track of this in the past but none of those are up to date. Hoping there's a local that would know.

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I had a good time at the park yesterday. Lex Luthor, Jet Stream, and Tidal Wave were all closed. It definitely helped to have had the Platinum Flash Pass, as Twisted Colossus had an hour-and-a-half wait around 4:30, the longest I've ever seen for it. I'm looking forward to riding West Coast Racers next year.

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I had a good time at the park yesterday. Lex Luthor, Jet Stream, and Tidal Wave were all closed. It definitely helped to have had the Platinum Flash Pass, as Twisted Colossus had an hour-and-a-half wait around 4:30, the longest I've ever seen for it. I'm looking forward to riding West Coast Racers next year.

 

Thanks for reporting. Just curious what your wait with the Platinum Flash Pass was for Twisted Colossus when the regular wait was 1 1/2 hours? Or how many coasters were you able to ride per hour with it?

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