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Universal Orlando Resort (USF, IOA, Epic) Discussion Thread

P. 625: Harry Potter Ministry of Magic revealed!

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On 4/20/2025 at 11:50 AM, Zand said:

I've been kind of keeping an eye on the reported queue times on the Universal app since they started doing passholder previews on Friday.  The biggest surprise to me is Stardust Racers never seems to get a long line. Must be a people eater and very reliable already. Usually in the 20-30 minute range. 

 

I'm taking the wait times from these preview days with a grain of salt knowing that capacity is still probably fairly limited. Will be interesting to see what these wait look like in June or July after the park is fully open and there are resort guests with express passes and all that there. With that said Stardust being a super high capacity coaster that by all accounts is very very good is pretty exciting. 

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At opening definitely keep an eye on the app to see what’s reported open or having a wait time to ensure you will arrive at an attraction that’s open. The biggest set back for the start of your day is going all the way into one world and the ride is down, so you then need to hustle out and over to your next best option. Hopefully this won’t be an issue soon!

The best suggestion is to start with Mine Cart due to capacity. Probably Mario Kart next. 

Monsters has more good days than bad days, but the rule is: if it’s open, stop what you are doing and go ride it. Do not save it for later in the day. You do not want to miss this attraction or have a day where it ends up breaking down early afternoon and stays down for the rest of the day. Ops will work to re open any attraction even if there’s 30 minutes to park close, and I mean any. 

Have an amazing time, travelers!

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From what I've seen the Nintendo stuff gets long lines first but folks tend to move along by 2 or 3 and the lines for down a bit. Honestly a lot of the time I'm seeing lines under 30 mins for every ride once 3 or 4pm hits.

Honestly I do want to do the Nintendo stuff but it's probably my least must do of everything. Getting a VQ for Potter, getting on Monsters, and getting on Stardust are the big 3, then Hiccups. But based on the lines as long as everything is open I'm fairly confident I will get to do everything the first day, which sets up a more relaxing day the 2nd time around when the park is fully "open".

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I'm sure this will surprise nobody but the virtual queue for Potter is an unmitigated shit show. I was in line for Monsters Unchained at 11 when the first drop happened, people around me were celebrating that they got a spot but every time I clicked on a time it would say "no longer available" after I tried pushing through.

Then at the 3pm drop the virtual queue didn't pop up on my phone at all. My wife tried like 45 seconds later and got the times to pop up (and then got the same message about no longer being available) but not once did the times pop up on my phone.

It feels like shit traveling all this way for the virtual queue to just totally shit itself on me.

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I would take all the wait times you speak of with a grain of salt. I would imagine the park being much busier once its officially open. But i have also heard that THE DK ride is always having the longest line so hitting it first seems like the best idea. 

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Alright here's my attempt at a full trip report from my first visit to Epic Universe. Scroll past to avoid spoilers! 

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Arrived around 10:40 with an 11am official opening, although hotel guests had early entry into Celestial Park and Nintendo World. They were already letting non-hotel guests in at that point and you were able to go pretty much anywhere. No wait at all to get in although we got the usual ambush from the survey takers. The entry plaza has a gorgeous view into the center of the park and back to Helios.

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The app showed that Stardust Racers would be delayed to start the day so we headed back to Dark Universe to begin the day at Monsters Unchained. They were just opening the line, so we were sent around to the left past Curse of the Werewolf to access the line. While waiting for them to open, 11:00 came and literally everybody was staring at their phones for the same reason. At 11 on the dot, Battle at the Ministry virtual queue went live and 3 separate times I clicked on a time only to get to the next screen and be told that "that time is no longer available" each time. Meanwhile a lot of the people around me were celebrating getting a time, which was a little dejecting.

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Anyway, we eventually made our way into the queue for Monsters Unchained which is absolutely stunning. Room after room with crazy good theming made the ~45 minute wait go by seemingly in no time. The pre-shows were very good as well although tough to hear because as usual no one shuts up. The ride itself was a bit of a letdown to be honest. I don't think using the Forbidden Journey ride system here was the right play. It serves a purpose on that ride. But here, the point of the ride is to see the incredible animatronics but all the ride vehicles do is point you at them for a second or two before being swiftly pulled away. This would've been much better suited for slow moving vehicles ala Haunted Mansion. The animatronics are indeed amazing, I just wish you were able to see them for a little longer. Between the queue and the animatronics this is absolutely a must-do for anyone visiting but I just wish they went down a different path with the ride system.

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Grabbed a beer from the Burning Blade tavern and caught a fire show (I think every 15 minutes?) which was neat and I would love to see at night. The tavern was a little empty on the inside, kind of expected more theming in there but I'm sure they will add to it. Also grabbed a Frankenstein pretzel from the stand by Monsters which was pretty good.

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Curse of the Werewolf was posting a 25 minute wait so I hit that real quick on the way out of the area. This is a very short spinning coaster but also spins a lot more than I expected it to. Fun enough coaster when it has a short line but wouldn't want to wait much longer than I did. 

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On the way back through Celestial Park I intended on heading over to Berk, but noticed Stardust Racers running with riders so I ran over and I'm glad I did. They only opened up the yellow side so this had a 60+ minute wait shortly after I got to it. Luckily I only had to wait 30. Sat in row 8 and simply put this thing is an airtime machine. There is awesome ejector all over the course. I saw a lot of folks reporting that they like it more than Velocicoaster and without the dueling element I can't say I agree, but this thing is definitely a home run. I was a little apprehensive about the seating after finding Copperhead Strike uncomfortable, but the trains on this are very nice and look great. Hopefully next time I can experience some dueling and see this thing at its full potential.

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Continued over to Berk which is stunning. One of the most colorful and well themed lands I've ever seen. Got into a 45 minute wait for Hiccups Wing Gliders which turned into about 1:15 because it is an Intamin and broke down multiple times. This is a very fun ride with very uncomfortable seats. The back support protrudes into your lower back and the lapbar tightens continuously during the ride and staples the crap out of your legs. It's a terrific family coaster with fun swoopy turns and great scenery but I was also kind of happy when it was over so I could stand up. Don't miss this, but also be forewarned that it's not a comfortable train.

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When we got off it was just about 3:00 but when 3:00 came and went the Battle of the Ministry times never came up on my phone. My wife tried 45 seconds later and they popped up on her phone but then got the same "this time is no longer available" message. Maybe this system works better on iPhone? Not sure but either way it's super annoying. We ended up walking over to Paris just to check out the area and it was really nice looking, but at the same time it's not the same feeling as walking into Hogsmeade or Diagon Alley and feeling like you just walked into the movies. Went over to the ride to see if I could use the single rider line and the attendant was like "you need a return time to access this attraction" so why even advertise the single rider line at all? There were numerous people standing around arguing with her so I just walked away and left the area. The roll out of this thing is a disaster. Either do it like Disney where you assign all the slots at once in the morning or just let people wait in line.

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Stopped in for a brisket sandwich at Oak and Star tavern which was very good. I like the full service seating at this park's restaurants where you just sit where you want and order on the app. Nice not standing in a long line to order.

Made our way into Nintendo World next which is absolutely amazing. I've never seen HTTYD so Berk didn't give me that walking into a movie vibe as I didn't know what it is supposed to look like (although I've heard it is similar and that area is absolutely stunning). But this was just a total nostalgia trip into the video games of my youth. Started with Mario Kart which had no line before the preshow, and the queue for this is incredible. Literally felt like walking through the Bowser's Castle track on Mario Kart. After the preshow you need to wait another 20 minutes on like 528 flights of stairs before you finally get down to the station. The ride itself was pretty cool although my neck hurt from the weight of the goggles by the time it was over. I think using a Men in Black type car would've worked better for this but it was a lot of fun overall.

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Wife didn't want barbeque earlier so we stopped at Toadstool Cafe where she had a Mario Burger and Tiramisu and I had some garlic knots. The burger was good but the bread almost tasted stale. Tiramisu and garlic knots were very good. 

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Made our way to the Yoshi ride which to me was amazing as Yoshi's Island was my favorite game when I was a kid. Heading the music and seeing things from the game was just a huge nostalgia blast. The ride itself is very short but has some good views and it had a short line so overall very enjoyable.

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It was pushing 6:00 and we had to leave for the airport by 7, so upon arriving in Donkey Kong country I saw Mine Cart Madness was posting a 90 minute line. I lucked out though as they had just reopened the single rider line and I was on in 20 minutes. While I was waiting the 6:00 Potter drop came up and the times finally came up on my phone! But then I clicked a time and it says "looks like you're not in Epic Universe"...WTF?!? This system is atrocious!

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Anyway...after heading the same 3 lines being spoken over and over about the golden banana, I got on an interesting ride. It has a fun layout and some neat visual tricks, but I can't believe how jerky and tough almost every transition on this ride is. Felt like an arrow mine train which is surprising for a brand new coaster. Overall though DK country is really awesome looking...all of Nintendo World really blew me away. 

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Did a little gift shopping before heading out to the airport. Overall this is a really nice park and it looks amazing. It almost doesn't feel like a Universal park. When you walk into IOA the grand reveal of all the huge rides around the lagoon is one of my favorite things in the world. When you walk into this place it feels like Disney built a park in front of the Bellagio. You can't really see much from the entrance except a little bit of Stardust and the mountain in Berk. I think when they fully open on May 22nd the park is going to feel like it needs more in it. There's 11 total rides in the park, many of them with kind of low capacity, and a couple shows. Doesn't really feel like enough to handle the crowds they're going to get. It will be interesting to see how quick they add to it.

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I will be back on June 2nd (my birthday) and I will be pretty pissed if I don't get on Battle at the Ministry for a second time in a row. Thankfully I hit everything else I wanted to yesterday so won't have to worry about dealing with crazy lines. I plan on spending more time seeing shows and just enjoying the ambience of the park more. I'm not sure this beats out IOA as their best park until they add to it, but still very worth checking out.

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I spent over 3 hours in the MoM line and never got to ride since the queue was cleared at the end of the day. What I learned during that time is the app will not show a wait time for it, or change it to delayed if it is down. If it’s down a lot, you can assume there will be no other drops or very few at all.

Who knows when it can get to a more reliable status, but I will be very weary about losing multiple hours of my time attempting to get a ride on it next time I get to go.  Especially if I don’t get one of the first early times.

 

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22 hours ago, Zand said:

It feels like shit traveling all this way for the virtual queue to just totally shit itself on me.

I mean, the park is in previews and there's no guarantee anything will be operational.  Manage your expectations better, especially for your June trip, because it's likely it'll still be breaking constantly.

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1 hour ago, KBrylczyk said:

I mean, the park is in previews and there's no guarantee anything will be operational.  Manage your expectations better, especially for your June trip, because it's likely it'll still be breaking constantly.

I guess I should rephrase... I'm not upset that the ride is unreliable and that may be the reason for me not riding it. I'm more upset that the virtual queue seemingly works for some people, but not others at the exact same time. And then will shut you out for not being in the park while you're waiting in line for a ride in the park (I was on data, not wifi). Some people are able to get multiple reservations in the same day while others can't get one. It's just a terrible system.

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