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Did they happen to mention how heavy that train is?

I feel bad because this is all I post about lately but no... if a park has the ability to open and there's demand and they choose to stay closed then they're dumb. Period. Be creative and figure it ou

So basically there were about as many rides open as there would be in peak season with 15 mph winds.

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This leads me to another topic. How/Why is there such a great speed difference between Diamondback(215' drop/80 mph) and Intimidator(211' drop/75 mph). Most B&M coasters fall about 3 mph short of the maximum speed they can achieve from their drop height. Anything falling from 215' can only achieve 80.2 mph. Anything falling from 211' can only achieve 79.4 mph. It's hard to believe Diamondback can achieve 80mph. I'm calling shenanigans on CF, just like how Intimidator 305 achieved 94 mph on opening day, and now is advertised at 90 mph. Complete BS, the laws of gravity didn't change over-season.


You may be forgetting that for chain driven coasters, their starting point is not zero miles an hour, but whatever their speed is when they disengage the lift. This speed can be adjusted, and often is. One that I really remember is that Son of Beast went relatively slowly up the hill until you got near the top, and then for whatever reason it really sped up and almost shot you over the top. I seem to remember that in testing it had valleyed a few times or something, which made them do that, although it was so long ago my memory may be fuzzy. You can see it happening in POV of the ride.


On a completely different topic, for the person asking how to get on a coaster crew at a park. I have some experience with the hiring process at a major park (not Cedar Point though), and I thought I would give a few pointers from my memories of how things worked where I was. This may not be the same for Cedar Point, but I figure it isn't too different...


The first thing is when you go in, don't talk about how you're a coaster enthusiast, unless it is something like, "I've always wanted to work at a theme park, and I thought Cedar Point would be a great one because of all the coasters!" minor like that. If a person walked in and told us that he was a huge coaster guy, it was a red light for us to usually try to not put him at a major coaster until we saw how he was. It's sort of like the Acer vs. TPR thing, a lot of people who came in saying they really knew coasters could do stuff like tell maintence how to change the ride to make it "run better," try to explore nooks and crannies of the rides that are supposed to be off limits to everyone, would try to take parts of the ride, and my "favorite" would explain that they worked there so they could ride with the harness however they wanted to. Mind you, the people who did this were a relatively small group of the people that identified themselves as enthusiasts, but if someone is going to do something stupid, you'd rather have them at a flat ride where you can see how they work then at a major coaster. Generally, the trouble makers get really mad at the park for not being on a coaster quickly, or show up to be a guest in the park and demand that now they are an employee they can do what they want, and get weeded out. The good ones, at least where I was, would usually be promoted after a "trial" period if you will into leadership positions.


Learn everything you can. TPR is much better than just about any other site I've ever been to about not claiming to "know" how the rides work more than the people there. Learn what is going on, and if you thought something worked a different way then what you are shown, the person showing you is right.


Next up, if you land a position don't talk about it online. This is something I forgot to mention above, but is hugely important too. The bad enthusiast employees would do absolutely stupid things like post rumors that they heard online while claiming they worked for the park, which is a headache PR shouldn't have to deal with. Or, they would post pictures of them doing stupid stuff. Either of which was instantly fire-able offenses at the park that I was at. (We had one guy once post a picture of him in a train before opening not riding properly saying, "Guess what I did?" The entire crew was fired the next day.) Parks do not want you posting the maintenance schedule of the rides because things change from moment to moment with everything. If you post that they are putting the faster wheels on a ride the next day and they aren't there, you'll have people complaining at guest relations. You can hang out and post things online, but I would just suggest avoiding your park altogether. It's been *years* since I worked seasonally at a park, and while I'll tell friends about it, I still won't specifically name the park I worked at or the rides I ran online.


Find fun in your job. You are doing a job that no matter what is extremely repetitive, but also extremely important. You have to find something fun in that, where you can check 5,000 harnesses in a day, make sure all 5,000 of them are *perfectly* done (again, you have to watch out for people - generally people who claim to be enthusiasts - trying to get away with stuff. My favorite was always the Acers who would show you their membership card and tell you it was the license to ride the coasters with the harnesses not engaged... uhm, no)... and still have fun at it. For me, the crews that I had been part of had extreme pride in our ride, it's history, and getting people through it. We busted our hump every day to get every single person possible through it, and were all a team to ensure that everyone did it together. It made what was otherwise an incredibly dull job on the surface a blast. If it paid better and was year round, I would do it today still.


The final thing as people said, no matter where you end up, the experience is less about working at the ride, and more about forming friendships around working there. Your memories when you are done will be less things like going on Raptor, and more things like the time you went to Dennys at 2am after a long night. Believe it or not, if you go on any rides enough, the experience of them gets a lot more boring. It's an experience that I am extremely glad that I did when I did, and was one of my favorite experiences in my life.


If you do all of that stuff, at least again at the park that I was at, you'd gain a lot of respect, and usually learn more. A few times, the maintenance workers showed me details of the ride I was at because they knew I'd be curious. A few times, I was let in on new capital early because again, they were certain I'd be curious about it, and they knew if I was told it wouldn't be online ten minutes later. I even had people ask my opinion on thoughts about how things were done, and my suggestions in a couple instances actually changed things. Getting that respect was great, and it made me feel like even now years later, I made an actual difference at the park I worked at during the time I ran rides.


Every park is different, but I hope this helps in some way. Maybe it's a "Coaster Enthusiast's Guide to Working at a Park" or something. Good luck!

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This is going up fast! If they keep moving at this pace, it will be done really soon! I'm also excited because this will be the first coaster where I've followed the construction from start to finish.

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I'm looking forward to this ride, but I'm definitely not looking forward to the self-tightening, lung-constricting, shoulder-crushing OTSRs.

I had bruises after just a couple of rides on Wild Eagle

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I'm looking forward to this ride, but I'm definitely not looking forward to the self-tightening, lung-constricting, shoulder-crushing OTSRs.

I had bruises after just a couple of rides on Wild Eagle

It's a good thing I'm thin

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I'm looking forward to this ride, but I'm definitely not looking forward to the self-tightening, lung-constricting, shoulder-crushing OTSRs.

I had bruises after just a couple of rides on Wild Eagle

It's a good thing I'm thin


So am I. I'm as skinny as a rail, and it still practically suffocated me, lol.

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I'm looking forward to this ride, but I'm definitely not looking forward to the self-tightening, lung-constricting, shoulder-crushing OTSRs.

I had bruises after just a couple of rides on Wild Eagle

It's a good thing I'm thin


So am I. I'm as skinny as a rail, and it still practically suffocated me, lol.


I'll just have to see this summer. When I rode Skyrocket @ Kennywood, many were complaining about the restraints being too tight/small. I pushed those things down as far as they would go, and I still felt like I was going to fall out during those corkscrews. As long as the rides good, restraints don't really bother me. Allot of people have issues with OTSR and headbanging. It's happened to me aplenty on Mantis, it's not THAT bad, annoying---yes, but not unbearable. At-least we get a comfy B&M train

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This issue isn't headbanging. It's the vest-like thing the Wingrider's restraints have. It tightens during the ride and is extremely uncomfortable! Wild Eagle was a fun ride, but the restraints definitely made me not think so highly of the ride, especially compared to where it could be. It's basically a seat belt inside of the vest and it keeps tightening and tightening throughout the whole ride. It's not like a OTSR clicking down a notch or so during the ride. It hurts and distracts from the ride!

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I've been looking at the comments on the CP Facebook page, and it seems like the GP are really excited for this ride! It's nice to hear people just being excited about the ride instead of picking it apart and saying things like, "ZOMGG!1!!!1 Dis s like totallyyyy dumbb yo like the six flags magc moun2ain haz rides dat do soo many morr loop de loopps than dis rideee LOLol1 Cedr Point uu faillll MAGIC MOUNTAIN is soo much betterrr and epicc!1"


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^It depends on the person I suppose.


Although it didn't stop me from really enjoying Wild Eagle, I definitely know what people are talking about. After the loop/zero g my restraint definitely was in a much tighter position and by the brake run it was so tight it was rubbing my collar bones in a pretty unpleasant way. The restraints would be great if they stayed in the position they were in when they locked in the station. It's the unfortunate tightening over the course of the ride that makes them less than comfortable. Hopefully over time this issue will be resolved with newer wing riders as it would be unfortunate for these gorgeous, creative layouts to be made less than awesome by restraints becoming less and less comfortable over the course of the ride.


As for Gatekeeper, I'm really liking the colors as they fit into the skyline of Cedar Point. They look fantastic. i can't wait to see this ride operating with the new entrance. Seeing the hideous box of Disaster Transport being replaced by something like this is something I think most of us were hoping for.

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Cedar Point has sent us a great batch of photos from the completion of the lift hill, marked on November 30th, 2012!


Workers topped off an exciting week of construction on GateKeeper by placing the crest of the lift hill just after 3 p.m. today. At 170 feet, it will be the wing coaster’s tallest point.


Construction will continue through the winter months, and GateKeeper is scheduled to open in May 2013.
































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A century ago, Cedar Point in Sandusky was the place to vacation in Ohio.


With its sprawling Breakers Hotel, pristine nationally-known beach, Atlantic City-style boardwalk “roller chairs,” and shoreline rides like the Water Toboggan, the Cedar Point peninsula was crowded every summer with visitors anxious to spend lots of days and nights at the Erie County resort.


Matt Ouimet thinks Cedar Point can be that way again.


The Cedar Fair LP president and chief executive officer recently green-lighted a $60 million three-year reinvestment of hotel properties at the Sandusky-based amusement park chain’s flagship Cedar Point property. If successful, the move could convince more visitors to plan multi-day stays at Cedar Point rather than one-day visits.


The trio of company-owned hotels — the historic Breakers Hotel, upscale Sandcastle Suites, and 12-year-old Breakers Express hotel — at Cedar Point must become “more than a room for the night,” Mr. Ouimet said.


The former Walt Disney Co. executive said the importance of Cedar Point to its parent company is obvious.


“It’s more a destination resort or super regional park than any of the other parks we have. Its resorts play a much bigger role here than we would see at any of our other parks,” Mr. Ouimet said.


“I was talking to some of our guests earlier about what they would like to see. They said they would like to see the resorts more refreshed and the beach enhanced,” he said.


After 18 months at Cedar Fair’s headquarters, which is nestled between Cedar Point’s nostalgic buildings and beach and is but a short walk from the park’s midway, Mr. Ouimet agrees with those customers who want a restoration of the park’s hotel and beach properties.


“I’ve become enamored with this place,” he said of the 106-year-old park. “This is a very important asset not only to our company, but to the state of Ohio.”


Mr. Ouimet envisions hotels with greater ambience — an aspect he may have learned from running Disney’s Cruise Ship lines — and a beach where families can play, stroll, and bathe in the Lake Erie waters during breaks from the amusement park or nearby Soak City water park.


To make that vision reality, two weeks ago Cedar Fair announced it would sell its Knott’s Soak City water park in the San Diego suburb of Chula Vista to SeaWorld Parks & Entertainment. Cedar Fair will use the sale’s proceeds to help fund makeovers at its Cedar Point hotels.


The water park’s sale price wasn’t disclosed, but Cedar Fair paid $11.6 million for it in 1999. Mr. Ouimet said the park’s value has increased since then.


SeaWorld approached Cedar Fair about buying the water park, Mr. Ouimet said. But the CEO acknowledged he immediately saw the deal as a good way to pay for hotel upgrades — which are slated to start in late 2013 and cost $15-$20 million annually through 2015 — without disrupting Cedar Fair’s annual capital expenditures budget that funds new rides and attractions at the company’s 11 amusement parks, three remaining outdoor water parks, and one indoor water park.


“We see it as supplemental cap-ex budget for the $15 to $20 million a year. It’s supplemental to the rides and attraction budget, as we didn’t want to steal from that,” Mr. Ouimet said.


Rick Munarriz, an analyst for the Motley Fool online investor Web site, said a reinvestment in the hotels is probably a good move because staying in them at times feels like “the resorts that time forgot.”


The historic Breakers, he said, is very conveniently located next Cedar Point, “But for the most part, it’s as much a throwback hotel as when they had Abbot and Costello stay there and all the other old celebrities who used to come there,” Mr. Munarriz said.


“It can be kind of freaky in halls with no elevators and the old A/C units on the windows. … It makes you think that it is a regional operator and not a Disney World type of park,” he said.


Mr. Munarriz said spending up to $60 million to improve the hotels isn’t likely to pay off right away for Cedar Fair. “But it’s something that needs to get done even though it won’t be major driver of their income,” he said.


“It’s a smart move in theory and one what will pay off in time, I believe,” he said.


Details of the makeovers are only now being discussed internally but general plans call for a refreshment in some areas of the hotels, and a repositioning and refurbishment in others. Consumers will be solicited for ideas, and some of the changes could be dramatic, Mr. Ouimet said.


Overall, the goal is to create a pricing tier of good-better-best so that there will be nice accommodations for every visitor’s budget, from high-end spenders to budget-conscious families.


“I probably learned that originally at Disney but the hotel industry is also segmented that way. It’s a good-better-best philosophy,” Mr. Ouimet said.


“I think we have a real opportunity to create a room inventory like that. And like a cruise ship, no matter what level of room you choose, everyone can enjoy all the amenities in the same way. You can enjoy Cedar Point the same way or you can enjoy Soak City the same way no matter what level of hotel you choose,” he added.


Customers could even find good-better-best room pricing levels all at one hotel, the CEO said.


Once the hotel properties are upgraded, Mr. Ouimet said, Cedar Point will be in position to do two things: offer customers new vacation packages that include lodging and park admissions, and create more nighttime entertainment, such as the Luminosity light and dance show that debuted this past season.


Amusement industry consultant Dennis Speigel, head of International Theme Park Services Inc., in Cincinnati, said Cedar Point’s hotels are probably an area where Cedar Fair does need to spend more money.


“We’re seeing in Orlando that when you adopt a higher quality room standard, people will spend. It will increase the length of stay,” Mr. Speigel said.


Cedar Point already faces strong competition for overnight stays in Sandusky from the Kalahari Resort and the Great Wolf Lodge, the consultant said. Giving customers better reasons to stay at Cedar Point is a good investment, he added.


“Sandusky is already a destination. If you’re going to Sandusky, you’re not going anywhere else. So the more people you can put on [your property] the more you can draw them back into the park,” Mr. Speigel said.


Cedar Point has done an adequate job with its hotel properties, but, “I’d say the hotel aspect has been under-managed over last 10 to 15 years,” he said.


Mr. Ouimet said that in his estimation, the hotels at Cedar Point, which includes its Castaway Bay resort with an indoor water park, have performed “very well” financially, making it hard to change things too much.


“But it’s the right long-term investment for our combined assets,” he said.

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