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Six Flags Over Georgia (SFOG) Discussion Thread


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^ and ^^ are pretty much spot on. I will also be at the park this Saturday with some friends. I tend to arrive 20-30 minutes prior to park opening to beat most of the rush to get through the parking gates (I've seen it back up quite seriously past the front gate). In my experience, they do frequently open the front gate early even to non Discover card or Gold season passholders. So being there early usually means a quick ride or two on Scorcher or Cyclone with minimal wait before the rest of the park is opened up.

 

After they open up the rest of the park, I usually head straight to Superman and work my way forward. If you want a ride on SkyScreamer, I would get it immediately after Superman as they are both in the back of the park and SkyScreamer will have a significant (1hr+) wait most of the day.

 

If you got a Scorcher ride on the way in, your longest wait of the day will probably be for Dare Devil Dive. As has been mentioned, operations are usually great on DDD, but it's a very low capacity ride. If you're planning to be there all day, I would just come back to DDD late in the day a couple hours before close. If not, I would hit it on your way to Superman as you first arrive. You will probably encounter some solid 45+ minute waits on the other major coasters like Goliath, Batman, and Mindbender, but those are people eaters and should move fairly well.

 

If you plan to ride Ninja, your best bet is to ride in the front row of the last car. For Scream Machine, non wheel seats (ie middle rows) are the smoothest. Also, Cyclone provides some great airtime in the last car.

 

The bottom line is that if you get in early and knock out the worst capacity rides first (Superman, DDD, SkyScreamer) you can make a peak season Saturday visit work. I hope you enjoy your visit to the park. Feel free to PM me if you have any other questions.

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I have a question about the Georgia Scorcher. I've yet to go to SFOG, but assuming I do get to go, this will actually be one of the rides I look forward to the most. Call me weird, but I'm a pretty big fan of B&M stand-ups and this one looks like it's a got a few unique, extra-snappy transitions.

 

But my question specifically is about the little hill right before before the corkscrew. Much has been said about Outlaw Run's "sideways bunny hop", but here it looks like B&M was trying the same thing over a decade earlier, and standing up no less. I was wondering how this element actually rides and if it gives any unique sideways airtime sensations.

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I have a question about the Georgia Scorcher. I've yet to go to SFOG, but assuming I do get to go, this will actually be one of the rides I look forward to the most. Call me weird, but I'm a pretty big fan of B&M stand-ups and this one looks like it's a got a few unique, extra-snappy transitions.

 

But my question specifically is about the little hill right before before the corkscrew. Much has been said about Outlaw Run's "sideways bunny hop", but here it looks like B&M was trying the same thing over a decade earlier, and standing up no less. I was wondering how this element actually rides and if it gives any unique sideways airtime sensations.

 

It's so quick and snappy you don't really feel anything. It is by far the smoothest standup coaster I have ever been on. It does give a little jolt and you do get a second of airtime but nothing note worthey. Nothing close to the air time on Goliath.

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^I thought that might be the case. Still, it's very interesting to me that they'd throw in that little sideways banking out of nowhere. Back when B&Ms made in the US occasionally tried interesting things.

 

So all new B&Ms in the US are monotonous or forceless? Banshee called, she wants to say something. You could also make an arguement that wing coasters have weird layouts, "trying new things."

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^I thought that might be the case. Still, it's very interesting to me that they'd throw in that little sideways banking out of nowhere. Back when B&Ms made in the US occasionally tried interesting things.

 

So all new B&Ms in the US are monotonous or forceless? Banshee called, she wants to say something. You could also make an arguement that wing coasters have weird layouts, "trying new things."

 

No I don't believe I ever used the words "monotonous" or "forceless". I find Banshee's layout very uninteresting, though I can believe it's a great ride.

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I have a question about the Georgia Scorcher. I've yet to go to SFOG, but assuming I do get to go, this will actually be one of the rides I look forward to the most. Call me weird, but I'm a pretty big fan of B&M stand-ups and this one looks like it's a got a few unique, extra-snappy transitions.

 

But my question specifically is about the little hill right before before the corkscrew. Much has been said about Outlaw Run's "sideways bunny hop", but here it looks like B&M was trying the same thing over a decade earlier, and standing up no less. I was wondering how this element actually rides and if it gives any unique sideways airtime sensations.

 

It's so quick and snappy you don't really feel anything. It is by far the smoothest standup coaster I have ever been on. It does give a little jolt and you do get a second of airtime but nothing note worthey. Nothing close to the air time on Goliath.

 

I agree and it's a shame that little jolt couldn't have been more note worthy. It's wonderfully smooth for a stand up though, and I love how much of a punch they packed into such a small space.

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I think Scorcher is extremely underrated, just because in general standups aren't warmly received, I actually like it better than Mindbender , it reminds me a lot of Batman in how much they fit in such a compact space, they do need to paint it however, really really bad.

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^I have only been on 5 stand ups (Mantis, Scorcher, Shockwave, SkyRider and Vortex) and Scorcher was by far the best! I thought it was pretty comfortable too. I don't know if I would say it was better than Mindbender but I enjoyed it for sure.

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Scorcher is quite underrated, and goodness does it need a new coat of point. She looks rough right now.

 

On the subject of Mindbender, I was at the park yesterday and to my surprise found that Mindbender was only running one train. Apparently the second train is receiving some serious maintenance or had an issue, because it was sitting in pieces behind the maintenance shed. All of the wheel assemblies were removed from the cars.

 

Nothing else to report really other than the addition of lots of Fright Fest promotional material and themeing just inside the front gate in the Promenade area, as well as some banners for Holiday in the Park.

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^I have only been on 5 stand ups (Mantis, Scorcher, Shockwave, SkyRider and Vortex) and Scorcher was by far the best! I thought it was pretty comfortable too. I don't know if I would say it was better than Mindbender but I enjoyed it for sure.

 

I've been on 3 ( Chang, Vortex, Scorcher) and I totally agree about it being the smoothest, I know my post made it out like I didn't like Mindbender, I totally dig it, just not as much as most people it seems.

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Scorcher is quite underrated, and goodness does it need a new coat of point. She looks rough right now.

 

On the subject of Mindbender, I was at the park yesterday and to my surprise found that Mindbender was only running one train. Apparently the second train is receiving some serious maintenance or had an issue, because it was sitting in pieces behind the maintenance shed. All of the wheel assemblies were removed from the cars.

 

Nothing else to report really other than the addition of lots of Fright Fest promotional material and themeing just inside the front gate in the Promenade area, as well as some banners for Holiday in the Park.

 

 

How longs have the wait been on Mindbender?? It usually has one of the best crews, so only down to one train wouldn't be as bad as say Superman or Scorcher going down to one I imagine.

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I was there a few days ago when they were only running one train, and the train was flying out in about 40 seconds. The crew just wouldn't let the one train thing let the line move any slower then it ever did. It made what looked like a hour and a half line on a saturday in july a 30 minute line.

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Hey guys. We're going to the park for the first time on Labor Day Sunday. I imagine that's a pretty bad day to go. Can anyone give me some ideas on wait times? Any particular order I should plan to hit the rides if I want to arrive at opening (10:30)? Thanks!

 

Sundays are normally the best days to go but with it being Labor Day weekend, there is a chance for some lines. As far as ride planning I would head straight for Dare Devil Dive since its the youngest coaster in the park. After that head right over to Goliath (its in the same area so that works out). After Goliath, head to the rear of the park and hit up Superman because that line is always a pain, even on the lighter attendance days. After leaving Superman, head to GASM (if you like woodies). If you want the credit, I would then hit up Ninja but make sure you ride in the magic seat (rear car, first row). After that, hit up Scorcher and the Cyclone (again, if you like woodies). Then head on down to Gotham and hit up Batman and Mindbender.

 

As far a Mindbenders crew goes, believe it or not, the reason they are so fast is because they have to be (when there are two trains running). If the returning train gets stopped in the reduction brakes (right before the station), they have to call maintenance. For some reason the reduction brakes do not work as they should, and wont release the train even though the station is clear. It was the same way back in 2005 when I was a rides employee. I remember when I worked at the Mindbender for the first time... The lead told me to 'Haul A**' when it came to checking the lap bars. I didn't understand what he meant, until about mid-day when a guest wanted to de-board right before dispatch. It was then that I saw the reduction brake nightmare. LOL

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∆∆∆

 

I don't think the mindbender thing happens everytime anymore BC I have seen the train stopped on the reduction brakes and they never called maintenance to get it working again

 

BUT the bug you speak of is still there. I was actually on it once when they had to call maintenance to get it going again. This was this season. They had to pull one train all the way into the garage, get the other one in the station and then get the other train out again! Took nearly 40 minutes

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^I have only been on 5 stand ups (Mantis, Scorcher, Shockwave, SkyRider and Vortex) and Scorcher was by far the best! I thought it was pretty comfortable too. I don't know if I would say it was better than Mindbender but I enjoyed it for sure.

That's why I still maintain that I would like to see a new B&M standup one day. It looks like as soon as they got it right parks stopped buying them.

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Hey guys. We're going to the park for the first time on Labor Day Sunday. I imagine that's a pretty bad day to go. Can anyone give me some ideas on wait times? Any particular order I should plan to hit the rides if I want to arrive at opening (10:30)? Thanks!

 

Sundays are normally the best days to go but with it being Labor Day weekend, there is a chance for some lines. As far as ride planning I would head straight for Dare Devil Dive since its the youngest coaster in the park. After that head right over to Goliath (its in the same area so that works out). After Goliath, head to the rear of the park and hit up Superman because that line is always a pain, even on the lighter attendance days. After leaving Superman, head to GASM (if you like woodies). If you want the credit, I would then hit up Ninja but make sure you ride in the magic seat (rear car, first row). After that, hit up Scorcher and the Cyclone (again, if you like woodies). Then head on down to Gotham and hit up Batman and Mindbender.

 

As far a Mindbenders crew goes, believe it or not, the reason they are so fast is because they have to be (when there are two trains running). If the returning train gets stopped in the reduction brakes (right before the station), they have to call maintenance. For some reason the reduction brakes do not work as they should, and wont release the train even though the station is clear. It was the same way back in 2005 when I was a rides employee. I remember when I worked at the Mindbender for the first time... The lead told me to 'Haul A**' when it came to checking the lap bars. I didn't understand what he meant, until about mid-day when a guest wanted to de-board right before dispatch. It was then that I saw the reduction brake nightmare. LOL

 

That is fascinating. Thanks for the insight!

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Hey guys. We're going to the park for the first time on Labor Day Sunday. I imagine that's a pretty bad day to go. Can anyone give me some ideas on wait times? Any particular order I should plan to hit the rides if I want to arrive at opening (10:30)? Thanks!

 

Sundays are normally the best days to go but with it being Labor Day weekend, there is a chance for some lines. As far as ride planning I would head straight for Dare Devil Dive since its the youngest coaster in the park. After that head right over to Goliath (its in the same area so that works out). After Goliath, head to the rear of the park and hit up Superman because that line is always a pain, even on the lighter attendance days. After leaving Superman, head to GASM (if you like woodies). If you want the credit, I would then hit up Ninja but make sure you ride in the magic seat (rear car, first row). After that, hit up Scorcher and the Cyclone (again, if you like woodies). Then head on down to Gotham and hit up Batman and Mindbender.

 

As far a Mindbenders crew goes, believe it or not, the reason they are so fast is because they have to be (when there are two trains running). If the returning train gets stopped in the reduction brakes (right before the station), they have to call maintenance. For some reason the reduction brakes do not work as they should, and wont release the train even though the station is clear. It was the same way back in 2005 when I was a rides employee. I remember when I worked at the Mindbender for the first time... The lead told me to 'Haul A**' when it came to checking the lap bars. I didn't understand what he meant, until about mid-day when a guest wanted to de-board right before dispatch. It was then that I saw the reduction brake nightmare. LOL

Wow, thank you so much!

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I really hope it is something other than a waterpark addition or another family area. I don't need a giga or megalite or anything, but something thrilling and fun. My reasons are purely selfish - as I dislike attached waterparks, and they took out one of the best flats ever (Wheelie) to put in a skyscreamer (which is terrifying, but still a swing.)

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