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The Six Flags Magic Mountain (SFMM) Discussion Thread

Page 2205 - Opening Day Photo TR!

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Hate to be that person, but does anyone think they might soft open this?

 

I thought the timing of the second passholder preview (May 22nd, 10:00am-1:30pm) seemed a bit suspicious, but that's really just conjecture.

 

Thanks , didn't know they had already announced pass holder previews.

 

No problem! Just so you're aware though, they're gold only.

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I did see that as well, that only Gold , plan on buying the pass next week since I will be here with work and it mightn't be a busy ( no chance )

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I did see that as well, that only Gold , plan on buying the pass next week since I will be here with work and it mightn't be a busy ( no chance )

 

this...email link is another one i received that says if you buy your season pass now, that you'll be included in the preview. might be worth a shot investigating into it more. maybe you'll be able to go to the preview, i dunno. it doesn't say just gold, or anything else, so maybe. anyway, what do the different passes look like now? i thought they all looked the same. mine, which is a membership, just has a barcode and that's basically it.

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I wonder if I didn't get the e-mail because I technically have a Marine World Gold Pass?

 

 

what do the different passes look like now? i thought they all looked the same. mine, which is a membership, just has a barcode and that's basically it.

 

 

Mine looks exactly the same.

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alan did say he did not want to use "high five" and that six flags wanted to use that name. he said he didn't like the name cause it didn't make sense to be going the same way and "high five" someone.

Its dont think its that he doesnt want to use the term at all, cause this ride has a high five and he still refers to that element by that name, it would be confusing to call both of these a high five, so it makes sense to come up with a new name for it.

 

sorry, i didn't mean to confuse what i said with the top gun. but in the interview i watched alan basically said the name high five didn't make sense, and that he never wanted to use it, that six flags wanted to. so to him, there is no high five in the design. i think his idea of a high five would be if they trains met traveling at each other, and i agree with him. i bet one day we will see that, that would be cool.

Another note about the high five element. this may have already been mentioned, but after watching a POV of the original "high five coaster" (the woodie in china that got built a few years ago), I couldn't help but notice the two tracks on TC seem further apart from each other than on the other ride.

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alan did say he did not want to use "high five" and that six flags wanted to use that name. he said he didn't like the name cause it didn't make sense to be going the same way and "high five" someone.

Its dont think its that he doesnt want to use the term at all, cause this ride has a high five and he still refers to that element by that name, it would be confusing to call both of these a high five, so it makes sense to come up with a new name for it.

 

sorry, i didn't mean to confuse what i said with the top gun. but in the interview i watched alan basically said the name high five didn't make sense, and that he never wanted to use it, that six flags wanted to. so to him, there is no high five in the design. i think his idea of a high five would be if they trains met traveling at each other, and i agree with him. i bet one day we will see that, that would be cool.

Another note about the high five element. this may have already been mentioned, but after watching a POV of the original "high five coaster" (the woodie in china that got built a few years ago), I couldn't help but notice the two tracks on TC seem further apart from each other than on the other ride.

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alan did say he did not want to use "high five" and that six flags wanted to use that name. he said he didn't like the name cause it didn't make sense to be going the same way and "high five" someone.

Its dont think its that he doesnt want to use the term at all, cause this ride has a high five and he still refers to that element by that name, it would be confusing to call both of these a high five, so it makes sense to come up with a new name for it.

 

sorry, i didn't mean to confuse what i said with the top gun. but in the interview i watched alan basically said the name high five didn't make sense, and that he never wanted to use it, that six flags wanted to. so to him, there is no high five in the design. i think his idea of a high five would be if they trains met traveling at each other, and i agree with him. i bet one day we will see that, that would be cool.

Another note about the high five element. this may have already been mentioned, but after watching a POV of the original "high five coaster" (the woodie in china that got built a few years ago), I couldn't help but notice the two tracks on TC seem further apart from each other than on the other ride.

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- Memberships are functionally the same as Season Passes, they're just perpetually automatically renewed.

- Pass/Membership processed at any SF park will work (Except La Ronde I think), it doesnt have to be a MM pass.

- Doesn't matter when you buy it as long as you have your card in hand when you walk up to the station. If you were to buy your pass the day of the preview, I think youd have to go get it processed first, I doubt they'll accept your printout at TC.

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- Memberships are functionally the same as Season Passes, they're just perpetually automatically renewed.

- Pass/Membership processed at any SF park will work (Except La Ronde I think), it doesnt have to be a MM pass.

- Doesn't matter when you buy it as long as you have your card in hand when you walk up to the station. If you were to buy your pass the day of the preview, I think youd have to go get it processed first, I doubt they'll accept your printout at TC.

 

sure would be nice if it's as dead as it was that last sunday they let passholders ride colossus. anyway, looking forward to being there a long time thursday.

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You are forgetting about the time it takes to get from the station to the lifthill(the twisty part). I think they stated dispatch time should be around 90 seconds with 3 train operations. Sounds possible

 

^ No he's not

 

Loading and unloading will take time, of course, and then the train--once dispatched--has to navigate the stretch of bunny hills before engaging the lift.

 

I don't think they'll have a problem syncing up with three train operation. Someone mentioned before that the lifts are variable speeds. Plus, with the added block before the green lift that side will probably take longer than in the animation. Who knows, maybe they'll even use that block to hold the train until the blue side is ready. However this all goes, I think it's only a matter of time before dueling is deemed "too dangerous."

 

As for the video, that top gun stall is the kind of thing I jack off to

 

I'm sure they have something put in place for the station as far as loading and unloading that's going to help them make the transitions (unload train then move forward to load with new passengers so essentially you don't get off the train where you got on).....as well as the variable motors on the lifts.

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I'm sure they have something put in place for the station as far as loading and unloading that's going to help them make the transitions (unload train then move forward to load with new passengers so essentially you don't get off the train where you got on).....as well as the variable motors on the lifts.

 

Loading times during Preview will probably be the fastest TC ever sees: employees will want to do well and guests will be excited, park management will probably be there, and guests will mostly be enthusiasts who are eager to get going as fast as possible.

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I'm sure they have something put in place for the station as far as loading and unloading that's going to help them make the transitions (unload train then move forward to load with new passengers so essentially you don't get off the train where you got on).....as well as the variable motors on the lifts.

 

it's only a single train station, no unload platform. the lifts are definitely variable speed. you can see that in one of the test videos when both trains going up the lift.

 

if they can't get trains out fast enough, it will probably be because of a few reasons. slow employees, slow guests, and lack of employees (1 per side). i guess that's all kind of obvious though. lol but i will blame a lot of it on lazy, dumb park guests at magic mountain.

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^ Rides seem to load at varying speeds around the park, so fingers crossed TC is one of the good ones. Drop Of Doom for example, is surprisingly well executed every time I have ridden it.

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Operations will vary from day to day. I personally don't expect them to be cranking out trains past the 1st few weekends. If there's dueling when I ride then cool and if not then cool. I'll enjoy my ride either way.

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I would say the first month will be the best time. They will have their best on the crew, but the problem is the way that SFMM staffs---their best are leads elsewhere in the park and will be needed at other rides, so the chances of the crew staying together for very long is pretty slim.

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For this reason, I'm SO glad they are doing a passholder preview. I will be out of state for the whole summer starting on the 23rd, so at least I'll get to ride it the way it's supposed to be a few times. Then I won't be as disappointed should they fall off the wagon and quit dueling by the end of the summer.

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Well they can't really quit dueling since it's one long strip of track. The only real question is to what extent the ride staff will actively try to maximize capacity or ensure that the trains run together without too much interruption.

 

Has anybody checked to see if the ride requires the train about to climb green side to stop and wait for the freshly loaded train to arrive on blue side so they can climb together? I just wonder how stacking has been integrated into the ride design, if at all, since we know it's going to happen. Hopefully stacking at load/unload won't completely kill off the capacity for trains to run together, or require mid-ride stacking where a train has to sit and wait before climbing green side. Sadly I don't really see it where one of these won't happen.

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Sadly I don't really see it where one of these won't happen.

 

 

A lot of people seem to be forgetting that it has variable lift hill speeds on top of all the other blocks that will help this thing run the way RMC intended.

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^we aren't forgetting that. We're just concerned that either trains will be sitting on that second lift for ages, or there will be one-train ops. There's also the possibility that the park decides that dueling "isn't safe".

 

Islands of Adventure, anyone?

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