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Silver Dollar City (SDC) Discussion Thread

P. 261: Arvest Bank announces 10 year sponsorship deal

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There are two levels of queue area before you get to the loading level. It doesn't look as big anymore as it did during construction now that it's all be closed in and the insides are taking shape. It's just really tall, especially from the valley side. Probably could have been a bit less tall if they had done the launch/lift before the drop like the concept artwork had. Maybe it was cheaper this way. Still a crazy spot to squeeze in a coaster like this.

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Very smooth, and the cars were not spinning very fast. The launches were smooth and didn't seem to accelerate too quickly. Of course it will probably feel more intense on the ride than it looked from the back porch of the culinary school. Still, if you're on the fence about this, worried that the spinning would be too much, I think it's going to be just fine. I wouldn't expect ultimate intensity from Time Traveler. Probably will be closer to Powder Keg than Outlaw Run.

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Probably will be closer to Powder Keg than Outlaw Run.

 

And as far as I am concerned there is nothing wrong with that! Powder Keg is still an awesome coaster!

 

Awesome shots! I almost went up there today. Now I regret not doing so. haha

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^^ Well honestly, this seems (to me) a lot like Crush's Coaster in Disney Studios, Paris. All indoors, and individual spinning cars,

but depending on the weight distribution, and the layout of the track...turned out to be not a big deal. But this should still

be quite the sensation, on such a layout as this, including inversions!

 

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^ Yeah, spinning through an inversion should be quite the experience. I was worried it might be too intense, but seeing the layout and now seeing how it goes, I'm not worried about it. This is something I could handle.

 

Probably will be closer to Powder Keg than Outlaw Run.

 

And as far as I am concerned there is nothing wrong with that! Powder Keg is still an awesome coaster!

 

Awesome shots! I almost went up there today. Now I regret not doing so. haha

Oh yeah, those are both great. Just different levels of intensity.

 

Today was a great day. Drizzly and cold enough to keep people away, but not enough rain or cold to close anything outside of Expo.

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Yeah, rides like tea cups really mess me up. Not sure why. I can handle spinning coasters usually, but I don't often like them for that reason. I think this is gentle enough to be a spinning ride I could probably get into.

 

Same boat for me. I've even gotten queasy on the Merry Go Round. But I have no trouble with spinning coasters so I'm praying that will hold up for Time Traveler.

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People are talking about how trimmed the first drop is... Time will tell how it operates in three months when there are real riders, but for now it seems like the big first drop may seem like kind of a dud - for the front cars at least. I think coaster enthusiasts will quickly learn to head for the back and it will be plenty thrilling in those seats.

 

I suspected all along that it wouldn't be that intense. People make too much out of a little spinning. Other than the first drop, which will apparently be neutered, there are no obviously intense elements on this ride. The first launch might have a nice push to it, but less so than PK. We'll see what it actually feels like, but I think a lot of people will be surprised by how "mild" the ride actually is, compared to how it's been presented. It looks really imposing, but they stopped short of making it actually crazy.

 

Ultimately I think it will be a really fun ride, but I think it will have an identity problem among the GP. It's going to be tough to get anyone on it that isn't a fan of thrill coasters, but actual thrill seekers may be disappointed that it isn't as wildly thrilling as it seems.

 

I guess I should add though that it could feel a lot more intense than it looks. I'm ready to try it out.

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People are talking about how trimmed the first drop is... Time will tell how it operates in three months when there are real riders, but for now it seems like the big first drop may seem like kind of a dud - for the front cars at least. I think coaster enthusiasts will quickly learn to head for the back and it will be plenty thrilling in those seats.

 

I suspected all along that it wouldn't be that intense. People make too much out of a little spinning. Other than the first drop, which will apparently be neutered, there are no obviously intense elements on this ride. The first launch might have a nice push to it, but less so than PK. We'll see what it actually feels like, but I think a lot of people will be surprised by how "mild" the ride actually is, compared to how it's been presented. It looks really imposing, but they stopped short of making it actually crazy.

 

Ultimately I think it will be a really fun ride, but I think it will have an identity problem among the GP. It's going to be tough to get anyone on it that isn't a fan of thrill coasters, but actual thrill seekers may be disappointed that it isn't as wildly thrilling as it seems.

 

I guess I should add though that it could feel a lot more intense than it looks. I'm ready to try it out.

Im with you on that. If you look at SDC's social media pages, all the comments about the ride are for the majority constant complaining that the ride will spin wayyy too much. Everyone in the comment section, besides the few and far between coaster enthusiasts that claim this will be the best thing since sliced bread, says this ride will be too much for them. But many also say that the ride would be great if it didn't spin. I feel that it may take a bit of time for the GP to warm up to the ride, but once they do, it may become the next Wildfire for the GP.

 

I also agree with what you said about the drop. It does seem like the front and the back will offer drastically different experiences due to the trim. Though, im sure thats the consequence of having such a long train and a smaller, but steep drop. The front definitely will get a weaker experience on the drop, but the hang could be interesting. Imagine sitting backwards in the first car and the spinning around to face straight down the drop. That could be quite fun. The back seat is definitely going to be the place to be as it looks like it gets whipped like mad down that drop. This ride definitely isnt about intensity, but the section after the loop with the twisting airtime hill, zero g, and another ejector hill looks quite strong. Who knows how it will ride though.

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I too was not so keen on the concept when it was revealed but I have since warmed up to it. However, while this was already mentioned by other folks on a couple other forums I do think they need to eliminate that section where the train comes to a full stop mid course if they are not gonna build a show segment around that launch. It seems that would really kill the pacing of the ride experience.

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I too was not so keen on the concept when it was revealed but I have since warmed up to it. However, while this was already mentioned by other folks on a couple other forums I do think they need to eliminate that section where the train comes to a full stop mid course if they are not gonna build a show segment around that launch. It seems that would really kill the pacing of the ride experience.

That too. The least they could do is add some themed audio during the stop and launch. Just stopping, sitting, and doing nothing is kinda a buzzkill.

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I too was not so keen on the concept when it was revealed but I have since warmed up to it. However, while this was already mentioned by other folks on a couple other forums I do think they need to eliminate that section where the train comes to a full stop mid course if they are not gonna build a show segment around that launch. It seems that would really kill the pacing of the ride experience.

 

A show building with a portal-like theming on the inside which looks like you're currently traveling through time would be great!

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^ With the recent postings about (what I'd call) vertical transfer tracks, this building looks like (to me)

this very structure might be part of this coaster. It would be in the lower area/floors, below the actual track,

which then plunges out of the station building.

 

And if I am wrong, so be it.

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Oh my God. I tried to go to SDC tonight. My boyfriend and I were going to go see the lights. So, we were going south on 76 from Branson West. We saw the line of cars about a quarter mile away from the entrance and decided that maybe we should wait. So we went straight through that intersection. The line of cars coming from Branson was HORRIBLE! It stretched a mile past Shepard of the Hills! We thought the line would maybe get shorter after a while so we went to Steak'N'Shake. After that, we went and got in line. After waiting for about half an hour, we decided to give up and I did a U-turn in the middle of 76.

Instead, we went to the Branson Landing and then Bigfoot on the Strip. The people at Bigfoot are so nice! Though I think part of the reason they were so nice is because they know I'm dear friends with one of the other workers. The Gravity Bomb is insane! It was kind of funny, my boyfriend has never ridden a drop tower before, and he grabbed on to my arm as soon as we started to fall.

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Oh my God. I tried to go to SDC tonight. My boyfriend and I were going to go see the lights. So, we were going south on 76 from Branson West. We saw the line of cars about a quarter mile away from the entrance and decided that maybe we should wait. So we went straight through that intersection. The line of cars coming from Branson was HORRIBLE! It stretched a mile past Shepard of the Hills! We thought the line would maybe get shorter after a while so we went to Steak'N'Shake. After that, we went and got in line. After waiting for about half an hour, we decided to give up and I did a U-turn in the middle of 76.

Instead, we went to the Branson Landing and then Bigfoot on the Strip. The people at Bigfoot are so nice! Though I think part of the reason they were so nice is because they know I'm dear friends with one of the other workers. The Gravity Bomb is insane! It was kind of funny, my boyfriend has never ridden a drop tower before, and he grabbed on to my arm as soon as we started to fall.

Yeah the employees at Bigfoot are extremely nice. Every time I have gone, I’ve bought a single ride ticket for the Gravity Bomb drop tower (slingshot was closed every time we went due to wind). Even though it was a single ride ticket, they let me go as many times as a I wish. The last time I was there I got 7 rides on it without getting off. I could’ve got more but my neck was hurting because of the strong deceleration on the drop tower. The employee said it was like a 6g deceleration. I’d take that with a grain of salt, but it’s certainly very forceful.

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Oh my God. I tried to go to SDC tonight. My boyfriend and I were going to go see the lights. So, we were going south on 76 from Branson West. We saw the line of cars about a quarter mile away from the entrance and decided that maybe we should wait. So we went straight through that intersection. The line of cars coming from Branson was HORRIBLE! It stretched a mile past Shepard of the Hills! We thought the line would maybe get shorter after a while so we went to Steak'N'Shake. After that, we went and got in line. After waiting for about half an hour, we decided to give up and I did a U-turn in the middle of 76.

Instead, we went to the Branson Landing and then Bigfoot on the Strip. The people at Bigfoot are so nice! Though I think part of the reason they were so nice is because they know I'm dear friends with one of the other workers. The Gravity Bomb is insane! It was kind of funny, my boyfriend has never ridden a drop tower before, and he grabbed on to my arm as soon as we started to fall.

Yeah the employees at Bigfoot are extremely nice. Every time I have gone, I’ve bought a single ride ticket for the Gravity Bomb drop tower (slingshot was closed every time we went due to wind). Even though it was a single ride ticket, they let me go as many times as a I wish. The last time I was there I got 7 rides on it without getting off. I could’ve got more but my neck was hurting because of the strong deceleration on the drop tower. The employee said it was like a 6g deceleration. I’d take that with a grain of salt, but it’s certainly very forceful.

Yeah. We rode probably just like six times. It is so much fun. I'm so glad that we have a Soaring Eagle drop tower here in Branson! It even just looks awesome being right on the strip. Branson looks amazing when you are going south on 76 from Branson West because you get a good view of everything in Branson from the top of the hill.

 

Also, Time Traveler looks so fun! I can't wait to ride! And I can't wait until they release a full testing video!

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Okay, yeah It's taking those elements a lot faster than i expected. That drop is going to be insane in the back and look at that airtime twist into the turn. Definitely looks like its not going to be as forceless as people often are making it out to be.

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I'm not jumping to any conclusions. I remember first hearing that Fury looked slow on video. I also remember Mako's testing video of what appeared to be a coaster full of ejector air, prior to the ride trimmed for opening. Only time will tell. (pun intended)

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