Kentucky Kingdom (SFKK, KK) Discussion Thread

P. 982 - Park reopening 6/29
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Re: Kentucky Kingdom (SFKK, KK) Discussion Thread

Postby robbalvey » Sat Jul 13, 2013 3:17 am

NAMTABSFGAm wrote:Everybody email Ed Hart to try to save Greezed Lightning.

Not even funny as a bad joke.

People need to get over that rides don't last forever. I liked the ride, too. But it's gone. Deal with it.

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Re: Kentucky Kingdom (SFKK, KK) Discussion Thread

Postby Gilly » Sat Jul 13, 2013 5:21 am

I would rather see a coaster like T2 to be gone, but, if the new coaster turns out to be an interesting one, I think you can all forgive them for dismantling the ride.
Anybody knows if the old Astroworld shuttle loop still exists?


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Re: Kentucky Kingdom (SFKK, KK) Discussion Thread

Postby ernierocker » Sat Jul 13, 2013 6:41 am

^Cliff's Amusement Park bought it but they haven't started putting it in yet. Not sure about the progress on that

And let's not forget that Greezed Lightnin' was in terrible shape and there is no telling how much money they would of had to thrown at it to get it up and running. It has been a foregone conclusion for awhile that it would have to be removed once someone took over the park.
Last edited by ernierocker on Sat Jul 13, 2013 6:42 am.

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Re: Kentucky Kingdom (SFKK, KK) Discussion Thread

Postby ginzo » Sat Jul 13, 2013 7:10 am

Jew wrote:They're definitely not bad rides...but far from the best either. Good forces in the loop and some fun floater air on the tower. Enthusiasts just place more sentimental value on them.

Well, it was by far the best dry ride they had at Kentucky Kingdom. That's because the collection was pretty weak. Thunder Run reportedly can be very good, but it was in poor condition when I rode it.

As much as I'd love to see Greezed Lightnin' run again, mechanical things have a service life. This ride is 35 years old. It probably could be kept going for another few years, but that would be expensive and time consuming. The effort would not likely be worth it as Hart & pals need to invest their resources into modern rides that could grow their attendance.

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Re: Kentucky Kingdom (SFKK, KK) Discussion Thread

Postby Midgetman82 » Sat Jul 13, 2013 10:22 am

Okay, here are some photos I have of the site yesterday. I had the day to kill, so I took the initiative that morning after work to head over to Kentucky Kingdom and take pictures of the cranes on Greezed Lightnin'. It was about 10:00am when I made it to the local bowling alley to take the first peek at the coaster, and immediately saw the cranes, but no back vertical spike on the coaster.
I stayed to see the deconstruction a little from here since I didn't want to face paying the $8 fee for going into KY State Fair properties.
It was here when I took a drive around Kentucky Kingdom. Since there wasn't anything going on at the Expo Center, I didn't have to pay the $8 fee to get in. There was a lot of activity going on within the walls and a lot of workers landscaping. There were even some trucks parked out in front of Breakdance when I passed the front side of the park.

Soon, I got right up to the construction site to get a much closer look at the deconstruction.
There was a man buffing the gondolas of the ferris wheel. The ride was looking more shiny!
He seems to have some work ahead of him.
Most of the back section had already been removed and placed on the ground outside the fence of the park where the street passes under the bridge.
Nope, not messing with the bolts at all. It's full-on cutting of the steel and pulling it apart piece-by-piece. Probably because they had problems with the bolts.
All of a sudden, an anchorman and camera man showed up from WDRB. I was pretty much the only other person there watching the deconstruction like the KK fanboy I apparently am, so that was how I was interviewed.
Looks like this whole section is next to become separated.
Turned around and got a closer look at the guy with the ferris wheel.
Anchorman taking notes.
Does this look salvageable?
How about this...?
With a bit of lifting and pulling and lifting and pulling, it eventually freed itself, clunked next to the leftover piece of track, and began spinning slowly in the air.
Gently stood up on the ground next to the other pieces.
"What nuts and bolts?"
Eventually the workers and the WDRB group left to go get lunch, so I got a closer look at the track.
I've never really watched the deconstruction of a roller coaster before, but i don't think this is how it's done if the coaster was going to be used in another park sometime in the future.

I only took some photos of the front of the park after this, before making another circle around the park past the site and then leaving. I'll have some leftover pictures thrown onto Flickr soon, look for the same username.
Last edited by Midgetman82 on Tue Dec 03, 2013 8:47 pm.
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Re: Kentucky Kingdom (SFKK, KK) Discussion Thread

Postby SFOGdude25 » Sat Jul 13, 2013 10:33 am

A sad site for sure, but I guess it had to be done. That ride was pretty bad shape. Thanks for the update.
Also, I'm surprised at how good the ferris wheel gondolas look after a little buffing!

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Re: Kentucky Kingdom (SFKK, KK) Discussion Thread

Postby rustyinpeace » Sat Jul 13, 2013 10:59 am

Awesome update on the deconstruction, the news is depressing but there's a certain beauty in seeing a ride dismantled/assembled. Hopefully the next ride will exceed this coasters thrill, I'll be looking forward to it.
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Re: Kentucky Kingdom (SFKK, KK) Discussion Thread

Postby #1rollercoasterfan » Sat Jul 13, 2013 12:37 pm

Oh I've got a lump in my throat. How very depressing. Maybe they can shine it up & send it back to CGA where it belongs & give it back it's original Tidal Wave theme.

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Re: Kentucky Kingdom (SFKK, KK) Discussion Thread

Postby historyfreak92 » Sat Jul 13, 2013 12:39 pm

(Sighs!) This is terrible! (But not what I really meant that way!)

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Re: Kentucky Kingdom (SFKK, KK) Discussion Thread

Postby Dragon Khan » Sat Jul 13, 2013 1:20 pm

And this on the exact day of European's only Schwarzkopf shuttle loop's resurrection. One more reason to rejoice ours was saved, even if in a less forceful version...
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