emberfoot4565 Posted April 13, 2011 Share Posted April 13, 2011 Haven't been here in a little while. I'm seeing lots of great things here lately! Messing around with foliage and textures. No real progress.. SCR4.BMP Link to comment Share on other sites More sharing options...
the ghost Posted April 13, 2011 Share Posted April 13, 2011 ^ looks cool! Link to comment Share on other sites More sharing options...
Pacificoaster Posted April 13, 2011 Share Posted April 13, 2011 Looks neat ember. If the ride were to be a GCI however i believe it would have 12 cars rather 10. Link to comment Share on other sites More sharing options...
tiger01 Posted April 13, 2011 Share Posted April 13, 2011 Theres a fallen down tree so thats good enough for me! Link to comment Share on other sites More sharing options...
CoasterCreator9 Posted April 13, 2011 Share Posted April 13, 2011 ^WTF?! That's bizzare! The only thing I don't see is an flying cow. It's hard to add detail without using a trainer. Link to comment Share on other sites More sharing options...
tdub96 Posted April 13, 2011 Share Posted April 13, 2011 12 cars per train on a GCI. Link to comment Share on other sites More sharing options...
A.J. Posted April 13, 2011 Share Posted April 13, 2011 Maybe it's...wait for it...NOT a GCI? You're all too obsessed with emulating other manufacturers' coasters. Link to comment Share on other sites More sharing options...
tiger01 Posted April 13, 2011 Share Posted April 13, 2011 Maybe it's...wait for it...NOT a GCI? You're all too obsessed with emulating other manufacturers' coasters. Well it does have millenium flyers...(not really wanting to get into an argument here but I'm just saying) Link to comment Share on other sites More sharing options...
coasterfreak101 Posted April 13, 2011 Share Posted April 13, 2011 It's funny how everyone jumps on the trains for being too short for a GCI, but not the flat, unbanked turnaround. Of course, it could not be a GCI. *gasp* They're just trains, it's not like there's an infinite number of options. Link to comment Share on other sites More sharing options...
funkeymon Posted April 13, 2011 Share Posted April 13, 2011 The cars could be Timberliners, and the coaster could be a Gravity Group. Link to comment Share on other sites More sharing options...
Ace Of Spades Posted April 13, 2011 Share Posted April 13, 2011 (edited) Gah, many of you are missing the point AJ is trying to make! It doesn't have to be a GCI or a GG or anything G-else, it's a wooden articulated coaster. That's as far as you need to take it. From there, it can be whatever the creator wants it to be! No-one believes in imagination in this game anymore. Edited April 13, 2011 by Ace Of Spades Link to comment Share on other sites More sharing options...
djbrcace1234 Posted April 13, 2011 Share Posted April 13, 2011 (edited) Gah, many of you are missing the point Dj is trying to make! It doesn't have to be a GCI or a GG or anything G-else, it's a wooden articulated coaster. That's as far as you need to take it. From there, it can be whatever the creator wants it to be! No-one believes in imagination in this game anymore. Thanks, But what did I do? Edit: The problem with a game that plays with actuality is that we grow a bias to the reality we as coaster enthusiast see. Edited April 13, 2011 by djbrcace1234 Link to comment Share on other sites More sharing options...
Ace Of Spades Posted April 13, 2011 Share Posted April 13, 2011 Crap, credited the wrong person, meant to credit AJ! Sorry Dj! You games fourms mods get me confused! Link to comment Share on other sites More sharing options...
PSiRockin Posted April 13, 2011 Share Posted April 13, 2011 Personally, I think the 10-car articulated trains look short in general, whether a GCI or anything (so I say change them to 12 too, q:). Personally, the layout seems cool and the foliage is nice too. Link to comment Share on other sites More sharing options...
mcjaco Posted April 13, 2011 Share Posted April 13, 2011 The picture is lovely eye candy, and it's just a game. Enjoy! Link to comment Share on other sites More sharing options...
Corkscrewy Posted April 14, 2011 Share Posted April 14, 2011 Work is slowly coming along with my pirate themed coaster/park. Thinking about starting a separate topic for this, what do you guys think? SCR55.BMP Most revealing picture so far SCR56.BMP Park entrance area is coming along nicely Link to comment Share on other sites More sharing options...
10ryansmith Posted April 14, 2011 Share Posted April 14, 2011 Flyer layout... Loop is going for a pretzel... SCR206.BMP Link to comment Share on other sites More sharing options...
sfgamguy Posted April 14, 2011 Share Posted April 14, 2011 Here's a little design I've been working on SCR132.BMP First Drop SCR134.BMP SCR133.BMP Turn around SCR135.BMP and Queue area and station Comment greatly appreciated Link to comment Share on other sites More sharing options...
PSiRockin Posted April 14, 2011 Share Posted April 14, 2011 @Corkscrewy- Very nice! I like the supports and that fountain! The roofs are a bit repetitive however, although they do keep that pirate theme going. @10ryansmith- It seems pretty good, but can the game do a corkscrew? If so, cool! Neat element, even if it full can't animate that. @Sfgamguy- I like it lots. The first drop seems tight at the bottom if I can tell correctly. The foliage is pretty good. The trains could be better more colorful to stand out from the brown track. Also, have the que covers be a different color from the ride (color could really spruce it up!). Link to comment Share on other sites More sharing options...
MeMeMe Posted April 14, 2011 Share Posted April 14, 2011 @sfgamguy: Big NO on the hay there. Also, the huge oak is best used with trainers and other trees. But I dig the woody. @Ryan: I need to be honest here. That doesn't look like a flyer because flyers were meant to be a certain way in-game and this is not that way. BG's Manta is a good example of how it looks nice. Neat concept though, just a little weird. @Corkscrewy: Looking good (for NCSO). However, I suggest finding a way (if, in fact, a way exists) of removing the in-game supports on the lift. Nice to see some progress. As for me, I did a little work on SFO and may be able to bring it back from the dead. I'll have screens when I finalize some work/decisions. Link to comment Share on other sites More sharing options...
the ghost Posted April 14, 2011 Share Posted April 14, 2011 The first land in the upcoming Falcon Studios has been announced: Camelot. Also Cajun updates will be out very soon, I promise. I have been busy and have been playing for fun, but Cajun is FAR from dead... I promise! SCR64.BMP Heres the early construction of the land. SCR65.BMP Another shot... this should start to grow quite soon! SCR66.BMP The thing with the gold roof is Kings Grill... a small resturant. Link to comment Share on other sites More sharing options...
Coupon Posted April 14, 2011 Share Posted April 14, 2011 DJ lemme send you the map... Link to comment Share on other sites More sharing options...
The_Mad_Hatter Posted April 16, 2011 Share Posted April 16, 2011 Link to comment Share on other sites More sharing options...
funkeymon Posted April 16, 2011 Share Posted April 16, 2011 Can you just make a topic? Please? Link to comment Share on other sites More sharing options...
paradisecoaster Posted April 16, 2011 Share Posted April 16, 2011 That is reeeealy nice Link to comment Share on other sites More sharing options...
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