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Everything posted by paradisecoaster

  1. The quality and detail level of this is extraordinary. Simply breathtaking.
  2. I think you might need some shrubbery and changes in the terrain texture and mabye elevation. It doesnt have to be much elevation, but just a little bump or pit will make it that more realistic. Also, it will help you cover up the squariness of it all, for example; look at the first screen with the Swamp(?) themed steel coaster. Look at the left at the green sludge (or whatever it's called) pool (the green bubbling water), anyway, look at how square the edges are. If you put in some shrubbery, texture and elevation changes around it (mabye some full dirt mixed with the grass/dirt) it would (at least in my eyes) look much better. I'm loving your coasterlayouts, they're really interesting and unique. It's the foliage and terrain that i'm not very fond of.
  3. Looks really good, but it could do with more bushes, grass and tropical shrubbery.
  4. I think that if you can bother with custom scenery and stuff like that, then you should go for RCT3. Just remeber though, that Tomes is extremely good at this, and it will take a LOT of time to master it and get that good. It's also VERY time consuming, so if you just want to get into a game and just play for the fun of it, you should choose the other one. It's much more rewarding for a beginner and looks good without all the custom scenery and (atleast to me) more fun to play. Basically: RCT3 + custom scenery + a lot of time = Realism and beauty RCT2 (or RCT1 for that matter) + less time + ideas = fun All of this is a personal opinion ofcourse, others might say something else. Hope this helps, anyway, have fun playing whatever game you choose.
  5. Thank you! Now i don't have to fly 10 hours to get to georgia if I want to visit the park.
  6. Personally i loved this one, but the panel at NE can be quite wierd sometimes. This should be a clear design win, with at least 5% to spare.
  7. For me the chinese-ish(?) looper seems a bit out of place. Mabye you should work around that theme a bit and mabye something will come to you once you get going. I would prefwer though, to see the entire park made the same way as the rapids area, because that really fits the style of the park. The park is not so big that it needs special areas to keep it interesting.
  8. Well it obviously can, If you CS it a bit (a lot), and somehow make your own CTR or something to make it look like in real life and not all square and boring like usual...
  9. I think that dmaxsba (if he's still around) could tell you how to do everything you need help with (considering he's made a full scale waterpark and is probably one of the best at hacking stuff here). I know that you can hide the entrances, but not how. Still, looking good this far.
  10. Ok, this is now the park to look out for! And about the loop, I agree with the latest people; Dont put it in, it looks great anyway.
  11. Wow, you've really come a long way with this. It looks absolutely fabulous. You are really good at foliage, but mabye you should fill up some of the backspaces with a bit more shrubbery or grass/flowers or something if you find anything good, because the normal grassland "ground-paint" is so flat, wich makes it a bit boring and man-made.
  12. This park is looking absolutely fantastic. I love those Schwarzy's and I almost coughed up the candy I just ate when I saw how insanely HUGE this was. But I guess you don't plan on building on it all, just love to have the space to do whatever you want.
  13. Ok, looks kinda promising. I love the Pixar movies and I really hope you will make them justice.
  14. ^^ Are the supports supposed to go through the roof? Anyways, can't wait. Been wanting one of those for years.
  15. This is exactly my kind of RCT. Simple yet beatiful scenery/rides. I also love "overdoing" the scenarios and continue playing them after the goal is reached. Can't wait to see what's up your sleeve.
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