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Posted

As said at NE by me:

 

"I think you have too many directional changes at the end and just before the second lift. For most suspenders, they end with a "bang," and from this look, it just seems like a forced attempt to make it longer. I like the first half, though."
Posted

as said from NE:

 

Thanks I'll end up changing the end of the ride. The directional changes before the second lift is an unfinished lagoon fly over.

 

Also are the supports alright?

Posted

I would make that turn by the first cobra roll just a bit wider, and maybe when your in the landscaping of it, you add some kind of hill.

 

I've never been a fan of diagnal based loopers in RCT1&2, they just look bad with the kind of view you work with.

Posted
^What tree set is that? Can I see a ground version of those.

 

As for the ride, it looks about 60ft, so I would treat that as a kiddie/family coaster.

 

Its not that tall but I want a nice fast paced layout close to the ground (GCI style). The set is Old spices Trees.Shot0714.bmp

Heres a picture of them.

They are really good and very detailed! I suggest you download it.

As for the ride I really need some ideas! Maybe sketch a little layout on paint. Would be greatful!

Posted

Derek, I think if you are looking to do the diagonal first drop you should replace the cobra roll with a dive loop to increase the flow and make it look much better. The rest of the layout is great, though!

Posted

Fawn Valley Theme Park: Coming Soon. Heres a few shots of Nymph: Guardian of the Woods, the parks unique terrain based custom intamin megalite.

SCR62.BMP

Heres the que, the station, and gift shop for nymph, the shops called Nymph Gifts.

SCR63.BMP

Layout and stuff.

Posted

Not bad!

 

A tornado for a Hurricane themed hypercoaster for a trainerless coaster design competition. In reality this would be simulated with colored dust (B&M coaster track) shot up a vortex of air near the coaster.

 

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