Six Flags Great Adventure (SFGAdv) Discussion Thread

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Re: Six Flags Great Adventure (SFGAdv) Discussion Thread

Postby Highridin » Sat Mar 12, 2016 8:17 am

coasterbill wrote:El Diablo is tons of fun and it looks great. I hate myself for saying that but it's true.


Yup, you are right. Fun it is.
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Re: Six Flags Great Adventure (SFGAdv) Discussion Thread

Postby Highridin » Sat Mar 12, 2016 8:18 am

michaellynn4 wrote:Heat seeking missiles should be deployed any time someone tries to continue the "carnival ride" argument on this site.

Either that or we should collectively pay a homeless man to piss in said person''s morning cereal.


Agreed
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Re: Six Flags Great Adventure (SFGAdv) Discussion Thread

Postby Superbatboy » Sat Mar 12, 2016 8:41 am

michaellynn4 wrote:Heat seeking missiles should be deployed any time someone tries to continue the "carnival ride" argument on this site.

Either that or we should collectively pay a homeless man to piss in said person''s morning cereal.

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Re: Six Flags Great Adventure (SFGAdv) Discussion Thread

Postby neil009 » Sat Mar 12, 2016 11:17 am

You know why El Diablo makes me mad? Because it's a perfectly good flat ride that could easily be 20+ years old, when there are plenty of other decent flat rides that are no longer at SFGAdv that actually WOULD be 20+ years old. It's like you amputate my entire leg then give me my thigh back and tell me I should be grateful.

Step in the right direction maybe, but a step in an even better direction would be a modern, cutting-edge flat ride to replace what was lost.

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Re: Six Flags Great Adventure (SFGAdv) Discussion Thread

Postby Jcoaster » Sat Mar 12, 2016 11:53 am

^ I agree with the statement about Great Adventure removing some real quality flats.
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Re: Six Flags Great Adventure (SFGAdv) Discussion Thread

Postby Lightnin Loops » Sat Mar 12, 2016 2:21 pm

Spot on


coasterbill wrote:This brings to light one thing that I don't get about Six Flags.

Cedar Fair understands that the best way to make people happy is to under promise and over deliver. For example, last year Cedar Point had a passholder preview night. They released a list of rides that would be open. Half way through the night they got Dragster going which wasn't supposed to open and opened it up and tweeted that Dragster was open which everyone got really excited about. Sky Ride wasn't supposed to be open but it wasn't windy but they opened that up too! These are the kind of things you should do. Not realize you're going to be understaffed and let everyone know last minute that "Opening Day presented by Allegra" is now "Preview Day presented by Allegra" with limited ride availability.

They do the same thing with their hours. They say they're open until Midnight but then close lines early. At Cedar Fair parks when they're really busy they sometimes extend hours (usually during haunt events) and at Cedar Point they give you a grace period at all major rides and close the lines after park closing. Under promise and over deliver. That way everyone's happy.

I'm not here to tell anyone how to run their business but I wish they'd adopt that idea. I would think guests would be much happier to embrace it.

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Re: Six Flags Great Adventure (SFGAdv) Discussion Thread

Postby El Toro_Ryan » Sat Mar 12, 2016 5:24 pm

I saw some new wood around El Toro today. From what I could tell, I did not see any in the turnaround but I saw some in between the second and third hill as well as on the pullout of the crossover hill entering the twister section. There may be more however as I wasn't looking around the entire ride for new track.

Also the A train's new paint absolutely looks fantastic. It hasn't been properly painted in years.
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Re: Six Flags Great Adventure (SFGAdv) Discussion Thread

Postby Jew » Sat Mar 12, 2016 5:53 pm

Lightnin Loops wrote:Spot on


coasterbill wrote:This brings to light one thing that I don't get about Six Flags.

Cedar Fair understands that the best way to make people happy is to under promise and over deliver. For example, last year Cedar Point had a passholder preview night. They released a list of rides that would be open. Half way through the night they got Dragster going which wasn't supposed to open and opened it up and tweeted that Dragster was open which everyone got really excited about. Sky Ride wasn't supposed to be open but it wasn't windy but they opened that up too! These are the kind of things you should do. Not realize you're going to be understaffed and let everyone know last minute that "Opening Day presented by Allegra" is now "Preview Day presented by Allegra" with limited ride availability.

They do the same thing with their hours. They say they're open until Midnight but then close lines early. At Cedar Fair parks when they're really busy they sometimes extend hours (usually during haunt events) and at Cedar Point they give you a grace period at all major rides and close the lines after park closing. Under promise and over deliver. That way everyone's happy.

I'm not here to tell anyone how to run their business but I wish they'd adopt that idea. I would think guests would be much happier to embrace it.


Actually, the best method is to promise a high quality product and deliver a high quality product. Neither Cedar Fair nor Six Flags have mastered that yet. You never know what you will get with either company, since both have their moments of being cheap/poor operations, which is the real root cause...I've had good and awful days with both chains.
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Re: Six Flags Great Adventure (SFGAdv) Discussion Thread

Postby coasterbill » Sun Mar 13, 2016 10:14 am

There's a shaky Livestream going on now in the park if anyone wanted to watch the Blair Witch Project, Great Adventure Edition.

All screengrabs are of course courtesy of that Livestream that I linked to.

Also a few things to note
- Apparently Nitro's supports and Batman got some paint during the offseason.
- Nitro is testing today with 2 trains and 1 in pieces. I would assume it will open with 2 to start the season... fine by me. That may happen with Holiday in the Park coasters and if so I have no complaints.
- Blackbeard won't open with the park (who cares?)
nitrah.jpg
Really hard to tell here. Also the ride's testing which is always exciting to see. The ridiculously short off season is just about over.
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Why so serious?
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Joker Progress
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Another angle
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Sorry for the quality but the view has really opened up from the Joker queue area. Great open sight lines of the Skyway and some other crap.

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Re: Six Flags Great Adventure (SFGAdv) Discussion Thread

Postby larrygator » Sun Mar 13, 2016 10:46 am

I'm at the park for The Joker construction tour. I'll post more photos and info later today.
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