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Kings Island (KI) Discussion Thread

P. 835: The Beast re-tracking effort announced!

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Posted

I love it! KI is FINALLY getting a quality, B&M coaster (and it looks amazing)!

 

I'll make sure to get there in April...

Posted
The name sucks.

The logo sucks.

The colors suck.

The trains suck.

The layout sucks.

The splashdown sucks.

The trims suck.

The park still sucks.

 

 

Feel free to copy and paste any of those you need.

 

What about the pacing? How can I complain about the pacing? Also, based on watching the POV, I can't see how this ride is going to have any airtime.

Posted

The videos aren't working on kidiamondback.com.

 

The lift supports are a different color. And they also look kind of odd. Look at the angles of them, especially the highest one.

Posted

^^ I was able to view the small POV video, it took a while to download though. The site must have been getting hammered, as was this one.

Posted
I really love the look of the trains. The layout reminds me a little of Nitro with a splashdown and extra helix thrown in.

 

That's basically what it is.

Not that it's a bad thing.
Posted

I am so freaking excited about this ride. I have not been to KI yet and this will give me yet another reason to visit next year. Hypers are my favorite style of coaster and I am glad KI is getting one. I like almost everything that I have seen about this coaster thus far (minus the Deja/Behemoth style trains which I will try not to complain about.) Good for KI for getting a hyper. Now if Carowinds could just get their rumored hyper next year, I will be set!

Posted

About the odd lift hill angles, I definitely agree. All the supports on the right side are one angle, and all of the ones on the left are another, which looks unusual. And only the supports on the right side meet up with the track. Not symmetrically designed like Nitro's or with one vertical supports and one angled support like Silver Star. It appears to be a combination of the two, as if someone pulled the vertical supports from Silver Star out from underneath the ride.

Posted
We won't know how bad(if it's bad) it is untill it opens. I don't think you can tell by a pov.

 

--Jay

Don't worry. Ginzo will find something to hate about it when it opens.

 

As for the supports, are there paths below them? That might be why they're so odd. There's a strange one entering the second helix, and it looks like it's like that because of the proximity of The Crypt's line. So maybe the top of the lift hill is directly over a path.

Posted

Even though it isn't the Phantom's Revenge/ Behemoth type coaster that many seemed to expect, this still looks like a really good coaster. Like has been said above, it has a lot of similarities to Nitro, but that isn't a bad thing, as Nitro is still a really good coaster. I really like how this coaster will have one 200+ft drop, and one nearly 200ft drop, as the only other coaster like that to y knowledge is Steel Dragon. This coaster has the potential for a lot of airtime, and I hope it isn't over trimmed like Raging Bull usually is. The only thing I don't really like is the theming on the train. A B&M train just looks strange themed to a snake.

 

 

Edit: What is with the splashdown/water spray effect coming off of the train if there is no midway to soak guests on near the "lake"?

Posted
I really love the look of the trains. The layout reminds me a little of Nitro with a splashdown and extra helix thrown in.

 

That's basically what it is.

Not that it's a bad thing.

 

I didn't say that. But I get how you can mistake it.

Posted

It does look very Nitro-ish, complete with a killjoy MCBR, my least favorite "feature" on Nitro. It should be fun, though, and the splashdown is a nice touch.

 

(Too bad it's not an Intamin. The world needs more Intamin hypers.)

Posted

Wow it is about time KI got a B&M, and from the renderings the ride looks awesome...To bad KI is not closer to STL or I would definitely make a trip out there. I am a little surprised by the name though...I thought for sure CF would of named it Diamondhawk before naming it Diamondback .

Posted
The name sucks.

The logo sucks.

The colors suck.

The trains suck.

The layout sucks.

The splashdown sucks.

The trims suck.

The park still sucks.

 

 

Feel free to copy and paste any of those you need.

 

What about the pacing? How can I complain about the pacing? Also, based on watching the POV, I can't see how this ride is going to have any airtime.

 

LOL. I knew I forgot something.

 

Oh, and we're actually critiquing lift hill supports now? I believe that's a first.

Posted
(Too bad it's not an Intamin. The world needs more Intamin hypers.)

 

If Kings Dominion and Carowinds ends up with a hyper in the future, one of them is bound to be an Intamin. At least I hope so.

Posted

I just saw the on-ride animation. It looks like there's a trim brake on the camelback before the block brake, and there appears to be a magnetic brake before the air brakes in the block. Behemoth has the same (magnetic brake before the block).

Posted

Also, why did the plans submitted to the city of Mason say this would be 4,200 feet long? It's more than a mile long.

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