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Cedar Point (CP) Discussion Thread

P. 1989: Wicked Twister's permanent closure announced!

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^^Thats all great in theory... However, being a new school B&M (and a dive coaster at that), airtime will be minimal/non-existant

I honestly, have no idea what your talking about. Have you even ridden a dive machine before? They have some of the best airtime on B&Ms, and a lot of it!

 

On a tangent, I really am fed up with people claiming that new B&Ms have no airtime. Just because you aren't getting your femurs snapped in half by the lap bar doesn't mean there's no airtime. I haven't been on a single B&M hyper or giga that hasn't had awesome airtime. Similarly, Griffon has insane airtime over both drops, and the speed hill before the splash down. Fury 325 has sideways holy crap airtime on the trebel clef, and borderline ejector on the Camelback's coming into the brakes. It's really annoying to see people comment stuff like "B&Ms have no airtime" when that is literally/factually incorrect.

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^^Thats all great in theory... However, being a new school B&M (and a dive coaster at that), airtime will be minimal/non-existant

I honestly, have no idea what your talking about. Have you even ridden a dive machine before? They have some of the best airtime on B&Ms, and a lot of it!

 

On a tangent, I really am fed up with people claiming that new B&Ms have no airtime. Just because you aren't getting your femurs snapped in half by the lap bar doesn't mean there's no airtime. I haven't been on a single B&M hyper or giga that hasn't had awesome airtime. Similarly, Griffon has insane airtime over both drops, and the speed hill before the splash down. Fury 325 has sideways holy crap airtime on the trebel clef, and borderline ejector on the Camelback's coming into the brakes. It's really annoying to see people comment stuff like "B&Ms have no airtime" when that is literally/factually incorrect.

 

Well said. It seems a lot of people want every hill to be El Toro's RT hill

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I thought Griffon was decent, it's a great fit at BGW. CP getting a dive machine which would only be the 3rd tallest coaster at the park is kinda hmmmmm....

Griffon definitely has one of the dullest layouts of the dive machine, and the layout for Valravn looks much more interesting.

 

You're getting - In comparison to Griffon:

-A longer/more awesome drop - full of airtime

-Essentially the same immelman - still a great element

-A possibly high-G turn into the MCBR

-A second awesome drop

-A dive loop

-An awesome looking barrel roll into a helix

-An airtime hill - this has some potential

 

Looks like a great fit for CP, and I wish I had the ability to ride it for myself, but until I convince my parental units to let me drive to CP from VA, I'll stick with Griffon, which is still pretty darn fun.

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^^Thats all great in theory... However, being a new school B&M (and a dive coaster at that), airtime will be minimal/non-existant
Gosh i hope not! I was really dissapointed with the camelback on Gatekeeper (i would rather there be a loop, i really enjoyed the one on Wild Eagle!) It sounds totally realistic though, but even if there is no airtime i think i would still rather prefer a camelback to a splashdown even though it is not as visually appealing.

 

Hmmm, complaining about a hill that isnt very forceful on a ride that's designed to be not very forceful.

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^^Thats all great in theory... However, being a new school B&M (and a dive coaster at that), airtime will be minimal/non-existant
Gosh i hope not! I was really dissapointed with the camelback on Gatekeeper (i would rather there be a loop, i really enjoyed the one on Wild Eagle!) It sounds totally realistic though, but even if there is no airtime i think i would still rather prefer a camelback to a splashdown even though it is not as visually appealing.

 

Hmmm, complaining about a hill that isnt very forceful on a ride that's designed to be not very forceful.

 

You can get some nice floater over that hill on the back row. Honestly, the back row provides the most "forceful" experience, it even managed some floater on that hill before the final brakes. But as you said, this ride isn't supposed to be about intensity at all. It's purpose is to provide the freedom of flight.

 

If you like roller coasters that are thrilling, fun, smooth, tall, fast, long, and extremely re-ride-able; GateKeeper is the "go to" coaster. With all that in a coaster, it not being a super-intense airtime machine seems vaguely relevant. If someone wanted that, and rode GateKeeper, they obviously don't know how roller coaster work.

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On a tangent, I really am fed up with people claiming that new B&Ms have no airtime. Just because you aren't getting your femurs snapped in half by the lap bar doesn't mean there's no airtime. I haven't been on a single B&M hyper or giga that hasn't had awesome airtime. Similarly, Griffon has insane airtime over both drops, and the speed hill before the splash down. Fury 325 has sideways holy crap airtime on the trebel clef, and borderline ejector on the Camelback's coming into the brakes. It's really annoying to see people comment stuff like "B&Ms have no airtime" when that is literally/factually incorrect.

 

I'll it.

 

As I said in the SWO thread, it's all personal preference people. We're all right, and nobody's wrong. I would think that's a situation that would appeal to people, but I guess some just like to argue...

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On a tangent, I really am fed up with people claiming that new B&Ms have no airtime. Just because you aren't getting your femurs snapped in half by the lap bar doesn't mean there's no airtime. I haven't been on a single B&M hyper or giga that hasn't had awesome airtime. Similarly, Griffon has insane airtime over both drops, and the speed hill before the splash down. Fury 325 has sideways holy crap airtime on the trebel clef, and borderline ejector on the Camelback's coming into the brakes. It's really annoying to see people comment stuff like "B&Ms have no airtime" when that is literally/factually incorrect.

Honestly I loved leviathan, and at some points I find more enjoyable than Millenium Force. Every time I ride Maverick, I honestly do feel like I'm about to get my legs broken by it.

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^^Thats all great in theory... However, being a new school B&M (and a dive coaster at that), airtime will be minimal/non-existant
Gosh i hope not! I was really dissapointed with the camelback on Gatekeeper (i would rather there be a loop, i really enjoyed the one on Wild Eagle!) It sounds totally realistic though, but even if there is no airtime i think i would still rather prefer a camelback to a splashdown even though it is not as visually appealing.

 

Hmmm, complaining about a hill that isnt very forceful on a ride that's designed to be not very forceful.

You lost me here. I'm pretty sure every coaster exerts forces on its riders. Gatekeeper obviously has plenty of forces, but the speed over the camelback doesen't exert enough forces for me.

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On a tangent, I really am fed up with people claiming that new B&Ms have no airtime. Just because you aren't getting your femurs snapped in half by the lap bar doesn't mean there's no airtime. I haven't been on a single B&M hyper or giga that hasn't had awesome airtime. Similarly, Griffon has insane airtime over both drops, and the speed hill before the splash down. Fury 325 has sideways holy crap airtime on the trebel clef, and borderline ejector on the Camelback's coming into the brakes. It's really annoying to see people comment stuff like "B&Ms have no airtime" when that is literally/factually incorrect.

 

I've been on Diamondback and Nitro and there was barely any airtime on either one of them.

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On a tangent, I really am fed up with people claiming that new B&Ms have no airtime. Just because you aren't getting your femurs snapped in half by the lap bar doesn't mean there's no airtime. I haven't been on a single B&M hyper or giga that hasn't had awesome airtime. Similarly, Griffon has insane airtime over both drops, and the speed hill before the splash down. Fury 325 has sideways holy crap airtime on the trebel clef, and borderline ejector on the Camelback's coming into the brakes. It's really annoying to see people comment stuff like "B&Ms have no airtime" when that is literally/factually incorrect.

 

I've been on Diamondback and Nitro and there was barely any airtime on either one of them.

Haven't been on either to confirm. All the B&M coasters I have ridden are airtime machines. Also, strange considering that many consider either of those coasters to be the best B&M hypers.

 

Which row were you sitting in, I only ask this because without a pre-drop on the newer hypers, the front portion of the train hardly ever gets airtime over the drop. Apollo on the other hand takes the drop going about 15mph, and even the front has great floater in the first drop. In addition, Diamondback's massively long trains means theres greater deviation in forces depending on where you sit.

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^^Thats all great in theory... However, being a new school B&M (and a dive coaster at that), airtime will be minimal/non-existant

I honestly, have no idea what your talking about. Have you even ridden a dive machine before? They have some of the best airtime on B&Ms, and a lot of it!

 

On a tangent, I really am fed up with people claiming that new B&Ms have no airtime. Just because you aren't getting your femurs snapped in half by the lap bar doesn't mean there's no airtime. I haven't been on a single B&M hyper or giga that hasn't had awesome airtime. Similarly, Griffon has insane airtime over both drops, and the speed hill before the splash down. Fury 325 has sideways holy crap airtime on the trebel clef, and borderline ejector on the Camelback's coming into the brakes. It's really annoying to see people comment stuff like "B&Ms have no airtime" when that is literally/factually incorrect.

 

While I don't feel any air on the B&M hypers, I think the dive coasters have great airtime.

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I know it's all a matter of personal preference, but I find it nearly impossible to believe that people who say they don't "feel" any airtime, aren't still spending plenty of time with their bottoms off the seat (unless they stapled themselves or are too large?). And that, my friends, is dictionary definition "airtime". Just because it's not ejector air, doesn't mean it's not airtime. I think when we all discuss airtime here at TPR, there is a need to be specific regarding which kind of airtime you are referring to, because otherwise it's just a cause for contention.

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^ ^ I agree. I feel like people who say "omg... this coaster has like.. no airtime." Are the ones who expect airtime on every coaster to be something that throws you out of your seat so agressivly you have bruises from the restraints. They don't realize there is a difference in "airtime" and "ejector time."

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Totally agree with TB's take...We experimented quite a bit with the ride experience in different cars on about 35 different coasters...For us at least, the rear of the trains on B&M's was like riding a different coaster completely. Haven't made it to Carowinds or Canada's Wonderland, yet...but I imagine it's pretty frickin' good in the back.

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Some of you guys crack me up. "B&M Hypers have no airtime". Come on guys, they have it and you know they do. Ive been on Nitro, Apolo, Diamondback, and Intimidator. All 4 have had fantastic airtime.

 

Are any of them El Toro? No, not at all. But absolutely none of them are forceless.

 

I was gonna comment a few hours ago on these stupid claims that B&M's have no airtime but I was in such awe that I just walked away. I 'm glad I did because I think you said it better than I would have.

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