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The Six Flags Magic Mountain (SFMM) Discussion Thread


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Screamscape

 

While we eagerly await the final announcement about Full Throttle in a few hours, today’s rumor has more to do with how the ride will reuse the old monorail tunnel through the mountain itself. The tunnel will not be a station as some have suspected, as the real station will go up near where the Log Jammer station was. Once the train launches through the huge vertical loop, I’m told it will actually rise up the mountain, climbing over the Superman plaza area, before it turns and dives back down and right into the old Metro tunnel on the far side of the park.

What exactly will happen inside the tunnel is a bit of a mystery, as they are hoping to add some kind of special effects in here. The mystery part isn’t that no one knows… it has more to do with the fact that the final budget for the ride is not entirely set, and things like this have a tendency to get cut from the budget once construction starts. (Anyone else remember those fog filled “tunnels” that were supposed to be added to X2?)

What I do know is that your train will apparently come to a stop in the tunnel, and much like Superman: Ultimate Flight from SFDK, your launch out of the tunnel will actually begin with a reverse launch back up the hill to gain a little extra momentum before you fall forward back into the tunnel and launch out at “Full Throttle” into that giant top hat.

 

 

OYBOYOBOYOBOYBOYBOY

 

Sounds like to me a giant shuttle coaster or maybe I reading and picturing it wrong!!! How will you launch into a giant loop, go over the mountain, dive down into the tunnel and then stop, then launch out of tunnel backwards, only to fall back into the tunnel , then over a top hat without it being a shuttle coaster?

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Well, not the long terrain hugging launch that people were hoping for, I can already smell a whole day full of complaints tomorrow.

 

Parts of that description sound awesome though. Given the space they are working with, I wonder if an entire plaza will be built surrounding the coaster.

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Screamscape

 

What exactly will happen inside the tunnel is a bit of a mystery, as they are hoping to add some kind of special effects in here. The mystery part isn’t that no one knows… it has more to do with the fact that the final budget for the ride is not entirely set,

God that sounds awesome!

 

 

My guess is fog... and it will last a season or two.

 

What do I win?

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I think if it was going to use the name Full Throttle it would have to be pretty fast...like at least 100mph. Which if this top hat is going directly over-top of the loop it should be a pretty good sized top hat, not small like I've been thinking. I'm so excited. I'm thinking its gonna be a good length too, not just some short-and-sweet ride. I think it'll be a pretty good sized, sprawled out layout.

Edited by brock_boehm
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Yeah I'm still expecting something more Sky Rocket than Superman. It sounds like a mix between the two though. I think there is going to be much more than loop, dive-loop thing, second launch, top-hat, done. I think there is going to be more turns and hills thrown in-between those things, such a huge waste of energy otherwise.

 

^Superman goes 100mph and it goes up more than 300 feet. I wouldn't expect the top hat to be that big at all, certainly close to the 200ft range though. Somewhat Xcelerator in size I suppose.

 

My guess is fog... and it will last a season or two.

 

Fog and some sort of lame engine revving sound, or whatever this ends up being "themed" to.

 

@chickenbowl While I was thinking track switch earlier, this just sounds like a normal hill it wont make it around with such a slow reverse speed. What concerns me now though is capacity. I firmly believe this ride will still use the set of 6people cars, like the last few rides the have built with their new trains. Having a pause and then a train having to move backwards before clearing the track seems like it could really effect the throughput of the ride (unless the ride is short, but hopefully not. Might also work with a staging area before the first launch outside of the station).

Edited by SLUSHIE
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Interesting, sounds like some sort of Everest-esque switch-track to me! Hopefully there's more of a layout than that. If there is, and there's airtime on that tophat, count me into the group that's happy with this announcement.... But until then, we'll see...

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I just hope if it is anything similar to Sky Rocket it's WAY bigger, faster, and more intense. No doubt that SR is a good ride, but I would expect something more.....I have high hopes for Full Throttle. I just don't want to be let down.

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In a sick way I'm sort of excited to see everyone super disappointed tomorrow.

 

Also, every rumor I hear about this ride is so ridiculous and varied that I've given up on figuring out what it's supposed to be and instead just waiting about 9 1/2 more hours.

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^ I'm actually preparing for the worst so it won't pack as big of a punch if it's nothing. I'm convincing myself that all its gonna do is launch, go through the gimmick maunuever much like SLUSHIE posted and slowly make it's way back to the station.

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@chickenbowl While I was thinking track switch earlier, this just sounds like a normal hill it wont make it around with such a slow reverse speed. What concerns me now though is capacity. I firmly believe this ride will still use the set of 6people cars, like the last few rides the have built with their new trains. Having a pause and then a train having to move backwards before clearing the track seems like it could really effect the throughput of the ride (unless the ride is short, but hopefully not. Might also work with a staging area before the first launch outside of the station).

 

Yupp yupp, thought about that option as well. I'm not sure what exactly it will be or how capacity will work, but I guess we'll all see in a few hours regardless.

 

^^ And no, no one at all is thinking this will be a strata or even a giga coaster at all, sorry dude.

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From the sound of things, this sounds like a wacky combo of SFDK's Superman, The Chiller and Speed:The Ride.

 

I just hope the capacity is better than all of those. Well that, and no OTSR.

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@chickenbowl While I was thinking track switch earlier, this just sounds like a normal hill it wont make it around with such a slow reverse speed. What concerns me now though is capacity. I firmly believe this ride will still use the set of 6people cars, like the last few rides the have built with their new trains. Having a pause and then a train having to move backwards before clearing the track seems like it could really effect the throughput of the ride (unless the ride is short, but hopefully not. Might also work with a staging area before the first launch outside of the station).

 

Yupp yupp, thought about that option as well. I'm not sure what exactly it will be or how capacity will work, but I guess we'll all see in a few hours regardless.

 

^^ And no, no one at all is thinking this will be a strata or even a giga coaster at all, sorry dude.

 

I don't see why this coaster can't load and launch the same way TTD and Kingda Ka do. The difference would be that the second launch out of the tunnel would double as a block.

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I don't see why this coaster can't load and launch the same way TTD and Kingda Ka do. The difference would be that the second launch out of the tunnel would double as a block.

 

I'm sure it will. It allows them to clear the station and start loading another train, before the track is actually clear or the launch mechanism is ready in TTD's case. Revenge of the Mummy also works in a similar way, but the dark ride portion is effectively the staging area on that ride. I don't think it will simply roll out of the station and zip off like Sky Rocket... unless the track is clear

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