Nickelodeon Universe / American Dream Discussion Thread

P. 32: Mega-mall opening date set for October 25th, 2019!
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Re: Nickelodeon Universe / American Dream Discussion Thread

Postby Canobie Coaster » Wed Dec 18, 2019 2:37 pm

djcoastermark wrote:^^ The pricing seems fair, however, are there a lot of vertically challenged seniors in the area ? I ask , because I see there is a "seniors under 48 inches" rate. :-)


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Re: Nickelodeon Universe / American Dream Discussion Thread

Postby coreyb » Wed Dec 18, 2019 6:34 pm

I'd think the seniors under 48" is for grandparents to ride the kiddie rides with grandkids, but not any of the big rides on their own. (Sort of like how Little Amerricka has the different colored wristbands.)

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Re: Nickelodeon Universe / American Dream Discussion Thread

Postby BoulderDash » Fri Dec 20, 2019 10:56 am

Checked out the mall last night, very impressed with this place. Arrived a little later than we hoped, but still managed to do everything in the last two hours. Everything was a walk on and didn't have to wait for anything. Shellraiser was awesome, back row is definitly better, but the wind in the front row is great. I thought the first half was ok in the front, but the potholes show a bit on the second half especially at the bottom of the drop. The vertical lift and the hold at the top is a lot of fun. Managed to get 5 rides.

Slimestreak was fun, trains are very small though. Restraints are not very good either. Two adults will have to squeeze in to one row. The layout is great and it was very smooth. The half-pipe was fun as well and had some good hangtime. The restraints were really good. The ride did not spin at all though, I think it would be way more fun if it did. Maybe it will in the future?

The flat collection here is awesome as well. Krang was easily my favorite, tons of fun and you get insanely close to the ceiling. Super fun. Atom Smasher was a surprise too, really fun ride. Air Gliders was ok, its fun but didn't seem to like it as much as the one at Luna Park. The ropes course is a highlight as well. We went straight to the top and worked our way down. Spent close to 40 minutes here, seems like an issue since the fluffy, fluffy bunnies filled with medicine and goo are only for an hour. Could have spent even longer on it. Just this alone is worth most of the admission cost in my opionion. The views were awesome and it was cool watching Sandy test the entire time.

Will definilty be back in a few months when everything is open and running consistantly. The drop tower was having a netting system installed around it, lots of welders were hard at work. I'm guessing it will open once that is finished. Sandy was testing the whole time and looked pretty much ready to go. Shredder did not test at all though so not sure what is wrong with that, I am looking forward to giving that a try eventually. Overall the mall was very impressive, it is a must visit place. The water park looks insane as well, very impressive to look at. I would recommend going on a weekday and doing the twilight admission, you can easily get everything done, and the park looks insanely cool at night.

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Re: Nickelodeon Universe / American Dream Discussion Thread

Postby Canobie Coaster » Fri Dec 20, 2019 12:15 pm

^ Skyline Scream already had some netting on Saturday. I noticed in a video from yesterday that Skyline Scream was parked atop the tower. On Saturday, the vehicle was at the bottom. I know the vehicle is supposed to rotate at the top, but it the rotation wasn't working when it opened. Maybe they're trying to fix that?

For Shredder, I've seen a few trip reports mention the ride struggles to engage the chain which causes it to "valley". I didn't see it testing last weekend either.
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Re: Nickelodeon Universe / American Dream Discussion Thread

Postby rachelmadcow » Thu Dec 26, 2019 6:25 pm

Both times I’ve been here and ridden shredder I’ve gotten stuck at the bottom of the lift at least once. Weird since Shellraiser’s lift is like a marvel of engineering.

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Re: Nickelodeon Universe / American Dream Discussion Thread

Postby Canobie Coaster » Thu Dec 26, 2019 9:39 pm

It says Shredder is open again on the website. I just find it odd they'd have a problem engaging the lift since Gerstlauer has built plenty of spinners.
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Re: Nickelodeon Universe / American Dream Discussion Thread

Postby Canobie Coaster » Wed Jan 08, 2020 10:18 am

Nickelodeon Universe (NJ)

This is a report I never thought I’d write.

I bet coasterbill thinks the same thing with most reports. :wink: (sorry that was too easy, but we are waiting for that next installment…)

Except this is because I never thought the American Dream mall would ever open. It was the joke of all my friends from New Jersey. After two decades of delays and multiple companies, it finally opened.

Mall Entrance.jpg
I'd like to thank all the locals who donated their tax dollars over the years to make this happen.

Interior.jpg
Good thing they opened just in time for the Christmas season...with 0 stores.


Granted the mall opened with absolutely no stores (a comedy in itself), but it did have a full-fledged amusement park in Nickelodeon Universe. I knew the park didn’t have everything open yet, but I found myself just 15 minutes away.

The mall itself felt very upscale. The design was ornate and it’s clear the focal point of this mall will be the entertainment. I can only imagine how electric this place will feel once they have everything open. As of my visit, only Nickelodeon Universe, Big Snow, the ice skating rink, and a candy store were open.

Skating Rink.jpg
The mall looks very upscale with its modern design.

Big Snow.jpg
I was skeptical how popular an indoor ski slope would be in NY, but it seemed to be a hit! It's definitely aimed for beginners.

Store.jpg
Say hello to the only open store.

Water Park Entrance.jpg
What's another few weeks of delays after 2 decades worth of delays for the mall?

Water Park Slides.jpg
I'm really excited for this park. Heated water!


My first impression of the park is that it doesn’t look quite as nice as the Nickelodeon Universe at the Mall of America. Whereas the one in Minnesota doesn’t feel like an indoor park, this one feels like an indoor park. It’s sort of dark and has a warehouse feel to it.

I also find it a bit odd this park doesn’t offer a pay-per-ride option. Maybe that’s something they’ll offer once the entire mall opens, but I feel like there’ll be a lot of people who don’t want to spend a full day here.

Entrance.jpg
This park takes security very seriously. More on that later.

Overview.jpg
It feels like a warehouse. But it's a nice warehouse.


In terms of rides, I missed out on several of them. I knew Sandy’s wasn’t open yet, but the park had five rides closed. That included Shredder, the drop tower, the flipping bumper cars, the wave swinger, and the unicoaster. I was disappointed, but the park was transparent at the ticket booth so I wasn’t mad.

Closed.jpg
Bummer to see so many rides closed, but the park was open about it.

Shredder.jpg
This one stung the most.

Skyline Scream.jpg
The ride may have been closed, but at least it had this nice photo op.

Flip and Spin.jpg
It seems like the Invader Zim flipping bumper cars have been closed for months with no activity. Did anyone actually ride this?

SpongeBob.jpg
I think SpongeBob is going to need a bigger net (and a mechanic).


I visited on a Saturday and the park was an absolute ghost town for the first hour. In just a half hour, I already had ridden the three operating coasters multiple times.

This was clutch since the park was flooded with families by mid-afternoon and the operations at this park are pitiful. Beyond the multitude of closed rides, the dispatches were glacial and the policies were inconsistent.

For example, on my first ride on Shellraiser, I was told I could wear my glasses since I had a strap and keep all items in a zippered pocket. Later in the day, I was told glasses weren’t allowed under any circumstances and you couldn’t have anything in your pockets. I’d love to see consistency going forward.

Shellraiser Entrance.jpg

Shellraiser Queue.jpg
But for whatever reason, Shellraiser never had a queue. Maybe it's the multi-train operation, maybe it's the location in the back corner, or maybe it was too intense for the kids.


Having ridden Takabisha, I was interested how Shellraiser would compare. In general, I preferred Shellraiser. While Shellraiser’s pre-launch sequence is out in the open unlike Takabisha, the windowless walls and roof around Shellraiser made the inversions extremely disorienting.

After a barrel roll that might as well be a jojo roll, Shellraiser hits riders with a surprisingly powerful launch. That’s followed by my favorite inversion on the ride- a supersized corkscrew. It feels like you’re going to rollback and you get some nice hangtime. That’s followed by a funky banana roll and a fast corkscrew.

You then hit the brakes before climbing the vertical lift. And this is my biggest criticism- the pacing. I wish the first and second halves of Shellraiser were flipped so there’s no chance to catch your breath.

Shellraiser’s second half starts with an incredible beyond vertical drop. The ejector airtime is both powerful and sustained. It’s one of the best drops out there. The remaining three inversions are floaty and blend together, which isn’t a bad thing if you like that type of inversion.

I also want to mention this ride had a shuffle to it. There’s no headbanging, but you may get a headache. But ultimately, Shellraiser is a great star attraction for this park that does a little of everything. 8 out of 10

Shellraiser Lift.jpg
What comes up...

Shellraiser Drop.jpg
Must come down. But not before a 30 second pause (no seriously, it's that long).

Shellraiser Barrel Roll.png
On Takabisha, this bit is enclosed in complete darkness.

Shellraiser Inversion.jpg
So much track intertwined.


Nickelodeon Slime Streak is this park’s version of the Pepsi Orange Streak. Both are high-speed, aerial tours of their respective parks. However, there are a few differences.

Whereas Orange Streak is manufactured by Zierer, Slime Streak is manufactured by Chance. I think Slime Streak tracks a little smoother, but the restraints are atrocious. I only had 1-2 clicks of room and I’m 5’10, 160 pounds. I think I saw at least 1-2 adults get the dreaded walk of shame per cycle.

Slime Streak is also a far shorter ride. It’s half the length of Orange Streak. The main reason is because Slime Streak has only one lift.

However, Slime Streak does feel faster than Orange Streak. There isn’t any airtime or major G-forces, but that’s what I expected. This coaster is all about the visuals. 6 out of 10

Slime Streak Entrance.jpg
Are you ready to have the slime of your life?

Slime Streak Lift.jpg
Slime Streak does a better job circling the park than the monorail (also pictured).

Slime Streak Drop.jpg

Slime Streak Hill.jpg
Before Slime Streak, the only streak locals were used to was a losing streak by the New York Jets.


The final operating coaster was Timmy’s Half-Pipe Havoc. This coaster behaved exactly as you’d expect from an Intamin. It was down a large chunk of the day, but I was able to ride it once.

If you’ve never been on one of these half pipes, they’re pleasant rides. The launches have a nice kick to them, especially with the spinning, and you get some nice floater air on the spikes. 7 out of 10

Half Pipe Overview.jpg
Are those spikes beyond vertical or is it just the perspective of this photo?

Half Pipe Cars.jpg
Lap bars only too!


Since most of the flat rides were closed, the only one I experienced was Kraang Prime Pandemonium. And I was absolutely blown away by this looping frisbee.

Something I didn’t realize until after my ride is that this one doesn’t have a set program. The operator manually controls the rocking and flipping with a toggle in the operator booth.

And because it had no line, the operator gave us a very long cycle. The swings had sustained floater airtime, the inversions had major hangtime, and every downswing pulled some serious Gs. I actually prefer this to Great Adventure’s Wonder Woman. 9 out of 10

Kraang.jpg
This was the only flat I rode. And I'm glad I picked this one.


The sleeper hit from this park was the ropes course, the Legends of the Hidden Temple Challenge. Ropes courses are nothing new at this point, but this one was quite notable. It was massive.

I’d estimate this complex was at least 10 stories tall. The most shocking thing about it is the fact that it’s the third tallest structure in the park. You are actually looking down on Sandy’s Blasting Bronco. If your legs aren’t shaking as you navigate some of these obstacles, you’re lying.

Beyond the height, this one had some unique elements. My favorites were a series of swinging vines and a rotating log. I hadn’t seen either obstacle before.

Legends.jpg
And this was included with admission!


Sandy’s Blasting Bronco was having some work done on the structure in the morning (they appeared to be grinding), but it tested consistently by mid-afternoon. The acceleration is very impressive for such a small ride. I couldn’t take my eyes of it.

Sandy Sparks.jpg
I spy some sparks.

Sandy Track.jpg
Intamin track is super sexy.

Sandy Testing.jpg
I can't wait until this opens. The acceleration is really impressive.


And that leads me to my next point- this park’s security. I felt very awkward there as a single adult. And this is coming from someone who has no qualms going to Sesame Place or Story Land by themselves. Anytime I took a picture of a ride, security interrogated me. Anytime I was alone on the midway, security asked me why I was there. Heck, I was sitting on a bench at one point and a guard asked to see my ID.

I know of at least one other enthusiast (also alone) who has had a similar issue here. It made me feel like a criminal. If the park takes security this seriously, I sort of wish they add a bag check as you enter the park rather than having guards in bullet proof vests and K9 units interrogating guests. And this could easily be done since it’s at the corner of the mall and only has one entrance.

Nickelodeon Universe is still a work in progress. But once everything is open, few indoor parks will be able to match what this park will offer.
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Most Recent Trip Reports- Nickelodeon Universe (MN) & Family Kingdom

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Re: Nickelodeon Universe / American Dream Discussion Thread

Postby jamesinclair » Wed Jan 08, 2020 11:04 am

Great review.

LOL at ID request. I'd tell them to f- off.

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Re: Nickelodeon Universe / American Dream Discussion Thread

Postby Zand » Wed Jan 08, 2020 11:08 am

Cant wait to check this place out, hoping to go during the summer so I can ski in July or August. A Legends of the Hidden Temple experience sounds great.

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Re: Nickelodeon Universe / American Dream Discussion Thread

Postby Masquerade » Wed Jan 08, 2020 3:26 pm

I've been thinking of just saying "screw it" and fork over the admission to finally check the place out, but not if Chris Hanson's gonna pop out and ask me to take a seat before I get a single ride in.

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