gerstlaueringvar Posted February 22, 2016 Share Posted February 22, 2016 Even if it ends up being Cheetah Hunt intense, which is pretty unlikely, I wouldn't complain at all. Link to comment Share on other sites More sharing options...
I love pie Posted February 23, 2016 Share Posted February 23, 2016 Will the cycle of complaining ever end? Link to comment Share on other sites More sharing options...
coasterkid124 Posted February 23, 2016 Share Posted February 23, 2016 ^I don't think it's complaining as much as it is an observation. Obviously nobody here has ridden it yet to judge for themselves. We all could be wrong and it might haul ass through the course. Hopefully it can live up to the standards that Skyrush set. Link to comment Share on other sites More sharing options...
dubaidave Posted February 23, 2016 Share Posted February 23, 2016 Jeez. Chill. Link to comment Share on other sites More sharing options...
TyRush Posted February 23, 2016 Share Posted February 23, 2016 You guys are kidding me right? I just watched the section me video for the first time and it hauls A$$ holy crap. This thing is a monster. Dude... that train was crawling through almost every element. I expected the insane speed at the bottom of the first drop to carry throughout the majority of the ride, but holy crap, it barely even inched through the first element. When the camera is that far away of course it looks slow. Same goes for an airplane in the sky. Link to comment Share on other sites More sharing options...
dubaidave Posted February 23, 2016 Share Posted February 23, 2016 Persevere there's some PoV in here! Link to comment Share on other sites More sharing options...
coasterfreak101 Posted February 23, 2016 Share Posted February 23, 2016 It was flying over the lift hill, but didn't seem to gain much momentum through the course. Seeing as it has no launches, no elevation changes, and nobody's getting on mid-ride, it's physically impossible for it to gain momentum through the course. Physics, man. Link to comment Share on other sites More sharing options...
boldikus Posted February 23, 2016 Share Posted February 23, 2016 Jeez. Chill. You should know what you are dealing with around these parts LOL. Persevere there's some PoV in here! YAY! Thanks! Link to comment Share on other sites More sharing options...
Rill'o'beily Posted February 23, 2016 Share Posted February 23, 2016 Persevere there's some PoV in here! Ummm, in that video they call the cable lift a "incline launch" Link to comment Share on other sites More sharing options...
A.J. Posted February 23, 2016 Share Posted February 23, 2016 ^ It's marketing. Just deal with it. Link to comment Share on other sites More sharing options...
805Andrew Posted February 23, 2016 Share Posted February 23, 2016 Wow, it climbs up that steep lift hill really fast. And the loop looks really cool, like a heart shaped loop. Flying Aces looks like it will be a great addition to Ferrari World. Link to comment Share on other sites More sharing options...
gerstlaueringvar Posted February 23, 2016 Share Posted February 23, 2016 It was flying over the lift hill, but didn't seem to gain much momentum through the course. Seeing as it has no launches, no elevation changes, and nobody's getting on mid-ride, it's physically impossible for it to gain momentum through the course. Physics, man. Actually I'm in Physics class and learning about it now but still Link to comment Share on other sites More sharing options...
hyyyper Posted February 23, 2016 Share Posted February 23, 2016 It was flying over the lift hill, but didn't seem to gain much momentum through the course. Seeing as it has no launches, no elevation changes, and nobody's getting on mid-ride, it's physically impossible for it to gain momentum through the course. Physics, man. It can gain momentum by going down. Momentum is based on mass and speed. What it cannot do is gain energy (only transfer potential energy into kinetic or vice versa, or into heat/friction). Link to comment Share on other sites More sharing options...
chickenbowl Posted February 23, 2016 Share Posted February 23, 2016 It was flying over the lift hill, but didn't seem to gain much momentum through the course. Seeing as it has no launches, no elevation changes, and nobody's getting on mid-ride, it's physically impossible for it to gain momentum through the course. Physics, man. It can gain momentum by going down. Momentum is based on mass and speed. What it cannot do is gain energy (only transfer potential energy into kinetic or vice versa, or into heat/friction). Yep! Momentum = mass x velocity You're exactly right! Link to comment Share on other sites More sharing options...
coasterfreak101 Posted February 23, 2016 Share Posted February 23, 2016 It was flying over the lift hill, but didn't seem to gain much momentum through the course. Seeing as it has no launches, no elevation changes, and nobody's getting on mid-ride, it's physically impossible for it to gain momentum through the course. Physics, man. It can gain momentum by going down. Momentum is based on mass and speed. What it cannot do is gain energy (only transfer potential energy into kinetic or vice versa, or into heat/friction). Like I said, seeing as there is no elevation change (i.e. highest velocity achieved at bottom of first drop) and there is no launch (i.e. no boost in velocity) and nobody is getting on mid-ride (i.e. mass stays constant), it is impossible for it to gain momentum as it runs through the course. Net momentum, at least, which is what the post seemed to imply. Obviously there are alternating gains and losses throughout, but it's a net loss beginning to end - it's not supposed to gain momentum through the course. Granted, dude was probably just talking about how it lags more and more as it goes on instead of having the hills and such be smaller to keep the pace going strong. I think I kind of like the pacing so far - this thing is just too long to have Skyrush intensity beginning to end, so something a little less aggressive but double the length seems awesome. Link to comment Share on other sites More sharing options...
coasterkid124 Posted February 23, 2016 Share Posted February 23, 2016 It can gain momentum by going down. Momentum is based on mass and speed. What it cannot do is gain energy (only transfer potential energy into kinetic or vice versa, or into heat/friction). Like I said, seeing as there is no elevation change (i.e. highest velocity achieved at bottom of first drop) and there is no launch (i.e. no boost in velocity) and nobody is getting on mid-ride (i.e. mass stays constant), it is impossible for it to gain momentum as it runs through the course. Net momentum, at least, which is what the post seemed to imply. Obviously there are alternating gains and losses throughout, but it's a net loss beginning to end - it's not supposed to gain momentum through the course. Granted, dude was probably just talking about how it lags more and more as it goes on instead of having the hills and such be smaller to keep the pace going strong. I think I kind of like the pacing so far - this thing is just too long to have Skyrush intensity beginning to end, so something a little less aggressive but double the length seems awesome. Yeah, I''ve taken many physics courses over the years and just didn't want to make my post too complex. I used momentum because it was the only thing I could think of at the time. Pacing is a much better way to describe it. I was trying to say how it doesn't keep a lot of its velocity or rip through the elements like Skyrush. Of course it won't gain momentum overall, but the net momentum is changing as the ride changes elevation. The elements seem to have tighter radii than Skyrush, but are taller and don't gain as much velocity. Link to comment Share on other sites More sharing options...
robbalvey Posted February 23, 2016 Share Posted February 23, 2016 Wow, the last few pages have been an exercise in patience. Let me see if I can summarize - It's a lot of "armchair engineers" trying to asses how much a ride will suck based on a couple of bad videos of testing runs, and as annoying and obnoxious as their comments are, most of them would give their left nut to take a trip to the UAE ride and and probably end up enjoying the crap out of it! Did I get that right? This is why I spend a lot less time worrying about insignificant details about rides, and just go and HAVE FUN! Even the worst Chinese knock-off SLC is more interesting and entertaining than a typical day of work... ...unless you work in porn or at a strip club or something. Link to comment Share on other sites More sharing options...
neil009 Posted February 23, 2016 Share Posted February 23, 2016 I'm thinking with those wing seats, this ride is going to still be pretty insane. It's hard for me to even imagine going upside down in those office chairs with naught but a bar across your thighs. There's no way this ride will disappoint. Kill some thighs, maybe, but not disappoint. This is definitely one of those rides that's going to feel a lot faster when you're on it. Even if it's slightly less crazy than Skyrush, I don't think you could keep up Skyrush's intensity for that long without it getting really uncomfortable. Link to comment Share on other sites More sharing options...
coasterfreak101 Posted February 23, 2016 Share Posted February 23, 2016 Even if it's slightly less crazy than Skyrush, I don't think you could keep up Skyrush's intensity for that long without it getting really uncomfortable. Exactly. This thing's gonna be awesome, and anybody who's sat in that back-left wing seat on Skyrush knows it. Link to comment Share on other sites More sharing options...
neil009 Posted February 23, 2016 Share Posted February 23, 2016 Nobody should be surprised at the loss of velocity through the second half. Skyrush CRAWLS over it's last couple turns heading towards the station, it's actually kind of amazing how quickly it happens. Something about the trains, they just don't hold their speed that well. But Intamin knows this and I'm sure they've accounted for it in their designs. Their rides usually keep the level of intensity up pretty well to the end, so I bet this ride will be no different. It also doesn't surprise me at all that the straight airtime hills look to be going for more floater than ejector, considering the reactions people had to Skyrush. Ultimately I think that will fit better with the restraint system then having these hills that make everyone's upper body shoot forward until they're practically snapping in half. Link to comment Share on other sites More sharing options...
rcjp Posted February 23, 2016 Share Posted February 23, 2016 Skyrush CRAWLS over it's last couple turns heading towards the station What?? Ok that last turn isn't very fast but the small airtime hill before is just as insane as the others. I know what you mean when you say it loses speed very quickly but the layout is made so that that loss in speed doesn't bring a loss of intensity (at least that was the case on my rides). So yes, if you take into account that this one is longer it doesn't do poorly as it hits the brakes with some speed. Link to comment Share on other sites More sharing options...
dubaidave Posted February 24, 2016 Share Posted February 24, 2016 I am live at the launch. Will edit this as and when anything exciting happens. Link to comment Share on other sites More sharing options...
RyanTPM Posted February 24, 2016 Share Posted February 24, 2016 ^Really love that entrance facade, looking forward to seeing more! Link to comment Share on other sites More sharing options...
coasterer Posted February 24, 2016 Share Posted February 24, 2016 So excited to hear more, Dave! Have fun Link to comment Share on other sites More sharing options...
robbalvey Posted February 24, 2016 Share Posted February 24, 2016 Here's a few more pics that Dave sent me.... He tells me: "For the record it's an amazing rollercoaster. Lots of air time and doesn't seem anywhere near as slow when you are on it" Link to comment Share on other sites More sharing options...
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