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About neil009

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    Challenge me at Donkey Kong...I dare ya!
  1. Yikes. Do they pat you down or what? Or do they just ask you and hope you don't lie? (Sorry I'm asking so many stupid questions... I have yet to go to a park with such a draconian policy)
  2. Sounds like parks are getting a lot stricter with their loose articles policies, so I just want to make sure: KD is still cool with stuff in zippered cargo pockets, right?
  3. I feel like a good double up could be just as intense. Personally I'm more worried about them changing the pitch of the banking on the turns. (yes for those who remember me from the holiday world thread, I'm that guy)
  4. Am I the only person that likes Wildcat in its current state?? Sure not the best ride but it's got that one hill with the old fashioned pop of air + jab you in the ribs laterals that makes it great. Anyways, GREAT to hear about the work on Boulderdash this year!! I knew it had to be coming, it was just too crazy rough when I rode in August.
  5. ^It does say it'll go both directions in the article.
  6. Huh, well that's slightly disappointing. Still, the people on it seem to be enjoying themselves enough. Wouldn't it still classify as a thrill ride with a 48 inch height restriction? Can anyone who was at IAAPA comment on how it rides? It moves pretty quick, seems like you might get some good stomach-butterfly-feelings going over the top.
  7. These don't go upside-down or anything. It's supposed to be a tame family ride. I still think it seems fun though, since it's like an upgraded version of those moby dick rides. What park has one of these? Is there video somewhere?
  8. One of my favorite things about stand-up coasters is the feeling of going upside down while standing. I think you feel it a lot more because you have a higher center of gravity, or something. So I look forward to trying this!
  9. Ok so I finally got a chance to ride the new restraints. I can't say they bothered me on Fahrenheit at all. I never had a problem with the old restraints so I would say the ride experience was unchanged. On Storm Runner the straps were much tighter and they hurt my shoulders. I don't know if all the straps are tighter or if it was just the seat I was sitting in or what, but it was bad. Not as bad as Intimidator 305, but still bad. I fiddled with the d@mn buckle right up until the point when we launched, trying to get some slack in the strap to loosen it, but I couldn't do it, it was just t
  10. We spent the day last week at Ocean City and had a nice time, but holy hell can we talk about how crazy Gale Force looks?? Definitely one of those rides that looks more intimidating in person. It's got a beyond-vertical drop -with no trims before it!! At least none that I saw, and I looked. Launch speeds aren't 100% consistent right? You get a good launch and I'm imagining that first hill could send you flying! I can't wait to ride it next year. Also I spent time in an arcade for the first time in forever, and I know the answer is probably yes, but am I the only one who's disappointed the
  11. I am certain that's exactly what they had in mind with this promotion. "Now you can experience the memories and nostalgia of Knoebels just the way you like it -alone!"
  12. I still don't know what snapping is. Yes I've seen it explained, I still don't understand, never seen it done either.
  13. It didn't ruin the entire experience for me, I'm still glad I went and would say its worth a trip in it's current condition for sure. The first half is still amazing. I just wouldn't want anyone to ride it the way it is now and come off thinking that's the way it's "supposed" to be. The one spot does effect the whole ride psychologically for me but not to the point where I wouldn't ride it. I mean this is BD we're talking about, especially at night it's the best there is. The middle was just as bad as second from the back, but neither was as bad as the very back (avoid at all costs). The o
  14. We had basically the perfect VR experience today. We got in line around 12:20 and were the first group to get the headsets at 1, so we only had to wait about 40 minutes with the ride running at normal capacity the whole time. So without having to wait a ridiculously long time, I LOVED IT IT WAS SO AWESOME OH MY GOD. It was seriously intense, especially the second half of the ride. I had to hold on to my goggles or they would have slipped right off my face. It really felt like you flipped upside down at one point. The airtime felt even stronger not being able to see it coming. This made the
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