Gmaster562 Posted December 2, 2010 Posted December 2, 2010 ^^ I wish collosus still had ITS doble drop or whatever you cal the thing, where you go up, down halfway, then up halfway then down all the way.
Dotrobot Posted December 3, 2010 Posted December 3, 2010 2 Unfinished screens. The brown and white building's gone. And park's name and location is yet to be decided. No park brand, though.
Thelegendarymatthew Posted December 3, 2010 Posted December 3, 2010 Dotro, you have a lot of talent, you know that?
SoCalCoasters Posted December 3, 2010 Posted December 3, 2010 Just one quick update to  World Of Thrills  The RF II inspired coaster has been named:  PHANTOM  Inspired by a SoCal, and NorCal coaster, can you guess the two? Shot0133.bmp Take The Bridge/Tunnel!
the ghost Posted December 3, 2010 Posted December 3, 2010 Bailey's Theme Park:Coming soon. SCR217.BMP The first sets of buildings from Lake Street(aka the parks main street)
Thelegendarymatthew Posted December 3, 2010 Posted December 3, 2010 ^^That looks like a compact out'n back with an extension to the side. Ravine Flyer 2 is kind of like that, but its on a much more larger scale. Oh yeah, and that is not a GCI. ^Get ride of those boxed flowers, and remove the fairground canvases off of those path tiles that enter the building. They look silly.
tiger01 Posted December 3, 2010 Posted December 3, 2010 Socal... Is that a station Fly through I see?
Ace Of Spades Posted December 3, 2010 Posted December 3, 2010 I think those canvas tops actually add to that building's style, really. Â Why do you always speak with such ill-place authority, Matt. Your comments always sound like you're scolding people, or being somewhat condescending at least. Maybe I'm just reading too far into them, I dunno.
tdub96 Posted December 3, 2010 Posted December 3, 2010 ^thats how it is at NE. Think of it as somewhat harsh constructive critiscm.
Ace Of Spades Posted December 3, 2010 Posted December 3, 2010 ^Oh, I know NE's style all too well, that's why I stay far, far away from them.
Thelegendarymatthew Posted December 3, 2010 Posted December 3, 2010 I think those canvas tops actually add to that building's style, really. Â Why do you always speak with such ill-place authority, Matt. Your comments always sound like you're scolding people, or being somewhat condescending at least. Maybe I'm just reading too far into them, I dunno. 1.Did you see my comments towards Dotro? 2. I just have more of an eye for the bad and not the good I guess
imawesome1124 Posted December 3, 2010 Posted December 3, 2010 @Dotrobot: That looks really good, best I've seen from you yet. Â @SoCalCoasters: The coaster looks good but the rest looks kind of ameteur-ish. But it is nice nonetheless. Â @ghost: That's really good for being NCSO.
Dotrobot Posted December 3, 2010 Posted December 3, 2010 This is all the comments I got from NE. Â For anybody thinking they're too "HARSH" only some of them are like that and most are banned by their admin. Â All the comments i've gotten. Â "I don't approve of the randomly undecorated info kiosk in the path which looks a bit out of place, but this is most definitely a great start otherwise. " Â "Gorgeous but i think block(around fountain) needs more smooth touch " Â "Shame about the random info booth, however I love how the turnstiles have been done, and generally its a good screen. The foliage is also really nice, perhaps you shouldn't use red and yellow flowers all the time though. " Â All comments i've gotten on that screen. NE is not hell you know.
djbrcace1234 Posted December 4, 2010 Posted December 4, 2010 The funny thing is I think our building Styles are starting to look a lot similair now. lol. The main entrance for my "play around" park looks similar in some ways. Â Personally I love the look of it.
Thelegendarymatthew Posted December 4, 2010 Posted December 4, 2010 Well dotro, thats because you are really good at this game, ya know.
10ryansmith Posted December 4, 2010 Posted December 4, 2010 I changed some things and added a coaster: SCR90.BMP Better Mastersax68? SCR91.BMP Any good? Based slightly of Kanonen.
A.J. Posted December 4, 2010 Posted December 4, 2010 The bottoms of the top hat get steep too fast. Also, you may want to change the barrel rolls of the Norwegian Loop to roll to the outside - they would look better that way IMO. Â Looks good otherwise.
PSiRockin Posted December 4, 2010 Posted December 4, 2010 ^^ Looks nice, but like AJ said, the bottom of the top hat is too steep. Try moving the coaster farther from the eadge of the park so you can make a better looking brake run. I'm not huge on the tight turns, but it looks like a good rocket.
PSiRockin Posted December 4, 2010 Posted December 4, 2010 Sorry for the double post, but here's a park of mine. It's okay, but many flaws. I like the layouts though. Â Pinelands Adventure Park.SV6 Â SCR234.BMP
Gmaster562 Posted December 4, 2010 Posted December 4, 2010 The orange, and the yellow coaster really stand out with height! They are HUGE, and... is that TRIPLE CORKSCREW I SEE!? what happened to the head banging emote?
tdub96 Posted December 4, 2010 Posted December 4, 2010 @psi-I wouldnt have a B&M hyper and an Intamin Giga in the same park for future reference. Just un-realistic is all. Â @ryan-I like the layout, but the top hat looks horrible. the rest of the layout is fine, but I'd suggest not using the tight drops of the VD-coaster for the tophat.
PSiRockin Posted December 4, 2010 Posted December 4, 2010 ^ I agree, but the giga is more about fast directional changes and is lots taller. Did you download the park?
djbrcace1234 Posted December 5, 2010 Posted December 5, 2010 For anyone that remembered Fellville, I'm starting over, but keeping some ideas in this remake. Since I don't like complete advertising as much, I'll stick to this thread for most of my showing now. Â Anyways, a screen: Â
B.A.B Posted December 5, 2010 Posted December 5, 2010 DJ that looks so cool,I can't wait until you put more pictures.
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