funkeymon Posted August 24, 2011 Posted August 24, 2011 Very very nice RCT2Day. SCR11.BMP Just a side project. But soon, very soon.
QueerRudie Posted August 24, 2011 Posted August 24, 2011 Decided to have a little fun on this one... Â SCR55.BMP Â SCR56.BMP Â Download MiniShuttle 1 here!
RCT2day Posted August 24, 2011 Posted August 24, 2011 funkeymom; gotta say the same thing to you. fantastic work there. I would just say put some type of support for that overhang to the right of the birch tree. Maybe a "no entry" sign backwards or something like that. Â QueerRudie; that's a really interesting shuttle. (I notice it is in the Big Dipper scenario)
A.J. Posted August 25, 2011 Posted August 25, 2011 Like? No like? Yes, that is a beyond vertical drop that twists ninety degrees to the right.
AJClarke0912 Posted August 26, 2011 Posted August 26, 2011 Drop is sexy, inversion following isn't. It seems like it has a really late and tight roll in there. Â I like the jumbled up layout though...very twisty.
A.J. Posted August 26, 2011 Posted August 26, 2011 It does, and on purpose. The forces are completely bearable throughout. Even in the back, where the roll is fastest, there's only a max lateral acceleration of 0.4G. Â I'm experimenting with variations on typical loops and dives. There are also several points on the track where riders can "catch their breath" before the ride tears through again. One such example is the curve that goes through the "rho loop" (first inversion). It has 1.2G sustained for a second or so, with a very quick transition to 3.8G.
AJClarke0912 Posted August 26, 2011 Posted August 26, 2011 Sounds interesting...could be hard to execute well though!
funkeymon Posted August 27, 2011 Posted August 27, 2011 Beautiful. Maybe some bushes on the blank grassy area?
PSiRockin Posted August 27, 2011 Posted August 27, 2011 It's kinda short . Other than the fact that you can see the roto-drop's top and its ride base (couldn't you remove or sink the edges of it with MOM?) that is a vibrant screen. Oh, and add flowers. It has to be one of my favorite screens from you. Â Edit: Oh, and raise the "Parachute" sign a little, the "Sky Jump" sign blocks it.
sfgamguy Posted August 27, 2011 Posted August 27, 2011 Yes, I relize I tried multiple times but couldn't get it to work so I blocked it off and it can be a counterwait system? and thank you! Â Thanks Funkeymon!
funkeymon Posted August 28, 2011 Posted August 28, 2011 I restarted Lake Cider for a more colonial type park. Comments/thoughts are very welcome Unfinshed... SCR11.BMP
PSiRockin Posted August 28, 2011 Posted August 28, 2011 Such nice little stuff. Maybe use less clutter on the left roof though.
emberfoot4565 Posted August 30, 2011 Posted August 30, 2011 ^^I like the look of the buildings, very nice use of in-game objects. -------------------------------------------------------------------------------------- After about a month of not working on the park, this is what I came up with. It's not finished, and I'm having second thoughts on some parts, but I'm happy with how it turned out. Grand Carousel Unfinished.bmp
XYZ Posted August 30, 2011 Posted August 30, 2011 [attachment=0]SCR135.jpg[/attachment] Â I like the parachute tower, it reminds me of Knott's Berry Farm. Â Page 300!
A.J. Posted August 30, 2011 Posted August 30, 2011 If you're gunning for realism, you need to support that turnaround more thoroughly. Everywhere you have the single diagonal support, you need to add a vertical support as a brace.
Intarider Posted August 30, 2011 Posted August 30, 2011 I'm currently working on a few No Limits creations, especially on an Intamin hyper coaster called Apophis and a yet unnamed compact B&M Invert. Apophis, a "new style" Intamin hyper with lots of twisties and airtime hills A compact, forceful B&M Invert (track not finished yet)
Rezar Posted August 30, 2011 Posted August 30, 2011 Looks good Fat-G. The mega coaster looks great but I would fix the hammerhead turn in the second screenshot posted.
funkeymon Posted August 31, 2011 Posted August 31, 2011 New pics! I have two this time. SCR11.BMP SCR12.BMP
Insanity Posted August 31, 2011 Posted August 31, 2011 I'm loving both screens, especially the first, just remove the white fence around the lake on the first pic so the view won't be obscured  I can post screens again!!!!!!!  Â
PSiRockin Posted August 31, 2011 Posted August 31, 2011 (edited) ^^^ Nice screen. The wood tiles go in two different directions in the first screen, and I agree with Insanity. Â ^^Really nice. I don't think a station would have a door Edited August 31, 2011 by QueerRudie
SoCalCoasters Posted September 2, 2011 Posted September 2, 2011 I figured, what the hell? Shot0497.bmp
Recommended Posts