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Six Flags New England (SFNE) Discussion Thread

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^Yeah sorry, I didn't mean to be so long-winded, but sometimes it happens. I didn't get to ride Pandemonium though I wanted to, however I figured I'll get to ride one of the clones at some point, so it could be worse.

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@osm, loved reading the report. I must say that I'm a little disappointed that the ride operations were not up to par (when I worked at Bizarro, my goal was always to finish my part of the train before the second train hit the brakes). I'm guessing the reason for the slow attendants is because many of the seasonal employees had to go back to school, so a whole bunch of new people were hired to finish the season, meaning quite a bit of understaffing and new trainees. So, it's a shame that that was the case, but at least you had a good day. Oh, and don't worry about missing Pandemonium. You didn't miss much

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Hi everyone! I know this is straying from the current topic, but...


I was just wondering if anyone has ever been to the park during Fright Fest this year that could tell me a bit more about the haunted attractions. Things such as: What the "additional fee" is per attraction? Are they worth the extra cash/wait time? Are the attractions actually scary (I know people have different tolerance levels, but work with me) or are they geared more towards children? I've been scouring the internet for recent reviews, and have been unable to find any. Any help would be appreciated.


Thank you in advance!

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^ Not sure what the charge is per attraction, but generally the Haunted Attractions are walk-through mazes where actors in costumes try to scare you as you navigate through different scenes. The actors are not allowed touch or grab you, but will try to scare or intimidate you through various methods. The spaces in the mazes are somewhat claustrophobic and special effects like loud noises and flashing lights are used as well. I would not recommend it for kids (most Halloween events usually have an unofficial PG-13 tag). If you are easily startled it is probably not a good thing either.

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The website for fright fest is pretty much useless. Six Flags, I get you are trying to be funny but it's good to actually provide actual information in your FAQ and plan your visit pages.


If you look at the list of attractions it appears that there is an additional fee for what appear to be the three mazes. What that fee is, I have no idea. That would be useful info so of course it's missing from their website.

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I think they're afraid of advertising the prices because they're afraid people won't bother. But if you're already at the park, you will just think "Oh, what the heck, why not?" and pay whatever the fee is. I even tried calling the park, where the nice lady asked me to hold on a moment while she found out - only to be "disconnected" 10 minutes later. When I called back, I got no answer.

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Damn. That is terrible customer service and quite shady. Every other haunt website I've been to for New England area attractions tell you how much is going to cost and different options. I guess I won't be going to SFNE this October.

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Yeah their guest relations office is definitely not the best.


Midnight Mansion is $8.

Wicked Woods is $7.

Slayers Lair (the new one in Hurricane Harbor) is $7.

You can get a combo pass for all them for $15 which IMO is a steal.

VIP is $30.


Plus there is a free one directly in front of Twister in the two big tents.


From what I've seen (haven't had a chance to visit FF myself this year, yet) Wicked Woods is rated the best. Then its a toss up between MM and SL. As always, I think its just a matter of luck. Sometimes you can go through and get a great experience because you got lucky when it was fully staffed. Other times you go through during a shift change. It really depends.


Wicked Woods tends to be about 10 minutes, it is very long. I've heard that Slayers Lair is extremely short, but has some pretty great animatronics. Midnight Mansion is also short (it takes up Houdini's building, plus its old, outside queue)

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  • 2 weeks later...

Was at the park today and decided to take a look at how Goliath's new ride zone was looking. I was pretty shocked at how quickly the ride was taken down. Most of the midway themeing is still there, though. There's even a shack across the midway that has a Shipwreck Falls sign. Anyway, here's the dirt on the dirt.


The obligatory shark is still up.


There are no panels obscuring the construction site. There is no effort to hide their current work.




The biggest shock was Shipwreck's old station. It has been rotated 90 degrees and is a couple yards away from its old spot.


Once again, these pics were taken directly from the midway.



And one last picture where, one day, TWO cobra rolls will dominate this image.

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  • 3 weeks later...

From Goliath's blog, it appears that track has arrived and has retained its color scheme.



Photo by Six Flags New England


However, the rendering of the computer graphic appears to be a tan-goldish color. I wonder if they will be repainting it after assembly. I already forgot, did they do that with GCG too?



Render by Six Flags New England

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I bet they will repaint it with the color scheme in the rendering, it makes sense. The bright green and blue would look so out of place in that section of park. Maybe they will paint the pieces at SFNE before they put them up?


I mean, they're putting a boomerang next to a boomerang, so at this point they might not care about the color, haha...

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They easily could have made the rendering in the blue/green color scheme, so why wouldn't they if they were intending to keep the same colors? I'm really hoping this means they've decided to repaint. I think those colors would look much better in Crackaxle.

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