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California Great America (CGA) Discussion Thread

P. 476: Cedar Fair sells park land, CGA to close within the next 11 years

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I'll probably go. There's a good chance that it will be raining though, probably keep the crowds down. I'm most looking forward to riding the Grizzly!

 

Things I'll be looking for:

 

-If Firefall will be running on opening day, for the first time in its existence at CGA.

-Will there be six cars working on the Drop Tower?

-Fence: The Ride

-New Tiki Twirl sign

-Maybe Vortex will be running the other train that was in rehab all last season, possibly smoother?

-The appearance of the orange Demon train, with the yellow one in rehab

 

Should be fun. The off-season went by fairly quick!

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Hello,

Small Update mainly what Flagg O'Dim commented on.

 

FireFall is still undergoing rehab and probably won't be open till May-ish (Don't hold me to this, things can change). Waiting on a replacement part.

Drop Tower is currently operating with 6 cabins and should hopefully stay that way for opening day.

I have yet to see the new Tiki Sign, last I checked it wasn't up yet.

Vortex's second train was added this week and the plan is to open with 2 trains.

FlightDeck aka Top Gun (My ride ) , the shark train received some nice new harnesses.

 

As for riding the coasters around the park, I have yet to do cause I'm mostly working or they don't allow us too.

I shall be the first on my ride in the morning for a test ride. *Excited* Can't wait......

 

Invertigo aka dirt patch, the final second half of the station including the safety booth was removed, "clean-up" of the area has been ongoing.

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Thanks for the updates BobMan!

 

It's good to see improvements on the existing rides (although I'm disappointed with Firefall, always seems to be closed for the first month of the season). Now that Invertigo is gone, it appears that the mechanics have a lot more time to work on the other rides...

 

I'm definitely riding on Cabin #4 on the Drop Tower! The line should go a lot faster with all six cabins.

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Thanks for the updates BobMan!

 

It's good to see improvements on the existing rides (although I'm disappointed with Firefall, always seems to be closed for the first month of the season). Now that Invertigo is gone, it appears that the mechanics have a lot more time to work on the other rides...

 

I'm definitely riding on Cabin #4 on the Drop Tower! The line should go a lot faster with all six cabins.

 

The Demon orange train is also making its return with the yellow train in rehab now.

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Cabin 4 has been out of service since at least 07. It pretty much became a parts donor for the other 5 cabins. So now that all 6 are (hopefully) running again, he wants to ride on it.

 

Yep, that's why I want to ride on Cabin #4, just so I can say that I rode on every seat.

 

The Demon orange train is also making its return with the yellow train in rehab now.

 

Nice, that yellow train was a neck-snapper, even in the "magic" seats! They did a good job with the red train, I'm hoping for the same with the orange one.

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Well, last season, the red train didn't jolt me around as much as the yellow train when going through that second loop. It all really depends on where you sit though. I found that the back of the Demon's train runs smoother than up towards the front. Only part I dread is that odd coat hanger engineered transition into the corkscrews regardless of train color or row. Maybe I just have a higher tolerance of rough rides, not sure. I was one of the few (My brother who was just getting into 'loop-de-loop coasters' and myself) that enjoyed Zonga when it was at SFDK while the rest of my party hated it as it was too rough for them.

 

 

Pretty much, my definition of rough is that if I get off the ride with red-hot ears and hurting a little, than it's rough. On the other hand, if I don't suffer any kind of pain then I don't consider it too rough and is something I will reride.

 

I'm hoping that maybe Vortex will be a little more well behaved this season as last season, I would only ride it once per visit, being one of my lower priority rides to do due to it's snappy transitions, shakiness, and rock-hard restraints for my poor ears to smash into.

Edited by Angry_Gumball
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I have always wondered why CGA's coasters don't have any kind of roof or shade structure over their stations. I almost always get sun burnt when I'm at CGA, but rarely do when I go to SFDK. It would be nice if CGA would at least build shade structures over the stations like SFDK did over Medusa's station. This would benefit the guests, employees, and the drive wheels/other ride equipment in the station. Plus most of the park lacks shaded areas. The park has some trees, but they tend to not provide shade to the pathways.

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