by Angry_Gumball » Sun Jul 22, 2012 10:26 pm
I'm back with another trip report and great day out at the park. It was most definitely another busy one. Not as intense as the previous visit but it was pretty close. I got there close to 10:50 or so and decided to take a walk by the construction site before heading on Flight Deck. I overheard some employees talking about "AU13", whatever that means. A bit puzzled and curious, I headed off to Flight Deck for the first ride, about a 25 minute line already. After FD, I met up with Robman where we headed to Orbit as it had no line (and had some confused GP wondering where the entrance is). From there I was talking to Robman about last time how we met up with Flagg O'Dim and his brother in the general area we were passing through and sure enough, they're sitting at one of the planters, getting ready for the water park. We joined them, a total of 5 of us.
Wanting to try this last time but having the slide being 'down' we didn't get to so we made up for it today. We got all 5 of us on the Didgeridoo raft slide and wow was that a crazy ride! Normally I just have a real gentle cruise down as it's normally my cousin and I. Throw in 3 more bodies and we had airtime, wall time, waterfalls gushing up and over behind those of us up on the wall, hitting those facing upward. I will admit, I was actually getting a bit worried! When I hit the walls, part of the raft was poking above the slide's walls and only thing keeping me on that raft was hanging on! I was hoping I wouldn't end up landing on any of the rest of us on the slide.
From there, we hit up the Boomerango for some airtime and the body slides (did both this time as there was no lines for it). No backflips or any of that craziness this time, though I did end up barreling through the straight slide and pulsing out a giant wave. From there, still soaked we met up with 1 more friend, one I met through the CGA facebook page and headed off to the Rapids. Due to the temperatures we had today, water rides were a must. Heading back towards the back of the park I decided to check out the Water Maze and then soak up the seats on Peanut's Pirates. Prior to changing back to my dry clothes and splitting off, Psycho Mouse for some random reason had almost no lines. This was a rarity for being around 2:00 in the afternoon so riding was a must.
Fast forward to after changing and lunch. We decided to check out the happenings at Grizzly since there was some mysterious construction going on. Let's say that they fixed up the queues and is a huge improvement. There's no more of having 2 stop points and taking up the courtyard space. There are now 3 openings now: exit, entrance, and Fast Lane. Previously, entrance and exit shared openings and even the path for a portion of it. The walkway was widened somehow and separation was made, thus taking the cluster**** out of the queue.
Coaster construction: not much has changed since Robman's TR the other day. Rebar in the drumstick pad, cemented 'curly fry' pad. Also, it looks like they're getting the parking area/storage area prepped as some stuff was moved around. Otherwise, that was pretty much it.
Other construction (??): Robman pointed out some work going on behind the Invertigarden and today from Grizzly we noticed that the area was all leveled out. This is also right directly behind the employee cafe. I have a feeling that this metal storage/special occasion shed will be situated here.
I ended my day with Flight Deck where it could have initially been a 25 minute wait. Since I wasn't in a big hurry I decided to wait for the front row which spanned out to about 40 minutes. Was a fun way to end the day! Now some photos!
Random notes:
-What is AU13 that I was hearing about today? I have no clue, am now curious!
-Highlight of the day was the crazy wall time that had a little bit of airtime mixed in with it
-Grizzly actually didn't appear to hit that 4:00 dispatch time mark!
-Drop Tower's still only running 5 cabins.
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- Rise and shine with some long-ish lines!
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- This is what the Grizzly plaza now looks like. I like what they have done, no more pulsing people up in sections.
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- Behind the Invertigarden. What's going on??
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- Coaster construction/prep. Starting off with parking lot this time.
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- The food-shaped pads, not much has changed from the other day from what I can tell...perhaps more rebar has been laid out.
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- Check out that lot! This was later in the day.
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- Random Peanuts action down at the plaza! I think Nibbler's somewhere down there!
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- Some more rides on FD, when it decided to go into 'spoiled brat' mode and get stuck. Luckily it was back up and running within 10 minutes. In the mean time, the line moved quite a bit as people left.
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- Yup, that's a wrap! Thanks for reading!
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- G'night Flight Deck see you in a couple weeks!
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- Forgot to add this to the TR, some of the airtime to be had on DownUnder Thunder (Flagg O'Dim and his brother prepping for lift-off!)
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Check out the CGA Insider Blog! - Updated 5/1/13 - GOLD STRIKER REVIEW! | RCT3 Projects:
SFDK CGAPlaystation Network ID: wdanjou | Wii U: AngryGumball | 3DS code: 4124-5026-1388 |
Credit Count: 62 (54 steel, 8 wood) | Favorite Steel: Flight Deck (CGA), Superman Ultimate Flight (SFDK) | Favorite Wood: Gold Striker (CGA)| Favorite Flat: Flying Scooters | Gold Striker Lap Count: 52
Next park visit: CGA 5/26/13 • Previous visit: CGA 5/11/13