B&MIntaminGCI Posted March 22, 2014 Posted March 22, 2014 I just want to see an official testing video of the whole layout Soon enough I'm assuming.
marth555 Posted March 22, 2014 Posted March 22, 2014 Love the colors of The Bat. Hope Banshee brings more guests over to it, as it always feels so far away from everything else. As much as I like the new paintjob less people in line equals more rides for me
aCoasterStory Posted March 23, 2014 Posted March 23, 2014 This webcam grab should put some perspective on the sheer size of the batwing: Having ridden Montu today (and really enjoying the forces through the batwing), I don't know that Banshee will be going fast enough throughout the entire element for it to be anywhere near the same. Having said that, though...one of my favorite things at BGT is the Immelmann on SheiKra and how (in the back row and on the far right edge, at least) you get gentle floater air and also a gentle twist at the same time, really letting you enjoy the zero-g moment. I hope that if Banshee doesn't whip you around the tops of the batwing like Montu, it at least gives the same sort of twisty-floaty experience as what I encountered on SheiKra (and then takes you into massive positive G's at the bottom).
KI Kidd Posted March 23, 2014 Posted March 23, 2014 The bottom of the batwing is where the ride reaches its top speed.
Superbatboy Posted March 23, 2014 Posted March 23, 2014 This thing is massive! Hopefully the size doesn't water down the g forces tho
rcjp Posted March 23, 2014 Posted March 23, 2014 This webcam grab should put some perspective on the sheer size of the batwing: Having ridden Montu today (and really enjoying the forces through the batwing), I don't know that Banshee will be going fast enough throughout the entire element for it to be anywhere near the same. Having said that, though...one of my favorite things at BGT is the Immelmann on SheiKra and how (in the back row and on the far right edge, at least) you get gentle floater air and also a gentle twist at the same time, really letting you enjoy the zero-g moment. I hope that if Banshee doesn't whip you around the tops of the batwing like Montu, it at least gives the same sort of twisty-floaty experience as what I encountered on SheiKra (and then takes you into massive positive G's at the bottom). I think that any light forces/zero g will not be felt the same way as they would be with the old restraints, like Sheikra. So I would like this to focus more on positive Gs, like older B&M inverts did.
JonnyRCT3 Posted March 23, 2014 Posted March 23, 2014 Having ridden Montu today (and really enjoying the forces through the batwing), I don't know that Banshee will be going fast enough throughout the entire element for it to be anywhere near the same. Montu's & Banshee's batwings are designed differently. Motnu's is broken into segments, with snappy transitions. Banshee's flows more uniformly.
coasterfreak101 Posted March 23, 2014 Posted March 23, 2014 The bottom of the drop and the helix at the end look pretty good, but other than that I really don't expect much from this thing. The roll is the most disappointing part to me - it looks like they designed it for a wing rider instead of an invert, and as a result it has no snap to it at all. Shame, because the 0-G was always a highlight for any old-school B&M.
rcjp Posted March 23, 2014 Posted March 23, 2014 ^I would've liked to see a good old corkscrew instead of the heartline roll. I think it would be much more exiting and contribute to a better pacing.
coasterfreak101 Posted March 23, 2014 Posted March 23, 2014 ^I was talking about the first roll, that would usually be a snappy 0-G but on this ride looks very drawn out and slow. But I agree on the heartline - it's a very odd ending, but it's grown on me a little bit since it was announced.
Superbatboy Posted March 23, 2014 Posted March 23, 2014 Shame, because the 0-G was always a highlight for any old-school B&M.The way the train just whips through the element like on Raptor and B:TR
coasterfreak101 Posted March 23, 2014 Posted March 23, 2014 Even Great Bear - a ride everyone loves to hate on but man, that roll is one of the best out there I think!
Superbatboy Posted March 23, 2014 Posted March 23, 2014 Even Great Bear - a ride everyone loves to hate on but man, that roll is one of the best out there I think! I don't think Great Bear gets enough credit for it's unique layout.
Dr. M Posted March 23, 2014 Posted March 23, 2014 Who doesn't love those nice old zero Gs. Up, WHIP, down. They were still making them that way even when Talon was built.
AusCoasterFan Posted March 23, 2014 Posted March 23, 2014 Having ridden Montu today (and really enjoying the forces through the batwing), I don't know that Banshee will be going fast enough throughout the entire element for it to be anywhere near the same. Montu's & Banshee's batwings are designed differently. Motnu's is broken into segments, with snappy transitions. Banshee's flows more uniformly. Also, the exit of the batwing passes under the entrance rather than to the side. This is more like the "pretzel knott" element used on Moonsault Scramble than a true batwing used by many Arrow loopers, and Montu and Afterburn exit passes under the entrance exit side-by-side with the entrance
Koasterking48 Posted March 23, 2014 Posted March 23, 2014 Man the size difference between Montu and Banshee's batwings (pretzel knots, whatever you want to call em) is huge.
Dr. M Posted March 23, 2014 Posted March 23, 2014 Yeah, anyone can call it whatever they want but what Banshee has looks nothing like a batwing.
rcjp Posted March 23, 2014 Posted March 23, 2014 ^I was talking about the first roll, that would usually be a snappy 0-G but on this ride looks very drawn out and slow. But I agree on the heartline - it's a very odd ending, but it's grown on me a little bit since it was announced. Oops! Anyway, I agree with the zero g: it truly is one of the best moments of the older inverts and it's a shame that they have done for the more drawn out one. Even Great Bear - a ride everyone loves to hate on but man, that roll is one of the best out there I think! I don't think Great Bear gets enough credit for it's unique layout. Agree with both of you: the zero g really is one of the fastest ones and even though it's not my favourite invert it's a very very solid ride with some nice forceful moments. I really liked the turn after the zero g as, while entering it, the train sort of goes down a bit giving a pop of air and the turn itself was pretty forceful. It's just that ending that, well... could be better (to say the least). P.S. I also love how loud the bear is!
coastercrazy216 Posted March 23, 2014 Posted March 23, 2014 What really fascinates me is how Banshee looks far less supported on that element than Montu does.
rcjp Posted March 23, 2014 Posted March 23, 2014 Just found this video of some testing action where you can sort of see most of the course. And I have to say, given that this is just still testing, I though it would carry less speed through those elements.
glouthan Posted March 23, 2014 Posted March 23, 2014 ^ The first drop looks like it has some nice speed! Also, the second half of the dive loop and the vertical loop look like they might pull some nice forces. That might be wishful thinking though...
cfc Posted March 23, 2014 Posted March 23, 2014 I think Banshee's sheer size is what impresses me the most about it. The ride sprawls out all over the place (much like Son of Beast did).
coasterfreak101 Posted March 23, 2014 Posted March 23, 2014 That second vertical loop does look nice.
JonnyRCT3 Posted March 24, 2014 Posted March 24, 2014 The Immelman looks great! Hopefully that zero g performs like Patriots.
megametal Posted March 24, 2014 Posted March 24, 2014 I wonder if we'll experience the forces that Alpengeist gives... It kind of reminds me of a sprawled out Alpengeist with the bigness of it. A bit more spread out and different elements, though.
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