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Ferrari World Discussion Thread


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It has alread been confirmed that it is a wing coaster. The train going through the pull through is the real train but just rows 1 and 2 from the train with a clearance envelope attached to the second row.

 

Thanks for making that clear. Last I knew it was not officialy confirmed Their was construction works all around at this time of the night. I know, it is better to work in the night than in the heat in the middle of the day, however even at that time (11AM) two days before they had at least 20 people on the site working. The train is was at the top of the lifthill at that stage.

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I don't know the reason the rumor of "regular trains" has appeared... actually if you look at the width of the track you can see that is clearly a wing rider. Moreover, the lift evacuation stairs are placed in both sides, something that is logic thinking in a wing rider distribution:

 

img_5763-1.jpg?w=667

 

 

Intimidator (mega lite as well) have only one evacuation stairs in one of the sides, and the distance between the track and the handrail is much smaller...

 

 

Okay, there are some differences between this coaster and Skyrush... if you see the handrail the shape is different, but don't forget this is the "last model" of that kind of coaster and it has some improvements. Are you able to see the return of the cable lift going up the lift, instead of going through the ground like Skyrush?

 

According to @koppen he spoke with Intamin and they are the ones who told him they are using regular trains and not the wing-rider type. Unless Intamin is being playful, and even though the design suggest otherwise, we as of now should expect regular trains.

 

Everything seems to point to it being [a wing coaster]....

 

I'm pretty sure that the only other coaster to have track look like this is Skyrush, which is also a wing coaster

Yep, everything except ya know, Intamin's confirmation that it won't be one...

 

Other coasters with the new type of track: I305 (regular OTSR trains with straps), Formula Rossa (regular trains)...

 

Wing rider as expected from the very beginning, even the "course" from those few who failed in their attempt to be cooler than the others. Thank you very much "coaster experts".

 

This project is amazing. We are talking about a coaster that if it was opened in EEUU it would be considered "a world's best". Airtime, wing rider trains and one inversion. BTW, do you see the cable return at the top of the lift?

 

 

Looking forward to see the first tests of this monster.

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Looks like it is in fact a wing coaster...this thing is going to be insane. Be right back, I need 15 minutes and some tissues.

 

So many great coasters opening next year, RMC and Intamin are kings of the hill right now at least for my preferences.

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I know it's been mentioned before, but hopefully this ride has a "kink" in the first drop like Skyrush. One of the biggest "Oh S**t" moments for me on that was the initial airtime, then that nosedive towards the ground.

 

Ive ridden Skryush once before, (and loved it) but still dont understand what people mean by a "kink". Could you explain it to me please?

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I know it's been mentioned before, but hopefully this ride has a "kink" in the first drop like Skyrush. One of the biggest "Oh S**t" moments for me on that was the initial airtime, then that nosedive towards the ground.

 

Ive ridden Skryush once before, (and loved it) but still dont understand what people mean by a "kink". Could you explain it to me please?

 

It's best felt in the back. During the first drop, you get two pops of air. The first comes while cresting the hill and initially dropping. The second is midway through the drop, when the hill is around 85 degrees. It's a little hard to explain, but if you rode it again, I think you would get what I mean.

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I know it's been mentioned before, but hopefully this ride has a "kink" in the first drop like Skyrush. One of the biggest "Oh S**t" moments for me on that was the initial airtime, then that nosedive towards the ground.

 

Ive ridden Skryush once before, (and loved it) but still dont understand what people mean by a "kink". Could you explain it to me please?

 

It's best felt in the back. During the first drop, you get two pops of air. The first comes while cresting the hill and initially dropping. The second is midway through the drop, when the hill is around 85 degrees. It's a little hard to explain, but if you rode it again, I think you would get what I mean.

Doesn't steel eel have 2 pops of air on it's drop?

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I know it's been mentioned before, but hopefully this ride has a "kink" in the first drop like Skyrush. One of the biggest "Oh S**t" moments for me on that was the initial airtime, then that nosedive towards the ground.

 

Ive ridden Skryush once before, (and loved it) but still dont understand what people mean by a "kink". Could you explain it to me please?

 

It's best felt in the back. During the first drop, you get two pops of air. The first comes while cresting the hill and initially dropping. The second is midway through the drop, when the hill is around 85 degrees. It's a little hard to explain, but if you rode it again, I think you would get what I mean.

I wouldn't call it two pops of air as you continuously get airtime as you go down the drop. The thing is it's not constant (like on a B&M hyper) as you start by getting moderate air and then near the end it rapidly increases to OMFG ejector. (it's not evenly distributed)

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I know it's been mentioned before, but hopefully this ride has a "kink" in the first drop like Skyrush. One of the biggest "Oh S**t" moments for me on that was the initial airtime, then that nosedive towards the ground.

 

Ive ridden Skryush once before, (and loved it) but still dont understand what people mean by a "kink". Could you explain it to me please?

 

It's best felt in the back. During the first drop, you get two pops of air. The first comes while cresting the hill and initially dropping. The second is midway through the drop, when the hill is around 85 degrees. It's a little hard to explain, but if you rode it again, I think you would get what I mean.

Doesn't steel eel have 2 pops of air on it's drop?

 

There's a single point in the drop where the radius of the curve tightens and you get a spike of airtime, rather than a smooth increase and decrease in the forces. Most modern steel coasters avoid this kind of sudden jarring force. My theory is that the kink has to do with where the second support column is and was necessary to fit the drop in such a tight space. I wouldn't get my hopes up for a similar shape on the drop for this coaster.

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The middle of the train is sitting right over top of the "kink" in this picture. You can see the crest of the drop is a fairly constant radius, but just before the evacuation stairs end, the drop actually flattens out slightly. Right under the middle of the train, the track radius suddenly decreases. (It does actually look to be a function of the support to me.)

Skyrush.jpg.5a8c01b3fb1eef6ee23d6e66a3f8bc5d.jpg

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^Exactly. They wanted their 85 degree max angle, but they couldn't move the support column any closer to the apex or raise the max height of the ride, hence the bizarre shape.

 

@vigil & neil

 

Actually, the shape of drops on modern coasters are determined by ODE. It gives you the require angle for the bottom of the drop, with reference to the angle of the top.

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^Exactly. They wanted their 85 degree max angle, but they couldn't move the support column any closer to the apex or raise the max height of the ride, hence the bizarre shape.

 

@vigil & neil009

 

The shapes of drops are determined by ODEs. The result give you the angle the bottom of the drop needs to be in relationship to the top.

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