Arthur_Seaton Posted April 3, 2016 Share Posted April 3, 2016 I was also at the park today but I bought a Platinum Pass and got to ride tons of stuff. The place was an absolute zoo, but I didn't really feel it on the rides as the pass made pretty much all of them a walk-on. I arrived early and stayed until the very end, marathoning NTAG for the last hour. I also really didn't stop to eat (food was just out of the question today), which is partly why I was able to accomplish so much. Here's my count: NTAG x14 Titan x2 Mr. Freeze x3 Sky Screamer x4 Batman x1 Superman x3 Pandemonium x1 Justice League x1 Judge Roy Scream x2 Runaway Mine Train x1 Runaway Mountain x1 La Vibora x2 Oil Derrick x1 Rodeo x1 Shock Wave x3 (2 with, 1 without VR) Link to comment Share on other sites More sharing options...
Rill'o'beily Posted April 3, 2016 Share Posted April 3, 2016 I have ridden maXair on my trips to CP and initially thought it was a HUSS. But when I saw YouTube video of Delirium, I noticed the two looked virtually identical. This led me to believe maXair might be a Mondial also. "Virtually identical" you sir have a case of GP eye Delirium at KD is a mondial, Maxair at CP is a HUSS, and delirium at KI is also a HUSS. Other examples of the mondial ones are at terra mitica in spain and canada's wonderland. Link to comment Share on other sites More sharing options...
DoinItForTheFame Posted April 3, 2016 Share Posted April 3, 2016 ...you sir have a case of GP eye... Link to comment Share on other sites More sharing options...
chadster Posted April 3, 2016 Share Posted April 3, 2016 Good Ol' bring a friend free days is code for stay home. In the next few months construction will really start to ramp up on I30/Hwy 360 so misery should be expected for getting into and out of that portion of Arlington. Ugh. Thanks TXDOT for being like Oklahoma and having every $#$@#$%@!#$%! highway in the metroplex effed. Link to comment Share on other sites More sharing options...
DoinItForTheFame Posted April 3, 2016 Share Posted April 3, 2016 Good Ol' bring a friend free days is code for stay home. "Bring a friend" . . . Makes baby Jebus cry................. Link to comment Share on other sites More sharing options...
Satans Hockey Posted April 3, 2016 Share Posted April 3, 2016 I was expecting it to be crowded but had no idea how abysmal the lines would be. I waited 2 hours for the bobsled ride. Also waited 2 hours for justice League cause it kept breaking down, literally broke down as I got on to the ride then they made us get off then when we were the first ones to get back on it broke down halfway through the ride and we were in there for another 15 mins. Absolutely ruined the ride for me. I did manage to get on a decent amount considering I the crowds and the fact I didn't get a flash pass. Did... The virtual reality coaster Mr freeze Aquaman Justice league Bobsled Log flume Runaway mountain Jolly roger Yosemite Sams river ride (needed a break from the long lines lol) And closed the night out with the very last ride on Titan since we were able to get in the line before they closed it. I'm only down here for a few days and the park is only open yesterday and today so I had to deal with the crowds instead of just leaving, probably should have gotten a flash pass but I can never justify giving six flags more money for a system I don't agree with. My home Park is Great Adventure, I really liked the theming in this park where at least all the superhero rides are pretty much in one section. I thought the park looked beautiful. Something happened that I've never seen before while waiting for Mr freeze, apparently a little kid tried to hold in it but couldn't and ended up popping literally all over the queue (I guess his parents picked him and tried to walk him out quick, idk) the park employees took way too long to come and actually clean it up, I know it's a horrendous job but come on ya just can't leave it there for as long as they did. I really liked how this park has the picture pass scanners at each photo booth so you don't even have to ask the photo attendant to put the picture on your picture pass card. I wish Great Adventure would add this feature, we only have those at the main photo booth. I was able to get on the very last ride on Titan, they let everyone who was on the line get on and we didn't get out of there until almost 10:40. The ride operator fooled everyone into thinking we would get 1 re-ride since we were the last car and the reactions to his joke were hilarious lol this might have been my favorite ride in the park so far. All in all it was very hard to justify waiting on the lines we did but I still enjoyed a lot of the rides. I thought the virtual reality coaster was horrible, it looked blurry and the graphics were terrible, looked like a ps1 game as another poster said on another forum. I think I would have enjoyed the ride better without it. If they are gonna make this a permanent thing the graphics need to be vastly improved. I'm going back for a few hours in the morning just to get on the Texas giant and maybe ride shock wave without the stupid virtual reality headset. Link to comment Share on other sites More sharing options...
coasterkid124 Posted April 3, 2016 Share Posted April 3, 2016 I'm not trying to defend the VR in any way, but did you know that there was a focus knob on the headset? That could explain the blurry graphics. I'll probably try the VR a few times, but I can't see myself wearing it every time I ride. If I wanted a virtual environment, I would just stay home and play PS4. Link to comment Share on other sites More sharing options...
Arthur_Seaton Posted April 3, 2016 Share Posted April 3, 2016 I'm going back for a few hours in the morning just to get on the Texas giant and maybe ride shock wave without the stupid virtual reality headset. See if you can get in early. I showed up yesterday around 9am thinking I'd get breakfast and camp out, but some of the rides were already running with people on them — 1.5 hours ahead of opening. Also, I wasn't into the VR experience either (there's a dial on the top to fix the blur), but Shock Wave wasn't that great even without the headset — and I'm a Schwarzkopf fan. I'd get more rides on Giant if possible, but I also really enjoyed Judge Roy Scream. I'll write up a full report once I'm back home. Link to comment Share on other sites More sharing options...
Satans Hockey Posted April 3, 2016 Share Posted April 3, 2016 I'm going back for a few hours in the morning just to get on the Texas giant and maybe ride shock wave without the stupid virtual reality headset. See if you can get in early. I showed up yesterday around 9am thinking I'd get breakfast and camp out, but some of the rides were already running with people on them — 1.5 hours ahead of opening. Also, I wasn't into the VR experience either (there's a dial on the top to fix the blur), but Shock Wave wasn't that great even without the headset — and I'm a Schwarzkopf fan. I'd get more rides on Giant if possible, but I also really enjoyed Judge Roy Scream. I'll write up a full report once I'm back home. Thanks! I forgot to mention that, I got there at like 10am expecting to be lined up at the gate for opening and it was already open like you said, I wasn't expecting that whatsoever and didn't see anywhere online that mentioned it Link to comment Share on other sites More sharing options...
Satans Hockey Posted April 3, 2016 Share Posted April 3, 2016 I'm not trying to defend the VR in any way, but did you know that there was a focus knob on the headset? That could explain the blurry graphics. I'll probably try the VR a few times, but I can't see myself wearing it every time I ride. If I wanted a virtual environment, I would just stay home and play PS4. Didn't know that and don't recall anyone mentioning it on the ride, it was the first ride I got on and I got on it almost immediately so I probably just missed the sign. I was actually confused because I thought you had to sign up and come back like the website says to go at your designated time so that's why I hauled over there first cause I wanted to at least try it out. I don't think even with the blur fixed I would have enjoyed it, it was a cool as a once off but I wouldn't ever ride it again. Link to comment Share on other sites More sharing options...
Arthur_Seaton Posted April 3, 2016 Share Posted April 3, 2016 Thanks! I forgot to mention that, I got there at like 10am expecting to be lined up at the gate for opening and it was already open like you said, I wasn't expecting that whatsoever and didn't see anywhere online that mentioned it For what it's worth, I'm staying right across the freeway from Batman / Mr. Freeze, and I can already hear both of them running right now. EDIT: Looking at a flier I was given yesterday, there's ERT at the park for pass holders from 9am to 10am on both the 2nd and the 3rd. Link to comment Share on other sites More sharing options...
Satans Hockey Posted April 3, 2016 Share Posted April 3, 2016 Thanks! I forgot to mention that, I got there at like 10am expecting to be lined up at the gate for opening and it was already open like you said, I wasn't expecting that whatsoever and didn't see anywhere online that mentioned it For what it's worth, I'm staying right across the freeway from Batman / Mr. Freeze, and I can already hear both of them running right now. EDIT: Looking at a flier I was given yesterday, there's ERT at the park for pass holders from 9am to 10am on both the 2nd and the 3rd. Thanks! I got here a little after 10 but they hadn't opened the side of the park to get to the Texas giant yet. This is my only priority today so if it's all I get on I'll be happy since I'm only staying for a few hours. Link to comment Share on other sites More sharing options...
TealShirtz24 Posted April 3, 2016 Share Posted April 3, 2016 I'm heading to the park next Sunday for the first time. Any suggestion on which rides to hit first? It looks like hitting Titan and then New Texas Giant first would be best but I wasn't sure. Link to comment Share on other sites More sharing options...
Sportsdude360 Posted April 4, 2016 Share Posted April 4, 2016 "Virtually identical" you sir have a case of GP eye Delirium at KD is a mondial, Maxair at CP is a HUSS, and delirium at KI is also a HUSS. Other examples of the mondial ones are at terra mitica in spain and canada's wonderland. Those photo's certainly show the difference. Although, I'm wondering why KD went with a Mondial instead of a Huss. Link to comment Share on other sites More sharing options...
Arthur_Seaton Posted April 4, 2016 Share Posted April 4, 2016 (edited) Report from Saturday, April 2nd (with a few crappy iPhone pics): Before I begin, a quick word of thanks to folks in this thread who offered sage advice about visiting the park for the first time. All my questions were answered by the kind folks here, and my day at the park was made even better as the result. As has already been noted in this thread, April 2nd was a hideously busy day for the park. I suspected this would be the case a few weeks in advance so I’d already decided to suck it up and splurge on a Platinum Pass in order to make the most of the day. I’d never used a flash pass at any park before, and I’m pretty good at navigating crowds at my home park, so this was uncharted territory for me. As a season pass holder who’s already used his pass a crazy amount of times, I figured the extra $110 would be worth it to make the most of the day. And I was right; the pass was the best decision ever. I was so busy running from one ride to another that I never really got a true sense of how long the lines were that I was skipping. I would occasionally ask people I chatted with, but I didn’t want to rub it in to people who’d been waiting for hours that I’d waited just five minutes. The app listed most rides at around 85 minutes all day, but from what I was told, several of the bigger rides were hitting 2-3 hours, and even the smaller ones like Runaway Mountain and the Mine Train were hitting the 2-hour mark. I figured that the park would operate in the same manner as my home park, letting gold pass member in a few minutes early, but as it turns out, the park was letting people in 90 minutes early for ERT on a number of the bigger rides. I did not see any advertisement for this otherwise I would have been there at 9am sharp, but I already planned on arriving there an hour early to scope the place out and maybe grab a quick breakfast before the day began. As I approached the entrance from the freeway, I noticed that not only were cars already lining up for the parking lot, but that several rides were already running — with people riding. So I skipped breakfast, grabbed a parking spot, and headed into the park as fast as I could. I was in by 9:35 and the place was already fairly crowded. The Flash Pass store had not yet opened and, although there were only two other people in line in front of me, we were told that it wouldn’t open until 10am. I decided to grab a single-rider ride on La Vibora but once I saw just how fast the place was filling up, I decided not to risk it and to keep my place in line at the Flash Pass store. This was a smart move as within an hour, the line for Flash Passes circled the entire entrance plaza. There were a lot of new people working at the park that day (self identified), and the Flash Pass crew were having some problems understanding the process, but I was paid up and out of there pretty fast. I plugged in a ride on Giant for 10:15 then went and jumped on La Vibora’s SR line. Flash Pass Line Obviously the day was an anomaly, and this was my first visit to the park, but I found the place to be a bit of a mixed bag overall — one that made me appreciate my home park even more. Magic Mountain gets bashed a lot, but I’d say that the park is generally a step up from this one in a number of ways. That’s not to say that there were any real major issues during my visit to SFOT, but several factors contributed to my impression. The employees ranged from friendly / pleasant to quite poor, veering more toward the latter as the day went on. My guess is that this was due to the intense crowds and that the season is still really only in warm-up mode, but some of the employees . . . oh boy! I rarely let such things bother me as I don’t expect to get stellar service from, let’s say, a fast-food restaurant, so when a park opts to pay low wages, poor employee attitudes and behavior is more reflective of the park itself. The overcrowding was clearly impacting guests as well as I saw a number of very public meltdowns and some downright aggressive behavior. The big WWF “conference” may have been played a role, but the public in attendance was an interesting lot. I lost count of Southern Cross neck tattoos and un-ironic overalls. The park layout is fairly confusing — to the point that several of the employees didn’t seem to know where things were (again, new people). Walkways tended to be quite narrow, and severe bottle-necking was taking place due to some SUV-sized strollers, convoys of mobility scooters, and some ample proportions. As every ride and restaurant’s queue line exceeded their switchbacks, multiple lines crossed paths and people had a hard telling what it was they were actually standing in line for. While riding both Judge Roy Scream and Sky Screamer, I could see the line of cars trying to get to the park backed up far into the distance. Extreme lines were certainly the theme for the day, and the park was clearly having some challenges with crowd control and organization. Fortunately, the platinum pass spared me of virtually all of that (except for food — which was just out of the questions), but for the handful of rides that combined single-rider and flash pass lines (Pandemonium being the worst example of this), utter confusion ensued. Although I didn’t feel the brunt of it myself, it was pretty clear that people were agitated. Overcrowded walkways. Food at the park was a real problem for me — not because of the long waits for anything edible per se — but because the selections were quite limited. I eat healthy and don’t eat meat, so I really don’t expect to find much of anything at any theme park I visit, but there was virtually nothing I could eat at SFOT. I even asked the employees at the “healthy” food place (no substantial veggie food there) and they noted that there’s really not much on offer. Bottled water machines were broken and/or empty, and that started a whole debacle in which, following a small group of us losing money in a line of machines that clearly weren’t functioning, a nearby employee told us to talk to the area manager who told us to talk to call the number on the machine (which was just a series of automated responses that hung up on you) and then told us to talk to Guest Relations who told us we were SOL and made it clear that she had more important things to do than Relate to Guests. So, again, while I keep my expectations very low with food / drink in theme parks in general, SFOT was a bust — which isn’t ideal when you’re there all day. I'm a super-picky eater though, so I have to at least own my part in the problem The park stank — literally. But this was clearly another side effect of the crowds as there was a lingering smell of vomit in a number of areas, and the area around Justice League was having some fairly serious sewage issues. While the restrooms and trash cans at SFMM are nothing to write home about, it was just one of the small details that made me appreciate the place more when compared to the Texas version. SFOT is clearly an older park and is a bit more run-down, but MM shines by comparison. Trying not to let the impact of overcrowding color my impression too much, the general experience at SFOT seemed a bit shoddy overall — from layout, to presentation, to organization, to employees. Again, nothing egregiously untoward, but lots of room for improvement. But enough of all that — onto the rides: La Vibora: Far rougher than a gliding, slaloming ride should be. I’ve only ridden the bobsleigh ride at Blackpool (and that was many years ago), and Flying Turns at Knoebels, so I don’t have much too compare this to, but the seating and wheel system produced some unexpectedly bone-jarring jolts. It’s a fun ride overall — but it looks like it should be much more graceful than it actually is. Single-rider / Flash Pass is a must for this though as the throughput is a joke. Mr. Freeze: I generally like Premier launchers; I always loved Speed in Las Vegas, and I kind of hoped that this would be somewhat similar. To be honest, I found it a bit too intense and disorienting to be enjoyable. The backwards launch was fun, but the snappiness of the twists while going in reverse was a little much. I liked the LIMs on the spike as well as the freefall back down (a little bit of a launch too, I detected), but overall I didn’t dig the ride as much as other Premier rides I’ve been on. Although I did go on it a couple of times, it’s not one that I found myself drawn to and would have a tough time riding over and over. It seemed to be having some problems throughout the day too as twice I had to cancel Flash Pass reservations due to it going offline. Cool loading station though — a really smart design for these boomerang-style layouts. Mr. Freeze earlier in the day Sky Screamer: I rode the version of this in New Jersey, and this one’s just as intimidating. There’s something unholy about being up that high with just a few little chains holding you in. Of course it’s totally safe and whatnot, but that doesn’t help much when you’re on it. When the seats start to spin in the wind, that’s when things get super-gnarly. I rode it several times but the horrifying factor never really subsided enough for me to fully enjoy the flight, but these are fantastic rides for parks and they’re especially good at night. I hope more of them pop up. Horrifying, but fun. Justice League: These just aren’t my thing. I love dark rides — the older and cheesier the better (I went to ride the Sandy Lake Pretzel today and had far more fun on that!). I guess I’m just not into rides that really only push you up against a video game screen as this reminded me of that newer ride at Knott’s Berry Farm, and I was not a fan of that one in the slightest. To be honest, I’m not even sure what the Justice League actually is, but I did see Superman and maybe Spiderman in there (I think). The plot made no sense as the result, and found myself thinking more about what I’d ride next rather than actually shooting the various superheroes and whatnot. I see the appeal for fans of the material, but I’ll take a crappo carnival ghost train any day over something like this. Batman: It’s a clone — not much to say. I only rode it once as these things don’t vary much. They’re swift, intense etc., but I actually find them a little forceful and don’t ride them that much. This one both sounded and felt shriller (if that makes any sense) — which I assumed might have something to do with the wheels? It had an almost tinny whine to it. Batman (and Mr. Freeze) Titan: I really, really like Goliath at SFMM, so I was looking forward to checking out how this slightly modified version differed. Even though the changes are small, I do prefer the SFMM version. The camel-back airtime hill on the SFOT version seemed like it pulled out too soon in favor of that long, awkward straight section (I could be wrong about that, though). But the one things that I don’t like too much about the SFMM version is the helix (I grey out pretty easy), and so doubling the helixes wasn’t going to help me like this version more. The mid-course helix into the brake run felt just as intense as the way the old Goliath helix used to run — I had to really lean into it to keep myself conscious. Also, I’m not sure what the cause was, but the bottom of the first drop seemed much more rattly than the SFMM version. Titan’s one of the most intense rides at SFOT as the result, but that’s less true of Goliath at SFMM — largely due to the fact that there are crazier rides there. Titan still seems to be one of the “big ticket” draws at the park whereas at SFMM, it’s long been eclipsed by other stuff. Shock Wave: And speaking of rides being eclipsed, Shock Wave seems like a better candidate for the VR makeover than Revolution (aesthetically speaking), because the ride itself isn’t that impressive. I’m a huge Schwarzkopf fan, but this one didn’t do much for me as far as a stand-alone ride goes. A few more pops of air than you’d ordinarily find on a Schwarzkopf, but somewhat of an uninspired layout. I’d take a badass little Jet Star or Wildcat over this layout any day. As has been stated in other threads, the VR makeover isn’t nearly as silly as what it originally looked to be. Here, it’s well implemented and certainly adds a new dimension while preserving an old ride. I still think this tech has a way to go, but the groundwork has been set. It’s not my cup of tea even though it didn’t make me feel sick in any capacity, but I find that it takes away more than it adds. I was going to attend the SFMM Revolution pass holder preview, but I ended up skipping it as I’m just not that excited about the concept. Having now ridden this one, I’m certain that I’d much rather ride Revolution with my vision unobscured. Like Justice League, this simple isn’t my thing, but I certainly see the way it would appeal to others — especially gamers. The big concern I’d have though is the general feasibility of the whole endeavor. Operations were painfully slow (6-8 minute dispatches), and the headsets keep breaking. It seemed that for every train, there would be at least two headsets that would break either before or during the launch. The whole ride would shut down periodically, and the headsets — despite being cleaned onsite — were fairly disgusting. In fact, when my headset broke prior to my first ride, the manager on duty raised concern over how filthy the headset was that I’d been handed. While waiting in line, I watched closely how the headsets were being cleaned, and at least two of the three people working at the table were preoccupied and barely cleaned the sets at all. It’s a grim job that they have — simply wiping headsets like standing in front of an assembly line conveyer — but cleanliness is kind of important here, and the cleaning process seems flawed. While there’s some real potential for this tech, I don’t see it being sustainable for much longer in this specific format. Either that or there’ll be a massive outbreak of pinkeye linked to one of these rides. Also, as they don’t instruct you very well on how to use the devices, several people were complaining that the image was blurry, but nobody tells you about the focus feature, so hopefully they’ll address that soon enough too. VR Goggles (part of that debris looks like bits the padding materials) VR Goggles (part of that debris looks like bits the padding materials) Superman: These kind of drop towers (S&S) are surprisingly tame to me, but this one’s fun because of the launch up and subsequent launch down program. Not much to say about it, but it reminded me of the one at Knott’s a little — relatively sedate when compared to Intamin, but probably aiming more for fun than thrills. In that regard, it succeeds as the intimidation is less, making the ride experience a little more enjoyable. Pandemonium: The singe-rider I rode with said she’d been waiting in the single-ride line for 60 minutes to ride (they do form separate lines midway up the staircase) and she seemed genuinely bummed that the ride didn’t add up to much. Even though I only waited a fraction of the time she did, I wasn’t impressed by it either. It’s a crowd-draw kind of ride to me, largely due to its position in the park and the visual spectacle of what looks like an interactive, crazy experience. I’d rather ride something like this without the spinning, but I’m not one for gimmicks. It’s smooth, a little disorienting, but it really just felt like a standard-fare Mack wild mouse to me. Rodeo: I’m not a fan of spinning rides these days (the insane high-g chair swings at Sandy Lake near did me in), but I’ve never ridden a breakdance before so I was curious to check it out. I actually quite enjoyed it, and didn’t walk off feeling like death. Granted, it didn’t spin much, so it might have been a scaled down version for all I know), but the spinning motion itself seemed well suited to the moves the ride made. Overall, a fun little ride that I’m glad I tried. Oil Derrick: More intimidating than it seems. The elevator looks like it’d rust out at any second, and the slight swaying of the tower made me want to get down from there pretty quick. I actually feel more secure on rides like Superman than I do wandering around the top of towers like this. Still, despite my skittishness, it was worth the ride up. Judge Roy Scream: I loved this; just a good, old-fashioned woodie that does everything right. Nice speed; nice pops of air; not too-too shaky. Because it wasn’t part of the flash-pass system, I rode it early before the place got too packed, but I would have ridden it several times more later had I been given the chance. Definitely a park favorite for me, but I find that I tend to enjoy classic rides more than most. Pro-tip: If you do get a platinum pass on a busy day, knock out some of the non-platinum pass rides while everyone’s rushing for the bigger stuff. By the time the place is filled and the bigger stuff is commanding 2-3 hour waits, people will inevitably gravitate to the less-popular rides (like this), resulting in massive lines that the Flash Pass won’t help you with. I’m glad I knocked JRS out early with both front and back seat rides. Runaway Mine Train: I don’t expect much from these, but the SFMM and the New Jersey version stand out a bit more to me. Too much of the layout of this one seemed like it was made by twisting a coat hanger — it was kind of a pointless design. The final saloon/drop scene was a nice touch, but this was a one-time ride only for me. Again, ride before the park gets crazy busy as all the kiddos drag their parent on it, and it was clocking in at around a 2hr wait by mid afternoon (according to the app). Runaway Mountain: This showed up on the phone app as “fast pass” but not on the Flash Pass device. The line was about 2 hours for much of the day, so I wandered through to the exit station where the ride op told me to go through a hidden door just outside the exit. That door opened up directly into the boarding station where the manager said there was indeed no flash pass for that today, but she let me ride anyway by placing me into a group of three (I felt bad about that one though and took some serious stink-eye from the people waiting to board as the result). I love love love enclosed coasters — even if they’re just portable models. I recalled the layout from riding a Windstorm in Seattle a few years ago, but this was still very fun. Absolutely not worth a 2hr wait, though, and the family that I rode with were kind of pissed that that’s all there was to it after waiting for so long. NTAG: The best ride in the park, obviously. I must admit that my first ride on it made me appreciate Twisted Colossus a little more than I have in the past (I like that ride, but I really don’t like the layout that much to be honest). NTAG feels like a complete coaster as opposed to a couple of laps around a simple course design, yet I found several of the maneuvers to be a tad pointless (the overbanked turn) and the section leading up to (and through) the tunnels was actually a bit sluggish. The drop was solid toward the back; the airtime is more of the bruiser variety (I’m quite bruised from riding it so many times), and the overall ride was a blast. That’s what RMC does so well for me — more fun than simply intense, and that seemed to be the general consensus of the people I rode with. There was more laughter than screaming, and that’s what makes the RMCs I’ve ridden such good rides overall. Although I could do without the more aggressive ejector moments (the camel bump before the MCBR and the one that cuts under the lift — I feel the same way about the pre-high five hill on Twisted Colossus), much of the ride is a good mix of speed and interaction with the structure. That’s another thing RMC does well — integrating the ride experience into either the landscape or the structure itself. NTAG, like TC, is very re-ridable, and with the platinum pass, it’s not hard to marathon the ride and get a good 5-6 rides in per hour. I managed to ride it 14 times throughout the day, and the back seat was the best position to ride in, I found. NTAG - A never-before seen shot! It's actually tricky to photograph much of the ride. Running the line through the structure itself would have been a nice touch. I was at the park for just over 12 hours, didn’t stop to eat, and only really sat down once to slam an energy drink (I needed it). According to my watch-device, I walked almost 15 miles and I was certainly feeling it by the time I left. When I go to a new park solo, I’m willing to push my own limits to get the most value for my money, and this was certainly the case with this visit. Although I’m not sure that SFOT is a park I’ll return to anytime soon, I also don’t really need to as I covered more than my fair share of rides. Even though $115 ($110 with discount) for a Flash Pass seems steep (especially if you’re also paying for entry), the headache that you’re sidestepping on days like this makes it seem more worthwhile. I would most likely have given up midway through the day if I didn’t have that pass, and so even though I’m not sure where I stand ethically with them in relation to the experience of others, it was a smart splurge on my part for this visit. The lighting on Oil Derrick was great. Edited April 4, 2016 by Arthur_Seaton Link to comment Share on other sites More sharing options...
Arthur_Seaton Posted April 4, 2016 Share Posted April 4, 2016 I'm heading to the park next Sunday for the first time. Any suggestion on which rides to hit first? It looks like hitting Titan and then New Texas Giant first would be best but I wasn't sure. I'm not a native to the park, but I did just visit for the first time yesterday. I guess it depends on what rides you're most interested in, but NTAG is the standout, and Titan's clearly popular as well. They're right next to each other. I'd then hoof it over to the other side of the park to hit Mr. Freeze and potentially Sky Screamer. If you end up getting a pass because the place is busy, I'd suggest knocking out a few of the non-fast pass options early (like Runaway Mountain and Judge Roy Scream) and save your fast pass rides for later. Link to comment Share on other sites More sharing options...
linearinduction Posted April 4, 2016 Share Posted April 4, 2016 "Virtually identical" you sir have a case of GP eye Delirium at KD is a mondial, Maxair at CP is a HUSS, and delirium at KI is also a HUSS. Other examples of the mondial ones are at terra mitica in spain and canada's wonderland. Those photo's certainly show the difference. Although, I'm wondering why KD went with a Mondial instead of a Huss. Perhaps it could be that Mondial has the Best Class 5 Restraints in the Industry and no problems with leaky hydraulic locks, leaky hydraulic hoses, and/or the electrical mess that Zamperla seems to have trouble with on their larger rides. Then there are the stress fractures, but that's another subject. Link to comment Share on other sites More sharing options...
Sportsdude360 Posted April 4, 2016 Share Posted April 4, 2016 ^ Yikes!! Sounds like Riddler's Revenge is a death trap. Link to comment Share on other sites More sharing options...
linearinduction Posted April 5, 2016 Share Posted April 5, 2016 ^ Yikes!! Sounds like Riddler's Revenge is a death trap. When a Company Owned Prototype on the East Coast has Class 5 Restraint Hydraulic Locks Fail and Open During a Ride Cycle, not to mention hoses that must be replaced every 2 weeks on said Hydraulic Locks, your conclusion may be accurate, depending on the diligence of a park's maintenance team. Link to comment Share on other sites More sharing options...
TXThrillster Posted April 5, 2016 Share Posted April 5, 2016 ^Here is the press release if you're interested https://www.sixflags.com/overtexas/attractions/new-2016/news-release Alrighty, that would be a description! Thanks! Link to comment Share on other sites More sharing options...
TXThrillster Posted April 5, 2016 Share Posted April 5, 2016 I noticed Riddler's Revenge was up! I swear it was up over night! Link to comment Share on other sites More sharing options...
BrandonR Posted April 5, 2016 Share Posted April 5, 2016 I noticed Riddler's Revenge was up! I swear it was up over night! It does appear they literally got the entire structure up in a day, just because of how it goes together: Link to comment Share on other sites More sharing options...
SixFlagsAstroworld Posted April 5, 2016 Share Posted April 5, 2016 I'm surprised how fast they got it up. Link to comment Share on other sites More sharing options...
Sportsdude360 Posted April 6, 2016 Share Posted April 6, 2016 ^It's a flat ride, not a coaster. Most flats can be put up in a relatively short amount of time. A Larson Loop, for example, can be up and ready to roll in a day or two. I wonder if they've started putting up Catwoman yet? Link to comment Share on other sites More sharing options...
SixFlagsAstroworld Posted April 6, 2016 Share Posted April 6, 2016 It's so easy to spot GPs on Facebook Link to comment Share on other sites More sharing options...
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