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I'm really expecting this to be my most...interesting...ride yet. Thanks for all the comments, guys!

 

 

Here are some numbers for you to speculate on:

-3

-90

-55

-2480

-4

-77

 

Good luck!

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I'm really expecting this to be my most...interesting...ride yet. Thanks for all the comments, guys!

 

 

Here are some numbers for you to speculate on:

-3

-90

-55

-2480

-4

-77

 

Good luck!

 

My guesses:

-3 Inversions

-90 degree drop

-55mph top speed

-2480 feet of track

-4 negative G's going around that outside loop.

-77ft peak height.

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All right. I was persuaded to at least post something I'm working on. This ride is called Copper Mine. It's a Vekoma mine train built into a couple of giant hills and next to a body of water. You know, like a mine.

 

Sorry for the quality. For some ridiculous reason, these pictures were more than 500K in size, so I had to kill the quality.

mine4.jpg.d7bf1668783fdf15dd75dde4d88006e3.jpg

The first drop off the lift hill.

mine3.jpg.93f3d42fe6fc98fcc595ac051e41da1f.jpg

A ridiculously shaped helix following the block brake.

mine2.jpg.b7987c21c72df39a95cd99506a825ffc.jpg

That helix comes before the lift. Above is the block brake.

mine1.jpg.1f0ae1f89a3f5bd3b743b12927a63549.jpg

An overview of this mess.

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Hello there. Some of you may know me, most of you probably don't. I'm a long time viewer of these forums yet I just never joined.

 

Anyways, here's some pics from my latest rct2 projects...

 

 

 

and this is from a refurb of the SFMM scenario

 

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^That was the point of what I was saying.

 

You said you don't upload cause you cant fix the pumps in the track. But we would still like to see the coasters and don't care about the pumps.

 

So why don't you upload it? Unless there was another reason that you didn't say.

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  • 2 weeks later...

Now that I've figured out how to do steel supports I'm getting back to work on my B&M hyper,Behemoth(not a recreation) & so far it's looking good but on testing the train fails to advance from the blocks just before the station so I'll have to work on that after finishing the supports.

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