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Coaster Cow

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Everything posted by Coaster Cow

  1. Wow! Looks amazing, especially for a first design! I would love if you could post more screens or get a video for those without NL, considering that I still haven't found out why mine won't work.
  2. ^Meal of champions summed up right there. Love those strawberry pop tarts.
  3. I love the tunnel on Double Loop in the video! Great job. One small criticism is that the trains on Cannonball seem a bit long. Taking off one or two cars might make it look a bit more realistic.
  4. Nice job. I'd stay away from the 90 degree banks if you could, it takes away from the realism. The two in that helix thing worked fine, but those banks on fan curves usually don't look too great in NL.
  5. The great thing about 300+ coasters is that the parks that have paid for them have paid so much that anything less than a quality job would not be tolerated at all. In comparison to Apollo's Chariot and Diamondback, they kind of differ. MF is wonderfully fast and intense, but it is all about the speed, compared to the quick transitions and steep hills on the B and M's. TTD and Kingda Ka are different from that in that they are quite different rides. I would relate them more to maybe another launch coaster than a hyper, as there is no first drop to get your speed and the tophat element is quite different from the airtime hills on other hypers. Rather than that last point, I would just like to say that if you took Apollo's Chariot and Diamondback in stride MF should be fine (and I305, too, I'm assuming) and TTD shouldn't be anything horrible, either, unless you hate launches.
  6. ^Howdy! V Eating a hamburger! (also somehow related to Cows and therefore "howdy")
  7. I love the Apollo's Chariot style turnaround! I was always disappointed that B and M never made more of those.
  8. Looks very nice. I like the rocks after the MCBR and the turn and cork above the lake, but if you're going for realism (which you should because this is good) you may want to remove the camelbacks before the loop and after the cobra roll.
  9. ^I LOVE that first screen!
  10. Although I do not make many parks, much less post them here, I can say that it is really for all those reasons. Depending on the amount of planning and thought the creator puts into the park, the reason varies. For example, the fantastic Charleston's Gardens recently used financial troubles to create a plot twist in which the park was sold. Hershey Hawaii recently used the closure of the park to do exactly that and end the project. Often times, people who got into the game too fast close their park quickly simply because they cannot keep up. I think this covers most of it, anyone with more experience want to comment?
  11. This may be my favorite TPR photoshop EVER .
  12. I hate to say this, but maybe a six flags buyout? i think it was around this time that Six Flags really exploded...
  13. ^Can't always get what he wants... < Uses carbs to satisfy his desires v Realizes, that if he tries sometimes, he might just find, he gets what he needs!
  14. I'm not sure if I can promise that. Looks nice! I love the detail.
  15. I caught this E-Trade one right after the game ended. http://www.youtube.com/watch?v=EQ3k2_uEM2M
  16. ^^Agreed. I'm kind of disturbed by the planet snooki one, tho
  17. I remember seeing Dolphin Cay at NE and I really love your work! My personal fave is the indoor park, but the waterpark is very nice as well. I'd really love if you could post more of your stuff on TPR.
  18. This is awesome! I love these videos. There are some pretty good ones out there if you look hard enough.
  19. Looks great! I really like the look of that splash ride. Very Drayton Manor-ish to me. Keep it up!
  20. Very well done. The colors and archy is nice, but less of the square buildings would be good. Try expanding some of the buildings into each other, or create bridges over the paths from one building to another. Its an easy way to create interesting architecture. Nice job.
  21. Definitely #1. It is the most realistic by far, and it just looks really nice. #2 is not as photogenic, and #3 is a bit too much. The park is awesome, but it could use a nice simple ride like that.
  22. ^That's great! I'm really excited for this, it really seems like you guys are hitting all the biggest complaints with the other major roller coaster games. Thanks and keep up the good work.
  23. I'm confused. It looks like they are keeping the racing theme, but then making it creepy deep forest-ish with vines and tuff? Or am I totally wrong?
  24. ^^I know how it feels. I logged on this morning and found a new title. I know its just a post count one, but I kind of like it!
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