ShoubraStreet74
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Everything posted by ShoubraStreet74
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Jarmor's Woodie [NL]
ShoubraStreet74 replied to jarmor's topic in Roller Coaster Games, Models, and Other Randomness
^ Your coaster basically violates all the laws of the contest. That and there's a giant inverted coaster support in the middle of the lift hill. -
Weirdest Things The 'GP' Have Said
ShoubraStreet74 replied to maliboomer's topic in Theme Parks, Roller Coasters, & Donkeys!
A few I've encountered over the years... "We've got to ride Psyclone. It's the fastest wooden coaster in the world." (Someone looking at X) - "Wow! I bet that thing is 100 feet!" "A friend of mine rode Flashback last week" (hasn't been open for years) "I got stuck in the loop of Viper few years ago" Also, a friend of mine kept insisting that the figure on top of Superman The Escape is Spiderman. He changed his mind when I rode the ride with him and pointed it out. -
The "Say Something Random" Thread
ShoubraStreet74 replied to robbalvey's topic in Random, Random, Random
Aghhh. I'm sick again (blows nose) -
NL 1.6 Screenshots
ShoubraStreet74 replied to hyyyper's topic in Roller Coaster Games, Models, and Other Randomness
Wow. The new breaks and machinery in the track look great. And I don't think it will affect the frame rate too much. Nolimits as it is is very graphics efficient and I don't think some extra polygons will have that much of an effect. I hope there is also an addition of some new traintypes in the near future (B&M Flying/Vekoma Flying/the giovanola goliath trains/perhaps a 4d train would be nice). But nevetheless, it's great to see new progress being made with Nolimits, just look at the changes that have been added from v1.1 to the NL that is out now... -
Superman Returns [NL]
ShoubraStreet74 replied to coasterdude5's topic in Roller Coaster Games, Models, and Other Randomness
It's actually a pretty good coaster! The layout was great, but the train slowed down ALOT at many points during the ride. The transition to the lift hill as well as a couple others were a bit weird, but nothing that bad. I would have made the elements a bit smaller to increase the intensity though. The drop was especially well done. Overall, I like it. -
Fuji-Q Highlands Discussion Thread
ShoubraStreet74 replied to Ed's topic in Theme Parks, Roller Coasters, & Donkeys!
According to Google, that's 262 feet, more than 60 feet taller than X. I guess that rules out the possibility of it being entirely a clone. -
Some new stuff for the Patriot
ShoubraStreet74 replied to OzCatter's topic in Theme Parks, Roller Coasters, & Donkeys!
Umm.. no -
Outrage [NL]
ShoubraStreet74 replied to chrsharvick29's topic in Roller Coaster Games, Models, and Other Randomness
Great Job! That coaster was really awesome. The airtime is amazing! Only weakness I could see is that some parts of the supports were a bit unrealistic. -
Re-Imagineering
ShoubraStreet74 replied to Rockman89's topic in Theme Parks, Roller Coasters, & Donkeys!
Wow. Thanks alot for the link! I could seriously read this thing for hours. -
Thrill Shot at SFMM......
ShoubraStreet74 replied to 4718's topic in Theme Parks, Roller Coasters, & Donkeys!
When did it stop operating and why? I never got a chance to ride it.. -
Grave [NL]
ShoubraStreet74 replied to cooljuggler's topic in Roller Coaster Games, Models, and Other Randomness
Yes, a trackpiece to the face at 50 mph would definitely cause some pain. And it's not a Vekoma, it's just an extremely screwed up B&M. -
Your house is awesome!! I like how there's plants everywhere.
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Quantum [NL]
ShoubraStreet74 replied to Thrillrider15's topic in Roller Coaster Games, Models, and Other Randomness
The ride valleys for me after not being able to climb the hill after the loop. But it does look pretty good especially considering it's your first NL coaster. -
What Was The Last Coaster You Rode?
ShoubraStreet74 replied to SharkTums's topic in Theme Parks, Roller Coasters, & Donkeys!
Goliath at SFMM in the front seat about 2 weeks ago. -
RCT4?
ShoubraStreet74 replied to coasterdude5's topic in Roller Coaster Games, Models, and Other Randomness
I have always thought that there should be an option of changing the sizes of the elements. For example, for any piece you are about to add, there should be a little slider that controls the size of the element. (similar to the NoLimits slider when you insert an element). Obviously, RCT has to fit it into their square system, so some size percentages will not be possible, but it will at least allow some variety in the radius of turns, the size of inversions or overbanks, and will increase the uniqueness of one creation from another a bit. It seems completely do-able and will not overcomplicate the game for the average user because the slider can just as well sit there at 100% and not even be used. -
HELP W/ RCT3!
ShoubraStreet74 replied to Krazykral10's topic in Roller Coaster Games, Models, and Other Randomness
Screenshots are taken by pushing F10. They are saved to the My Documents/My Pictures/RCT3 folder Or you can always use a separate program like Fraps as was said earlier. -
Guess How Much Change is in our Coke Bottle!
ShoubraStreet74 replied to SharkTums's topic in Random, Random, Random
The printer in the second photo is identical to mine! Oh, and, I obviously lost. I guessed too low (125) -
Weird dream about SFMM
ShoubraStreet74 replied to BarryH's topic in Theme Parks, Roller Coasters, & Donkeys!
Wow. I just had a blank stare for about 20 seconds after reading that. That is definitely strange. But thanks for posting I guess; I don't think I would make a topic about it if I had a dream like that. -
rct3 on the 360
ShoubraStreet74 replied to brad118's topic in Roller Coaster Games, Models, and Other Randomness
I don't see a reason why it should be ported to the Xbox 360. All it would do would put people with non-HD TVs at a huge disadvantage and create serious issues with controls. And what would be the plus side? It would probably lag just as much if not more with enourmous parks on the X360 as it does on most PCs today. -
^ You're right. All you have to do is type in "107 meters to feet" into google and it says 351.04 meters.
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People that don't understand
ShoubraStreet74 replied to CoasterCrazy's topic in Theme Parks, Roller Coasters, & Donkeys!
That is SO true! Sometimes society is very contradictory. Anyways, on to me. Many of my friends don't really understand why I enjoy coasters and theme parks so much. But that's OK, I just don't talk to them much about it since I know they don't care about it at all. Then there's my semi-enthusiast friends who love coasters, but don't really care enough to make a big deal about it, join a website, make a trip, etc. I know about two that are like that. Generally though, it really doesn't bother me that many people don't quite understand the hobby, I mean, there's probably many other hobbies that I don't understand either. I have found that the best thing to do is not force things on people. I ocassionally talk to my semi-enthusiast friends about coasters/parks, but I almost never talk to my other friends about it.
