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Six Flags Discovery Kingdom (SFDK) Discussion Thread


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If we're lucky it will only last for Fright Fest. (Doubtful)

If we're really lucky, the modified restraints mean that they're giving Kong vest restraints.

 

I'm hoping for like full neck braces.

 

Ha. Save us the trip to the hospital.

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If we're lucky it will only last for Fright Fest. (Doubtful)

If we're really lucky, the modified restraints mean that they're giving Kong vest restraints.

 

I'm hoping for like full neck braces.

Edited by cwf_777
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If they're putting the new vest style Vekoma restraints on Kong, then I take back everything bad I said about it. I'm still not a fan of VR, but that will make it doable, while making the ride less painful at the same time. Lets hope that's really the case. No way in hell should they put VR on the ride with the existing restraints.

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If they're putting the new vest style Vekoma restraints on Kong, then I take back everything bad I said about it. I'm still not a fan of VR, but that will make it doable, while making the ride less painful at the same time. Lets hope that's really the case. No way in hell should they put VR on the ride with the existing restraints.

 

Yeah, I feel like the real announcement for SFDK is that Kong MIGHT be getting tolerable restraints. But, the press release makes it sound like they only have a month to do it. Is that actually enough time to upgrade them (or I guess just put new trains on)?

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Coincidentally, we have plans to visit the park on September 24, so we'll see how it turns out. If anything, I'm hoping for more comfortable restraints. Granted, I don't remember much about the ride experience from my one visit in 2002ish.

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This might actually be the worst idea ever.

Worse than making ANOTHER The Land Before Time sequel when the last one was released 9 years ago?

 

That's the best you could do? If you wanted to make a terrible sequel joke you could at least go with this flaming turd (which I consider to be, without hesitation, the single worst movie ever made)...

 

*image redacted*

 

I'm pretty sure nobody that's seen it would really disagree.

 

Anyway wow, we really steered that off topic.

 

 

How can it be the worst movie ever made if it has Jack Black in it? Okay, I see your point.

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If they're putting the new vest style Vekoma restraints on Kong, then I take back everything bad I said about it. I'm still not a fan of VR, but that will make it doable, while making the ride less painful at the same time. Lets hope that's really the case. No way in hell should they put VR on the ride with the existing restraints.

 

Yeah, I feel like the real announcement for SFDK is that Kong MIGHT be getting tolerable restraints. But, the press release makes it sound like they only have a month to do it. Is that actually enough time to upgrade them (or I guess just put new trains on)?

 

I was there Sunday and only one train was running, with the other one nowhere to be seen, so maybe they're already changing out the restraints on that one. I think the fact that they said some track work will be happening scares me a bit more.

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Why would you put VR on an SLC? That's a horrible idea! The only way I could see it working is if after the drop the footage consists of gargoyles attacking and mauling you as the ride does it in the real world.

Unique sophisticated head-movement targeting to instantly lock on a moving target without the need for a touchpad or buttons to fire.

So you're basically gonna be shooting all over the place as the ride bangs your head about?

 

I'm really, really glad they mention new restraints! Hopefully it'll be the vests or at least a step up from the existing restraints. What do you think they mean by new track work?

 

I don't think I'll make it to the park for this, but I'm intrigued to see what other people think of it. If any of the new modifications help improve the ride and make it less rough, then I'm totally in favor! I actually like Kong on its good days. Yeah I'd rather have something else, but [pre-Joker] I would usually give it one ride a day.

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Took a trip to the park today. It was crowded, being the first of 3 BAFF days. The Joker opened 10 minutes late, but ran 2 trains (quite efficiently, I might add) without any breakdowns. There were no restraint or air gate issues while I was there. It was still going strong when I left at 2. Here's hoping that the temperamental ride days are behind us...

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image.thumb.jpeg.c0bf1460ebdd2032df48b2c39374aa66.jpegHad a great time at the park yesterday, joker was great. The airtime kept getting stronger and stronger throughout the day. Can't wait to get back out there and ride this again and again. Also, Pacific Rim, completely forgot about it till I was at the park, I really wish I hadn't ridden it. Horrid

Ride count:

Joker-7

Superman-2

V2-2

Medusa-1

Pacific Rim-1

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image.thumb.jpeg.d099b6ee06dcd143b304bad841084da2.jpeg

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As expected it was pretty busy today, and I had very limited time so I didn't expect to get much done on a busy Saturday afternoon. My main "shopping list" was to ride Kong before it closes (Its been down the last few times I was there), get a lap on V2 since its also just reopened after a long down time, and maybe a lap on Joker if i had time.

 

I had heard Kong was only running one train (the orange one) so I expected a long queue and got what I expected. The switchbacks were about 90% full. The crew was doing a pretty good job dispatching quickly so it went about as well as it could, it was about a 60 minute wait. I laughed when they changed ride operators at the dispatching position and the new employee, upon the first train coming into the station, told the riders: "Welcome back, it's OK, the ride is over now, you can get off." Btw: I did spy the yellow train - it is completely disassembled and sitting on the ground underneath the station. You can see it when advancing from the brake run into the station.

 

V2 was running so as the general rule of thumb with V2 is "If you want to ride it and its running, ride it now 'cause it may not be running later" I did just that and rode that after Kong. V2 crew was not quite as motivated as the Kong crew unfortunately, and a station wait turned into about 30 minutes somehow. I was disappointed that employees could clearly see several guests violently pushing and pulling on the air gates and didn't so much as say anything to those guests. With how touchy we know the air gate sensors are on those Intamin Impulse coasters, you'd think they'd be watching for that and scolding people. I honestly thought we were going to get an e-stop because the kid was pushing the air gate open when the train was passing through the station. They need to electrify those things...that'd stop people.

 

I walked over to Joker and saw that it was running only one train and had about a ~50 minute wait so I passed on it since I had to get to Concord for a concert and didn't have time to wait (I'd gotten there an hour later than planned due to traffic, otherwise it would have been perfect). When I got to the park I saw the purple train running, but when I was leaving I saw the green train running and the purple train was parked on the transfer track. Not sure if it was running two when I got there, but it was only running one when I left. It was nice to see everything except Voodoo and Thrilla Gorilla running though...the last couple of times I've been to the park there have been several large rides down all day.

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^Thanks for the report. The idea of going to a park on a crowded Saturday triggers my gag reflex. I've been curious as to what the park is like on a Saturday, but I haven't the courage to check it out for myself. So, I appreciate the info you posted.

 

I went on Friday. While it was certainly busy, it was a pleasantly manageable day. I spent all day at the Joker, which has been the norm for me all summer. I ended up getting 11 rides before leaving a little before 3. The wait held steady at about 15 minutes all day. During lunch, it went down to 10 minutes, and I got one 25 minute wait (but that was due to the ride going down for less than 10 minutes). The crew on that ride is really good. There was a minimum of stacking, and the crew was friendly and on point. It was great to see. I peeked into Superman's queue a few times, and it never went longer than one switchback. I was originally on the fence about visiting the park on a Friday during summer, but I'm glad I went. My big lesson this summer is to not go on BAFF days (this is where all of you reading collectively say "Duh!"). BAFF days are ok during the cold winter months, but not summer.

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Hitting the park up on my way back from Tahoe tomorrow (did the new heavenly mountain coaster, highly recommended!). Hoping to finally get on Joker and with minimal waits! Haven't tried pacific rim yet either. Hope we get lucky with schools back in

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Hitting the park up on my way back from Tahoe tomorrow (did the new heavenly mountain coaster, highly recommended!). Hoping to finally get on Joker and with minimal waits! Haven't tried pacific rim yet either. Hope we get lucky with schools back in

 

You can skip Pacific Rim 5D. It's just a scene from the film shown in 3D, with 4D effects. The fifth D is for "Disappointment".

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I have my fingers crossed that they have both trains running when I'm there on Tuesday. Marathoning Joker isn't as fun when there's a long wait.

Just to give you a heads up, Tuesday, August 16 the park is having a "Pokemon Go Lure-a-thon". So, it could be crowded. I'll keep my fingers crossed for you.

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I have my fingers crossed that they have both trains running when I'm there on Tuesday. Marathoning Joker isn't as fun when there's a long wait.

Just to give you a heads up, Tuesday, August 16 the park is having a "Pokemon Go Lure-a-thon". So, it could be crowded. I'll keep my fingers crossed for you.

 

That depends... Are the children back in school yet?

Regaress of crowds, so long as two trains are running, the line moves fast.

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I have my fingers crossed that they have both trains running when I'm there on Tuesday. Marathoning Joker isn't as fun when there's a long wait.

Just to give you a heads up, Tuesday, August 16 the park is having a "Pokemon Go Lure-a-thon". So, it could be crowded. I'll keep my fingers crossed for you.

I just took the survey on my last visit to the park and look what is now a part of it:

capture000.jpg.960905a8599d450f7c6b4abed6ce5b57.jpg

On the next page it asks if your visit was impacted by other guests playing the game, so I'm glad they're conscious of that.

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I myself have seen people playing it in the park. I've even gone with a friend once who, from time to time, would check his phone to see if anything interesting would show up. Thankfully, everyone I noticed seemed to be respectful of others and didn't block paths or walk painfully slow. So long as this will continue, I'm fine with the park embracing this trend.

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Leaving park in a few. Major ride operation issues today. Joker down for 30+ minutes at least 4 times. Same with V2 and Medusa. Poster above was right about the one moving quickly with 2 trains. Prob about 25 - 30 minutes. Ride was good but nowhere near TC or Goliath. Kids still at park btw

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