Reviar Posted December 15, 2010 Share Posted December 15, 2010 Keep getting an error trapper as soon as I've created a track that's to be hacked. I add the part from another coaster and save, bam error trapper. Any suggestions? Edit: It works time to time, but gets real annoying if I've not saved a particular bit. Link to comment Share on other sites More sharing options...
djbrcace1234 Posted December 15, 2010 Share Posted December 15, 2010 East: The best way, and the easiest, is just to make the station as long as possible so you can aquire as many trians as possible. There is a way to use block brakes on a coaster that has been merged, but I have no idea how to do it. Rev: What kind of hack are you trying to preform? Link to comment Share on other sites More sharing options...
Reviar Posted December 15, 2010 Share Posted December 15, 2010 Right now, none. But the idea is simple : flying coaster + corkscrew from hypertwister. But I am starting to doubt the flyin coaster can be turned like upsidedown. Link to comment Share on other sites More sharing options...
tdub96 Posted December 15, 2010 Share Posted December 15, 2010 ^once you figure this out, without the ET, I'm almost sure youll find the flyer cars wont be able to animate the corkscrew, just like giga cars cant animate any inversions. Itll complete the layout and go thru the corkscrew just fine, but I seem to think that itll look really bad going through that element. Link to comment Share on other sites More sharing options...
Reviar Posted December 15, 2010 Share Posted December 15, 2010 which in my eyes is really sad as its an element I find lacking in many flyers. But I've already scrapped that idea as I want to try a completely different thing now. Hence why I've not posted a single park yet. Gotta find that hackin tutorial though, double station same track >.< And I've not attempted this before - ever. (or any other hack ) Link to comment Share on other sites More sharing options...
djbrcace1234 Posted December 15, 2010 Share Posted December 15, 2010 Vekoma Flyer cars can preform the corksrew type element . . . Link to comment Share on other sites More sharing options...
Reviar Posted December 16, 2010 Share Posted December 16, 2010 Ah, I've not checked that far. So, basically I could start with a vekoma flyer and use any other track for the rest of the elements? Cause then its set in stone that this'll be a projet I'd attempt. Link to comment Share on other sites More sharing options...
Reviar Posted December 19, 2010 Share Posted December 19, 2010 Requesting a building tutorial for beginners in the H2H5 bench... I'm not sure how many buildings I've watched to then create my own and I fail over and over again. They look blocky, too small, too big and never that.. perfect fit I want. Anyone up for it? - Mastersax? Link to comment Share on other sites More sharing options...
emberfoot4565 Posted December 19, 2010 Share Posted December 19, 2010 Does anyone know what the different types of coasters found in rct2 are in real life? Like how the looping roller coaster is a schwarzkopf - that sort of thing. But I need all of them. Thanks! Link to comment Share on other sites More sharing options...
djbrcace1234 Posted December 19, 2010 Share Posted December 19, 2010 Requesting a building tutorial for beginners in the H2H5 bench... I'm not sure how many buildings I've watched to then create my own and I fail over and over again. They look blocky, too small, too big and never that.. perfect fit I want. Anyone up for it? - Mastersax? The best advice I have is expierament. And most buildings are blocky to begin with, for that is what makes them proportional and equal in distance of key elements. Take note at real buildings, and reflect on those for inspiration Does anyone know what the different types of coasters found in rct2 are in real life? Like how the looping roller coaster is a schwarzkopf - that sort of thing. But I need all of them. Thanks! I'll have to look in the game and figure that one out then Edit: Here's what I come up with Air Powered Vertical Coaster- S&S Arrow Bobsleigh Coaster- Typically Intamin Compact Inverted Coaster-Vekoma Corkscrew Roller Coaster -Vekoma/ Arrow (Depeding on supporting style really) Floorless Roller Coaster-Bolliger & Mabillard Flying Roller Coaster- Bolliger & Mabillard Flying Turns- Giga Coaster-Intamin Heartline Twister Coaster-TOGO Hyper-Twister Roller Coaster- Giovanola (for these trains only) Hyper-Twister Trains (wide) Bolliger & Mabillard Hyper-Twister Trains- Arrow/ Morgan (Both used these type of track for building) Inverted Hairpin Coaster-Concept ride by Arrow Inverted Impulse Coaster- Intamin Inverted Roller Coaster- Bolliger & Mabillard Inverted Shuttle Coaster- Vekoma Inverted Vertical Shuttle - Vekoma Junior Roller Coaster - Really depends LIM Launched Roller Coaster- Premier Lay-Down Roller Coaster- Vekoma Looping Roller Coaster - Anton schwarzkopf Mine Train Roller Coaster - Arrow-ish Mine Ride - Depends Mini Roller Coaster- Anton schwarzkopf Mini Suspended Coaster- Zamprella Mini Suspended Flying Coaster Motorbike Races- Arrow Multi-Dimension Roller Coaster S&S Arrow Reverse Freefall Roller Coaster - Intamin Reverser Roller Coaster- Concept? Never seen one . . . Side-Friction Roller Coaster- There is only one in exsitance that I know of Soap Box Derby Racers - Arrow Spinning Wild Mouse - Mack? Sprial Roller Coaster - Anton schwarzkopf Stand-Up Roller Coaster - TOGO Stand-Up Twister Coaster - Bolliger & Mabillard Steeplechase - Arrow Suspended Roller Coaster - Arrow Twister Roller Coaster - Bolliger & Mabillard Vertical Roller Coaster -Bolliger & Mabillard Virginia Reel - Not sure . . Water Coaster- Mack Wild Mouse - Mack Wooden Roller Coaster - Really depends... Articulated Roller Coaster Cars Wooden Wild Mouse - Not sure Link to comment Share on other sites More sharing options...
emberfoot4565 Posted December 19, 2010 Share Posted December 19, 2010 Thank you SOOOOOOOOOOO much. I really appreciate it. Thanks Link to comment Share on other sites More sharing options...
PSiRockin Posted December 19, 2010 Share Posted December 19, 2010 I think Flying Turns would be Intamin, Bobsled is Mack, and Spinning Mice are Zamperla/Reverchon. Junior Coaster is mostly Zierer (they make the ladybug and log trains for their Tivoli models), Mine Ride is Mack, Mini Suspended could be like Caripro and Setpoint. Link to comment Share on other sites More sharing options...
dmaxsba2408 Posted December 19, 2010 Share Posted December 19, 2010 I am really liking that list you put together djb and thanks for filling in some of the blanks PSi. Do you guys think you could expand on it and include most (if not all) the rides in the game? No hurry or anything, I just think a complete list would be a nice item to add on to the front page of this topic for reference purposes or just to have around in general to link people to should the question ever come up again. Link to comment Share on other sites More sharing options...
MillenniumDan Posted December 20, 2010 Share Posted December 20, 2010 Hay what operation system's are you running RCT2 on? I'm running mine on Vista 64 bit. Link to comment Share on other sites More sharing options...
A.J. Posted December 21, 2010 Share Posted December 21, 2010 A complete list of every coaster type in vanilla RCT2 and their real-life equivalents - Air Powered Vertical - S&S Thrust Air 2000 Bobsleigh - Mack Bobsled Compact Inverted - Vekoma SLC Corkscrew - various Arrow/Vekoma coasters Floorless - B&M Floorless Flying - B&M Flying Flying Turns - Intamin Swiss Bob Giga - various Intamin nonlooping coasters Heartline Twister - TOGO Ultra Twister Hyper - Arrow/Morgan hypercoasters Hyper-Twister (standard) - Giovanola nonlooping coasters Hyper-Twister (wide) - B&M Hyper Inverted Hairpin - Reverchon Gliding Coaster Inverted Impulse - various Intamin inverted coasters Inverted - B&M Inverted Inverted Shuttle - Vekoma Invertigo Inverted Vertical Shuttle - Vekoma Giant Inverted Boomerang Junior - Zierer Tivoli LIM Launched - various Premier coasters Lay-down - Vekoma Flying Dutchman Looping - various Schwarzkopf coasters Mine Train - Arrow/Vekoma Mine Train (RCT2's track is completely custom) Mine Ride - Zamperla Super Express Mini (automobile) - Schwarzkopf Wildcat Mini (rocket, toboggan) - Schwarzkopf Jet Star Mini Suspended - Caripro Bat Flyer Mini Suspended Flying - UNKNOWN Caripro Creation? Anyone know more? Motorbike Races - Arrow Special Coaster Systems Multi-Dimension - Arrow/S&S 4th Dimension Reverse Freefall - Intamin Reverse Freefall Reverser - UNKNOWN Designed by Hoover? Anyone know more? Side-Friction - various Scenic Railways and Leap the Dips coasters Soap Box Derby Racers - Arrow Special Coaster Systems Spinning Wild Mouse - Reverchon/Fabbri/Zamperla Spinning Wild Mouse coasters Spiral - Schwarzkopf Jet Star 2/Jumbo Jet/Speed Racer/City Jet Stand-up - TOGO Stand-up Stand-up Twister - B&M Standing Steeplechase - Arrow Special Coaster Systems Suspended (swinging/swinging airplane) - Arrow Suspended, Vekoma Swinging Turns Suspended (floorless) - Vekoma Swinging Turns, Vekoma Suspended Family Twister - B&M Sitting Vertical - B&M Diving Machine Virginia Reel - various Virginia Reels Water - Premier Liquid Wild Mouse (all) - Mack Wild Mouse, Zamperla Zig-Zag, Arrow Mad Mouse Wooden (articulated) - GCI coasters with "Millennium Flyer" trains Wooden (standard, 6-seat, 6-seat reversed) - wooden coasters with PTC trains Wooden Wild Mouse (all) - various wooden wild mouse coasters That's what I have. I'm amazed I knew more than 2/3 of these right off the top of my head. Credit appreciated, not required. Link to comment Share on other sites More sharing options...
Vigil Posted December 21, 2010 Share Posted December 21, 2010 When making a park for fun, what scenario do people use? Do you just make a custom scenario? If so, which objective is the best to work with (i.e. unlimited money, no ratings to worry about)? Link to comment Share on other sites More sharing options...
djbrcace1234 Posted December 21, 2010 Share Posted December 21, 2010 I would work with the objective: "Build ten roller coasters" because it gives you flexibilty when working with guest, plus, you have the choice to decide when you want to complet the task. There are no limits on this option, either, so you do not need to finish this goal by a required time. Link to comment Share on other sites More sharing options...
dmaxsba2408 Posted December 21, 2010 Share Posted December 21, 2010 Totally agree about the "Build 10 Coasters" as the scenario goal. As for the money issue that is really up to you. I really like to play with money. Soaking all the guests for every little penny they have and sending them to the ATM for more makes me smile... however you you may not get the same since of satisfaction from it I do. Also with money always comes the problem of not having enough. No matter what you do you can't start with more than $10,000. Of course you can always make the available loan for a lot more but then you get killed with interest. So you more than likely will end up either waiting to make the money you need or using a trainer to put more money into the game. I would suggest though that you keep the guests average intensity set at where the game has it. That way you will always have guest that will want to ride the calm rides and then some that like the intense one. Back on the money issue... if you want to use the guests as money makers as soon as they enter the park you can set them to be hungry and thirsty. That way they will head immediately to a food/drink vendor right away. Making you lots of money fast. Just remember to raise the prices on your food and drinks. I usually set them to a profit of $2.00 for food, $1.50 for drinks and $1.00 for junk food and yes they quit saying it is a good value but they will still buy it and be satisfied. In the mean time your making money so fast you can't send it all. Link to comment Share on other sites More sharing options...
10ryansmith Posted December 22, 2010 Share Posted December 22, 2010 Hey Im having some issues with making things invisible. I think that Im doing it correctly but I have been known to F things up severly. Anyways, can I make the actual track invisible? SCR118.BMP Link to comment Share on other sites More sharing options...
Dotrobot Posted December 22, 2010 Share Posted December 22, 2010 No. I think it'll have to be a complete circuit for that to work and non-launched. Link to comment Share on other sites More sharing options...
djbrcace1234 Posted December 22, 2010 Share Posted December 22, 2010 It should work. Just remember to change the track type to crooked house, not the operating mode. Check off make invisible, and it should work, so long as your OS doesn't cause issues. Link to comment Share on other sites More sharing options...
traincrossin Posted January 4, 2011 Share Posted January 4, 2011 Hey guys, i'm brand new to hacking so please be easy on me. I'm trying to figure out how to make an Intamin Halfpipe in RCT2 Time Twister on Windows 7 and to do so I would like to do a couple things. First, I want to merge giga track with vertical drop coaster track but am unsure as to how I do that because I don't know where to build the merge track. And then the next thing i'd like is to use the spinning cars from the original RCT for this coaster but they aren't in RCT2. Someone from NE was able to do it for a EuroMir recreation (http://www.nedesigns.com/index.php?showtopic=22462) but I don't know how they did it. Can anyone help me out or point me in the right direction? Link to comment Share on other sites More sharing options...
tdub96 Posted January 4, 2011 Share Posted January 4, 2011 To get the spinning cars from LL, download the park that contains them, Europa Park: World Showcase, that you have in the link there. The DAT files that are not exported should be included in this downloaded zip file. Copy the dats into your Obj Data folder for RCT2. I'm pretty sure the dat for the Euromir cars is one of these unexported dats. If not, simply download the park, custom objects are installed to your game and you can use them. Link to comment Share on other sites More sharing options...
traincrossin Posted January 5, 2011 Share Posted January 5, 2011 ^Thanks for the help there! I'm trying to merge the tracks now, but every time I try editing something in the Rides menu of 8 Cars it freezes and closes the program. I've tried running it in compatability mode but it didn't work. Does anyone else have this issue in Windows 7? Link to comment Share on other sites More sharing options...
SFGAm Shock Wave Posted January 5, 2011 Share Posted January 5, 2011 Based on my experience, the track merging on 8cars (any version) will not work on any OS newer than XP regardless of compatability mode. Link to comment Share on other sites More sharing options...
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