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Nemesis Inferno

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Everything posted by Nemesis Inferno

  1. ^^Thankyou ^It'll be coming soon that update don't worry I've been busy finishing the area off, as well as starting work on the entrance area and assorted buildings, which does kinda mean that there will be no EE download unless people beg enough to not wait until I'm finished with the entrance (and it will be big, already has a coaster ) Cannot be bothered to do a proper update, so have a couple of pics of Yang, the Top Spin... Entrance View from the Entrance... Inside the Queue-line, some extra theming will be added eventually... A small area is set aside for viewing, as like Rameses, it's below ground level... You will get wet... Teaser (again) Keep the comments coming...
  2. ^Maybe... Not saying anything.... yet UPDATE!!! I was bored so I felt a bit of extra feeling was needed Anyways, the new Asian themed area has been completed, so let's go on a tour shall we? Looking from Miner’s Canyon, this has sprung up ain’t it? The entrance into the area, this area is however not a dead end, so another will be added when the connecting area will be… The view you get when you first come in… This building houses the acrobatics show… The path then forks when you reach Cloud Riders, the Chairswing… The left fork goes to the rest of the area, but today’s update focuses on the right fork, which leads to Tsunami… The entrance to the queue… Looking up… The ride has two queue line buildings, this is the interior of one of them… Overview of the station… Notice I also have boat storage here as well Up the lift-hill it goes… And down the drop… View of the back-end and return to the station… And we end with a nice shot of Cloud Riders… That’s it for now, not much left with the area to do, just sort out the shops and what-not so once that’s done it’ll be up for downloady goodness…
  3. Yet another double post here, but I come with good news... Firstly, I'm expanding the park, dunno bout a name yet, so it'll stay as Miner's Canyon for now... Of course, this means teasers Interesting yes? Also I forgot to mention 3 other CS packs that you need to run Miner's Canyon perfectly, these are: - JCat's Steelworks (for transfer track stuff) - DasMazte's Random Stuff (for footers) - A-Goodies for Coaster Set (for support killers) I should do a proper update on the new area tomorrow...
  4. ^^^The supports are of Moby's Steel Jungle, take longer to use than Steelworks, but give a better result I think... ^^Why thankyou, if only the RCT3 people would do the same ^Of course the kid's tall enough... And again, thanks... Yay for download… http://rapidshare.com/files/194608350/Miner_s_Canyon.rar.html You’ll need a few bits of CS for it to run fully, and here they are… - Aceana’s Pavement Essentials 1/2/3/4 - ATH Catwalk and Accessories Set - Belgabor – Really Custom Generic Stall Set - CSF Rock Set - DasMatze Billboard Collection - DasMatze Instant Wood - DRP’s Lights - Errt’s Invisible Entrance - Enceintes - Iceatcs’ Make Your Own Logo Set - Imagine – Flume Covers - Imagineer John’s Animated Coaster Kit - MNM Leftovers - Moby’s Steel Jungle - Mr Plow & BrightFalls Coal Mine - NF Particle Effects - Shyguy’s Circus Centre 1&2 - Vodhin’s Light Kit - Vodhin’s Mill Set - Vodhin’s Vermont Set - Wagi’s Ghost Mine Ride Set 1/2/3 - Invisible Park Entrance (Don’t know the maker, but it’s effectively a Banner for the Entrance, it’s hidden in the building…) If some of the scenery is still missing after you’ve downloaded, best bet is to then go and download the NetOn Packs, which are rather immense… Especially the second one as it features a lot of custom rides and coasters… If enough people are interested though I could always make this into a proper park N:I P.S If the download doesn't work, tell me and I'll add a mirror...
  5. Gah Double post, but no-one else commented so not entirely my fault Righty ho then, here be the last update of the park, been messing around with the unfinished side of the flume’s town, so hopefully I can release this proper… Anyways, this update’s focus is the coaster… A B&M Floorless, Canyon Runner… Canyon Runner is part of my recent liking to try and recreate coasters, so extra points for guessing which ride I have recreated here… Onto the pictures we go… The entrance is rather small, but of course, with the lift-hill right behind it, you’ll have better things to concentrate on Couple of queue-line interiors and station shots here… After the 180 turn out of the station, we hit up the lift-hill… After the lift, we hit the first two loops… Random head-chopper building… A Zero-G is shortly followed by a Cobra Roll which dives into a small valley… After an airtime hill, the interlocking corkscrews, featured on many a B&M get involved… Random turnaround from the restaurant patio… Final helix before the brakes… Brake run and transfer sheds… An overview of sorts… Finally the station from the exit area and the Flume entrance… And the exit… As I said earlier, once I’ve done the other side of the Flume town I’ll pop this up for a download, and I can be happy that I’ve finished a project (regardless of it’s tiny size )
  6. ^^^No excessively long tbh, I did the layout before making the mountain, the theming isn't totally finished yet though as you can see in the last shot... So actually it isn't finished... The sides are CS... ^^Carlsberg-esque would you say? ^Thankyou once again, the water effects I don't know who's CS they are, but I got them in the Net-On pack if you want them... Ride Events too... I'll post the coaster tomorrow...
  7. ^^^Thankyou very much... ^^Nice to know my work is liked very much, so post here more ^It's not gonna roll for a long time, it's only a little side project type thing I'm afraid... Anyways, today's update is the Log Flume, known as Haunted Mine... It features 3 drops and a backwards section deep within Miner's Mountain (Cedar Fair naming skills... I has them)... But of course, pictures are better are they not? Roll them... Walking down the midway, past the toilet block... Over there is the entrance and station... And the queue... Inside the station, I even had room to put in random boat storage areas Off we go... Down the first part of the river, we float past a flooded town... Watch out for the Church... Then into a building for the first drop... Nowt special, slight dampening but that's it... For now... The mountain awaits... No pics from the inside, but here's a part where we leave the interior of the mountain to the fresh air again... Then the main drop... Water cannons and geysers are set up near the drop for extra money and fun... And that's the flume... Only the coaster to show now Tease you with this last shot... Thankyou...
  8. I'm back in the realms of RCT after the reasonable absence after the usual lack of interest in Pirate's Cove... So instead of a full-blown park, I'm just done a min-park which could easily be a themed area of a park (which is how it was to be originally)... Miner's Canyon features 4 rides, 2 shops and a restaurant, all this whilst transporting you to an old forgotten mining town where the machinery has gone haywire, explosions are occuring frequently in an old dynamite store, and the old mine is now flooded and said to be haunted... So today we shall look at the area's entrance as well as the two flat rides, Excavator and TNT... And to the entrance we go... Small and understated, unlike the coaster... Random buildings are dotted around the area to give a town feeling... Excavator's entrance and building... Excavator is an indoor Thunderbobs ride, going both forwards and backwards as the old drill malfunctions... Next up is TNT... Yes it's an Afterburner, of course it would be Inside the queue/batching building we see some theming... Restaurant... Ignore the thing in the background Includes a patio and a new view onto the coaster... And that's it for this update, in all honesty this is near enough done apart from some buildings next to the flume ride... Once those are done I can say I've finished a project for once Comments would be delightful...
  9. I died a little when I saw this... Saw may be going strong, but that doesn't mean that the 'franchise' is being flogged like a dead horse The idea sucks...
  10. I've stayed in the Matamba I also love the Teacups theming... And I thought the lake near Wuze Town could hold a decent sized Splash Battle... Why oh why do some of my predictions come true...
  11. Wasn't in Sunday... Myabe one day I'll see another TPRer... I remember hugging one at Vampire batch gate one day Good times....... Nice photos... Like the upskirt of Vampy...
  12. Hang on... I was working the day you were at Chessington... I was visiting Thorpe the same day you were there as well... And then I'm at Disney Paris the first day I was there as well... That's made me smile
  13. As a guest, I don't know if it's Thorpe or Chessie... Overall I know full well it's Chessie, I work there
  14. Bugger... Last year they announce Pony Express at Knott's before I go, and now it's Europa... I'm cursed
  15. It's not hard to plan ahead nowadays park-wise with the internet... I managed to survive all of the California parks last year without getting lost through the use of my own head and a map as well, so you don't need to memorize parks to know where to go... Maybe for secrets yes, but on the whole, not really... Doubt I'd ever have one of these, since the only one in England that could require any possible use is Alton Towers, and now that I think a bit more, Blackpool due to its mis-mass...
  16. I don't see why people are thinking this is a bad idea overall... The video is nowt but ideas thrown together in order to make an interesting and a rather cool looking ride overall... Thus being a prototype means that they can easily change it to have more blocks and what-not... I see loading and un-loading the two sides being more of an issue because of the only 3 people per side though...
  17. I think restarting the current of the rapids when the channel was completely empty wouldn't have worked with the stacked boats and rising water levels... Stupid kid though... Could've been another Darwin award... Will probably get one if he's that dim...
  18. If people are taking such an attraction so seriously to be 'hurt' by the sayings of the 'judges' then they deserve to be shot down... I remember Madame Tussauds had a small section for the UK version, and a mate of mine sang on that, it's a good laugh, depending on the song (he choose Timp Warp, the Rocky Horror classic) and loads of people were watching from the area... If done well with decent songs (classic and well-known songs, not rap or unknown metal, as much as I'd love that ), then yes this can work to a degree, but the prize idea is a bit silly in having to compete again at the end of the day, why not have a smaller prize for each show every day, can't be more than 4/5 per day, so that could work more... Not that'll I'd rush to do it regardless of area, this will be a relative hit for Disney, especially if they use HSM songs (I feel so dirty for using HSM )
  19. Did you know that the Bubbleworks ride at Chessington sits right on top of the Vampire station and brake run... Did you know that the chandeliers inside the Vampire station can be lowered in order to change the bulbs...
  20. Quite a few problems over there then... Shame really, especially over the mechanical issues, sounds more like a trip to Thorpe than a Disney park... Seems to be a lot more q-jumping over there in Continental Europe than in the UK as well... I can see myself being hassle when I go, must learn the French for 'That's jumping the queue you silly ejit' I look forward to my trip in July regardless... As long as it's not busy...
  21. ^I agree if you mean the 'Dark Knight' building... It's hideous... And I've been to Thorpe Aside from that, good TR... Maybe one year I can go round to BGE and GAdv...
  22. Simply put, not more McDonalds at all at the Merlin parks... But when you have discounts at the other 'park-run' places (i.e. Pub), why bother with the fast-food restaurants? I wanna go back on Nemmie... And what did you think of Mutiny Bay? Good idea of the approach Merlin need to take imo...
  23. The wooden coaster has a bent lift Makes me miss Southport... Looks a strange design and layout as you say, but it looks like a decent little park... Wicked looks strange as well...
  24. Seeing those trains so short and with lap-bars in comparison to what I'm used to make it look weird... However, this looks at great ride...
  25. That's one hell of a show, they can levitate dolphins!!
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