Mr. Volcano Posted June 5, 2006 Share Posted June 5, 2006 Well the title gives it away, dont think this has been done yet... so I thought it would be neat to kindof start something new here... What coaster moments do you think are the most screwed up? Name the top 3 for you... For me its probably... 1). Hypersonic XLC's Launch (Extremely fast, and powerful) 2). Wicked Twister's backwards twist (This was just a plain sick idea...) 3). Expedtion Everest's Backwards Helix (Surprisingly very disorienting, nauseating, makes you dizzy, and its just crazy!) -Justin Link to comment Share on other sites More sharing options...
CoasterFanatic Posted June 5, 2006 Share Posted June 5, 2006 Reversed Banked Turns ... enough said. Link to comment Share on other sites More sharing options...
The Cheat Posted June 5, 2006 Share Posted June 5, 2006 The unbanked helix on Ghostrider, wtf is the point of it, and the S-turn on Psyclone, I think they added it for pain. Link to comment Share on other sites More sharing options...
oriolat Posted June 5, 2006 Share Posted June 5, 2006 Coaster Express... not a moment but the whole ride LOL Link to comment Share on other sites More sharing options...
viking86 Posted June 5, 2006 Share Posted June 5, 2006 The twisting hill on Kanonen is insane: http://www.rcdb.com/ig2905.htm?picture=30 This entire coaster is pretty messed up which is why its my number one coaster: http://www.rcdb.com/ig2775.htm?picture=22 The hill that the train just has passed under is like an ejector-air hill, but with high banking so you get insane negative G-forces and insane lateral G-forces at the same time. And its NOT a smooth transition. 37 rides on that coaster in one day left me with a giant bruise on my left side. Link to comment Share on other sites More sharing options...
tracy Posted June 5, 2006 Share Posted June 5, 2006 The helix on Rattler at SFFT. Link to comment Share on other sites More sharing options...
Warlord694 Posted June 5, 2006 Share Posted June 5, 2006 I agree, Rattler's helix. Link to comment Share on other sites More sharing options...
WillMontu Posted June 5, 2006 Share Posted June 5, 2006 For me it would be the pretzel loop on S:UF when riding it for the first time. My first thoughts are that "a coaster can't do that" Link to comment Share on other sites More sharing options...
sixflagsmagicmountain Posted June 5, 2006 Share Posted June 5, 2006 I have to say the S-turn on Psyclone, messed my back up for a week. Link to comment Share on other sites More sharing options...
FlyingScooter Posted June 5, 2006 Share Posted June 5, 2006 Trim brakes on the first descent of any coaster. (Have seen this on Mean Streak) It's like: Yeah, let's build a really tall woodie and to keep it from breaking itself apart, we'll just install trims down the first hill. And a childs voice from the background says: Why don't you just make the first hill shorter then? Engineer: Stupid idea, kid. How you gonna break records that way? Link to comment Share on other sites More sharing options...
okinawaboy11 Posted June 5, 2006 Share Posted June 5, 2006 I would have to say Hades and it's tunnel. Link to comment Share on other sites More sharing options...
pcw guy Posted June 5, 2006 Share Posted June 5, 2006 theres a really fast turn on wild beast that isn't banked. You get pushed into the wall of the car and it is not pleasn't Link to comment Share on other sites More sharing options...
mightypotato Posted June 5, 2006 Share Posted June 5, 2006 theres a really fast turn on wild beast that isn't banked. You get pushed into the wall of the car and it is not pleasn't If its the Wild Beast at PCW, then I know what you're talking about. I call it the "ouch turn". For me, its any time you get stuck on the lift hill. I know it doesn't happen often, but when it does, its a weird feeling. I remember getting stuck on Dueling Dragons: Ice a few years back and my sister was freaking out. Link to comment Share on other sites More sharing options...
Billy Posted June 5, 2006 Share Posted June 5, 2006 im gonna have to say both sides of the Chiller at SFGADV. 30 seconds of all out insanity on both tracks. and no OTSR!! crazy... Link to comment Share on other sites More sharing options...
coasterbilly Posted June 5, 2006 Share Posted June 5, 2006 I'd have to go with: 1. Overbanked curves on MF 2. Vertical Spikes on Deja Vu 3. 0-128mph on KK in 4 sec. Link to comment Share on other sites More sharing options...
SLUSHIE Posted June 5, 2006 Share Posted June 5, 2006 You people seem to just be saying aspects you like rather than weird messed up stuff. On USF Mummy right after the launch there is an airtime hill with a turn, so when you get to the top of the launch your out of your seat, then get suddenly slamed to the side. Also the part where you stop and go backwards, its such a sudden stop you get thrusted forward and its pretty painfull. Link to comment Share on other sites More sharing options...
Olsor Posted June 5, 2006 Share Posted June 5, 2006 Bad messed-up moment: the bottom of the "butterfly" element on Anaconda. Good messed-up moment: taking any inversion backwards (see also Wicked Twister's rear spike) Link to comment Share on other sites More sharing options...
TheGreatOne Posted June 5, 2006 Share Posted June 5, 2006 The loopscrews on Castles n' Coasters' "Desert Storm"...they're intense and awkward! Link to comment Share on other sites More sharing options...
Slessie Posted June 5, 2006 Share Posted June 5, 2006 s turn on pysclone, I couldn't walk for four days and i had to go to the chriopractors to get my back fixed Link to comment Share on other sites More sharing options...
redunzelizer Posted June 5, 2006 Share Posted June 5, 2006 The "Tilts" on the Winjas. http://rcdb.com/id1235.htm The tilting lifts are already awesome, but the effect of that track suddenly tilting sidewards within total darkness is just uncomparable. I love these. redunzelizer, waiting for a free flat to rent in Wuze-Town. Link to comment Share on other sites More sharing options...
haiderodes Posted June 5, 2006 Share Posted June 5, 2006 I always thought the third lift on Big Thunder Mtn was messed up. Its the "earthquake" scene so the track pitches from side to side which I think is pretty unique and something I have yet to see on any other coaster. That first upward turn on Flashback was always the HOLY S*** moment for me at SFMM. Link to comment Share on other sites More sharing options...
mboy81 Posted June 6, 2006 Share Posted June 6, 2006 Any of the rides on top of the Stratosphere Tower classify as COMPLETELY insane. I've never been so scared in my life! Link to comment Share on other sites More sharing options...
pcw guy Posted June 6, 2006 Share Posted June 6, 2006 theres a really fast turn on wild beast that isn't banked. You get pushed into the wall of the car and it is not pleasn't If its the Wild Beast at PCW, then I know what you're talking about. I call it the "ouch turn". For me, its any time you get stuck on the lift hill. I know it doesn't happen often, but when it does, its a weird feeling. I remember getting stuck on Dueling Dragons: Ice a few years back and my sister was freaking out. One time on dragon fire (pcw) the train was almost to the top of the hill when for no reason the lift chain shut off. i was up there for 20 minutes. till this day nobody knows why the chain shut off Link to comment Share on other sites More sharing options...
dementedguy Posted June 6, 2006 Share Posted June 6, 2006 If a harrowing experience is counted as 'messed up', there was one time I was on a certain looping coaster (I don't think I shall reveal the manufacturer's name) that had ratcheting OTSRs (The ones where the restraint makes a clickety-clack sound when lowered and are infamous for being either too tight or too loose). After lowering the restraint and clipping on the small seat belt from the bottom of the seat to the bottom of the OTSR, the ride ops checked our restraints whether they are firmly placed. (Of course with ratcheting OTSRs...'firmly placed' means it can still shake only about 1 cm up and down) The train was ready to be dispatched. And then faintly, I heard a hiss that came from somewhere underneath the train. I thought it was some mechanism that will drive the train out into the lift hill. The ride op was ready to push the button when a kid in the back car suddenly yelled "WAIT!!". Then the ride op calmly told us that she will checking our restraints again. A question mark popped into my head, and then I tugged at my OTSR and the whole restraint clicked back up. Oh my gosh...we were about to be dispatched through two inversions with unlocked restraints! And I mean, what's the point of the belt-thing on the restraint if it's not going to hold the whole thing down?!! But the matter was resolved quickly and (with locked OTSRs), we were dispatched for a decent ride on the coaster. Moral of the story: 1. When you feel something is wrong before the ride is dispatched, don't be afraid to scream it out. The ride ops will most probably help you. 2. Hydraulic restraints are always the best! Link to comment Share on other sites More sharing options...
brygee910 Posted June 6, 2006 Share Posted June 6, 2006 One time at Holiday World I got stuck on the lifthill of the Raven. We sat there a minute and I looked down and saw my mom looking up at me with a wtf look. I was laughing really hard lol. She thought I was goign to die probably. Link to comment Share on other sites More sharing options...
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