rcjp Posted May 23, 2014 Posted May 23, 2014 I wonder why the use this system. Is it because of the sound? I find it quite amusing, actually (and maybe more people do) or is it because of something like wear (do the anti-rollback dogs even get worn out?)
jmicha Posted May 23, 2014 Posted May 23, 2014 I can only speak of Millennium Force, but it was done to make the lift hill as quiet as possible. It helps add to the discomfort many normal people feel being up that high. Sound can be comforting in a way and being in a silent train quickly rising up the hill was designed to scare people.
palmerleeberry Posted May 24, 2014 Posted May 24, 2014 ^Well, well, well, thank you very much for that information; I was always worried about that whenever I got on the Millennium Force. First time I got on and we were being pulled upward towards the top, I was wondering where were the anti-rollback brakes, why we were going up so fast, and praying that the ski lift didn't let go. So if you said was true, then it WORKED on me!
rcjp Posted May 24, 2014 Posted May 24, 2014 ^^Interesting explanation. I personally quite enjoy really loud lifts (like BTR at SFGAdv where you can't hear anything else) but then I don't usually feel sacred on coasters so I wouldn't know if it works or not, but sounds like it may happen.
El Toro_Ryan Posted May 24, 2014 Posted May 24, 2014 I wonder why the use this system. Is it because of the sound? I find it quite amusing, actually (and maybe more people do) or is it because of something like wear (do the anti-rollback dogs even get worn out?) You're correct, it's to make a silent lift ride and to save on wear and tear.
linearinduction Posted May 24, 2014 Posted May 24, 2014 Most B&M immelmanns & dive loops never fully invert riders. I've also noticed this. They all seem to be slightly inclined, some more than others That's because you guys are confusing Immelmann Turns with Immelmann Inversions.
JonnyRCT3 Posted May 25, 2014 Posted May 25, 2014 Most B&M immelmanns & dive loops never fully invert riders. I've also noticed this. They all seem to be slightly inclined, some more than others That's because you guys are confusing Immelmann Turns with Immelmann Inversions. No, I meant inversions. RCDB
ΩRubyΑSapphire Posted May 25, 2014 Posted May 25, 2014 The most relocated coaster in the world is Vertigo at Zoomarine, which went through 7 owners, including Zoomarine, in it's lifetime. It also holds the record for most relocations inside a single continent, with all of it's relocations being inside of Europe.
rcjp Posted May 25, 2014 Posted May 25, 2014 Most B&M immelmanns & dive loops never fully invert riders. I've also noticed this. They all seem to be slightly inclined, some more than others That's because you guys are confusing Immelmann Turns with Immelmann Inversions. I meant that they are not fully vertical. Look
rcjp Posted May 25, 2014 Posted May 25, 2014 ^I've noticed that the bigger they are the more vertical they tend to be. X-flight's is relatively small hence the inclination.
JonnyRCT3 Posted May 31, 2014 Posted May 31, 2014 Diamondback hits its top speed at the bottom of the second hill.
El Toro_Ryan Posted June 6, 2014 Posted June 6, 2014 The theoretical capacity of El Toro which is 1,500 people per hour is not actually possible. The most the ride can run at is around 1,300 people an hour because of its blocking. This may be because of the slowed down lift hill which adds another 10 or 20 seconds to each ride cycle.
JonnyRCT3 Posted June 8, 2014 Posted June 8, 2014 Top Thrill Dragster's launch track is approximately 4°
rcjp Posted June 10, 2014 Posted June 10, 2014 Does anyone know why some B&Ms, on top of their roar, make this "hammering" noise? I've noticed this on rides like Katun and Montu.
DJeXeL Posted June 10, 2014 Posted June 10, 2014 ^I believe what you're referring to is the rattle of the wheel assembly covers.
rcjp Posted June 10, 2014 Posted June 10, 2014 ^I don't think so as it's quite loud. Try And I've also noticed it on some non inverts, like superman at Parque Warner.
Superbatboy Posted June 10, 2014 Posted June 10, 2014 I kno Batman at MM makes this weird clattering sound that none of the other Batmen make.
djboss302 Posted June 11, 2014 Posted June 11, 2014 Most of the coasters at SFGAm are clones. -Superman -Batman -V2 -Demon -Dark Knight -Spacely's Sprocket Rockets -Viper -Whizzer, even though it's counterpart closed.
tribar Posted June 11, 2014 Posted June 11, 2014 Most of the coasters at SFGAm are clones. -Superman -Batman -V2 -Demon -Dark Knight -Spacely's Sprocket Rockets -Viper -Whizzer, even though it's counterpart closed. I wouldn't consider Batman a clone as it was not a clone when it opened.
djboss302 Posted June 11, 2014 Posted June 11, 2014 Most of the coasters at SFGAm are clones. -Superman -Batman -V2 -Demon -Dark Knight -Spacely's Sprocket Rockets -Viper -Whizzer, even though it's counterpart closed. I wouldn't consider Batman a clone as it was not a clone when it opened. That's debatable.
gerstlaueringvar Posted June 12, 2014 Posted June 12, 2014 Most of the coasters at SFGAm are clones. -Superman -Batman -V2 -Demon -Dark Knight -Spacely's Sprocket Rockets -Viper -Whizzer, even though it's counterpart closed. Add Little Dipper to the list
A.J. Posted June 12, 2014 Posted June 12, 2014 I wouldn't consider Batman a clone as it was not a clone when it opened. That's debatable. It's not like two original Batman coasters opened in the same year - Great America's opened first, and it wasn't even considered a "Batman model" at the time. Being B&M's first inverted coaster, it was completely custom. Great Adventure's didn't open until a year later, and even Top Gun / Flight Deck opened before that.
mike541x Posted June 12, 2014 Posted June 12, 2014 Most of the coasters at SFGAm are clones. -Superman -Batman -V2 -Demon -Dark Knight -Spacely's Sprocket Rockets -Viper -Whizzer, even though it's counterpart closed. Besides Wild One, all of the roller coasters at SFA are clones as well.
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