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Weird Coaster Facts


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Instead of a flat turn, I think it should have been a turnaround like Millennium Force overhead turn after the drop.

 

 

I think the park wanted to go for something a bit more original. The ride is inspired from Mega-Lites & Maverick, so the high speed turn only makes sense. Although their calculations were a bit off.

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^Were they? I mean, if you have the speed of the train and the radius of the turn (which they obviously did) it's pretty easy to calculate the G forces. Probably they just weren't expecting the wheels to suffer so much wear. That's only a guess, though.

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However you look at it, the track was re-designed to lessen the G forces, we at least know that much.

I've always found the increased radius to be a bit of a stretch. Due to how the new track utilizes the same footprint as the original.

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In the time that the European division of Six Flags still existed, Stuntfall, The GIB from Parque Warner Madrid, was normally planned to be build in the formally Six Flags Belgium (now Walibi Belgium). The rides location was on the spot next to the waterpark, Aqualibi (nowadays you can find Cobra over there). But, the neighbours refused the original plans and demanded to cancel it (it would be to noisy, to high, etc.). In substitution for the GIB, Six Flags build the original Boomerang, it was less noisy and high so the neighbours approved it. But then again, today, the whole neighbourhood still complains about everything like the noises the park produces on normal operation days. That's the reason why Psyké Underground, the Shuttle Loop, had to be fully unclosed. Otherwise, it had to be shut down. Yes, the park has some idiots next door (Some of them even demanded to fully enclose the Intamin Freefall 'Dalton Terror' for it's noisiness. Luckily for the park, they don't have to do that... ).

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In the time that the European division of Six Flags still existed, Stuntfall, The GIB from Parque Warner Madrid, was normally planned to be build in the formally Six Flags Belgium (now Walibi Belgium). The rides location was on the spot next to the waterpark, Aqualibi (nowadays you can find Cobra over there). But, the neighbours refused the original plans and demanded to cancel it (it would be to noisy, to high, etc.). In substitution for the GIB, Six Flags build the original Boomerang, it was less noisy and high so the neighbours approved it. But then again, today, the whole neighbourhood still complains about everything like the noises the park produces on normal operation days. That's the reason why Psyké Underground, the Shuttle Loop, had to be fully unclosed. Otherwise, it had to be shut down. Yes, the park has some idiots next door (Some of them even demanded to fully enclose the Intamin Freefall 'Dalton Terror' for it's noisiness. Luckily for the park, they don't have to do that... ).

 

 

That would be cool though.

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In the time that the European division of Six Flags still existed, Stuntfall, The GIB from Parque Warner Madrid, was normally planned to be build in the formally Six Flags Belgium (now Walibi Belgium). The rides location was on the spot next to the waterpark, Aqualibi (nowadays you can find Cobra over there). But, the neighbours refused the original plans and demanded to cancel it (it would be to noisy, to high, etc.). In substitution for the GIB, Six Flags build the original Boomerang, it was less noisy and high so the neighbours approved it. But then again, today, the whole neighbourhood still complains about everything like the noises the park produces on normal operation days. That's the reason why Psyké Underground, the Shuttle Loop, had to be fully unclosed. Otherwise, it had to be shut down. Yes, the park has some idiots next door (Some of them even demanded to fully enclose the Intamin Freefall 'Dalton Terror' for it's noisiness. Luckily for the park, they don't have to do that... ).

 

 

That would be cool though.

 

Yeah, but very expensive I guess.

 

Another fun coaster fact thanks to Vijfzintuigen.nl: Wodan, the GCI wooden rollercoaster in Europa-Park (Germany), wasn't the original name for the coaster. They planned to name it after 'Thor', but because Marvel has the rights for the name 'Thor' (thanks to the movies, they claimed the name for everything, what is kind of silly because it's a Gods name/Myth) they had to choose another name.

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In the original plans/models of Portaventura, Dragon Khan was originally going to be an Arrow looper with intertwining loops.

 

These pics were discovered by Willy on PA-Community.

 

 

I get the feeling the intertwining loops is what gave B&M the idea to add the "threading the needle" moment on DK before the zero g roll.

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In the original plans/models of Portaventura, Dragon Khan was originally going to be an Arrow looper with intertwining loops.

 

These pics were discovered by Willy on PA-Community.

 

 

I get the feeling the intertwining loops is what gave B&M the idea to add the "threading the needle" moment on DK before the zero g roll.

 

Interesting, I wonder how that one fell through

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In the original plans/models of Portaventura, Dragon Khan was originally going to be an Arrow looper with intertwining loops.

 

These pics were discovered by Willy on PA-Community.

 

 

I get the feeling the intertwining loops is what gave B&M the idea to add the "threading the needle" moment on DK before the zero g roll.

 

Interesting, I wonder how that one fell through

 

No idea, but let's just be happy that it did.

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Can anyone explain how the anti-rollback system of Intamin coasters like SkyRush, i305, Mega-Lite model, GeForce work? Can't find any information about this online.

I've also wondered about that but I don't seem to find anything either.

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^You're right. I had heard about that for the superman ride of steel coasters. But the system used on those seems different from the one used on skyrush, for instance.

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SkyrushLiftHill-1.thumb.jpg.ed7cf71a404ac9e9d5db0ef72a19932f.jpg

maxresdefault.thumb.jpg.7cbc711219461d2161c302984258d70c.jpg

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For Most "Silent Lifts" there is a Magnetic Strip of Steel Parallel to the Teeth and as long as the train is moving at a certain speed, the magnetic force causes the Anti Roll Back Dogs to remain Up.
ImageUploadedByTapatalk1400786911.525364.thumb.jpg.2cf429084f16d078450b17893850cc69.jpg Thanks for the info! Is it the grey fin at the right side of the chain between the two sets of teeth?
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Can anyone explain how the anti-rollback system of Intamin coasters like SkyRush, i305, Mega-Lite model, GeForce work? Can't find any information about this online.

 

Also, how does the Gerslauer spinners' silent lift work?

 

I don't know if this is right, but I read something about MF that if the train is moving, a generator runs a motor that keeps the "dogs" up. If the train "drags its dogs", it produces a loud noise that can be heard a ways away.

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Can anyone explain how the anti-rollback system of Intamin coasters like SkyRush, i305, Mega-Lite model, GeForce work? Can't find any information about this online.

 

Also, how does the Gerslauer spinners' silent lift work?

 

I don't know if this is right, but I read something about MF that if the train is moving, a generator runs a motor that keeps the "dogs" up. If the train "drags its dogs", it produces a loud noise that can be heard a ways away.

 

A weird thing happened one time I was on MF, the trained stopped about halfway up the lift and when it re-started a few seconds later I heard the sound of anti-rollbacks as if we were on a traditional lift hill. The sound kinda reminded me of Goliath's (SFMM) lift hill

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^Interesting. I also noticed that when skyrush is starting to go up it initially moves quite slowly and sometimes you can hear a noise which may be from the anti-rollbacks, so I'm guessing it also uses that system.

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