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Everything posted by Coasterkid20

  1. Talk about stupid, overly simple rides that are completely amazing. Very good news in deed, I can't go to Knott's and not ride Monte 20 times or more!
  2. I believe I rode it last in 2010, and it didn't really bother me. But then again I am 6' 5" so certain rides are smoother for me because of the way I fit, and it wasn't that bad. not perfect but nothing that I would consider terrible.
  3. I don't think the ride really needs to switch out the restraints. Yah the lap-bar only ones on other premier rides are great but Speed was also probably the smoothest of that style ride and not to mention the transitions flowed more than jerked on other ones. It would be nice but honestly it was such a solid coaster with them on with minimal headbanging that I don't see why it'd be necessary
  4. It looks like i am going to be able to go to kings island tomorrow and am wondering what I should really be prepared for. It is going to be hot, and storms are starting to brew west of it but the weather shows it to be mostly clear. What types of lines should I expect for the major rides? Thanks so much!
  5. 13/20 this is the first I've tried. I thought that was a fine score since I'm not familar with parks that have been closed up to 30 years before I was born....
  6. More Pictures! Boss Really is a great looking coaster, and it spreads over so much land. If they got rid of the god Awful, plastic G-Trains then it would be such a great ride. Dropping into the second half. If I were to rate this coaster. I'd give the first half a solid 9, and the second half would proably get about a 7 or 7.5. On The Boss, This part was the only really bad part, it is an awesome helix, but it was rather rough. Those last hills are great, not as awesome asthe Ozark finale, but still they are great! Has anyone else noticed that this ride is almost identical to Thunderbird at Power Park? I was looking at GCI pics and noticed the uncanny resemblence, didn't even realize it. The second drop also gives you a nice bit of airtime. Their really is airtime everywhere on this ride! The first drop may not look like a whole lot, but in the back you get some surprising airtime (at least to me) I just saw the drop and wasn't expecting any, and their actually was quite a bit! We spun like absolute hell. While I've been on a Gerstlauer, Maurer Söhne, and Zamperla spinning mouse ride, I think this and the Zamperla style are more fun. This one was a blast but the line is really slow moving, just like all mouse rides.
  7. Well Yesterday I took My nephew to Six Flags St. Louis. I had been there twice before (2001 and 2003) but since they had no new major rides since then, and in general the coasters were only OK I opted to spend time at HW or Indiana Beach while I visited Terre Haute, IN for my family. Well It started out as a low 60s, misty drizzly day. If it was a little warmer, it would be premium amusement park weather in my opinion. I figured since school wasn't out for St. Louis it would be a perfect day for the park and it was, except for the about 1000 middle school and highschool kids at the park. Oh well the longest line of the day was Screamin Eagle (Really slow loading, and only 1 train made line about 35 min). First up was Boss. In 2003 I rode it twice I believe In the very back, and maybe once in the very front, both rides were really rough with tons of shuffling, which distressed me because I believe that with a decent train The Boss would be a superb ride. So this time around we rode in the very front because I figured "well its not a wheel seat, and fronts are normally smoother. It was lightly misting, which I was hoping would make it run better also but was extremely worried. So we were off. HOLY SH*T It actually completely rocked! I was floored I got off and turned to my nephew and said "That was really good!" The beginning on this coaster is really second to none with a lot of airtime on the double down, as well as the hop before the second hill. Their was also lots of laterals, but were very smooth. Everything was smooth sailing except for the helix which jackhammered and shuffled its way all the way through it. I noticed that it looked like most of the top 2 layers of the track seemed new. While the airtime has nothing on the Voyage or Raven, there was smooth airtime throughout all though the last set of a couple of hills I found a tad slow but we were sitting up front. In general I as basically blown away, I heard a lot of complaints from people so I suspect the further back the worse you are, and being on wheel seats I'm sure won't help, but in general it was pretty freaking great! Next we went to Tony Hawks Big Spin, and the line was about 20-25 minutes not bad. We both sat on the same side so it spun like a madman, and was in general a blast, but on the ramp we both bumped our heads pretty bad. It was fun and very reridable but with a shorter line. We rode Screamin' Eagle in the Second to front car, and after waiting about 30-40 minutes I was really disappointed. I find that Screamin' Eagle can be really temperamental, it can be great, or it can suck. This time it was the later, not much airtime at all from a coaster that can have some great airtime. Would have liked to ride in the back again but didn't want to wait. And Finally, after waiting so long We headed to Evel Knievel. Now I love Ozark Wildcat, find it to be one of my all time faves, and a love Kentucky Rumbler also, all though not as much as OW. Now I have never been a huge fan of Thunderhead even though even loves it, I just don't get it. I still like it a lot, but not as much as Rumbler and Wildcat. So I was hoping that Evel would be one that I really liked. And I did! I would consider Evel Knievel to be the best ride in the park, although It rides like any normal GCI which is very smooth and controlled, but seems to lack that wooden coaster personality of being a runaway freight train. That is a backwards compliment though which normally means with a GCI, at least to me, they are always good but are never spectacular, the just don't have that out of control, rip it from the tracks ride that I like. Having vented that little frustration, Evel Knievel is a great coaster. It isn't quite as good to me as OW or KR, but it also has the most airtime out of the GCI's I've ridden. I liked the layout a lot, and HOLY CRAP! You actually get some really good airtime on the first drop in the back! Something I thought was impossible on a GCI until now. This is a great, great wooden coaster that is a better fit for a smaller park because it is in a kind of obscure area and the general public isn't as enthused with it. What can I say, the big looming Boss just grabs peoples attention. We went to the waterpark, froze our asses off, but rerode everything multiple times. Then we came back and rerode the Boss up front. Yep It still kicked ass. I'm still shocked 24 hours later because it had been so bad the last time. My nephew is only 12 so he was afraid of loops, but decided he wanted to try Ninja to which I replied "the loops happen really quick so you barely even notice they happen." Well at the midcourse brake I turned to him and said "I didn't say it was a GOOD looping coaster" And its not. He wanted to ride Batman after conquering Ninja (or getting the crap beat out of you if you want' to call it that). Batman rocked as the almost always do. He loved it so woo hoo! Then he decided to ride Mr. Freeze, which I knew was the only one I really questioned if he could take it since it is rather intense. Well he chickened out right while we were hopping on the train, but I ended up riding. It was awesome, like always. Which leads me to the question: When did SFSTL actually become an awesome Six Flags park?!? I have never been terribly impressed but this time I was, aside from the Screamin' Eagles operations everything ran really smoothly with almost no stacking anywhere! Bravo! More pictures later! Somehow after this turnaround in front of the station they manage to get some airtime in the back! Though airtime on GCIs are never what I'd call strong, they always find creative areas to place it. It isn't quite as good as Ozark Wildcat or Kentucky Rumbler, but it is pretty damn awesome! A low to the ground, fast turn with a lot of lats! All the red circles are where, somehow, the guys at GCI are able to shoehorn airtime into the ride! (thank you to Martin Valt where I got this picture) This coaster doesn't deserve any better picture.... Yay Heartline! Always fun on Batmans! I thin kthat the Mr. Freeze entrance is actually one of the coolest entrances out their. The line is incredibly dull, and they didn't have the split station going (non of my SFSTL trips have), but the actual mouth of the entraince is neat. It is hands down from a distance one of the weirdest looking roller coasters, but man it really is an awesome ride! Both this and the mirror twin in Texas are complete blasts! Go Ride them! Going through this backwards is a real trip! Anyone remember this ride when it had the OTSR? Yah neither do I because it beat me so bad I blocked it out! I don't find vertical return towers all that thrilling, but this one scores points for the mid tower LIMS which make it a hell of a hole lot more entertaining!
  8. So I am FINALLY getting to go back east to only one park (planned so far). Anyways the day I will be going is either Mon June 8th or Tue Jun 9th. I will be getting their before the park opens, and staying till the very end but I was wondering what to expect. In this time frame should I expect the park to be SUPER busy to where I need to just say heck with it and fork over the $120 for a 2 person Gold Q-Bot, or will the crowds possibly be minimal so I don't even have to worry about a Q-bot? Also What are the money seats on the on El Toro and Nitro, in case I can only get one ride (god forbid). Thanks for the help!
  9. Such a great video! Highly entertaining and the Kentucky Rumbler is a great coaster, my second fav GCI behind Ozark Wildcat. Though that stupid pinfari looping coaster is a hot death trap, bout killed me.
  10. Too bad its not in the US, and too bad I can't go on the China trip, that looks like a great coaster .
  11. Cyclops at Mt. Olympus., is my wood vote, because that drop is just amazing! And not to mention it has 2 other moments of GREAT airtime also! Wildfire is my steel vote. Something about this coaster is just awesome. It has good forces, has a great first drop, and has one of the best settings ever!
  12. Well that sucs, oh well what I'll just do is plan on spending $130 for the fast pass when my friend and I go in July, with 1 ride on X each and the gold pass. Only one other time have I bought into the Qbot and it was completely worth it! $10 is worth it to me not to stand in a 3-4 hour line, because I draw the line at 2 hours.
  13. Well I hate to say, but yeah a lot of your rides actually do, Roller Coaster has a big enough station (where the ride ops were ridiculously rude, that I actually walked away and did not come back for hours). I'm not asking for sorted and numbered cubby holes, simple Deja Vu 4'x2' boxes would completely work. The whole sky ride incident WOULD NOT have completely pissed me off, if they had consistency, you know a back pack, purse, cell phone, camera ect. would likely hurt just as bad as the big ass cup. I don't hate lagoon, I would much rather go to it than many other parks but the fact that certain areas in the park seem to have different rules than other areas.
  14. Well my recent 10+ hour trek up to Salt Lake City and Lagoon was supposed to be a nice "weekend" trip. The problem is Laghoon proved to have a theme of "The park that had potential, but never used it". So Our drive up to Salt Lake City allowed us to go straight up the center of AZ, including Flagstaff and Glen Canyon Dam/Lake Powell (which proved to be the surprise of the trip.) The only problem with this is I wanted to rent a Saturn Outlook (For all you non car people it is one of the 3 really sweet GM crossovers). Unfortunately they couldn't get it, so I ended up with the Ford Expedition which might as well be a tank. To make a long story short, the Expedition that I rented is not meant for canyon carving. Anyway onto the park! Lagoon reminded me a lot of Frontier City in Oklahoma City, except it is probably around double the size with twice as many rides. Some of the rides were good some were just pretty bad. Unfortunately this park had a bunch of oppurtunities to be great, but it never seemed to seize them. Shade was often limited in lines, and the refillable mug is one of those like 84 oz thirst quenchers. The problem is lagoon does not allow stuff to be placed in the station (no boxes, cubbholes, nothing) and the only ride that had lockers was Wicked, otherwise you have to trek all the way to the front for the lockers. Talk about poor ergonomics. Anyway here are my Ride Reviews, all are out of 10: Wicked, 8: Wicked, unfortunately was really the only ride that was worth a sh$% at lagoon. You load into the 8 person cars that have restraints that are a mixe between the Premier LIM coasters and the B&M Speed Coasters, but are not as comfortable as either. You do a 180 out of the station and immediately hit the first lauch that gets you going up the spike, and then around 20-30 feet up the spike you hit the other launch that gets you all the way up and over. You get a real nice pop of airtime on coming over the top, and the drop down is pretty sweet. You hit another speed bump that gives you another little pop of air and then you experience the overbanked turn followed by the surprisingly sweet inline twist. After that it is pretty normal, the brakes are hard on the MCBR, and the rest is just a little mundane. All in all, not to bad. Spider, 5 I wanted to like this ride, but i just couldn't. It looked kind of junky, which is sad cause it is only like 4 years old, and it rode like a traveling coaster that has been taken apart one to many times. It was kind rough and bumpy and the whole spinning and banking at the same time was kinda lost on me. It was more like being raped by a monkey than actually riding a coaster. So what was the point? Colossus the Fire Dragon, 7 If you actually got to choose your seats this would have been kick ass, but we got stuck in the front of the third car, so the ride was about as mundane as it could be. But it does have those Schwarzkopfian loops that are simply the best. The ride is shockingly smooth and intens, but the lackluster management of the park and the ride ops kinda detract from the overall quality of the ride. Bat, 5 Yep it is a SNLC and no one cares about it, pretty much the same experience as its bigger brothers just it doesn't go upside down or look cool. Roller Coaster , 6 Rode similar to Colossus at magic mountain, has some airtime but is ridiculously bouncy and you can actually feel the train cars flex at certain times. Needs to be taken better car of, also has crappy ride ops. Wild Mouse, 6 Yep, nothing to get excited about here, the switch backs are fine but the brake is on REALLY hard right before the drops so the intensity of them is lost. It does have a cute "Mouse House" tunnel though. Jet Star 2, 6 Another average roller coaster ridinbg experience at lagoon, it is smooth and intense and women will REALLY love the lift hill, but i found that portion horribly unpleasant. Good but nothing spectacular which is another theme Lagoon seems to have. All and all, Lagoon is a fine park, the problem is there are so many better parks that it is hard to justify going to it, go only if you are in the area, otherwise might as well skip. I'm not really sure what the hell this thing is, but they claim it is a "Roller Coaster". It had airtime, and looked like one, but I'm pretty sure it fell apart while riding it. (and i'm not being dramatic....) Yah... I don't care either..... At least it had a house.... Tthe twisting, turning ending that is taken at a very relaxed speed. First drop! it really is cool to get launched up it, and then go straight down, not TTD or XLR8R cool, but still pretty kick ass, the little hop afterward also gives you some air. The first overbank, similar to MF, in which it is a really good part before it gets boring. Signature, through the trees shot, well maybe not, but the inline twist really is cool. You get a nice jolt of air on that hill! To put it simply everything until the mid course brakes totally kicks ass, everything after is just tame. The wicked sign, I thought, was surprisingly cool. The second best ride here, the only problem is assigned seating, goody. But you gotta love the loops, simply heaven. Another Fire Dragon, it really is smooth and fun. Spider looked like it would be really fun, but it rode like a traveling coaster that had been taken apart to many times, and the fact that the seats were not ergonomically comfortable for my boys was a big problem. Bat.... There really is no reason to acknowledge this coaster exists, so i wont. See, no shade, and the cars seat 6 people so...... this may kinda suck, ok it did suck.... Nice view of Jet Star 2, decent ride, but the lift hill is a sexual vibrator. Skyline view, it seems like such a nice park, too bad it really kinda stinks in a ghetto fabulous way. Skyline of Lagoon, it looks so innocent from here....
  15. I honestly think their reasoning for stabling certain people are probably really simple.... My last like 2 or 3 visits I haven't been but I'm also 6'4" and weigh 180..... I'm tall and skinny so the bar comes done to that certain level that I'm not going to come out, but their is still room. Personally I don't care about getting stapled on it, the airtime is so good that personally the bar does not bother me, but i'm just old fashioned and beleive that most of the time the park does what is in the customers best interest. not all the time, but a good deal of the time.
  16. From the marketing and ride standpoint it is rather dull but the execution of it is interesting. Also what I meant is the fact it isn'd the most buzzed about park out there, people have kinda written it off. They are now focussing on the Voyage and other high buzz coasters.
  17. Park 1: Indiana Beach Ok so I'll be the first to admit that Indiana Beach is a completely uninteresting park, I mean it has been 4 years since a new coaster was built so, so what. Well let me set the mood, it was Aug. 31 and all of Indiana was under a heat advisory, a scorching 96 degrees out. Ok so I'm from AZ where the temperature is over 100 over 3 months of the year, and in the nineties for another 2 months. But man I'd take 111 any day over 96 in muggy ass Indiana! Needless to say it was way to hot, and the park was empty. I brought my nine year old nephew along for the trip to have a kick butt day with his fun uncle . Got to the park and the first thing we hit was Hoosier Hurricane, which I have actually never been that big a fan of. Hoosier Hurricane: 8/10 In the past I have always thought that the Hurricane has always been pretty tame, giving one decent moment of airtime (second hill) and that was pretty much it. This time though........ So we are climbing the lift in the front seat and I'm thinking "Okay first coaster of the summer, so what" Well I hate to say this but WOW, Hurricane ran the best I had ever been on. I had ridden it 3 previous occasions but man that obscene heat actually made it a good ride, not just a tame one. It picked up a lot of speed on the first drop, gave a that great long lasting pop of airtime on the first hump of the double up. Once it dropped under the bridge it picked up speed and sped around the turnaround with shocking speed and intensity (still not crazy but still good). And to my surprise there was actually a little floating airtime over the bunny hops home, which I had thought never did anything. I wish i was exagerating but it was actually a decent out an back wooden coaster, unlike the tame past experiences. After that we decided to go ride LoCoSuMo cause it was running and I knew it was something my nephew would like. The line was only into the first 2 zig zags, but they were only running one train so it made the wait about 20 minutes. And for everyone that knows the Q line it is completly uncovered from the protection so the sun and heat kicked into overdrive. Everyone (myself included) were just sweating like crazy. But it is still a unique ride that is impossible to recall. Lost Coaster of Superstition Mountain 6.5/10 My mom and my nephew rode facing foward, so that forced me to sit backward. Oh uh..... I had never ridden it backward so I was a little nervous because it is brutal wierd scary facing foward so riding backwards was twice as much so. I'm not going to give a blow by blow, because i can't so I will mention the highlights. It beats the snot out of you in a good way, and doing this knocked my sunglasses, but I somehow managed to pick them up afterwards, and then it managed to actually yank them out of my hands so they were able to make a couple of nice friendly slide across the diamond plated bottom. On the upside the ride has airtime and definately seems out of control, but the ride does like to beat the snot out of you. We then headed back over the the Tig'rr coaster, which I havealways thought is extremely bizarre. But yet again I knew my nephew would eat it up. Tig'rr Coaster 5.5/10 This coaster is cute, but I just find it wierd. The first drop is good, but that turn afterwards is crazy, since you aren't strapped in it always makes you kinda slide around, force keeps you secure, but it still has a strong psychological force on you. I consider this one of those coasters to be a one time a trip deal. After that I was finally able to talk my nephew to go on Cornball Express, a wooden coaster that has been secured in my top ten for the last 4 years. For some reason he didn't want to ride because the "turns are to steep". Well we got in line so me and my mom could ride it and he could wait the minute it takes to ride. Well he changed his mind and opted to ride. Cornball Express 9.5/10 This coaster has been in my top ten for four years, but the last time I rode it in 2004 I thought it ran sluggish. But it didn't this year. I don't think that there is a wooden coaster out there that has more moments of airtime per foot of ride. I find the back seat the most rewarding and this time was no different you get a solid 7 moments of air, 5 of which are signifcant doses. Cornball may not be the tallest, but it really has a great first drop, and the drop near the flyers is first rate. The helix is powerful, but not intense, and the pair of hops at the end give great little ejector pops of airtime. Still one of my favs. After that we rode the always refreshing but to gummy long flume. And of course he had to ride the watercoaster near double shot. Which reletlessly SOAKS shorts, and we had to ride it 3 times. Oh well at least it was hot. My nephew also wanted to try Double Shot. To be honest Big Shot in Vegas is the only S&S tower that I think is worth a darn. I just find them...... well nothing to get excited about. My nephew, however find it a little to much. So we took a nice relaxing ride on the sky ride and finally rode Galaxi. Galaxi 6/10 I actually kind of like these rides, they give you some decent airtime, one good pop in the front and 2 strong jolts in the back. The helixs aren't horrible either. I do have to say the ending is a little unlikeable. It has some trims and then some funky twisty hill and a flat turn. After that we rerode stuff, and rode some of the flats such as the Tilt-a-Whirl and the swings. We did ride Cornball in the front, which is always good, but I just don't like it as much as the back. Indiana beach has a wierd vibe that surrounds it, and it really is kinda a ghetto park, but I still enjoy it for some reason. I really had a great relaxing day with my mom and nephew, and here are some of the pictures I thought were decent. A nice refrashing piece of gum, I mean a nice refreshing dip into some gum. Yah I know. So what. I just liked the picture for some odd reason. No Restraints, no problems! Just hold on cause Anton is not always kind to the body! Tig'rr will have you clenching and laughing (or screaming) at the same time! Warning: Riding backwards on this confusing little thing is brutal. It is somehow really enjoyable to do that though...... Signature shot! Both Hurricane and Cornball kicked butt, while LoCoSuMo kicked our butts! At the entrance stands the 4th best wooden coaster in Indiana The start and end of a great Day!
  18. I rode it now 3 years ago and I still maintain it is a decent ride, with one of the best wooden coaster layouts in existence. On top of that it has a great setting, but typical six flags upkeep and horrible trains really hurt the overall experience. It still isn't bad but not as great as it should be....
  19. There will never be anyone to convince me otherwise, but the smoothness of the rides depend on the upkeep that the parks assign to them. Now someone could argue, however, that CCI wooden coasters require more upkeep than GCI, which I'de bet they do, and I beleive that is for several different reasons, the PTC trains are kinda like bricks compared to the millenium flyers, and the way CCI designed there coasters with minimal banking and maximum forces makes them more demanding structurally than the GCI. Comparing the two is like comparing plums to peaches; they share several common charecteristics, but as a whole they are completely different.
  20. I shouldn't really have an opinion since I have only ridden Thunderhead and Ozark Wildcat, but my vote of those 2 goes to Ozark Wildcat, has more airtime and has a stronger "fun factor".
  21. Skip it and go to Knott's instead! (Did I just write that?!) Magic Mountain has its high points and its lowpoints, the problem is the highpoints really aren't that high... I don't think that there is a coaster there that is especially noteworthy.I'll do like others have. X- 9/10 I sat in the front with a group of friends and had a complete blast, but what sucks it is a tad unreliable and the wait can be VERY long, probably best in the park. Viper - 6/10 I really think that arrow loopers are crap. People say it sucks to be short in them, but it isn't any better to be over 6'3" either. Isn't to rough but I think the pacing on these rides blow and the inversions always make me think of Ron Toomer and his damn hanger he designed them with. Goliath - 8/10 Titan except without the eaxtra helix. It is ok I find it forceless except the AWESOME helix, that is really the only reason I give it an 8. Riddler- 7.5/10 Looks cool, and is long, but I in general find that stand-ups are uncomfortable. the flatspins are great but everything else is.... well.... blah. Collossus 5/10 Little airtime, no lateral g's and no reason for it. Pacing is horrid and in general sucks. Psyclone 5.5/10 Clever use of the Cyclone name, the first drop isn't to bad but the ride is also hampered by bad pacing jerky riding. Ninja 8/10 Surprisingly enjoyable, with good speed and the fact that it interacts with the trees so well is a plus. I find the lift hill finale to be a bit anti-climatic though. Batman 8/10 I think I've ridden 20 of these.... Which one is this again? oh wait: They are all the same!!!! Flashback 1/10 For the love of god if this reopons some one blow it up! Revolution 6/10 All the comments that it is slow, uncomfortable and overbraked are not true! I couldin't even type that with a straigh face. Scream N/A Have been to Knott's 4 times and Disney once since 2003 and have opted not to visit SFMM just because... well... I don't wanna... Deja Vu 9/10 Surprisingly fun ride, has a long wait and I'm pretty sure If I went back they wouldn't let me on because I'm now 6'4" and I think with shoes I am to tall..... Superman 6.5/10 One trick pony, and the trick isn't all that exciting. Here is a comparison to a VERY distant cousin that is far superior: Superman: 0-100 in 7 sec, 415' tall tower that gives 6 second of "Weightlessness" Xcelerator: 0-82 in 2.3 sec, 205' tower that you go up 90 degrees and go down 90 degrees giving you some of the most intense airtime in existance! Goldrusher 6/10 Standard arrow minetrain, except even more average because it is magic mountain. If it seems like I hate Magic Mountain, I don't. I just don't care for it....
  22. I rode riddler for the first time in early 2002, then rode it i nearly 2003 and in 2002 I thought it was pretty kick butt, but in 2003 I didn't think it was as much so for some reason. I'm not saying it is a bad ride cause I'm not, I'd give it a strong 7 out of 10 if not a an 8 out of 10, but I rode GA Scorcher and thought it was the epitame of what a coaster should be, very good, it doesn't rely on the height speed and the length to be good, it relys on the expert engineering to deliver a full forced near perfect ride because it is graceful yet forcefull, intense yet fun.... GA Scorcher is the Batman: The Ride's of the standing coasters.... It isn't the tallest, isn't the fastest but it packs so much into such a small area and all the elements hit you 1 2 3.
  23. Personally I don't find that the GCI's are really wild enough or forceful enough for a trim..... This isn't a bad thing, GCI's rock, but compared to some CCI's and others they just don't have the chaotic energy that borders on battery.
  24. I've ridden all except the Vortexs, but let's be honest who really gives a crap about them.... I've said it many times before on TPR, but Georgia Scorcher is the only one I find to be an actually a really good ride, Riddler is Ok, but ehhh. It just didn't pack the punch that Scorcher did for me. Scorcher was great because it is small, fits in a small footprint, and only has 2 inversions to completely blow you away with and it did me. Riddler is just to big, and I beleive that is what its downfall is. It is just trying TO HARD to be exciting by being overly long, with big but utterly forgetable inversions and i thought it just lost a lot of energy after the MCBR...... Scorcher has the best pacing of all the standups and I would be willing to say that it has just as good of pacing as the Batmans and Wildfire. And to close my semi rant: Chang was ok a lot like riddler for me, except not even as good. Mantis had potential but the trim on the first drop and the excessive headbanging killed it for me. And then Iron Wolf: Worst B&M EVER!!!
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