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themeparkman25

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Everything posted by themeparkman25

  1. Through Phantastialand into the midland Europe mix and I'll put my deposit down now.
  2. Don't even act like going to Cedar Point is a chore. haha.
  3. Lovely title fairy, You ARE the best and I hope China rockED! Jordan
  4. ^So do the Intamin Half Pipes though. I am sure this ride will have those giant springs on top as well, along with over speed sensors at the bottom that would fault the ride out if it was going too fast. Should be cool if they manage to get the cars to spin too.
  5. ^Chang isn't going to be demolished though. It'll be dismantled, which will be cool, but you can just watch a coasters construction in reverse if that is what you want to see.
  6. ^Besides the skeleton of the building in cinder block and steel, that is about all you are going to get. Though it looks like there is still a lot to do, we really have no idea how much is done on the inside for the ride and that is really the major work.
  7. How many parks/projects/coasters are you working on haha?
  8. There is plenty of path I have already placed before loading the map, so I will just delete the paths temporarily and then re build them when I actually start the park. Thanks for your help with both of my situations!
  9. To find pictures: Open up computer, click on C:, program files, infrograms, rct, and then up on the window options click on compatibility files and viola! There should be your screen shots.
  10. Who has ridden an Intamin Half Pipe before? Those are the absolute worst! I worked on one all this last summer and even the general public guys knew how uncomfortable and painful they can be with the right amount of worse. I don't know why they design them that way, so good question.
  11. So I am in the scenario editor making a park, and when I go from the "own the land" section to the "invention selection" section it freaks out. It makes half the land I own go back to being unowned (but in the map, it still says it is owned. What is going on, and should I just use 8cars to own all the land? Am I even making sense? Edit: What is the order sequence of opening up a park with 8cars? Is it start rct, load park, go to desktop, load 8cars, open park, viola? Or how does it go?
  12. So I am in the scenario editor making the park, and when I go from the own the land section to the invention selection section it freaks out. It makes half the land I own go back to being unowned (but in the map, it still says it is owned. What is going on, and should I just use 8cars to own all the land?
  13. No promises that this will be done by the due date, even though it is a long way away, but I still thought I would give it a go. This is the entrance area of the park. You can probably see the characteristics I have taken from many other parks posted on here. As a general question, how do you make big pictures to post on here? I screenshot and then post, but the images are too big (in kb) so I have to shrink them way down. why? SCR11.BMP
  14. Universal Orlando and Seaworld on October 17th and 18th!!!
  15. I believe it is a catch car or lift of some kind. According to the website, it says they spin you before the big drop, leading me to believe it is a lift. I could be wrong though. http://www.vekoma.com/index.php?option=com_content&task=view&id=28&Itemid=21
  16. Positives: -Layout. I really enjoyed the fast airtime hills, the swooping turns and the launch. There is also a point where the two trains go head on in a dueling aspect, that too was awesome. -Size. You kept it small, yet awesome. It wasn't like you through a huge top hat at the end of the launch. It was like Rita and Maverick had a kid and this was it! -Overall it was fairly smooth. There was definitely a couple sections that were somewhat pumpy, but for the most part it wasn't too bad. Good job! Negatives: -First Drop. I don't know why, it just felt very forced. I think you were trying to get a GeForce type drop, but IMO it felt weird. -The (third) hill thing. It was like the 540 turn around in a tiny little space with a tiny radius. It was off in banking and was way tight and no. I did not enjoy that part. -The mcbr and pre launch. You brake it in the MCBR then just drop down to the launch to just stop it completely then. Why not go Maverick style and eliminate the MCBR, brake and then launch! -The hill into the station. Just make it straight in with no elevation gain! Overall this was a very good coaster. I really enjoyed it! I look forward to coasters from you in the future.
  17. B&M Zero G Roll > Everything else. Using that reasoning, BTR > SLC.
  18. Did you get any kind of keep sake from Psyclone or Flashback Robb? A memoir of sorts.
  19. ^But the nearest creek they have is the one that flooded them in the first place. They can't really do anything with it until that creek decides to reside a little bit. And yes, I bet Thomas the Tank is not going to choo choo right away.
  20. So they open the park, but the question remains where you park. If the lickskillet section is underwater still (is it?) then that would entail the parking lot is still underwater too right? I think Lickskillet in all its entirety will be closed, but I just cannot imagine that Batman (thinking about low section past ZGR) and Mindbender will be open either.
  21. ^^It isn't that old, but life has changed so much since they were "in". That is what I mean by old. Anyways. Guess who just booked a trip to ride MANTA and HRRR!!!! This man.
  22. ^Charmander used ember. Oh man, the days of Pokemon. Your post brought back some old memories.
  23. ^I say tiny due to the size of the people next to it, and thinking about MFs station. In retrospect, that is a tiny station too but it is divide which helps. I saw boring cause at this point it is just a rectangle box with a regular roof, nothing extreme. I am ready to revoke that statement, but unless McDonald's really does sponsor this ride I am not going to expect to much of a cool station.
  24. That is a seriously tiny and boring looking station. Let it be known, it won't ruin the coaster for me though. Thanks for posting that video.
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