Photo TR: Canobie Coaster's World Adventures

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Re: Photo TR: Canobie Coaster's World Adventures

Postby ThemeParkJunkie51290 » Thu Dec 06, 2018 9:08 pm

Great pictures! =) =) =) I'm glad you enjoyed your first time at Universal Hollywood!
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Re: Photo TR: Canobie Coaster's World Adventures

Postby Canobie Coaster » Fri Dec 07, 2018 7:06 am

Thanks! I'm glad I finally made my way there.
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Re: Photo TR: Canobie Coaster's World Adventures

Postby ryder » Fri Dec 07, 2018 3:27 pm

As a local who lived in Hollywood nearly directly under the Hollywood sign for year and has a USH AP, I can say:

You can also get great views of the Hollywood sign on the catwalks at Hollywood & Highland shopping complex (though you do have to pay for parking), Beachwood Ave (if you're brave enough to stand in the middle of the street--but extra bonus, you get to see the Hollywoodland Towers that are emulated in Disney's Hollywood Studios), and you can also hike above the sign. But Lake Hollywood Park has a nice view as well.

Yes, the ET lot is the newest one, and it's the furthest out. Still better than Mickey & Friends, though.

Flight of the Hippogrifh (FotH) does have a slightly different, and slightly superior, layout than a Vekoma Roller Skater. Not by a lot, granted, but it is better. Also, they do generally allow Single Riders--you just have to ask for it at the Express entrance.

While I haven't been on Japan's yet, the Hollywood FJ is actually better than Orlando's. The film is superior quality (though they may have finally caught up to the 4K projection), and a lot more details and final touches have been improved--and we have a LOT more dementors.

While it doesn't have a lot of repeat value, for a first timer, the Studio Tour truly is a must, and is essentially a one of a kind attraction. Disney tried to fake one at their Hollywood Studios for years, but you really can't fake over 100 years of real movie/TV productions and history. And it makes even things like Fast & Furious more fun, because you don't really expect such an experience in the middle of a tram tour.

Ah, Mummy, where the grass is always greener on the other side of the fence. Orlando likes ours, and we like Orlando. But if you are talking from a ride pacing point of view, I do generally think ours is better... once it finally gets going, it never really lets up--and it is true that our backwards section is obviously much better. I know most in Orlando despise that "fake exit" part as it kills the ride's momentum. That said, Orlando has that crazy upwards launch into a much more significant drop, and a much better dark ride portion. All the pluses and minuses really cancel each other out on both sides. Trivia point, in Hollywood, we got what we did because the ride was constrained by the size of the old ET ride, which the coaster was shoehorned into, and they didn't want to change the exterior building walls.

Yeah, our Springfield is a lot better. We ever heard other Orlando Springfield employees say ours was better.

Special Effects show is good for a first time tourist. Not much repeat value to it, though. Waterworld, despite the IP, is actually a surprisingly good show with surprisingly good effects. Do definitely catch it next time, and make sure you get to see the plane (which is occasionally cut if it's too windy or it's not working).

Snow is snow, but the light show at Hogsmeade is pretty good. Much better live than just seeing it on YouTube because many effects literally surround you, which you can't see on YouTube. Try to catch it next time, and has many showings a night, and typically has one or two unannounced early shows, to help spread out the crowds. For instance, if the first scheduled show is at 6:00pm, there's often a 5:40 showing, and if the park is really mobbed, sometimes even a 5:20 showing. Just ask team members.

Also, no Dreamworks theater? I know it's another movie based attraction, but it is one of the better of it's kind, with a pretty cool twist about 2/3 of the way into the show.

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Re: Photo TR: Canobie Coaster's World Adventures

Postby Canobie Coaster » Sun Dec 09, 2018 1:52 pm

Thanks for the detailed reply!

I don't recall the film quality differing between the Forbidden Journeys. Japan had as many dementors as Hollywood, but Japan had all of them illuminated on cue. In Hollywood, only one dementor was illuminated and the others remained in the darkness; I'm not sure if I was unlucky or if it's designed that way.

I actually like the fake exit part of Orlando's Mummy. Yes it kills the pacing, but it's a very unique scene and I support the gratuituous use of fire.

Hollywood's light show could be different, but I saw a version of it in Japan. Like the land, it was cool but way too busy to be enjoyed. I'm guessing Hollywood's gets pretty packed as well due to how narrow that land is.

I skipped the DreamWorks theater in favor of extra time at Six Flags. I figured it was just your standard 3D movie and I'm indifferent towards Kung Fu Panda.
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Re: Photo TR: Canobie Coaster's World Adventures

Postby Canobie Coaster » Mon Dec 10, 2018 8:03 am

Six Flags Magic Mountain

My last visit to Six Flags Magic Mountain ended on a sour note. I had just ridden a potential new number one coaster in Twisted Colossus. I went to get back in line, but the ride went down. But this was no ordinary breakdown. No, I visited on June 18, 2016, or the day of the RMC Recall.

Because of this, Twisted Colossus was the attraction I was most looking forward during my weekend in SoCal. Especially for a coaster as frenetic as a RMC, I need multiple rides to fully form an opinion and appreciate the ride’s greatness. But as I approached the park, I had an uneasy feeling in my stomach. Maybe it was eating 2 dozen mini donuts or maybe it was something worse…

I used my Diamond Preferred Parking and got a prime spot right in front of Twisted Colossus. I whipped out my camera and waited 3-4 minutes for a train. I know Six Flags dispatches can be rough, but that seemed slow even by their standards. Then I heard a train coming, but it was completely empty.

Twisted Colossus First Drop.jpg
I wasn't sure if I should be excited or worried that Twisted Colossus was testing 3-4 hours after opening.


Hoping the ride had a staggered opening, I made a beeline over to Twisted Colossus. I was informed the ride was being refurbished. That seemed to be a weird choice of words considering a train was periodically cycling, but I was still a bit nervous since I knew the ride was down for rehab early in November.

Having seen a lengthy queue at YOLOcoaster, I backtracked to get a Flash Pass. Usually I get a Gold, but I decided to get a Regular because X2, Twisted Colossus, and YOLOcoaster are one time only attractions. Thankfully I could get bonus rides on the latter two with my Diamond skip-the-line passes (invalid on X2).

My Q Bot said YOLOcoaster was down even though it had been running since I entered the park, so I used my skip-the-line voucher to bypass the usual hour wait. In all my previous rides, I was assigned the front car. On this day, the grouper happily obliged my request for a back row ride.

I think YOLOcoaster is an underrated launch coaster. While others have superior launches, YOLOcoaster’s is no joke and has a much better layout. The hangtime on that massive loop is incredible, the dive loop is adisorienting, and the deceptively steep top hat gives some very strong airtime. 9 out of 10

Full Throttle Loop (Front).jpg
I know Knott's has a ride called HangTime, but this is where you get SoCal's best hangtime.

Full Throttle Drop (Close).jpg
On one hand it's a buzzkill you brake during the big drop. On the other hand, it makes for a wicked moment of airtime.


At most parks a 235 foot hyper coaster would be a star attraction. At Six Flags Magic Mountain, it’s just another coaster. I don’t know if that’s more a testament to the quality of the park’s lineup or a black mark against Goliath. Hyper coasters should be about speed and/or airtime. Goliath excels at neither.

Somehow Giovanola managed to design a 255 foot drop lacking any airtime. The only moment of air is that camelback before you lose all momentum on the MCBR. And on this day, not even the helix of death caused me to grey out. Goliath isn’t a bad ride per say. It’s just a disappointing one. 7 out of 10

Goliath Camelback.jpg
Witness the lone airtime moment on the hyper coaster.

Goliath Turnaround.jpg
It wouldn't be California without palm trees.


After seeing another train test, I made a pass by Twisted Colossus. Now they had a sign in front saying it was down. Aw fiddlesticks. While I was in the Screampunk District, I figured I might as well ride Scream. A Flash Pass reservation was laughably unnecessary for the world’s best example of a parking lot coaster.

If you care about ambiance, you will hate Scream. That is, unless you fancy asphalt and neatly painted white lines. If you care about thrills, you won’t have an issue. I always remember Scream having a rattle, but on this day, it was smooth. That allowed me to appreciate the forceful inversions. 8 out of 10

Scream Loop.jpg
If you like inversions, Scream is for you.

Scream S-Hill.jpg
If you like a well manicured parking lot, Scream is also for you.


My CraZanity reservation was ready, so I made my way over to Magic Mountain’s new for 2018 attraction. SFNE got a slightly smaller version and if I’m going to be perfectly honest, I didn’t notice the extra 30 feet here. That being said, it still felt plenty tall and looked pretty darn imposing.

Maybe the added height was the culprit, but this one seemed to have less full swings than Harley Quinn Spinsanity. I counted a total of 4-5. But these full swings were worth the wait. They delivered copious floater air and offered an impressive view of the park. 8 out of 10

CraZanity Full Swing (Day).jpg
I know it's 30 feet taller than the others, but I couldn't feel it.

CraZanity Lights.jpg
These giant discoveries have some of the best lighting packages of any ride out there.


Construction in Cyclone Bay was underway, so Apocalypse was closed. That was no great loss. What was a great loss was that the path around the hill was closed. That meant you couldn’t avoid Samurai Summit. Fortunately, it was a piece of cake compared the stairs at Universal.

I suspected Superman was closed since I hadn’t heard the deafening roar. My suspicions were sort of confirmed. The midway to Superman was closed for the day, but the employee informed me Superman was only temporarily closed. How does that work? :lol:

Spoiler alert, Superman did not open. It didn’t even test.

Superman Midway Closed.jpg
Considering the entire midway was closed, I had a feeling Superman wouldn't be operating this day.


When I last rode Tatsu, it was the unquestioned god among flying coasters. Granted, that wasn’t hard when the only other flyers I had ridden were Superman clones and Volares. Having recently ridden Manta and Flying Dinosaur, I was intrigued if Tatsu was every bit as intense as I remembered. Simply put, it was.

Flying Dinosaur is unquestionably the better ride, but I think I still prefer Tatsu over Manta by a hair. Perched atop the mountain, Tatsu feels like one of the world’s tallest coasters. The view cresting the lift always takes my breath away and I count my blessings that B&M has a perfect safety record.

Tatsu alternates between intensity and gracefulness. The first drop, particularly in the back, really whips you back towards the ground. That’s followed by two acrobatic corkscrews that give you an amazing but fleeting view of SFMM. Then it’s back to the intensity with a very snappy bank leading to the pretzel loop.

Tatsu’s pretzel loop is one of the world’s most intimidating elements. Pretzel loops in general pack a mighty punch and Tatsu’s seems twice as large as the others. The Gs are so strong that it felt like Tatsu would rip my pants off. That’s followed by one last inline twist and a surprise pop of air into the brake run. 9.5 out of 10

Tatsu Inline Twist.jpg
Tatsu's location is perfect for a flying coaster.

Tatsu Pretzel Loop (Close).jpg
That pretzel loop is something else.


My Q bot said Ninja was a 70 minute wait, so I skipped the black belt of roller coasters in favor of Gold Rusher. The park’s oldest coaster was a total walk-on. Without a doubt, the ride’s strength is its use of the terrain. It’s mostly turns, but there are two sizable drops for a mine train. 5 out of 10

Gold Rusher Turn.jpg
I think this turn may be Gold Rusher's highest point above the ground. This truly is a terrain coaster.


I had heard SFMM’s Justice League was superior to the others. Was that why the attraction opened late? Probably not, but I can say that the ride is a cut above the others. For one, this one has not one, but two preshows. It’s almost as if they wanted to take a page out of Universal or Disney’s playbook there.

The screens were identical to the others, but the practical sets were better. Unlike the others, there actually were a few physical targets. Everything was going perfectly until the finale. The train and street race scenes were far too dark. I’m pretty sure I drilled Superman a few times (not that he felt it). These Justice League rides are a real treat and don’t feel like they belong at a Six Flags park. 8.5 out of 10

Justice League Pre-Show.jpg
This is new.


Next I rode the world’s most terrifying drop tower, Lex Luthor Drop of Doom. I know Zumanjaro is taller and Falcon’s Fury points you to the ground, but there’s just something far more terrifying about Lex. This tower sways more than the neighborhood drunk.

The ascent is deceptive. About a third up the tower, Lex slowed to a crawl. I was dumbfounded. 400 feet didn’t seem as tall as I remembered. Then Lex sped up; we still had another 300 feet to go. Lex did a similar pause 2/3 of the way up. I don’t know if this quirk was intentional, but it was very unnerving.

The view is incredible, but I was focused on the drop. It’s sudden and accompanied by some floater air at the start. The drop lasts forever and you feel like you’re about to break the sound barrier before braking at the last second. Lex Luthor never fails to take my breath away. 10 out of 10

Lex Luthor (2018).jpg
I think this is the world's most terrifying drop tower and I've never been on it with Superman running at the same time.


I swung back over to Twisted Colossus and there appeared to be a positive development. The sign was gone and there were six employees by the entrance! Surely it was about to open. But the employees told everyone that Twisted Colossus was probably down for the day.

Distraught, I made my way over to Riddler’s Revenge. To put it mildly, my view on B&M stand-ups isn’t all rainbows and butterflies. I have no issue with the standing position. Rather my issue is with headbanging. With most OSTRs, my ears rest above the restraint. On the stand-ups, my ears are trapped.

With the single rider line, I walked right onto the front row. Through a minor miracle, I found a comfortable riding position. I got several inches between the bicycle seat and my crotch. The end result was the OSTR resting firmly on my shoulders. That sounds painful, but it got my ears above the restraint.

As the train crept up the lift, I mentally prepared myself for the beating I was about to take. But in the distance, I saw a mirage. It appeared to be a quasi mobius coaster racing. Could it be? Yes it was! Twisted Colossus had opened! Closed for the day my butt :lol: I was overcome by pure jubilation.

Then we crested the lift and I remembered I was on Riddler’s Revenge. But somehow, it didn’t kill me.

In fact, I loved it. The riding position made all the difference. My skull didn’t take a single concussive blast. That allowed me to appreciate the forceful and leg-numbing inversions. I knew Riddler was the tallest stand-up coaster, but I forgot just how long the coater was. That final corkscrew took me by surprise. Something was wrong; I liked Riddler’s Revenge. 8 out of 10

Riddler's Revenge Turn.jpg
It was a borderline Christmas miracle I enjoyed this thing.


I sped walked over to Twisted Colossus. I was fully prepared to whip out my skip-the-line pass, but the standby queue was only one switchback deep. I still had a sinking feeling in my stomach the ride would break down (this ride and Lightning Rod are my kryptonite), but soon enough I boarded the back row.

Was Twisted Colossus the coaster that started the funky RMC pre-lift fad. This one begins with some sort of tire driven launch and wobbles riders about like a top about to fall over. Maybe there was a speck of airtime on one hill, but it was inconsequential compared to what was about to unfold.

That first drop yanks riders towards the stratosphere and that’s followed by an airtime-filled speed hill. Up next is arguably the strongest moment of the ride, the camelback leading into the first turnaround. It delivers the ride’s best moment of sustained ejector air. Immediately after you recover, you’re launched sideways out of your seat on the high five/wave turn thing.

The drop off the turnaround offers copious air enhanced by headchoppers. Then comes back to back airtime hills before a wild zero-G roll. It’s not uncommon to get some serious hangtime on these maneuvers. What is uncommon is being thrown to the side like a ragdoll. Twisted Colossus did both. That was followed by a double up and outward bank, which all gave powerful air.

That right there would be an amazing coaster on its own, but Twisted Colossus treats riders to seconds. Basically it’s SFMM granting riders the Hail Mary request of one more time. I don’t think enthusiasts have a problem with the lift in the middle of the ride. I think they’re just bitter they only get one credit. :lol:

I have no qualms with the lift since it lets me repeat the ride’s best sequence – the killer drop, speed hill, camelback, and wave turn. Then Twisted Colossus differentiates itself by treating riders to an impressive double down. That’s followed by a stall with a similar mix of airtime and laterals, another airtime hill, another double up, and one last pop of air entering the brake run. What a ride!

Guests must have heard Twisted Colossus was open as the overflow queue filled up. Without hesitation, I whipped out my skip-the-line pass and grabbed a front row ride. While I missed the air on the first drop, the laterals were even more pronounced. I also got my first taste of a duel and it was quite the effect.

Twisted Colossus was exceptional and I knew I wasn’t done with the ride yet. I knew it was one of the world’s best coasters, but just how great was it? I was torn whether or not I preferred it to Steel Vengenace. 10 out of 10

Twisted Colossus Entrance.jpg
I was so excited to finally reride Twisted Colossus that I forgot to take any other photos.


Few coasters in the world can match the intensity of Twisted Colossus. SFMM actually has a coaster that tops it. And that coaster would be none other than X2. My Q bot had the ride listed as a 2 hour wait. As I approached the ride, it was apparent why. They were only running one train…on a Saturday.

X2 One Train.jpg
At least they warn everyone about their 6 dispatches per hour.


Eejanaika and X2 have similar layouts. To be honest, I think Eejanaika is the better ride. It’s taller, faster, and better paced. Both coasters are comparably smooth (or rough depending on your perspective). But X2 has an advantage; it allows glasses. I don’t think SFMM even checked if I had a strap.

With my glasses, I could better appreciate that ludicrous drop. When I think of the best coaster drops out there, coasters with insane airtime like Skyrush, Iron Rattler, and El Toro come to mind. One that I always forget about is X2. It’s crazy to be plunging face first towards the ground Falcon’s Fury style, but instead of braking at the bottom, you perform a backflip. Alan Schilke is a mad genius.

From that point onward, I had no clue which direction was which. The raven turn started with the Gs of a pretzel loop before switching to crazy airtime. The subsequent hill does a front flip. Or was it a back flip? Whatever it was, it was insane. The far turnaround is the one lull on the ride, but the ride rebounds.

Up next is a funky zero-G maneuver where the seats again flip. You come out of the element backwards and then navigate a super compact raven turn that violently whips the train to the ground. Last but not least, X2 has a speedy inline twist. X2 really gets my adrenaline flowing like few coasters can.

X2 isn’t for everyone. I definitely wouldn’t call the ride smooth. In many ways, it feels like you’re riding a barrel uncontrollably rolling down the track. The ride definitely threw me around, but at no point did it cause me pain or discomfort. It was simply a relentless coaster. 10 out of 10

X2 Transfer Track.jpg
There's the second train...on the old pink track no less.


As great as Tatsu was during the day, it was better at night. It was quite the juxtaposition shifting between the darkness of the hillside and flipping through the air with thousands of Christmas lights on display. And speaking of lights, Six Flags did an excellent job lighting up the park. They left no area untouched, which is quite the feat considering how massive of a park Magic Mountain is.

Tatsu Pretzel Loop (Night).jpg
I love the lights on the train.

Christmas Tree (Night).jpg
Here's the obligatory Christmas Tree.

Christmas Lights (Front).jpg
I don't think SFMM left a single area of the park untouched.


I wasn’t going to forget to pay tribute to the great Anton Schwarzkopf. I made sure to ride his original looping coaster twice, once up front and once in the back. I love the ride’s setting and the vertical loop is every bit as forceful as you’d expect from a Schwarzkopf.

But the coaster is paced really awkwardly. It feels like you’ll barely make it up those three big hills at the start of the ride and there are several brakes along the course that bring you to a halt. I really wish I could experience Revolution untrimmed, but then again that loop may be lethal. 7 out of 10

New Revolution Sign.jpg
The garden says New Revolution yet the station says Classic Revolution. Can you say identity crisis?

Revolution Drop (Night).jpg
I'm so thankful they ditched the OSTRs.


My Q bot still said Ninja was an hour wait, but the station was pretty empty. I felt awkward boarding through the exit, so I waited for a fellow single rider. know Flash Pass gives you the right to skip the line, but I still feel sort of bad coming up the exit. I much prefer merging with the standby line in the station.

Suspended coasters are a dying breed, so I always make it a point to ride them. Ninja utilizes the park’s hillside to perfection and offers some very good moments of swinging towards the end of the ride. It lacks the intensity of Vortex or Bat, but it’s a pretty enjoyable coaster. 6 out of 10

Ninja Overview.jpg
I love how the sprocket looks like a buzzsaw.


I reserved my time for YOLOcoaster and killed time by reriding Riddler’s Revenge. I needed to verify my enjoyment of the attraction was genuine and not just a product of seeing a sexy RMC operating in the distance. And I can confirm, I did really like Riddler’s Revenge. Even in the back row, it was smooth.

Riddler's Revenge (Night).jpg
Can you find the train?


For YOLOcoaster, I requested the front row this time and received it. As good as my back row ride was, my front row ride was even better. This shouldn’t be a surprise considering YOLOcoaster is a launch coaster, but the reason is because of the final drop.

Every so often, I encounter a coaster drop profiled so oddly that it manages to provide two killer pops of air. Skyrush is the prime example of this. Another example of this is YOLOcoaster. For whatever reason, this effect only happens in the front car. As you crest the top hat, you are launched out of your seat. Then you are sent skyward a second time when the brakes engage. YOLOcoaster is meant to be ridden up front.

Full Throttle Plaza.jpg
Magic Mountain really knocked it out of the park with their Christmas lights.


Not only is Six Flags Magic Mountain the self-proclaimed thrill capital of the world, but it’s also the kiddie coaster capital of the world. Not wanting to spend too much time in Bugs Bunny World and draw suspicious looks from parents, I carefully limited myself to one kiddie coaster per visit.

This visit left me with Canyon Blaster. And to be perfectly honest, this was a pretty darn good kiddie coaster. It was slightly taller than most and in many ways, it felt like a pre-lift on a RMC. This is probably the first and last time a kiddie coaster is compared to an RMC on this site. :lol: 4 out of 10

Canyon Blaster Station.jpg
I've finally completed the trifecta of kiddie coasters (that allow adults).


I was conflicted. I really wanted another ride on X2, but I also didn’t want to wait in a glacial line. Then an ingenious idea struck me. What if I purchased a second regular Flash Pass? Two regular Flash Passes still came out cheaper than gold and it would grant me bonus rides on Twisted Colossus, X2, and YOLOcoaster. FYI to anyone with this thought, you can’t get more than one device in your name per day.

With no other choice, I trekked into X2’s queue. I mentally prepared myself for a 1.5 hour wait. But X2 barely had any line! Now due to the circumstances, it still took about a half hour but X2 is well worth a half hour wait. I anxiously boarded the back row and was treated to another balls to the wall ride.

As bonkers as the first drop is up front, it’s even crazier in the back. Being catapulted face first towards the ground left me speechless. The rest of the ride was identical to my front row ride, insanity at its finest.

X2 Flip Hill.jpg
This is one of the few coasters that genuinely terrifies me.


After a 1.5 hour wait, my reservation for Twisted Colossus was ready but it was laughably unnecessary. Twisted Colossus’s queue wasn’t more than 10-15 minutes in the hour leading up to close. This enabled me to get 3 final rides on this beast and even a few duels.

My final ride was the most magical. I was seated in the back row and got the rare double duel. And these weren’t partial duels. No, they were perfectly timed duels. Twisted Colossus is incredible even without dueling, but the added visuals on such an intense coaster really take Twisted Colossus to another level.

It’s definitely one of the best 2-3 coasters I have ever ridden. I can’t quite put it ahead of Lightning Rod since it’s missing a great setting, but it’s a coin flip if I prefer Steel Vengeance or Twisted Colossus. I feel like this opinion will make all the Cedar Point fanboys out there weep.

Gleampunk District.jpg
The whole Steampunk area looked spectacular at night. And I'm not just saying that because of the majestic Twisted Colossus.


You may have noticed a few other omissions in this report. Viper. Closed for rehab. Green Lantern. Also closed for rehab. Road Runner Express and Speedy Gonzalez. Already had the credits. Batman. This one is sort of embarrassing, but I honestly forgot about it. I love the Batman clones, but at Magic Mountain it was easy to forget. I won’t make the same mistake at Great Adventure’s Holiday in the Park.

Viper Closed.jpg
I can only hope Viper's rehab includes a fresh coat of paint. It badly needs it.


With my dining pass, I nervously sampled some of the park’s food. In 2016, one of the worst meals I’ve ever eaten at a theme park trespassed into my body. That was the most vile turkey sandwich I’ve ever seen in my life. Neither myself nor my sister could muster more than one bite of this sandwich.

So trying a gyro seemed like a bold move. But it was actually quite good! Later in the day, I tried some wings. They were minuscule in size, but they were actually quite tasty. I’m so glad I have the all-park meal plan again since I definitely get my money’s worth out of it.

Gyro.jpg
I never thought I'd have a gyro at a Six Flags park.


Over the past two years, without hesitation I have called Six Flags Fiesta Texas the chain's best park. My visit to Magic Mountain gives me pause. Magic Mountain has the better coasters, but Fiesta Texas beats it everywhere else (operations, theming, friendliness, etc). SFMM's coaster lineup is so strong, that it can compensate for a lot of shortcomings.

Greyhound Bus.jpg
For example, why is one of the attractions a tour of a Greyhound bus?

Holiday in the Park.jpg
The park looked fantastic for Holiday in the Park.


In the event the park closes early and you're looking for something to do (or the park closes late and you still are looking for something to do), Valencia is home to the infamous crash site of Paul Walker. PeoplemoverMatt was kind enough to drive me there (at a much more responsible pace) after park closing. It was pretty apparent how someone could wipe out on that road.

Paul Walker's Death Site.jpg
Valencia seemingly goes to sleep after 10...except for street racers apparently.
Top 5 Wood- Lightning Rod, Phoenix, Boulder Dash, Wildfire, Outlaw Run
Top 5 Steel- Steel Vengeance, Expedition GeForce, Twisted Colossus, Iron Rattler, Skyrush
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Re: Photo TR: Canobie Coaster's World Adventures

Postby grsupercity » Tue Dec 11, 2018 8:47 am

This is my top bucket list park. Seems like a fun time. Very nice report!
After riding Lightning Run I can not understand why parks are not lining up to buy some Hyper GTX models. That little ride rocks

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Re: Photo TR: Canobie Coaster's World Adventures

Postby Canobie Coaster » Tue Dec 11, 2018 8:59 am

Thanks! Any coaster lover should have SFMM near the top of their bucket list. They have every type of coaster covered (assuming they're all operational on a given day :lol: ).
Top 5 Wood- Lightning Rod, Phoenix, Boulder Dash, Wildfire, Outlaw Run
Top 5 Steel- Steel Vengeance, Expedition GeForce, Twisted Colossus, Iron Rattler, Skyrush
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Re: Photo TR: Canobie Coaster's World Adventures

Postby Canobie Coaster » Tue Dec 11, 2018 9:10 pm

Disney California Adventure

As Captain Cold says on the Flash, there are four rules of planning.

1) Make the plan.
2) Execute the plan.
3) Expect the plan to go off the rails.
4) Throw away the plan.

That’s how I felt during my visit to Disneyland. California Adventure had early entry for hotel guests. As a proud customer of the Quality Inn, I did not have this luxury. As a result, I planned to rope drop Disneyland. I’d knock out the low capacity Fantasyland dark rides and then see where MaxPass took me.

But I was tossed a curveball. California Adventure’s gates were open to all guests, even those staying at the Motel 6s of the world. I got my ticket scanned and moments later, I had a Guardians Fastpass in hand a half hour before opening.

Entrance (Christmas).jpg
DCA was feeling festive and let non-hotel guests in early as well.

Award Wieners Selfie.jpg
That feeling when you get the earliest FastPass return window.


I could have retreated back to Disneyland and queued up by the turnstiles, but I couldn’t help myself. Hardly anyone was waiting for rope drop in Hollywood Land. Even after all these years, everyone is cuckoo for Cars Land. I don’t blame them, but I thought Guardians would have been a bigger draw at opening.

The rope dropped exactly at 8. I remember thinking Guardians looked hideous in promo images, but I take that back. The attraction looks fantastic in person. It would have been wasteful to burn my FastPass with an empty queue and I fully intended to ride multiple times, so I used standby for my first ride.

There isn’t a trace of the Hollywood Tower Hotel. Gone is the decrepit lobby. In are relics from the Marvel Universe. Marvel fanboys will blow a load in this room. Meanwhile, I was busy booking a 9-10 am Radiator Springs Fastpass. The park had only been open for 5 minutes and I already had Fastpasses for the two hottest tickets at the resort. MaxPass had already paid for itself.

My jaw hit the floor when I saw the Rocket animatronic. The way it moved about the room was very impressive. Sure the story is a bit contrived, but couldn’t that be said about most theme park attractions based on a movie franchise?

Guardians Pre-Show.jpg
Rocket looked incredible.


I purposefully didn’t spoil the ride for myself. I knew it was a drop tower with a randomized ride sequence, but that was it. What I will say is this: I had a big goofy smile on my face from the moment the ride started. The juxtaposition of the retro music with airtime-filled ascents and gut-wrenching drops was incredible.

Tokyo’s Tower of Terror taught me that I could like a Tower of Terror not themed to the Twilight Zone. In fact, I think Tokyo’s has the best theme. Orlando’s Tower still reigns supreme, but Guardians is darn close and a clear upgrade over the previous incarnation of the ride in California. 10 out of 10

Guardians Exterior.jpg
I was a skeptic, but Guardians is better than the ride it replaced. Well done Disney!


After another excellent ride on Guardians, I made my way over to Monsters Inc. Indiana Jones is probably the resort’s most breakdown prone attraction, but I’ve honestly had worse luck with Monsters over the years. I thought it had already broken down when I saw no one around it. Nope, it was just empty.

I never rode Superstar Limo. But I have seen YouTube videos of it and that ride looked like an abomination. Meanwhile Monsters is a great modern Disney dark ride. The animatronics look incredible, particularly Mike, Sully, and Randall. And it lets me relive a classic Pixar film. 8 out of 10

Monsters Inc. Roz.jpg
I never pegged Roz as one to get into the spirit of the season.


I contemplated trying to single rider Radiator Springs Racers, but instead I made my way back to Pixar Pier to ride the second retheme of the day, Incredicoaster. While Guardians felt like an entirely new ride, Incredicoaster felt very much like California Screamin’. And that certainly isn’t a bad thing.

Thanks to its astronomical capacity, I was able to ride twice in the span of 20 minutes. I did miss the old California Screamin’ soundtrack (its legacy will continue on my MP3 player), but the added effects were a worthy replacement. The music was forgettable, but Disney transformed the old tunnels added out of necessity into a story-telling element.

Coasterwise, Incredicoaster rides identically to California Screamin’. Some of the taller drops offer pops of air and the vertical loop is way more forceful than you’d expect from a Disney attraction. That loop pulls some serious Gs that would even make an old school B&M jealous.

Is Incredicoaster incredible? No. But it is good. Honestly, it doesn’t feel like a Disney attraction. It feels more like something you’d find at a Cedar Fair park (I can’t say Six Flags because the dispatches are too fast). Still, it’s a nice contrast to the highly themed experiences elsewhere in the park. 8 out of 10

Incredicoaster Entrance.jpg
It looks like a California Screamin'. It rides like a California Screamin'. But it has some new additions.

Incredicoaster Launch.jpg
The Dash water effect was a subtle, but very nice touch.

Incredicoaster Loop.jpg
Is this the last logo for the loop? Only Disney may know.


I was optimistic I could sneak in a ride on Toy Story, but I was too late. It was posted at 40 minutes. The wait didn’t look too bad. However, that assumed the queue was still entirely outdoors. Since my last visit, they added an indoor labyrinth. Fortunately I noticed before queuing, but a cast member spotted me.

“Are you a single rider?”

“Yes I am!”

The cast member reached into his pocket. I was hoping for a single rider line. Instead, I got a “Moving Buddy Pass”. What is the Moving Buddy Pass you might ask? It was weird. It wasn’t a single rider line. Rather it allowed groups of one, two, or three to occupy vacant rows. It wasn’t too effective since the grouper would call for groups of two from the main line. After 10 minutes of not moving, I bailed.

Moving Buddy Pass.jpg
I'm all for boosting a ride's throughput, but this didn't seem too effective.


Instead I made my way to one of the most visually stunning lands ever created, Cars Land. I still can’t believe the worst Pixar Franchise gets a land this extravagant. They really do bring Radiator Springs to life and it’s the perfect way to use the Test Track ride system.

Cars Land Sign.jpg
I never tire of this land.

Parody Posters.jpg
It's the little touches like this that make Cars Land special.

Cars Land Tree.jpg
How does a car decorate a Christmas tree?


The first two-thirds showcases a set that only Disney would craft. First you explore natural beauty rivaling a national park. Then you come face to face with some of the most impressive animatronics Disney has ever designed. The projection mapping technology is incredible.

But the highlight is without a doubt the finale. While it doesn’t reach the speeds of Test Track, it feels plenty fast thanks to the tight turns, rockwork, and racing effect. I even think there’s a pop of air before the tunnel drop. Radiator Springs Racers is a masterpiece. 10 out of 10

Radiator Springs Racers Airtime Hill.jpg
I still can't believe this is in a theme park.

Radiator Springs Racers Turn.jpg
Just look at that rock work!


Really any ride not named Radiator Springs Racers was an instant reservation with MaxPass early in the day, so within 10 minutes of getting off Racers, I was walking through the Fastpass queue for Soarin’. While I prefer the old Soarin’ Over California, the current iteration of Soarin’ is still a lot of fun.

I don’t have the same gripe as most. The top issue I hear is the egregious use of CGI. Call me oblivious, but I couldn’t tell. It’s not like they have Mickey Mouse prancing across the screen. I prefer the old version’s sights, but this one still has its breathtaking moments like the Paris scene. 8 out of 10

Soarin' Around the World.jpg
Soarin' Around the CGI.


After the failure of the Moving Buddy Pass, I snatched a Toy Story FastPass and had 1.5-2 hours to burn before it became active. So I walked across the street to Disneyland and rode some stuff (as you’ll find out in the next iteration).

When I returned to California Adventure, I had just enough time to hop onto Grizzly River Rapids. I used the single rider line, but it was laughably unnecessary. Apparently 65 degrees and sunny is too cold for SoCal. Meanwhile I’ve ridden SFNE’s Blizzard River with temperatures in the 40s. :lol:

I wasn’t sure if the water effects would be toned down, but it was quickly apparent that they weren’t. Grizzly River Run’s rapids throw the boat around, but they don’t get you too wet. What really soaks you are the drops. Drops are a rarity on river rapids rides. Grizzly River Run proudly flaunts two.

I breathed a sigh of relief when I went down the first drop forwards. Usually the backwards guests face the fury. But the storm surge cascaded over the sides and collided on my lap. The second drop was a dizzying delight and delivered another sizable splash. Few rapids rides are better. 9 out of 10

Grizzly Peak.jpg
There's Grizzly Peak peeking above the midway.

Grizzly River Run Drop.jpg
For some reason, this ride wasn't all that busy.


I originally didn’t prioritize Toy Story Mania, but I couldn’t deny myself such an addictive shooter. As a solo rider, it was a bit trickier to unlock the bonus targets, but I still had playing 3D versions of all the carnival games I refuse to waste money on. 10 out of 10

Slinky's Corny Dogs.jpg
If this were a real stand, I totally would have bought one in support of Slinky.


Before spending the rest of the day at Disneyland, I wanted one last ride on Guardians and Radiator Springs Racers. Getting a FastPass for the latter wasn’t happening, so I gave the single rider line a whirl. However, the queue was back to the bridge so I bailed out.

My trip to Cars Land wasn’t a total loss though. I had a delicious lunch at Flo’s V8 Café. Without a doubt, this is my favorite dining location at the resort. I went with a tasty open face turkey sandwich. This was also my first time trying the mobile ordering and it worked to perfection.

Crazy Cone Motel.jpg
If Flo's puts you in a food coma, there's a quaint hotel next door.


I was able to get a Guardians FastPass. The FastPass line was backed up to the construction wall, but it sure beat the regular queue that exceeded an hour. I was hoping I’d get a new song, but I got Give Up the Funk for a second time. Even with a repeat, Guardians was still a blast and my favorite ride there.

Guardians Queue.jpg
This room has so many Easter Eggs for a Marvel fan such as myself.


I never visited California Adventure before the billion-dollar renovation. The theme is a bit hodgepodge, but each area is very well executed and the park boasts an impressive list of E-tickets. Marvel Land will only add to the riches of this park. I prefer Disneyland for the atmosphere, but I always end up spending an equal amount of time at California Adventure because of the park’s top-end attractions.
Top 5 Wood- Lightning Rod, Phoenix, Boulder Dash, Wildfire, Outlaw Run
Top 5 Steel- Steel Vengeance, Expedition GeForce, Twisted Colossus, Iron Rattler, Skyrush
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Re: Photo TR: Canobie Coaster's World Adventures

Postby Canobie Coaster » Wed Dec 12, 2018 3:26 pm

Disneyland

Disneyland is already a magical place. From the rides to the cast members to the atmosphere, it’s one of the top parks in the world. It was even more magical on my most recent visit since it was during the Christmas season. I actually visited on the day of the Candlelight Vigil.

Due to time constraints and a burning desire to experience the Scandia Screamer, I was unable to stay for the Candlelight Vigil. It was a shame. For one it was navigated by Star Lord himself, Chris Pratt. Secondly, it created one heck of a nasty chokepoint on Main Street. If you thought the crowding during parades was bad, the Candlelight Vigil is an entirely different beast.

Christmas Castle (Day).jpg
Does this constitute a blizzard in SoCal?

Christmas Tree (Day).jpg
As awesome as the tree looked at night, it was difficult to enjoy with the mob.


It was tempting to head straight for the attractions with holiday overlays, but I’m a Mountain Man and made Space Mountain my first stop. In past visits, a FastPass was an absolute necessity for this Disney classic. Not anymore. Space Mountain now has an incredible single rider line by the exit.

The layout is identical to Tokyo Disneyland’s, but this Space Mountain feels way faster. Maybe it’s the use of fans or the totally awesome Michael Giacchino soundtrack, but I think the biggest difference is what I like to call the American effect.

Here in the US, we like our McDonald’s. When you load these rockets with 12 Americans, they absolutely fly. Along with giving me two rides in the span of 15 minutes, the single rider line had the auxiliary benefit of ensuring rockets were fully loaded. I still can’t believe this thing only goes 32 mph. 9 out of 10

Space Mountain Single Rider Line.jpg
I fully support this new addition.

Space Mountain (2018).jpg
Hi Ralph.


I went from one mountain to the next. I also went from one single rider line to the next. I was skeptical if the Matterhorn would retain its single rider line when it received the new entryway, but I’m glad to say that it sure did. I bypassed a 45 minute wait in favor of a 5-10 minute wait.

Luck was on my side as I was assigned the superior Tomorrowland side. If you expected a peaceful jaunt through the picturesque Swiss mountain, think again. The Matterhorn was the first tubular steel coaster ever and it never forgets to remind riders how old it is. It’s quite the rough and tumble ride.

Because of its historical impact and the sheer fun of weaving through the mountain, I am willing to forgive the Matterhorn for being as smooth as a bicycle down a cobblestone road. Honestly, it makes the Mattherhorn the park’s most thrilling coaster if you ask me. 7 out of 10

Matterhorn Entrance.jpg
The new entrance looked quite nice.


Luckily I was able to secure an It’s a Small World Fastpass. Usually such a thing would be frivolous on It’s a Small World (unless you’re in Japan, they’re madly in love with this ride), but it was an absolute necessity with the holiday overlay. I never saw the line dip below a half hour.

After riding It’s a Small World Holiday, I have a small ask of Disney. Can they please keep it like this year round? I went in expecting some added tinsel and holiday tunes. Instead, I was shocked to see towering Christmas trees and redressed figures to go with that tinsel and holiday tunes. I actually wanted to ride It’s a Small World a second time. If that’s not a Christmas miracle, I don’t know what is. 9 out of 10

It's a Small World Holiday.jpg
For once, I was actually really excited to ride It's a Small World.

It's a Small World Holiday Interior 1.jpg
Can this overlay be permanent? Please?

It's a Small World Holiday Toy Story.jpg
Slinky found his friends.


As mentioned in my DCA report, the weather was frigid…for a Southern Californian. Sunny skies and 65 degrees sound like perfect weather to ride Splash Mountain. Heck I’d consider a blizzard perfect weather to ride Splash Mountain. This is one of my favorite rides in the entire world, so my Slinky Dog grew three sizes when I saw Splash Mountain was a total walk-on.

I did make sure to ride in the back. I’m a Splash Mountain fan, not a masochist. While the versions in Tokyo and Orlando provide the perfect amount of wetness, the front row on Disneyland’s version takes no prisoners. It’s the perfect recipe for wrecking your shoes and developing blisters.

I had a Zip-a-dee-doo-dah good time. I was smiling ear to ear and swaying back and forth with delight. Due to the accelerated and condensed indoor section, this is easily the worst of the three Splash Mountains. But it’s like comparing Terrell Owens to Jerry Rice and Randy Moss.

Splash Mountain beats its younger brothers in one area and that’s the drop. Disneyland’s feels steeper. It just doesn’t get better than an incredible flume mixed with Disney storytelling. Actually it does. Imagine my delight returning to an empty station and being told I could reride. That never happens at Disney. 10 out of 10

Splash Mountain Drop (2018).jpg
I don't care how cold it gets. Splash Mountain is a must.

Splash Mountain Drop (Close).jpg
That poor front seat rider doesn't know what's about to hit her.

Splash Mountain Zip Lock Bags.jpg
Complimentary zip lock bags were a thoughtful gift for the day's few riders.


After using my final two DCA FastPasses, I returned to Disneyland and met up with PeoplemoverMatt. We both wanted to see the Christmas Fantasy Parade, but had some time to kill. So we made our way over to Indiana Jones Adventure.

Growing up, I never thought I’d find a Disney attraction that could top Splash Mountain. Tower of Terror came close. It came very close. But Disney was able to. All it took was one of the most highly themed rides ever created themed to my favorite movie of all time.

Indiana Jones Adventure was closed for rehab leading up to my visit, but it reopened just in time. Compared to Tokyo’s, I thought California’s felt a little wilder. But Tokyo’s offers the better ride. Where California has the pitch black sequence with the falling rat effect that rarely works, Tokyo has an incredible smoke ring effect.

But that’s just me nitpicking and praising the awesomeness known as the Tokyo Disneyland Resort. California’s version is still absolutely breathtaking. I’ll forever be in awe at the grandeur of the main showroom and the finale. 10 out of 10

Indiana Jones Adventure Breakdown.jpg
In typical Indy fashion, it of course broke down the first time I tried riding it.


We planned to catch the tail end of the parade route in Fantasyland, so we snuck in a quick ride on Roger Rabbit thanks to an immediate FastPass. As much as I love Raiders of the Lost Ark, Who Framed Roger Rabbit is close behind. Needless to say I’m a fan of this ride.

The one baffling omission is the absence of Judge Doom. That character was Christopher Lloyd’s crowning achievement [puts umbrella up to protect myself from Back to the Future fans]. What this ride does offer is one of the most chaotic (in the best way possible) dark rides and that extending hole effect is one of my favorite effects on any ride. 8 out of 10

Roger Rabbit Entrance.jpg
Even the non-overlaid attractions had some extra decorations.


The Christmas Fantasy Parade was solid. We got a nice spot near the entrance to Toontown and it was exciting seeing all my favorite Disney characters decked out in holiday gear. All except one. I was distraught to see the lack of Slinky Dog, but then I saw my favorite wiener leading the parade.

Christmas Fantasy Float 1.jpg
The parade was sufficiently Christmasy.

Chip n Dale.jpg
Those letters definitely aren't going to the right place.

Donald.jpg
Donald looks way too happy considering his least favorite chipmunks are nearby.

Toy Story.jpg
I'm so glad Slinky is leading the float.

Slinky.JPG
And clearly I wasn't the only one admiring that beautiful dog.


Growing up, I was madly in love with Disney World’s Mr. Toad’s Wild Ride. I couldn’t believe Disney let me manually steer my way through the ride (ah the gullibility of 5 year olds). But then a natural predator ate Mr. Toad.

Do not be fooled by Pooh’s jolly appearance. His love of hunny is a lie. He devoured Mr. Toad and crapped out the Many Adventures of Winnie the Pooh in Florida. It’s even worse in California. Pooh ate his own people! The Country Bears didn’t stand a chance with Pooh on the prowl.

Poor Hug.JPG
Oh crud, Pooh heard me bad mouthing him. He's coming to get me.


Pooh rant aside, I always make it a point to ride Mr. Toad in a visit to Disneyland. It’s an admittedly dated dark ride, but it’s so nostalgic for me. There’s nothing quite like a joyride to Hell and back. I fear Disney will one day remove Mr. Toad (or Pooh will come back for seconds), but until then you’ll find me on the road to nowhere in particular. 8 out of 10

Mr. Toad's Wild Ride Entrance.jpg
So much nostalgia for me.


With a Big Thunder FastPass in hand, we walked right onto the Wildest Ride in the Wilderness. Like Space Mountain, the California version feels faster than Tokyo’s. It also feels considerably faster than Orlando’s as well. Even towards the front, Disneyland’s has some pops of air and strong laterals.

Plus this one has the explosive final lift. If the WTF known as Adventure Express didn’t exist, this may be the best lift hill in the world. Now that’s only a statement a true coaster nerd would say. :lol: 8 out of 10

Big Thunder Mountain Tunnel.jpg
Until I ride the one in Paris, I think this is the best Big Thunder.


I saved Haunted Mansion Holiday for last and I was not disappointed. As good as It’s a Small World’s Holiday was, Haunted Mansion’s overlay was even better. Like the former, this holiday version left no corner of the attraction untouched.

I love the original Haunted Mansion, but this was a real treat. And I’m not just saying that because of the massive gingerbread house that I was stunned to learn was real. The overlay took all of the best elements of the standard ride and adapted them to provide the creepiest Christmas imaginable. 10 out of 10

Haunted Mansion Holiday Entrance.jpg
Disneyland was 2/2 on brilliant holiday overlays.


I’d be willing to bet I was the only person in the entire resort that day who left early to hit up Scandia. It felt sacrilegious leaving Disney early, but I knew Disney wasn’t going anywhere. In fact, the already populous park is going to be bursting at the seams once Galaxy Edge opens next year.

I tentatively plan to return to SoCal next year and I’d be hard pressed to skip Disneyland even if the crowds are as oppressive as I anticipate. That’s just how much I love the park. And that’s before they open two attractions that are sure to be some of the most immersive in the world.

Christmas Castle (Night).jpg
Walt would definitely be proud of his park.

Main Street (Night).jpg
I always feel a bit sad leaving Disneyland and can't wait for my next visit. That's the sign of a world-class park.
Top 5 Wood- Lightning Rod, Phoenix, Boulder Dash, Wildfire, Outlaw Run
Top 5 Steel- Steel Vengeance, Expedition GeForce, Twisted Colossus, Iron Rattler, Skyrush
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Re: Photo TR: Canobie Coaster's World Adventures

Postby cfc » Thu Dec 13, 2018 7:48 am

I agree with you about Small World Holiday--it makes the ride so much better.
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