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NoLimits Challenge - Winter 2010/11


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Here we go - yet another NoLimits contest. But, this one will be fun, I swear!

 

NOLIMITS CHALLENGE:

Brainstorming Beyond Manufacturers

Every coaster geek knows the top manufacturers of steel coasters. Bolliger and Mabillard, Intamin AG, Vekoma, Premier...and it seems as though the budding designers of NoLimits world tries to emulate their styles of design. Imitation is the sincerest form of flattery, sure. But, what in heaven's name would our budding designers do if they were given a clean slate and ordered to design a roller coaster in their own personal style?

 

The rules are simple.

Design a 21st-century steel roller coaster in your own personal style, without holding yourself to the design and style of a manufacturer.

 

Here are the constraints.

A. You are able to use any roller coaster type except:

Wooden Coaster (Trailered 2-seat)

Wooden Coaster (Classic 4-seat)

Wooden Coaster (Classic 6-seat)

Wooden Coaster (Trailered 4-seat)

 

B. Your coaster must be longer than 1500ft and shorter than 5280ft.

 

C. Your coaster's highest point must be taller than 65ft.

 

D. If your coaster is launched, it must have at least one launch of 40mph or more.

 

E. Your coaster cannot have a moment of force of more than 5.2g or less than -1.5g being tested at 100% time scale.

 

F. Your coaster must pass the following tests:

The Emergency Stop Test - Your coaster must be able to come to a complete stop on the mid-course brake run (if there is one), then make it through the rest of its circuit on gravity alone (that means not using any transport sections on the mid-course brake run).

The Tunnel Test - A section of your track must be able to have a tunnel and not have the tunnel section touch any supports or any track. If a track section crosses over or under a different block section, then the section of track it crosses over/under must also be able to be tunneled and not touch the other tunnel.

 

 

Now that you have the constraints, here are some tips!

 

It's okay to use manufacturer's elements! I'm not telling you to come up with all your own elements - manufacturers "borrow" other manufacturers' elements all the time! I'm asking you to mix it up a little.

 

Get creative! This contest is designed to get you to think of what your own personal style of design is. Do you like vertical lifts? Have you ever wondered how Storm Runner's flying snake dive would be like taken in reverse? It's all up to you!

 

Get feedback! Feel free to use this thread as an emotional picker-upper. People can mimic your style all you want - but you're the one that knows it the best.

 

Hand-build? Newton? It doesn't matter! Keep in mind that there are things that hand-building can do and Newton2 can't. All coasters will be judged in the same way. It is possible to make a smooth hand-built ride - just ask Loefet, he knows!

 

 

How will the coasters be judged?

 

The coasters will be judged in accordance with the NoLimits Exchange ten-point rating system, with the three categories split into five.

Technical - is the track smooth? Are there pumps or jolts? 0 to 10 points.

Realism - does the ride look and feel like it could be constructed and ridden in a real-life amusement park? 0 to 10 points.

Adrenaline - how much would a hand-core coaster guy like Robb (!) enjoy the ride if it were real? 0 to 10 points.

Originality - have you clearly made your own style of ride, or does it feel exactly like someone else's? 0 to 10 points.

Criteria - does the coaster meet the constraints as stated in the first post of the thread? Either 0 or 10 points, nothing else.

TOTAL POSSIBLE POINTS - 50

 

Keep in mind that while 3DS and custom catwalk buildings add to the overall atmosphere of a ride, the use of them is not heavily weighted in the judging.

 

 

Now for the deadline.

 

The deadline for this challenge is Thursday December 23 at 11:59pm Eastern.

 

 

How do I submit my design?

 

To submit your design, please send me a private message with the track or pack attached in a .zip file.

 

If you have already posted your design in this thread with a download, it does not count as a submission. When I receive a private message with your design, I will consider the design in its final form.

 

There are no second chances! If you submit your design to me, that's it! I will not accept a "V2" design if you have already submitted once. No exceptions!

 

Entries will be judged at my earliest convenience after they are submitted. However, all scores will be released at the same time, approximately five days to one week after the deadline.

 

Interested in taking part in this contest?

 

Just plop a post in this thread and you'll be added to the contestant pool! Anyone can enter the contest or drop themselves from the contest until Thursday December 16 - a week before the deadline.

 

The Contenders

the ghost

CCJared

Thelegendarymatthew

davisal771

inflameswetrust21

mightbeawannabe

coasterlover420

Ace of Spades

Jakizle

cubsonfire2

coast4airtime

Vekoma Fan Boy

aceospades1250

 

Green colored text indicates a successful submission.

 

Remember, you can still enter the contest until a week before the deadline!

 

Feel free to ask any questions about rules, designs, or other related topics in the thread.

 

~A.J.

 

Don't understand the contest's criteria? Click to download my example track.

AJR_Scourge (Complete).nltrack

Example track.

Edited by A.J.
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That was quick!

 

The deadline has been set at Thursday, December 23 at 11:59pm Eastern. Check the first post for more information.

 

Remember, if you have not entered yet, you can still enter up until a week before the deadline.

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I like that picture of Taboo, but I got a question does it go upside down like an inverted coaster when it goes up that lift hill.

 

 

No... IT inverts before the lift so it goes right side up, but on the outside of the lift. Then it does a more than vertical drop... but I'm having fun with it so far!

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Ace of Spades, Jakizle, cubsonfire2, and coast4airtime -

 

You all have been added. Good luck.

 

Also, for anyone who is unclear about what I mean by "your own style", I have uploaded an example track created by me. It's an earlier hand-build, but it illustrates the contest's concept perfectly.

 

It has been attached to the first post. Check it out if you're not clear.

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Wait....I can't do my Intmain Blitz because it has one or two similarities to Maverick?

 

Not exactly.

 

You can't use your Intamin Blitz because - it's an Intamin Blitz.

 

This contest is designed to make you think of how you would design a roller coaster if you were the manufacturer. That means, you can't do a "B&M Invert" or an "Intamin Blitz" because they're someone else's products.

 

Coaster manufacturers come out with new styles of rides because they have to keep up with the competition.

 

For example, Intamin came out with the Wing-rider. Now, B&M has their own kind of Wing-rider with Gardaland's X-Raptor. Even though the train layouts are the same, the X-Raptor is recognizable as a B&M because of how its layout is designed using ride sweeping curves and dips, much like how B&M designs their other coasters. Your job is to develop your own sense of style.

 

In contrast, a few years after Vekoma debuted the Flying Dutchman rides, Zamperla responded to the flying coaster craze with its Volare models - a completely original take on the flying concept - replacing huge sweeps and drops with tight spirals.

 

 

Let me refer you to my example track - my own personal style of ride is an exceptionally compact and intense ride. It incorporates my two signature elements - the first being a twisting beyond vertical drop, and the second being a wraparound pretzel loop. I used the Intamin hyper coaster track style because the cars have a very low heartline.

 

 

The most prominent point I want to make is - be original. The only reason I am allowing different kinds of trains is because each train allows different capacities (4-across trains versus 2-across).

 

EDIT: Vekoma Fan Boy, got you in. Good luck.

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