coast4airtime
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Everything posted by coast4airtime
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Kings Island (KI) Discussion Thread
coast4airtime replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
I'm not a big fan of the inline-twist. It feels too 'RCT' to me. I also don't like the slow roll transition of the zero-g roll. The feeling of being whipped through an inversion while floating is great. -
TPRMemes 3: Amusement Park Grumpy Cat
coast4airtime replied to Wes's topic in Theme Parks, Roller Coasters, & Donkeys!
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TPRMemes 3: Amusement Park Grumpy Cat
coast4airtime replied to Wes's topic in Theme Parks, Roller Coasters, & Donkeys!
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Gröna Lund Discussion Thread
coast4airtime replied to Tobias94's topic in Theme Parks, Roller Coasters, & Donkeys!
It's not every day you see a flat ride that would stretch the diameter of the park if it were turned horizantally... -
Fårup Sommerland Discussion Thread
coast4airtime replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
One train operation doesn't seem to have the highest capacity potential. I know that in American parks, 1 train operation makes the line a lot longer. -
Fårup Sommerland Discussion Thread
coast4airtime replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
This is going to be a capacity nightmare. -
Cedar Point (CP) Discussion Thread
coast4airtime replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
Leviathan has the roar. -
Cedar Point (CP) Discussion Thread
coast4airtime replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
Better safe than sorry. Suppose train 1 is in the station, train 2 is going up the hill, and train 3 is on the course. Train 2 is about half way up the lift hill when train 3 passes the MCBR. Without it train 2 would have to stop on the lift hill until train 3 hits the final brakes. It's just more effective to have an MCBR than rush to get the trains out of the station so there isn't stacking. -
Cedar Point (CP) Discussion Thread
coast4airtime replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
Cedar Point seems to be going for quality, not quantity now- which is a good thing. -
Cedar Point (CP) Discussion Thread
coast4airtime replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
It's to ensure there can be 3 trains on the track at once. A train can only clear the lift hill if the train infront of it has cleared a brake section so if there were a roll back after the brake, the trains won't crash. -
Building over other rides would be difficult because of how compact every ride is. People often suggest SFNE goes the Hershey method and build over other rides, but everying is too compact. My dream for SFNE is they sell Flashback, get a log flume to put in Kidzopilis, get rid of Kidzopilis and bring back the wooded themed area, and bring Superman back.
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For anybody who doesn't know, the towers are completely green now. I don't have any pictures, but I have seen pictures from opening day and can confirm from going to the park today that the towers are the same color as the track. I believe there are some photos on SFNEOnline. sfneonline.org/forum/viewtopic.php?f=13&t=692
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Thorpe Park Discussion Thread
coast4airtime replied to Rooey's topic in Theme Parks, Roller Coasters, & Donkeys!
Am I the only one who doesn't understand the themeing? To me it looks like a church, a plane crash, a random firetruck, and some weird emergency building. WTF?