Jogumpie Posted March 4, 2007 Author Share Posted March 4, 2007 I wanted to add a catwalk to the lift hill. The result was even better than I imagined. Link to comment Share on other sites More sharing options...
kennywood!007 Posted March 4, 2007 Share Posted March 4, 2007 THATS AMAZING!!!!! Great work, very creative. Are we gonna get a video when it's completed? Link to comment Share on other sites More sharing options...
10ryansmith Posted March 4, 2007 Share Posted March 4, 2007 Looks great! I also think that you have a K'nex issue, but that my only be me. Link to comment Share on other sites More sharing options...
xascher Posted March 4, 2007 Share Posted March 4, 2007 Geez, how many gallons of blister ointment have you used? Link to comment Share on other sites More sharing options...
Six Flags Posted March 5, 2007 Share Posted March 5, 2007 OMG OMG that is just nuts so real. Awesome job I have never seen such a real knex roller coaster ever!! Link to comment Share on other sites More sharing options...
Reon Posted March 5, 2007 Share Posted March 5, 2007 Loving the catwalk. Also, that under-bed turn makes for a cool tunnel. Close off the sides if you can. Link to comment Share on other sites More sharing options...
Jogumpie Posted March 5, 2007 Author Share Posted March 5, 2007 Loving the catwalk. Also, that under-bed turn makes for a cool tunnel. Close off the sides if you can.Personally, I don't like knex tunnels. They are not looking too well and can be annoying when the train gets stuck somehow. And it would be hard to install on top of a curved section. Is there any news on the station? Yes, there is. I made a prototype of the loading platform; the first row queue. You will see it when I put up a new picture update. I will try to get my hands on finishing the trackwork first. Link to comment Share on other sites More sharing options...
Jogumpie Posted March 5, 2007 Author Share Posted March 5, 2007 Overview of the ride. The speed after the last hill tells me there will be one last turnaround. Video! Link to comment Share on other sites More sharing options...
Vffreak07 Posted March 5, 2007 Share Posted March 5, 2007 Wow. . . that's so awesome! Yeah, I agree with the last turnaround thing. How many packs of Knex did you buy?!? I only have one. I made a 1st generation freefall ride that works. Anyone wanna see it? Link to comment Share on other sites More sharing options...
Calaway Park Posted March 5, 2007 Share Posted March 5, 2007 Make the last part a funky warped helix with a tiny airtime hill out of it. Link to comment Share on other sites More sharing options...
xascher Posted March 6, 2007 Share Posted March 6, 2007 ^^ I'd like to, but you may want to put it on its own thread Link to comment Share on other sites More sharing options...
Jogumpie Posted March 6, 2007 Author Share Posted March 6, 2007 I need some opinion here. The last element of Speed o' Fear will be a turnaround, but I have two options. Because the hill is still descending, the turnaround can descend till the ground. The turn itself will be taken at a high speed, causing more G's. The train will have to climb up to the brake section though. This is option 1. The other option is to stop the descending of the hill and to place the turnaround about one grey rod above the ground. This means less speed and less G's, but the train won't have to climb to the brakes. I am still doubting, but I am leaning towards option 2. What is your opinion on this? Option 1 Option 2 Link to comment Share on other sites More sharing options...
GURZU Posted March 6, 2007 Share Posted March 6, 2007 Awesome creation!!! The velocity is similar at a real coaster or is most quick¿? Link to comment Share on other sites More sharing options...
JonathanEColeman Posted March 6, 2007 Share Posted March 6, 2007 Option 2 deinitely mate! Link to comment Share on other sites More sharing options...
Reon Posted March 6, 2007 Share Posted March 6, 2007 Option 1 looks cooler... Link to comment Share on other sites More sharing options...
Myself Posted March 6, 2007 Share Posted March 6, 2007 I honestly don't care which option you go with, but try to make the turnaround bigger than that. It looks kinda unrealistic like that (and this coaster is so lifelike!) Also, the catwalk looks too wide, but Knex doesn't make piees that would be the right length, so what you did is a great alternative. (Plus it would be a royal pain to exchange all of them anyway!) Link to comment Share on other sites More sharing options...
kissorkill2night Posted March 6, 2007 Share Posted March 6, 2007 Im thinking option 1 Link to comment Share on other sites More sharing options...
ConleyKE Posted March 6, 2007 Share Posted March 6, 2007 Amazing! I vote option two. I like the idea of a nice curve into the brakerun, and not the uphill slowdown. Link to comment Share on other sites More sharing options...
Nayrb Posted March 7, 2007 Share Posted March 7, 2007 Option 2 is probably more realistic, but Option 1 would look better for sure. Link to comment Share on other sites More sharing options...
DarkMeasures Posted March 7, 2007 Share Posted March 7, 2007 Option 1 is what B&M would do. I saw option 1. Link to comment Share on other sites More sharing options...
xascher Posted March 7, 2007 Share Posted March 7, 2007 I like a much larger verion of option 1, like a headchopper curve under the supports Link to comment Share on other sites More sharing options...
morrise_87 Posted March 8, 2007 Share Posted March 8, 2007 I wanna see the 1st generation freefall please i had a hard time building a working replica can you give me some tips and pictures please. Link to comment Share on other sites More sharing options...
Vffreak07 Posted March 9, 2007 Share Posted March 9, 2007 I can't upload pics now, but I don't think anybody could make a real working model. It'd take way too much work with the transfer the brake the lift the stall and the fall. Link to comment Share on other sites More sharing options...
xascher Posted March 9, 2007 Share Posted March 9, 2007 Yeah, but Ive seen someone do it with both stransfers, they just moved the track manually Link to comment Share on other sites More sharing options...
Vffreak07 Posted March 10, 2007 Share Posted March 10, 2007 Here's my version. Link to comment Share on other sites More sharing options...
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