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Everything posted by CP_RULES
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No Limits 1.6 - Gyre
CP_RULES replied to MARK's topic in Roller Coaster Games, Models, and Other Randomness
^Sure its easy to do custom supports if you just slap them on. But if you actually try hard to make them look good, it is a VERY tedious and long process. Honestly, it takes longer to support a track than it does to create the track itself if you work hard on making good supports. -
NL 1.6 Screenshots
CP_RULES replied to hyyyper's topic in Roller Coaster Games, Models, and Other Randomness
^I would have just paid, I was barely able to wait a day! You must have nerves of STEEL! -
Cedar Point (CP) Discussion Thread
CP_RULES replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
Is it just me, or is there someone else who thinks this coaster is damn sexy!? -
NL 1.6 Screenshots
CP_RULES replied to hyyyper's topic in Roller Coaster Games, Models, and Other Randomness
^Most likely within the next week, I do not like to rush my projects as I believe in quality over quantity. I will post the track here on TPR (look for a new thread coming up soon titled "Spinz [NL]"), and also at coastersims. -
No Limits 1.6 - Gyre
CP_RULES replied to MARK's topic in Roller Coaster Games, Models, and Other Randomness
Something that every person should know when riding a spinning coaster and judging is that you must ride the coaster more than once. The spinning causes every ride to be different, therefore, the forces are also always different. When I rode, the turn into the brake run had perfectly acceptable gs, both times. Also, while supports through the station isnt necesarily bad, supports through the track is! See below. Anyways, about the coaster, it was very well build except for a few spots here and there. It spun very well, and was a very fun ride. This is also a problem, the track segment before the station should have the "lock spinning" box checked. This might need to be fixed. -
PKI ManJZ's CP PTR!
CP_RULES replied to PKI Jizzman's topic in Theme Parks, Roller Coasters, & Donkeys!
Dude you take some really good pictures! -
NL 1.6 Screenshots
CP_RULES replied to hyyyper's topic in Roller Coaster Games, Models, and Other Randomness
Theres a update on my NLDC page showing of my work in progress Gerstluaer Spinner properly named "Spinz". Check it out! -
Yo, Id like to change mine to "Resident Brake Run Fanatic". Please and thank you in advance! -Justin "I love brake runs!' Seabaugh.
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Dive loops on inverts
CP_RULES replied to GMAN962's topic in Theme Parks, Roller Coasters, & Donkeys!
^You beat me to it, I was going to say that too. Consider Top Gun: Photo Credit to Coaster Image. -
NL 1.6 Screenshots
CP_RULES replied to hyyyper's topic in Roller Coaster Games, Models, and Other Randomness
I figured out the problem, it just so happens that I am on a limited account on my computer which means I cannot mess with any files outside of My Documents and Shared Documents. This means that I could use NL1.6 but not save my tracks into its track folder or anything else like that. So, I just did what I did with 1.5, I moved it into Shared Documents. Problem fixed! Be on the lookout for some pics of my latest WIP! -
NL 1.6 Screenshots
CP_RULES replied to hyyyper's topic in Roller Coaster Games, Models, and Other Randomness
If you would have read my full post, you would notice I said I was looking in that exact folder, and though I had taken screenshots, they werent showing up. Anyone else care to try and help? -
New Branson Park
CP_RULES replied to mr_teisco_delrey's topic in Theme Parks, Roller Coasters, & Donkeys!
Is SDC open during Christmas? I live about 4 hours from Branson and I cant see it staying open over winter. Anyways, i have never ventured down to Branson to check out SDC and CC, however, with all these cool rides and parks popping up down there, I might have to get down there! -
NL 1.6 Screenshots
CP_RULES replied to hyyyper's topic in Roller Coaster Games, Models, and Other Randomness
I would love to post scrrenshots of some of my 1.6 WIPs, but whenever I press K, it says screenshot saved, but I cant find the screenshot! It worked fine on 1.5, and Im sure im looking in the right spot (C/program files/no limits coaster 1.6/screenshots) anyone care to help? -
NL 1.6 Screenshots
CP_RULES replied to hyyyper's topic in Roller Coaster Games, Models, and Other Randomness
If your talking about the new camera views that follow the train around, they're really cool and can be found by pressing "E" more than once in the sim. -
Cedar Point (CP) Discussion Thread
CP_RULES replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
Yes, Im sure you'll be able to see the train stop before the launch, and Im sure you'll be able to hear the launch, Im just afraid you wont be able to SEE the launch itself, Which is a major part of the thrill and anticipation of TTD. Im not sure on if I like that or not. -
NL 1.6 Screenshots
CP_RULES replied to hyyyper's topic in Roller Coaster Games, Models, and Other Randomness
^If you already have NL then its only $15. -
NL 1.6 Screenshots
CP_RULES replied to hyyyper's topic in Roller Coaster Games, Models, and Other Randomness
^what makes you say that? I think it looks awesome, I cant wait to DL it! -
NL 1.6 Screenshots
CP_RULES replied to hyyyper's topic in Roller Coaster Games, Models, and Other Randomness
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NL 1.6 Screenshots
CP_RULES replied to hyyyper's topic in Roller Coaster Games, Models, and Other Randomness
Maybe they're in there. In the interview Ole said there are two new coaster types that they havent shown that will be in the release. Let's all cross our fingers. -
Favorite first drop on a Steel Coaster
CP_RULES replied to SpectralN's topic in Theme Parks, Roller Coasters, & Donkeys!
1- Millennium Force (back seat) 2- Patriot (and pretty much any curving B&M first drop) 3- Ninja (SFStL)(Back seat has some MAJOR airtime.... call me crazy but its awesome!) Im also pretty sure Maverick's first drop will be amazing, but I cant speak for it yet. -
NL 1.6 Screenshots
CP_RULES replied to hyyyper's topic in Roller Coaster Games, Models, and Other Randomness
The realism on all of the new brakes and such is stunning. I CANT wait to get 1.6! -
Most forceful coaster you've been on.
CP_RULES replied to kingdanny's topic in Theme Parks, Roller Coasters, & Donkeys!
B:TR at SFStL. Pretty much any seat gives crazy forces. Its the only ride I have greyed out/gotten tunnel vision on.