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Everything posted by Taylor Finn
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Fun Spot America Discussion Thread
Taylor Finn replied to jedimaster1227's topic in Theme Parks, Roller Coasters, & Donkeys!
This park is getting more exciting by the day. I'll have a second chance to get my rides in on this, I suppose! -
Waldameer Discussion Thread
Taylor Finn replied to Millennium ForceJZ's topic in Theme Parks, Roller Coasters, & Donkeys!
I am always impressed with Waldameer's consistent additions. The park is not so slowly making itself known. A wave pool in 2014 is sure to be a huge hit, and they are truly marketing this Musik Express as a thrill ride. It costs more 'points' than most rides at the park (and I think all flats). I am most definitely heading back this summer for the third year in a row, hoping Ravine Flyer is back up to opening day condition. I just love this park. -
The Rumor / Crazy Idea Superthread
Taylor Finn replied to Wes's topic in Theme Parks, Roller Coasters, & Donkeys!
I for you, I got you. Simple physics. I just think when it comes down to all those other factors that are not accounted for in the kinematic and energy relationship, we'd be looking at something more like 600-650 feet tops. I guess we'll find out sooner or later when a coaster of TTD's design approaches 150mph. -
The Rumor / Crazy Idea Superthread
Taylor Finn replied to Wes's topic in Theme Parks, Roller Coasters, & Donkeys!
^An extra 22mph leads to 250+ feet more height? -
I mean, during Maverick's opening season I ran to the back of the park around opening and still waited 3+ hours. Liked it so much I went back and got in line 30 minutes before close and waited another 2 and a half. Seriously worth it though. That's the one thing Cedar Point/Cedar Fair did/still does that I liked. They don't close lines off until park close. It was just Maverick and TTD running for a good hour, and I walked out of an empty park when I did get off around 1, or so. Which was kinda neat. The only thing you heard was TTD's launch and a few screams.
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Others have said this already, but I think some important things are (I guess they are sort of in order of importance): 1. The ability to present your hard work to actual guests in the park, to see your work come to fruition. 2. A design system simpler than no limits, but more involved, and accurate than RCT. 3 . A roller coaster editing section of the game, where you can pre-design your rides to implement in future parks, or maybe even an off season to perform repairs, place rides in the park, etc. This could take the place of the ride editing idea. It could serve as a bit of a pause and restart in the game. 4. Improved artificial intelligence for the park patrons. 5. A dark ride-design system. It would be awfully hard to make one of these without some sort of system to simplify the process. That's about all I can think of. But this game could seriously be so awesome!
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I know this has been an issue for people already with the Internal Server Error message coming up when they try to create the ballot using the drop and drag method. I have my coaster all organized on that page, how do I transform that into the ballet in Notepad I can email? Is there an easy way, or do I just have to follow his directions on how to type it all in? I'm sorry if this comes off as a stupid question; I have never done this poll before.
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^^^I totally agree, well said! I was just saying the kids aren't riding it because they love Dumbo, it's because it is sort of an 'icon' at the park like you said. The play area looked pretty great; I know the Whinnie Pooh one was sweet. On my trip with my high school band this past may, one of my friends was using the percussion to put on a show of sorts. It was a bit against what Disney probably had in mind. Amusing, nonetheless.
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^Always been amused by Dumbo's popularity. The vast majority of children (including myself still) are not familiar with Dumbo as an actual character. Sure, I've some my research before but these little kids are awfully attached to a simple ride about a character they don't know, when a similar ride exists in the same park with characters they should know more about. I don't know, I guess flying elephants are cool. I'm glad Disney has been working interactivity in all their lines; Soarin', Space Mountain, Whinnie the Poo, and now Dumbo. On a side note, SFGAdv has a *very* similar attraction at their park which is not nearly as well received, obviously. I just found it funny when I was there, is all.
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Photo TR: Kennywood Holiday Lights 2012
Taylor Finn replied to Invertalon's topic in Theme Parks, Roller Coasters, & Donkeys!
Never really realized this event was so well done. Always heard advertisements for it, but it looks like it'd be a blast, really. Should try to check it out this year when I go on Christmas break. Could be a lot of fun. Great TR! -
Most Notable Accident
Taylor Finn replied to dropthefloor's topic in Theme Parks, Roller Coasters, & Donkeys!
http://en.m.wikipedia.org/wiki/Action_Park Read the whole thing, full of some bizarre stuff. Always amazing this place survived as long as it did. -
It's very hard for me to come to any conclusions from that POV, though it does like a new experience entirely, which is what this is all about. Changing rides up can rarely be an altogether bad thing because it IS something new. I'm glad they made it look futuristic, it will hold age better, im sure. At any rate, I do think it looks a bit like Tron. At the same time though, I think many people would have been upset to see the end result named differently with a whole new story, etc, etc. I don't think it would have ever come down to not wanting to 'go all out' with the future 'grid' theme. The imagineers could have done that with no problem and created a Tron ride. But Epcot isnt about advertising films. It's about innovation. and i thinj beung sponsored by an actual car company will always be the way to go. Its tangible and relatable to our everyday lives more so Than a movie. However, I think it makes sense to make the future look like something most Disney fans are familiar with, in a movie but maintain the basis for the ride. This happy medium gives the best of both worlds, quite literally. If they had tried making the future look different, it wouldn't be receiving the Tron comparisons, but it also wouldn't look familiar. And I think that could've caused more people to not like this. In the end, this IS Test Track 2.0. Whereas before, you participated in tests without any interactivity, they have now created a new element in the sim car to bring the re-rideability up a bit. I think this will be more well-received by skeptics when they see the interactivity. Because from the POV, all we see is a new 'look.' Just my input.
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I really don't understand why this coaster upsets people so much. Sure, it's gimmicky. But it still looks like it will be a unique experience. I think it is quite a bit ridiculous to suggest that park guests would be happier with Revolution being fixed up. This ride looks like it will attract additional attention to the park and probably become a very popular ride.
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Here is some good news! I posted the link and the actual article minus the pictures here. I'm glad they understand the importance of preserving this ride. Hopefully they don't make the ride any shorter. In other news, the independently operated Dark Ride attached to the Himalaya I mentioned a bit ago isn't so lucky. It's damages are pretty high. http://amusingthezillion.com/2012/11/21/coney-island-post-sandy-flooded-spook-a-rama-to-get-new-stunts/ Coney Island Post-Sandy: Flooded Spook-A-Rama to Get New Stunts Coney Island’s oldest dark ride, which dates back to the 1950s and is part of Deno’s Wonder Wheel Park, was severely damaged due to flooding from Coney Island Creek and the Bay during Superstorm Sandy. Spook-A-Rama’s electrical, interior props and the floor inside the ride were destroyed but park owners Dennis and Steve Vourderis have vowed to rebuild the attraction. At last week’s IAAPA Attractions Expo in Orlando, they contracted with Scarefactory, Inc. to come in and lay out new props, according to Dennis Vourderis. The giant skeleton on Spook-A-Rama’s roof is a product of the design and fabrication studio, which specializes in creating haunted attractions and everything that goes into them. Sadly, some of the destroyed props original to Spook-A-Rama and other historic Coney Island dark rides cannot be replaced. The good news is that the legendary Cyclops, which came out of retirement two years ago to be inducted into the Coney Island History Project’s Hall of Fame, was unharmed. Another old-timer at the Wonder Wheel, the 1930′s fortunetelling machine Grandma’s Predictions, suffered water damage, but is being restored by an expert in antique arcade machines. Grandma’s “boyfriend” Zoltar was not so lucky –the popular machine which debuted at the park in 2011 will be replaced by a brand-new one. Also destroyed in the flood waters and being replaced is the Scarface-themed shooting gallery next to Spook-A-Rama. The new shooting gallery will be themed with some of the same spooky characters that visitors will see inside the refurbished dark ride. While the Wonder Wheel side of the park and the area beneath the kiddie park were inundated with 5 to 7 feet of flood waters, the 92-year-old landmark Wonder Wheel and the rides and games in Deno’s Kiddie Park on the Boardwalk escaped serious damage though a lot of work remains to be done. The park will re-open with its 25th Annual Blessing of the Rides Ceremony on Palm Sunday, which is Coney Island’s opening day and falls on March 24, 2013.
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Kings Island (KI) Discussion Thread
Taylor Finn replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
I was there a while back, (I doubt I was more than 11 years old) and the ride was fairly new at that point. I didn't end up riding it, though I wish I had just gone for it. I am sure the ride was miserable, but it would have been nice to at least say I did. I was too much of a wimp back in the day, I guess. -
I have no doubts that this place will be up on its feet wooing people in the spring with at least one attraction open. I just hope they can have a second offering up by the summer, whether it be a flat ride, another dark ride, or something else. Can't say it enough, I (along with probably everyone else) have not had the opportunity to see such a cool project (or any project for that matter) be documented from the ground up, thought process and all. To hear their ambitions evolve straight from you is just a neat thing. Hopefully, Bill will eventually tell us what all these secret rides are gonna be, though.
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Worst Coaster Ever?
Taylor Finn replied to Mind Eraser's topic in Theme Parks, Roller Coasters, & Donkeys!
It's rather hard for me to pick. But from the standpoint of a bad layout and a bad execution OF that layout, both Hurlers are probay at the top though I have ridden worse coasters, roughness wise. It's just a combination of the layout being dumb and the ride killing you ion every turn. I don't mind riding it though. It's fun to make fun of. -
Dania Beach Hurricane Declares Bankruptcy
Taylor Finn replied to digidoc's topic in Theme Parks, Roller Coasters, & Donkeys!
Any time an old coaster goes down, I get upset. Especially wooden, as there really aren't a plethora of good old woodies left. I have never been down there, but this ride actually does look like fun. A unique layout, and definitely a good pace. I doubt this'll be saved. It seems like the sort of decision that has been well-thought out. There isn't much to be done.