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Everything posted by BorisTF
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The Official Nintendo Wii Discussion Thread
BorisTF replied to MiamiBoii4392's topic in Random, Random, Random
Damned straight, though its kinda said it took a REmake (haha) to make you (and me, unfortunately) play the Wii again. We need less of the minigame crap and more 'serious' games! -
The Official Nintendo Wii Discussion Thread
BorisTF replied to MiamiBoii4392's topic in Random, Random, Random
Here, here. -
The Official Nintendo Wii Discussion Thread
BorisTF replied to MiamiBoii4392's topic in Random, Random, Random
Zombies is sweet. Think Monster Madness on 360 & PC, but 2D graphics, and decent controls. -
The Official Nintendo Wii Discussion Thread
BorisTF replied to MiamiBoii4392's topic in Random, Random, Random
Dear god, another thrillville game, coming to my 3rd favourite games machine -
The Official Nintendo Wii Discussion Thread
BorisTF replied to MiamiBoii4392's topic in Random, Random, Random
Strikers is only good if you're online, single player gets boring after a while, the teams play the exact same pattern from kick-off, makes it very easy to get 50-0 up after a few mins of play. Also, RE4 Wii is awesome, much better than the 'cube version in my opinion. -
Dreamland, Margate Discussion Thread
BorisTF replied to verticalzero's topic in Theme Parks, Roller Coasters, & Donkeys!
Whilst its a nice idea, I don't see it working too well...a heritage park just doesn't have impact the site would need in my opinion. -
The avatar shop
BorisTF replied to jamesissoocool's topic in Roller Coaster Games, Models, and Other Randomness
The 'second' car in that train has been copied to create the 'first' car...if you look carefully, you can see where the feet have been chopped off from some careless editing. -
Gravermetrix Tunnel Maker
BorisTF replied to JJboy100's topic in Roller Coaster Games, Models, and Other Randomness
It only doesn't work if you still have the track open in editor & then save after 'importing' the tunnel in Tunnelmaker. -
Gravermetrix Tunnel Maker
BorisTF replied to JJboy100's topic in Roller Coaster Games, Models, and Other Randomness
You shouldn't even have to do that, there is an option when you save in tunnel maker to place the tunnel in your track automatically. -
Help Needed- New NL Dude
BorisTF replied to BrownStreak's topic in Roller Coaster Games, Models, and Other Randomness
I always thought 60° was the maximum it should be for smoothness. -
[NL] Loop the Loop
BorisTF replied to Vekoma Fan Boy's topic in Roller Coaster Games, Models, and Other Randomness
Enough. -
[NL] Nightmare
BorisTF replied to Golfie's topic in Roller Coaster Games, Models, and Other Randomness
Just create the texture you want in your favourite image editing software save as jpg (or TGA if you want transparency), but make sure the image dimensions conform to the magical numbers (32, 64, 128, 256 etc) then, save the texture in the OC textures folder (and again in the folder containing the 3ds file) load OC & voila. -
(NL)- Very Cool, new, B & M coaster
BorisTF replied to Wathell's topic in Roller Coaster Games, Models, and Other Randomness
Gotta agree 100% here. Right now, I'm finding the threads themselves more entertaining than the coasters -
(NL)- Very Cool, new, B & M coaster
BorisTF replied to Wathell's topic in Roller Coaster Games, Models, and Other Randomness
Wow. Because hitting -2 g's is UNHEARD of on any B&M coaster with a shoulder restraint. Yeah, I'll believe that in a million years. It's unheard of on any coaster, regardless. -
Trail Blazer - NL
BorisTF replied to leighton's topic in Roller Coaster Games, Models, and Other Randomness
Run the sim at 25% speed to get the most accurate G results. -
SikTh \m/
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Except Forza 2, which is 1080p
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The avatar shop
BorisTF replied to jamesissoocool's topic in Roller Coaster Games, Models, and Other Randomness
Wheres B&Ms woodie cars?