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Everything posted by Garet
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That'd be one hell of a check-in counter, I dread to think how people would react if disney ever moved that second screen thing they were going to do with the little mermaid to other properties people really care about such as marvel or star-wars, "Kids help guide the x-wing using your very bright ipad screens with laser sounds". I know they include them on the blu-ray already but wasn't there talk about having it at the movie cinemas as well when they were going to re-release the little mermaid?
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It's not a recent movie but I randomly caught In Bruges on late night korean tv, I'd seen it advertised a long time ago at UK cinemas and the synopsis about assassins hiding out after a botched job didn't appeal to me, I was quite surprised to find out it was a dark comedy and how much I laughed at some of the things in it.
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Ken's Random Adventures of 2013 Trip Reports Thread
Garet replied to kidcoaster 2's topic in Photo Trip Report Archive
That thing in the bottom right looks deadly. -
NoLimits 2 (NL2) Discussion Thread
Garet replied to A.J.'s topic in Roller Coaster Games, Models, and Other Randomness
Loving everything so far. Will there be any future updates involving the transfer system, i'd love to be able to make it go up on a slope without tilting the track, powder keg style? Or an option to make the transfer track go up and down as well so we could make elevator style lifts for things like the bobsled coaster or drop sections for drop coasters. I would love to make it so i could have a vertical storage system kind of like the pepsi max big one. -
Hong Kong Disneyland (HKDL) Discussion Thread
Garet replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
Hahaha I mentioned the same thing in my TR, my girlfriend felt exactly the same way, annoyingly since she finds it the perfect disney for her which is kind of annoying because now she'd rather return to this one than Tokyo, I won't type it all out again since I already mentioned it in the TR and brought it up in the official TPR update thread but she thinks no matter how perfect Tokyo is, she just finds Hong Kong a more relaxing place where she can stroll around and enjoy the day and characters as it comes instead of tokyo where we had to get there an hour early, do a mad fast pass rush with crowds and plan everything we did to optimize our time. I'll always happily choose the mad dashes of Tokyo though. -
Kentucky Kingdom (SFKK, KK) Discussion Thread
Garet replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
Wasn't this from their facebook page? Do you need to link or give credit when you take from their page? I've always been curious if we have to give credit if its not our own photo or from a parks page, I looked on the ToS but couldn't see anything. You've posted some for here and other parks so just wondering if you knew, i've always just posted the link back to the FB as a courtesy to whoever the original photographer was. -
NoLimits 2 (NL2) Discussion Thread
Garet replied to A.J.'s topic in Roller Coaster Games, Models, and Other Randomness
I'm kicking myself for removing no-limits 1 a few months ago, There's a ton in there I would have imported, I completely forgot that option was available, my new list looks so empty with them all missing until people get creating. I wonder if you can use the transfer track on a slope to create something sort of like Powder Keg, I haven't got anywhere near good enough to attempt it yet. -
Terror Trail [NL2]
Garet replied to jakecallan's topic in Roller Coaster Games, Models, and Other Randomness
I think you should include some screenshots to show off your ride and also because I think you need at least 3 pieces of media to start a new thread on a project. -
NoLimits 2 (NL2) Discussion Thread
Garet replied to A.J.'s topic in Roller Coaster Games, Models, and Other Randomness
This^, I really don't like using the WASD keys since using the mouse was much more convenient! I also do miss this feature -
NoLimits 2 (NL2) Discussion Thread
Garet replied to A.J.'s topic in Roller Coaster Games, Models, and Other Randomness
You have to go to full manual mode to move the train into the storage shed. There is a place with trains to manually move them. To take them out of storage you can use manual block mode. I hope that makes sense. I meant more you should be able to do it just on manual block as in if the ride was operating in real life as opposed to full manual where you can park cars anywhere like on vertical drops etc. for example on the b&m hyper you can take off all coasters put them in storage and put them back on the main track etc without needing to touch the full manual button. Someone said that for the dive machine it just doesn't line up properly on the transfer track and I think the timberliners, someone just forgot to check the option to allow it to reverse in the editor. I think they are all supposed to have a way without needing to go into full manual -
NoLimits 2 (NL2) Discussion Thread
Garet replied to A.J.'s topic in Roller Coaster Games, Models, and Other Randomness
Ok here's something on the demo, I already mentioned how I can't get the transfer track to reverse a train full stop on the timberliners, i tried experimenting with the dive machine to get all 4 trains stored away, I start the sim and move train two into the furthest away shed and move it back twice so its in the far corner of the shed. I then send the transfer track back, i put train 3 on it and the switch just stops working it wont let me put away another train. It'll let me move a train off it to the station but I just can't move it right again with a car on it. -
NoLimits 2 (NL2) Discussion Thread
Garet replied to A.J.'s topic in Roller Coaster Games, Models, and Other Randomness
Just press e to cycle between views f4 is ride operator mode for dispatching your own trains transferring them to storage etc. Speaking of which the timberliners demo doesn't work for transfer, someone forgot to set a reverse option on the block brake, the other 2 sample tracks transfer system works fine though. -
NoLimits Coaster News!
Garet replied to Loefet's topic in Roller Coaster Games, Models, and Other Randomness
I hit the buy now button and didn't wait and i'm currently seeing 12.5kb/s download speeds, so it may be just as worth it to wait until all the impatient idiots like me have stopped clogging up the servers and you won't be that far behind. -
NoLimits Coaster News!
Garet replied to Loefet's topic in Roller Coaster Games, Models, and Other Randomness
Did you try switching the destination folder to Program Files x86, the demo tries to go in the regular program files by default. There's no announcement on the main site that I can see so i'm not sure how people got the buy link but I think it's been shared more by word of mouth than officially available since the twitter and facebook and main page is empty. Maybe once the official announcement happens they'll give discount codes? I'm going to play with the demon until the main download is done since the demo speed has much faster download speeds right now until the traffic dies down. -
NoLimits Coaster News!
Garet replied to Loefet's topic in Roller Coaster Games, Models, and Other Randomness
I'm not so sure now mine seems to be slowing down, I guess more people are buying it even before the official announcement and slowing servers, I have 100mbps here in korea but it's telling me download will be 10hours. I dread to think how slow it will be once the official announcement is up and people waiting for discount codes join in. Now its gone down to 16 and a half hours -
NoLimits Coaster News!
Garet replied to Loefet's topic in Roller Coaster Games, Models, and Other Randomness
Nothing on the main site but people are reporting this link: http://www.nolimitscoaster.com/020NoLimits2/buynow.php the download isn't available yet but we are getting close. Some people are reporting they managed to buy it and get a license key before it went back to unavailable. -
Just to add for the 7 ride booklet at Universal you want you can get them at the main gates when you enter and they do sell out sometimes like most Japan parks, just be firm, i've been once where I got one no problem and 2 other times the people on the kiosks seemed to think I was confusing them with entry tickets and I had to be firm that I understood they were separate and also wanted one. Although once inside the park you can get them. One thing to note on those is though they don't have times on them, unlike some other Universal parks i've visited, Japan had an annoying habit of shutting the fast pass & single rider lines if the line was 30mins or less when I had brought them since I only had a half day and then couldn't use some (I didn't want to wait 25 mins for jurassic but I would happily have hopped on) so keep that in mind towards later in the evening. Single Rider was pretty good I think the only ride there that doesn't have it is BTTF if you don't mind splitting up your group.
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NoLimits Coaster News!
Garet replied to Loefet's topic in Roller Coaster Games, Models, and Other Randomness
At least in the EU I feel like games were always released on fridays to game stores, It's been 3 years but I remember new DVD's always hitting shelves on mondays, new books seemed to always hit book stores thursdays and computer games came out on fridays and very very rarely other days. -
With Fuji, don't judge anything by line lengths, I was there on a cold February when the park was dead (by Fuji Q standards) before opening and Fujiyama was testing right up until 10am opening time and the line was way out of the station within minutes of opening, I went back later in the evening and ended up waiting almost 2 hours because they'd pulled a train halfway through the day down to one train. Eejenarka and Takashiba didn't upen until an hour after opening and Dodonpa was the first one I hit which opened 45 minutes after opening. So honestly your best bet as others have said is the fastpass booth, i'd planned it but I lost my credit card on the morning of my trip. Here's my TR where I broke down how I tackled the park: http://themeparkreview.com/forum/viewtopic.php?f=2&t=65226 Also of interest maybe to you is this which will help you learn which rides are down for rehab on which day etc and fastpass information etc: http://themeparkreview.com/forum/viewtopic.php?p=1142982#p1142982 Those links were kindly given to me by Robb&Elissa before I went and I had to flip my whole trip so i flew into Osaka and left via Tokyo instead of the other way round to avoid Journeys closed dates and Jaws closed dates. Google translate is your friend for the japanese pages since tide names will translate literally. Hope that helps.
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Part 4: The final part of this series as we head to the older parts of the park Fantasy Land & Tomorrow Land Back to Fantasyland Dumbo This may the only ride in all of Disney where I think other parks have better versions than Tokyo, i've always liked this design Carousel Speaking of Tokyo, this may sound weird but I really didn't enjoy Philhamagic as much here as when we saw it in Tokyo, the movie was the same, sounder the same, smelt the same but I remember being surprised how much atmosphere there was in Tokyo, we rode a few times to try and work it out and we think it was the lights. In Tokyo during the be our guest moment, we remember the spotlights spinning everywhere and the can't wait to be king music number having the whole theater being bathed in light during the ride. Whereas Hong Kong, we weren't quite as pulled into the movie and the lights seemed more just in the center. Any-one know if Tokyo has a much more expansive set-up on the ceiling? Mind you the super noisy chinese audience who could be loud enough providing commentary to drown out quite a bit of the movie didn't help. Please someone, put the Tokyo version into another park. My feelings when I ride the Tokyo version. Funky statue. My girlfriend rode this, I just drank the frozen cola and ice-cream at the snack bar next to it (seemed to be the only place we found for frozen cola with ice-cream when we saw frozen cola again on main street they had coke floats and frozen cola but no frozen cola with ice-cream) I did watch the clock come out. I realized after my girlfriend had got off that I hadn't been on a version since Disney characters were installed, so I decided I'd brave it one more time. Frying pan for authenticity Seriously Toy-story was the only nominee in the friendship catergory, how did they not get an award. This guy was the best singer of the whole show (according to Jin who made me watch it again on the second day just for this segment.) Seriously..... not one award was given. Welcome to the world of tomorrow. Walk-on all day For some reason i've always really enjoyed the Paris version of the ride but the Halloween lay-over may have finally made me reconsider. The trash can was great, Jin thought it was pre-recorded to say "Have a photo with me" after it wheeled up to guests a few times and said it, so she said "No-way" to it and the look on her face when the trash can yelled back "NOOOOOOOO?WHHHHHHHY?" loudly enough to get 30 people staring at her was priceless. Has there been any ride since Buzz that has made it to all the Disney Parks? I used to really love Stitch but living in Asia and seeing countless movies and different Tv shows has really worn me down. This ride was fun though. Top tip: If you are constantly taking pictures of this ride, they will notice you.... .... and put you in space jail for it. This ride had huge lines, on a day space mountain, grizzly, rc racer and mystic manor all were walk-on this had a 50 min wait. We hit it first on our second day. I did a quick lap around the park at night to get a few pictures but I ran out of time since Jin wanted to see fireworks. I've seen better Disney firework shows but it was nice to be so close to the fireworks in a Disney park for a change. I've always been a fan of low fireworks but I prefer Everland where they are so close to where you are sitting. Thanks for reading Heading out with the rest of the park.
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Part 3: I'm not usually a parade person, I'll check out the night shows more often than not, i've watched both Everland & Tokyo Disney's Electronic lights parades when there was no crowds but I don't think i've ever seen a day parade before, however for the first time ever in Disney trips there was a day parade where I could stand right next to the route instead of 20 rows of people back and try my hand at shooting some parade photos like some of the bloggers i've seen online. Apologies if some are a little out of focus, for night parades I generally just get pictures of the floats this was my first attempt at this at snapping moving dancers instead of finding a spot and waiting for a roller-coaster car to come round.
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NoLimits Coaster News!
Garet replied to Loefet's topic in Roller Coaster Games, Models, and Other Randomness
It's 1am here in Korea, it's going to be the longest work day ever tomorrow. -
New Wanda Parks in China.
Garet replied to Gutterflower's topic in Theme Parks, Roller Coasters, & Donkeys!
Out of interest, why would intamin be allowed in China but RMC isn't since their rides have had their share of accidents too? -
Cedar Point (CP) Discussion Thread
Garet replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
How would a coaster that doesn't turn duel? I think he meant if they were mirror imaged so the same track twice with an exact copy to the side of it, although I think that would only benefit the people watching the ride than riding, since if you have two of them side by side there would be one side of the car for each close together but the outside there wouldn't be anything to see, the outside seats on both of them wouldn't really get to see any of it and even the inside seats you'd just be able to see it out of the corner of your eyes. The only way it would work is if 1 train was dispatched a second or two from an identical track but again it'd only really benefit the people who would have the inside seats of these two coasters -
NoLimits Coaster News!
Garet replied to Loefet's topic in Roller Coaster Games, Models, and Other Randomness
But which time-zone midnight? I'm not quite sure where the original no-limits was made.