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AlmereStars

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Everything posted by AlmereStars

  1. I voted for 1 because you can see more of the updates below the slider. But i can do without the twitterfeed. I do use twitter, but I already follow TPR so i've already seen the twitter updates. As far as the slider goes. I think it is better with the full width, but I understand the aspect ratio side of things. There are 2 things that I can find on the screen that aren't right. They are not really a big errors, but since i'm studying webdeveloper right know they do stand out to me. First thing is that the site wrapper/screen doesn't center on my big screen (1920x1080). Weird thing is that it does center on my smaller screen (1440x900). The other thing is that some elements don't align with the grid. The elements I found were the Search button (it's higher than the searchbar), the slider/twitterbox that doesn't allign with the update header below. And the second update column doesn't start at 50% of the page (the images do, but the top border starts before 50%. You can compare it against the border between the update headers) I attached a picture so you can see what I mean. all in all a good job! I think it suits TPR way better then the static front page TPR has right now. picture of the site:
  2. I don't have errors with the Demo, but still figuring out how to use the editor xD
  3. For the demo go to : http://www.nolimitscoaster.com/020NoLimits2/download.php EDIT: new link: http://www.nolimitscoaster.com/download.php Its 300mb and took me about 2 minutes to download! I'm really hoping my PC can handle this, since I don't have the money to buy a new PC haha
  4. Looks really awesome!! I can only suggest John 123's Rocks to make it even more cool
  5. Like the dinasour area, never used anything related to dinasours because I don't know what to do with it, but this is a good way to use that theming. Maybe add some more trees/bushes to make it not look like an open space?? Curious to see whats going to happen
  6. Super Looper looks great! but i'm not really a fan of the SS shooting up trough the helix of Viper. I do think it is awesome that you used the generic Atlantis theming as supports of the coaster! I would never have thought of that
  7. I really like your coasterlayouts, especially the spinning coaster. As you can see with your mine train, adding a lot of trees instantly improves everything haha For your screenshots, they look like you have taken pictures with your smartphone or something. You can press F10 to let the game make screenshots (they will be saved in My Pictures/RCT3)
  8. same here haha. I have to say its really dark and i'm really curious to see this ride in daylight. But then again, most of the atmosphere comes from being dark. I like it!
  9. Looks good! I used the CS-packs that you use in this park a lot, always loved them Also good to see that the suspended swinging coaster is still being used! Could we get an overview/lay-out shot?
  10. Thats a shame Then I don't know whats wrong, its not a Windows 7 problem, at least not one of the problems I encountered with Windows 7
  11. You could also try to put the .dat file in Documents\RCT3\Start New Scenarios and in RCT3 go to Tools -> Scenario Editor and then load the park in there. Hope it works
  12. @gavt1976: Thank you but I'm sorry, but this is the last thing i'll do with RCT. I played this game for over 7 years and I'm done with it. This park is my tribute to the game, and will be the last park I'll build. Enjoy this last nighttime update and have fun with the park when you download it! Staida: The wait is over my friend. This nighttime update will conclude this park, and my time building parks with RCT3. You can find the download button at the end of this update! BLKDMNDS: Thank you very much! I hope you like the nighttime update Update 8: This is it. This update will be the last update I will post. I want to thank everyone who ever looked at one of my projects that I posted in the last 6 years that I have been active here on TPR. For now my time building parks with RCT is done, but perhaps I will be back with the new Theme Park game. The last update is a nighttime update of the park and ofcourse you can download it. The best thing about this download is that you do not have to download anything else, since the park only uses generic scenery and rides! Only requirement is that you have the Soaked and Wild! expansion packs. I don't know if it will work without them. You can find the download link at the end of the update. Thank you all and enjoy this park! I don't know why, but parking lots always looks so relaxed One last look at the entrance The western theme was one of the first themes I really liked, I never used it as much as I used the Mine Theme at RCT2, but it still looks good The biggest train station I have ever build in Rollercoaster Tycoon A park isn't a park without a ferris wheel Being Dutch, I'm always proud when dutch stuff is added to great games The atlantis pack and the big water ride go so well together The Top Spin, placed in every single park since RCT1 The last overview shot of Poortania Adventure and the best thing of this update: DOWNLOAD. Again thank you! and i'll see you all soon on the forums
  13. It has been a while since this thread got some love, so I wanted to give you all some updates on De Magische Vallei (The Magic Valley). The new part of Toverland is turning out to be awesome! I really think Toverland is creating a great atmosphere in this area, and I even think that if Toverland continues to build like this the park will become a serious rival of De Efteling or Phantasialand. For now the park is too small to be considered a big threat to those major parks. But I really think Toverland is heading in a great direction. While you watch the photo's, I recommend listening to this music: click It will be the music for one of the 8 different musical area's in The Magic Valley. Below you can find a youtube video of the Orchestra playing some music (amazing!) Toverland also build a website for The Magic Valley (clickie click), with a lot of photos. But lets move on to some awesome pictures! Concept of the Rapids Ride (source: hclt.nl) Another concept of the ride (hclt.nl) How it looked like in October 2012 (hclt.nl) This shot is a screen from the live webcam, which you can find on magischevallei.nl .. This shot was taken in November 2012 (themepark.nl) It can be snowy in Sevenum The green coaster in the lower left corner is the Boosterbike (themepark.nl) The first rocks are being placed in December of 2012 (Toverland Facebook Page) This is a restaurant (Toverland Facebook page) the restaurant in all its construction glory (magischevallei.nl) Here you can see they are working on the landscaping to make it feel like a real Valley, and of course the playground in the back (magischevallei.nl) This is some artwork and building progress of the theming of the watercarrousel (Toverland facebook page) This shot was posted on twitter in January, it shows the station of the rapids in the back. The height difference will be around 8 meters in some parts of the valley (Toverland Facebook Page, january) They are making some progress (Toverland Facebook Page, January) It has been (and still is) a snowy winter here in the Netherlands, but work on the rapids ride are still going on (magischevallei.nl, january) a nice shot made by themepark.nl with the spinning coaster in the back This webcam pictures was taken 2 weeks ago, you can see a lot of differences with the first shots.. and you'll probably notice that the qeue of Boosterbike is being demolished (themepark.nl) The Magic Valley is set to open in the spring of 2013. They still have a lot to do before the opening, but it looks really promosing! This is a bird that will be placed in de Valtoren (toverland Facebook Page) the watercaroussel is almost finished. This pictures was posted today (twitter Paul Oomen)
  14. @coasterdude: Thank you! Its true that its white, but the whole dutch scenery pack is white (or ugly greenish). With this park I wanted to show everyone what you can do with every scenery pack. So without using other scenery stuff, that bit is going to be white. Which I actually kind of like @narkitty: thank you verry much! as CorkscrewFoley mentions: Keep on building, you'll improve yourself! Sometimes I find some pics from older parks I've build.. they contained a lot of ugly buildings haha. @Corkscrewfoley: Then I really hope you like this update! Update 7: All the Way This will be the last update. I was planning on making 3 seperate updates, but i'm really busy with my study. Therefor I decided to put the rest of the park in this update. I will post a nighttime update later this week, and I'll upload the park to the Exchange so you all can enjoy it! here we go: After leaving the Dutch part of the park we'll head into "Atlantis" This big splash ride is called Poseidon, not a unique name.. but still a cool one The "atlantis" part contains several flat rides and some high flying stuff This flat ride just has to be in this area This one is for the people who want to go upside down There is also a creepy castle in the park on one side you'll find a scary ghost ride and on the other side there's a train station The last ride of this park is HawkEye Which is a suspended coaster that will have you flying trough the air before you go flying trough the trees. I can't really get good pictures of this ride, but I really think it is awesome. So i suggest you'll download the park in the coming update and enjoy the ride This is it! Poortania Adventureland is done. And with that, my time building parks on TPR is over. I really hope you all enjoyed this park, and all the other stuff I shared with you all! Here are some extra pics, I tried to make it look like Tilt Shift Photo's The car park Kiddies Coaster The swing at the entrance Log ride @ Dutch Valley Power Tower Poortania Adventureland Grand Central Station Creepy Castle And the last one: Poseidon
  15. @Bryce: put some hills around it with some trees and mist and you're done! looks good
  16. ^that looks amazing New Years Eve is coming up, so i'm into fireworks again (like every year). I wanted to learn more about the Advanced Firework Editor in RCT3. So I followed a tutorial and played around a bit. I ended up with the decision to make my own firework and make a show in my park. If I can make the firework good enough, I will put the pack up for download. Right know I have one type of firework in 12 colours. looking like this: http://www.youtube.com/watch?v=WqPHaWYuB5E
  17. Update 6: Going Dutch Hello again! It has been a while since I last updated this thread. So it is time for the next update, and the next theme: Going Dutch! Because I'm Dutch I can't ignore the colonial theme. Because of the rich history of the Dutch naval successes I decided to theme it around a log flume ride. The area also has some shops and 2 flat rides; Tea-cups and that spinning boat ride thing (don't remember the name of it). I hope you enjoy it! Yep, that looks like an old Dutch house The big drop on the log flume As you can see it is themed with some buildings, trying to create some harbor-ish scenery on the left you can see the station building View from the top of the ride, with the teacups ride and Donderdstenen (kids coaster) in the background Tea Cups with typical dutch roses (which actually originated from Turkey, I geuss we just made them popular) Near the log flume's station you can find this lovely flat ride. Go home boat, you are drunk This is it for now! Hope you all like it. Next update will also contain a lot of water Overview shots:
  18. @SoCalCoasters: Thanks! I'm playing with some path variation, but there aren't that much different paths without using custom scenery anyway.. you can see some small pathchanges in this update! Update: 5: Woody Style! Hey everyone! Its been a while, so here's the next update! Today is all about Kong.. a wooden rollercoaster. I like how the layout turned out to be, but to capture the magic of it you really should download this park. Which I will post after the last update! Thats the station it will be the last "generic theme" station you will see for a long time The layout is twisty And its high! with a lovely view over the rest of the park Next to the woody you can go even higher enjoying the sunset with the ferris wheel and "Super Shock" Next update will be a big one! It will be all about one of the 2 themes you can see in the last overview picture! Will it be "atlantis" or will it be "dutch" theme next update? Stay tuned! Overview shot 1: Station building Layout, lots of head choppers (also for the railway) Thank you for reading!
  19. aahw no comments aah well Its been over a week, so I geuss it's time for a new update! Update 4: Donderstenen Today's update is actually a double update. First part is all about the 2nd rollercoaster of the park: Donderstenen (thunderrocks). It's a kiddy coaster, situated right after the main train station. The 2nd part is about some flat rides and off course We'll end with some overview shots again. enjoy! As promised: A kiddy coaster! In the last pic you can see the station. This is the qeue entrance Birds eye view of the coaster. You can see the lay-out in the overview shots at the end of this update Time to turn things upside down with some flat rides There has to be a ferris wheel in every park And as you can see, the park consists of several small lakes which gives you a nice view One of the flatrides And the other one For everyone who noticed the wooden rollercoaster, that will be the update next week! So stay tuned Overview shots:
  20. @simaticable: thanks! Update 3: Yoho! This is a small update containing 2 new rides. A pirate ship and Rapids. It's one of the areas more concentrated on the fauna etc. then on the buildings, but the rapids is mostly inside a castle. This is my least favorite update because I am not a huge fan of the pirate theme, but the adventure/pirate theme is a huge part of the RCT3 scenery so I wanted to include it. The last update we ended with the train station. At the other side of the station you'll walk into a caribbean themed area. With this lovely ship as one of the rides See, its lovely The main ride is this rapids ride. 90% of the ride is inside this castle Pirates are watching over you! Will they beat you in the hunt for gold? Even the parrot is trying to get your attention But in the end you'll find gold! This was it for today, next time we'll cover some flat rides and the second coaster of the park! RCT1/2 style overview:
  21. Looks awesome! I'd like to see a screenshot that has not been photoshopped haha
  22. Looks good! I have never seen those brown lamps before, they look great! Can I suggest one thing though? Right now the walls look a bit flat. Maybe add some different windows, or a balcony or something? But if you think that it doesn't suit the theme, then just ignore this part of course Btw, can I borrow someones binoculars? Just so I can see what kind of coaster that is in the background
  23. haha that could be fixed! Maybe i'll post a pic of it in the next update
  24. @simaticable: Thank you very much! I hope I wont disappoint you with the rest of the park @SoCalCoasters: Thanks! I personally think this is my best NCS park, so I think you'll love it! @mcjaco: haha thanks! Didn't even do that much photoshop work, I just altered the Hue/Saturation a bit because I think that the default colours are too bright/childish. UPDATE 2: Into the hills! Here I am again, this time with update #2. Its all about the first rollercoaster of the park! I used the mine/western theme for this coaster. Its a Mine Train coaster that goes trough the hills. It starts with a relaxing bit of track along the top of the hill, before plunching in the hill itself. After that it twists trough the hills and trees before getting to the 2nd lift hill. After that it splashes in a small lake, alongside a fishingcabin before twisting back to the station. After that coaster you'll see a merry-go-round in the generic style and the main station for the parks transport. On the the photo's!! Or just scroll until you reach this part if you don't want to read anything (like me) When you pass the swing, you'll enter this little town. It has a shop in the building and the building in the background is the stationbuilding of the rollercoaster Dropping out of the station After a small cave and the lift hill you have a beautifull view Smile! This is after the first part of the ride is over, you'll see the layout in the RCT1/2 style pictures below Alongside the minethemed town you can find this hidden merry-go-round This is the mainstation building for the parks transport Railway system. The billboard reads Poortaniaanse Spoorwegen, which is Dutch for Poortanian Railway The back of the station with the swing and minetown in the background This concludes Update #2, but not before we recap the area we covered today in RCT1/2 style Here you can see the railway station and merry go round, right next to the swings. I blurred the part we cover next update The pre lifthill part of the coaster and the part after the second lift hill The first part of the coaster and the end of today's update Thank you for reading!
  25. That corkscrew is really realistic! love it That diner looks good too! Only thing I miss is benches and trashcans but thats just a small detail
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