
Calaway Park
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Everything posted by Calaway Park
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I already stated it was retarded lmao. Wes's version is better of course. Um, yeah, did I mention: Die?
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Twister 2nd NL Coaster
Calaway Park replied to coasterfan200692's topic in Roller Coaster Games, Models, and Other Randomness
I meant to say uninspiring lol. Sorry. And by the way, you call toolbuilding unskillful? Go try it. Seriously, it's the complete opposite. All it does is make your ride perfect if you know what you're doing, and help you achieve a level of realism impossible by handbuilding. You can get the automatic smoother from the NLDC, it smooths the entire track though, so make sure you just save the part you want to smooth as an element. They don't "make the ride for you." You're probably thinking of elementary wizards, that's not what we use, we use mathematical formulas such as the HSAK and Force Vector Design. It doesn't make the ride for you, it generates the math you input into it into a track piece, but you have to know what you're doing with radii and lead ins and outs. Plus if you want to go farther, you have to be able to envision 4, 2 dimensional diagrams as one 3 dimensional object, with the Purgatorium. Toolbuilding isn't the easy way out, don't look at it like that man. And smartestcoasterkidever!, we aren't arguing haha, we're just discussing his ride, in fact, we're getting along pretty well if I do say so myself. Wise crack or typo? EDIT: Correction, the bolded section. You can get your ride perfect and pumpless in handbuilding, it's just harder in my opinion anyway, but technically you can get it perfect with handbuilding. -
Photo TR: Insane Carnival!!
Calaway Park replied to pgathriller's topic in Photo Trip Report Archive
They are SCARY. -
Twister 2nd NL Coaster
Calaway Park replied to coasterfan200692's topic in Roller Coaster Games, Models, and Other Randomness
Haha, well, your coaster is unoriginal in the sense that we've seen everything that is on it. Every single element is either exactly the same or such a slight variation that there's no point in calling it original. The layout on your ride is uninspired and boring sadly, but what I meant by unoriginal is that we've seen it all before, and it delivers the same experience I've had over and over again. I did read your description, I just thought I'd point out what was wrong with it so you could correct them in a version 2.5 or something. Keep trying, but next time, fix up the layout. It was pretty "yawn." To smooth nodes, the best way to do it is to try and make the radius the same throughout it, it's hard to handbuild smooth, because it's nearly impossible to get the radius that you want perfectly, but when you do handbuild, on your starting tracks, before you get the hang of it, try building with more segments. More segments can cause jerkiness, but the new smoother can help you correct those problems. More segments also gives you more lead in and lead out opportunities, and with more segments you can achieve the radii you want more accurately. When you give the smoother more segments to work with, it usually keeps the general shape of the element you have, but smooths the segments in between. Usually, if you don't use enough segments and smooth an area, the smoother can mess it up pretty bad. But if you use more segments, it usually keeps the shape the same, but removes pumps and jerks from the segments in between. I hope that helps. -
Twister 2nd NL Coaster
Calaway Park replied to coasterfan200692's topic in Roller Coaster Games, Models, and Other Randomness
Building Technique: Very bad. I started the ride thinking it was going to be your average hyper, and.. it was in the BT department. The station exit into the lift was over banked and it pumped in the middle. The lift hill was straight, but then as soon as you reach the top of the hill, the apex, you feel a highly noticeable jerk. Then, it was the drop. The drop was airtimeless, long, drawn out, not steep enough, and there was a pump in the trough at the bottom. The risen pumped extremely bad, and the supports were very non-B&M. It again, felt drawn out and boring, and the banking entrances were extremely bad. You could feel every node on them, and they didn't flow at all. There was a very bad jerk after the rising turn, and the bottom of it, the exit out is VERY overbanked. The banking transitions were terrible as I stated before, they didn't flow together like true B&M transitions, they appeared to either unbank, then jerk in the middle, then bank in the other direction, or enter a bank, and then pump in the exit. The train stopped for too long on the MCBR [Mid Course Brake Run] and did not need to stop at all, there should've been more blocks. The ride had the space, the helices were far to drawn out, and had you made them smaller, you would've had room for more blocks, and the train would've lost less speed. Following the MCBR, there were terrible pumps in every section of the turn, you mentioned this, but they were easily fixable. I fixed them by dividing them into smaller sections, and using the in game smoother. If you have 1.55, then you can always use busters smoother which is downloadable from the NLDC. The helix pumped extremely bad and the banking entrance was incorrect. The rides ending is very pumpy, drawn out, and over banked. The final bunny hops pull way too much airtime, they would be extremely painful. -1.8 G forces are not acceptable. The lats are way too high to be a B&M throughout the ride, reaching the 1 mark on more than one occasion. 4.5/10 Adrenaline: The drop is boring, it's not steep enough, it's drawn out, and the entire ride feels slow even when running on 400x. The entire layout could've been highly tightened, to provide vertical g's and give you more space to work with. Had you tightened it, you would've had more space for airtime hills and such, but it was so drawn out that it was just boring. The layout was uninspiring and had nothing new to it, it wasn't even a tried and true design, it was just boring. The helices were weak and pulled barely any vertical forces at all, they were way too big, and they pumped badly. The entire ride has a drought of airtime, except for the final bunny hops, and they pull too much. Had you given it a creative layout, that was tight and forceful with lots of airtime, then this ride would've been fantastic, but you didn't, and I was disappointed with the results. 5/10 Originality: What happened here? We've seen everything on this before, and the layout didn't even piece together right. There was no creative elements, no worthwhile design, nothing new. Everything just seemed like a generic hyper. I don't have much to say about this section, because it's definitely the worst aspect of your ride. 3.5/10 Overall, keep trying. You'll get it right eventually, and soon you'll become as good as some of the fantastic members on WWS, CS and TPR, but this ride disappointed me. A lot. Average: 4.3/10 As for your question, the one with less supports looks better, but they're too big. -
Death Dropper
Calaway Park replied to christianscoasters's topic in Roller Coaster Games, Models, and Other Randomness
You.. apologizing? You should apologize to me, but the chances of that happening are about the chances of me becoming the Queen of England. -
I can handle that, I thought you were going to say you liked Ford or something.. bleh.
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Six Flags Discovery Kingdom!
Calaway Park replied to Ryan King's topic in Theme Parks, Roller Coasters, & Donkeys!
This place looks fantastic, great TR! -
A Letter to Cedar Fair
Calaway Park replied to CdnbMatt's topic in Theme Parks, Roller Coasters, & Donkeys!
How about they buy Galaxyland, or Calaway Park and put a decent ride there? Galaxyland is getting a spinner, and it has Mindbender, but Mindbender has been there forever; half of the country has already ridden it multiple times, and the new spinner appears to be generally more family oriented. Calaway park has a rough, ancient Arrow corkscrew, a clone of Canobie Corkscrew, that does nothing significant. The park is in such desperate need of something new, they got an Enterprise and tried to make it sound like they got an EGF clone or something. If any part of Canada has a dreadful park and coaster drought, it's western Canada, Galaxyland is the only worthwhile park within a reasonable distance of Albertans. -
Bomb Bay [NL] [Project]
Calaway Park replied to IwantRevenge's topic in Roller Coaster Games, Models, and Other Randomness
Can I ask you how many rides you can work on at one time? -
Death Dropper
Calaway Park replied to christianscoasters's topic in Roller Coaster Games, Models, and Other Randomness
I never made you're day. You made you're own, because you started this mess in the first place, with your awful conceited remarks. Calaway "Look: 'you should sale your designs,' yet again, practice what you preach." Park -
Death Dropper
Calaway Park replied to christianscoasters's topic in Roller Coaster Games, Models, and Other Randomness
You "phail" at not realizing I spelled fail, "phail" on purpose. And I have the right to defend someone who is being ripped to shreds by another person for their work not being up to their phony standard that they can't even live up to. Stop being so conceited, I'm amazed that you can take anything and twist it into how you want it to be. You're not the center of the world, we don't work for you. I can take criticism fine, it's not my art. And do you really want me to point out the numerous spelling errors in your posts previously? I did get my laugh, and I still stand by it. You phail yet again. Calaway "You spelled dimensions 'deminsions,' see what I mean?" Park -
Death Dropper
Calaway Park replied to christianscoasters's topic in Roller Coaster Games, Models, and Other Randomness
K, If you want some help, use a fine pointed pencil and include realistic details such as the bindings that hold the rails and the spine together in the track, also, there is no deminsions, except for the hint of it in the track, you could have really done some good things with the station. For the other person, don't lecture me about art, I'm an art student and and an amazing sketcher (known for my attention to detail)and know way more about it than you probably do. That was the point of my post in the first place. Now i understand people don't just fall out of their mom natural artists, but when there were people saying you should sale your designs to parks, thats very unrealistic. And my post was not aimed at you. so you all need to to get your heads out of your as*es. Excuse me for being REAL and not sugar coating things. I'm going to say if something is bad or not, if you all can't handle that than you shouldn't post things up for all to see, if you have a problem with that, get over it. Someone needs to teach you a lesson you conceited jerk! Get a life! I can sketch perfectly fine mind you, I'm not a bad artist if I do say so myself, but I'm not going to shove it in your face. If you need to get your kicks by praising yourself, then do it somewhere else, because nobody here enjoys it. You can't assume that you know anything more about art than I do, you know nothing about me, so how could you be so conceited as to proclaiming yourself as something you can't even prove? There's a difference between criticizing someone and ripping them to shreds. Calm the hell down, you sound like a spoiled brat! You're NOT GOD, so get over yourself! We're not going to worship the ground you walk on, so why can't you just accept that we enjoy his art, and you apparently don't? Take a Valium! There's a difference between sugar coating and actually enjoying something. You have way to much pride. Smartestcoasterkidever!, don't feel bad, don't listen to his posts if he's just going to bash you, your art is great, and I like it, and so does everyone else that has posted here. So don't bother with his rude remarks if they don't help you. Wow, a little kid is telling me to calm down who's got there panties in a bundle over something so trivial. I really cant say anything because i'm in awe of your ignorance , but there is one thing i thought of, GROW UP IDIOT! That's the best you could come up with? That actually made me laugh that you just told me to grow up, it appears to me that you're the one who had your panties in a bunch when you started the argument in the first place with your conceited spouting off at the mouth, but I'd be glad to end the argument, I just want you to know something. You phailed. -
Death Dropper
Calaway Park replied to christianscoasters's topic in Roller Coaster Games, Models, and Other Randomness
K, If you want some help, use a fine pointed pencil and include realistic details such as the bindings that hold the rails and the spine together in the track, also, there is no deminsions, except for the hint of it in the track, you could have really done some good things with the station. For the other person, don't lecture me about art, I'm an art student and and an amazing sketcher (known for my attention to detail)and know way more about it than you probably do. That was the point of my post in the first place. Now i understand people don't just fall out of their mom natural artists, but when there were people saying you should sale your designs to parks, thats very unrealistic. And my post was not aimed at you. so you all need to to get your heads out of your as*es. Excuse me for being REAL and not sugar coating things. I'm going to say if something is bad or not, if you all can't handle that than you shouldn't post things up for all to see, if you have a problem with that, get over it. Someone needs to teach you a lesson you conceited jerk! Get a life! I can sketch perfectly fine mind you, I'm not a bad artist if I do say so myself, but I'm not going to shove it in your face. If you need to get your kicks by praising yourself, then do it somewhere else, because nobody here enjoys it. You can't assume that you know anything more about art than I do, you know nothing about me, so how could you be so conceited as to proclaiming yourself as something you can't even prove? There's a difference between criticizing someone and ripping them to shreds. Calm the hell down, you sound like a spoiled brat! You're NOT GOD, so get over yourself! We're not going to worship the ground you walk on, so why can't you just accept that we enjoy his art, and you apparently don't? Take a Valium! There's a difference between sugar coating and actually enjoying something. You have way to much pride. Smartestcoasterkidever!, don't feel bad, don't listen to his posts if he's just going to bash you, your art is great, and I like it, and so does everyone else that has posted here. So don't bother with his rude remarks if they don't help you. -
AHG Issues
Calaway Park replied to Golfie's topic in Roller Coaster Games, Models, and Other Randomness
Haha, you have to increase the filter, if you leave it at 15, the transitions will always be very abrupt. 300 is usually good, but it varies. The precision can also effect it, you just have to work with the program. -
My first coaster to ever win a medal, regardless of level. I got it from the weekly awards at WWS, and it came with a reward of 500 points. Check it out, if you have a WWS account, be sure to download it there, but if not, download it from the post below, try to rate as much as possible, thanks! The backstory, is that my contest entry was fairly bad, it wasn't smooth, the inversions were uninspired, and the layout was just bad, so I created the Legacy, what it would've been had I not had to make the entire ride in one day. This is one of the few handbuilt rides I still make today, and I'm sure I may end up making another version with tools eventually. I did not try to keep with the Arrow style, so don't dock for that, I just used the track type and gave it my own personal flare. It's hand heartlined sadly, so It's imperfect in many locations, forgive me, I tried. I would've preffered to use the AHG, but I was lazy and I wasn't sure what it'd do to my corkscrew Have fun. http://www.weeweeslap.com/track_exchange/detail.asp?tid=11680 There's an image there, I'm not sure if you can see it if you don't have an account, if you can't, tell me and I'll post the image. Thunderbear - The Legacy.nltrack Trackfile.
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Death Dropper
Calaway Park replied to christianscoasters's topic in Roller Coaster Games, Models, and Other Randomness
Somebody call the Wahmbulance... We can have our own opinion, the world doesn't revolve around how amazing you are, so stop being so conceited, IMO, this drawing is perfectly fine. No, it's not the best in the world, but that's MY opinion, and I'm not going to go insane over someone else's view of something. Art is never viewed the same way by different people. -
[NL] Nightmare
Calaway Park replied to Golfie's topic in Roller Coaster Games, Models, and Other Randomness
Aura Aurora Indigo Sparta?!? "TONIGHT WE DINE... IN HELL." Hand or toolbuilt? -
New Gerstlauer Spinner- Update
Calaway Park replied to Calaway Park's topic in Theme Parks, Roller Coasters, & Donkeys!
Fixed it, I just put the link there, I'm going to Imageshack to make it a thumbnail. By the way, has anyone here noticed that the lifts are the only blocks the ride has? It has no brakes apart from the final set... so technically the ride isn't slowed down by anything. There might be other reason for them being slanted too, it might have something to do with how the ride performs, a new brakes design from Gerstlauer or something.