Spideyfreak Posted June 13, 2013 Share Posted June 13, 2013 ^That looks so much better, no joke. Link to comment Share on other sites More sharing options...
ianfreddie07 Posted June 15, 2013 Share Posted June 15, 2013 Slow building day today, but here's my first foray into sloped fences that I think worked out pretty well: And the tower to go with it. I wonder: Does it look better if I used that sand tile outside the walls, like I did in the tower above? Or should I just stick to good old grass? Link to comment Share on other sites More sharing options...
B.A.B Posted July 3, 2013 Share Posted July 3, 2013 I thought this park was dead to, until I started playing with it again. This is a 3-D cinema by the way. Link to comment Share on other sites More sharing options...
tdub96 Posted July 4, 2013 Share Posted July 4, 2013 I like it, albeit a bit colorless. It reminds me of old NE pro tour era parks. Link to comment Share on other sites More sharing options...
molemaster43 Posted July 6, 2013 Share Posted July 6, 2013 So, I haven't worked in RCT2 in a long time. So, I am trying a little experimenting. Link to comment Share on other sites More sharing options...
XYZ Posted July 6, 2013 Share Posted July 6, 2013 ^Looks good. Something I don't like is the unsupported signs. If you put some base blocks and a sloped roof behind the signs, it would look a lot better. Link to comment Share on other sites More sharing options...
molemaster43 Posted July 12, 2013 Share Posted July 12, 2013 Comments/Suggestions? Link to comment Share on other sites More sharing options...
TorreSnorre Posted July 13, 2013 Share Posted July 13, 2013 Comments or Suggestions? SCR5.BMP Link to comment Share on other sites More sharing options...
XYZ Posted July 13, 2013 Share Posted July 13, 2013 ^Looks pretty good, though the first drop goes right into that very tight turn which bothers me. I'd make that turn larger. ^^Needs more fire. Link to comment Share on other sites More sharing options...
TorreSnorre Posted July 14, 2013 Share Posted July 14, 2013 Ok cool XYZ but I didnt like the look of it after a while so i made a new one lol, so better or worse? SCR2.BMP Link to comment Share on other sites More sharing options...
XYZ Posted July 16, 2013 Share Posted July 16, 2013 Link to comment Share on other sites More sharing options...
accelerate Posted July 23, 2013 Share Posted July 23, 2013 I figured I'd post here again after however long its been. I found my copy of LL, and have been playing today. Here is Feral, in the Leafy Lake Scenerio. Link to comment Share on other sites More sharing options...
tdub96 Posted July 23, 2013 Share Posted July 23, 2013 ^Hey man! Good to see you active, whether RCT or AC. The big Dinn-esque turnaround I'm not a fan of, but the second half of the layout is great. Link to comment Share on other sites More sharing options...
witting Posted July 23, 2013 Share Posted July 23, 2013 I'm having trouble with this park because all the guests who want to leave get stuck. Link to comment Share on other sites More sharing options...
accelerate Posted July 24, 2013 Share Posted July 24, 2013 How would people like the idea of me making a thread of sorts to Put up and present my finished ll scenarios? I've thought about it and want your thoughts on it. Also, thanks for the input, TW. I was going for a sort of Beast feel with that curve, but it's definitely a low point of the ride Link to comment Share on other sites More sharing options...
StLCPfan Posted July 24, 2013 Share Posted July 24, 2013 It definitely has a Beast vibe. I don't think the Beast brake run looking portion looks bad, it just looks to me like it's on the second hill. I personally would do one or two hills between the two like the real Beast, but it really does look Dinn-esque. Very Nice. Link to comment Share on other sites More sharing options...
accelerate Posted July 24, 2013 Share Posted July 24, 2013 It definitely has a Beast vibe. I don't think the Beast brake run looking portion looks bad, it just looks to me like it's on the second hill. I personally would do one or two hills between the two like the real Beast, but it really does look Dinn-esque. Very Nice. You see, If I had more room and money, I would have done that, but I had neither. Also, the brake is more for show, at the height it only slows down a little. It's more of a trim than a mcbr. Link to comment Share on other sites More sharing options...
StLCPfan Posted July 25, 2013 Share Posted July 25, 2013 You have all that land there to the left. You should have placed the station there at the far left boundary of your park rotated 90 degrees clockwise from the way it is now and then after the first drop done a 90 degree turn to the left like the real Beast. Then you would have room for an airtime hill between the first drop and a brake run. It would have to be counterclockwise into and out of the brake run and of course everything else would have to be redesigned, but it would give you more room for more coaster. Link to comment Share on other sites More sharing options...
accelerate Posted July 25, 2013 Share Posted July 25, 2013 /\ Yeah, I could've done that, but I was leaving room for expansion. I was only part way through the scenario. If I used too much land for just this one ride, the others would be a bit crowded, so I limited the area. A nice Suspended coaster now occupies that land. Link to comment Share on other sites More sharing options...
StLCPfan Posted July 25, 2013 Share Posted July 25, 2013 Cool. Like I said, you would have to redesign the whole woody, and it's pretty cool the way it is. Link to comment Share on other sites More sharing options...
Sephiroth Posted July 26, 2013 Share Posted July 26, 2013 Very unfinished. Link to comment Share on other sites More sharing options...
XYZ Posted July 26, 2013 Share Posted July 26, 2013 ^Looking good. Though, the top looks like it is 2x2 blocks large, so the tower looks over-supported. Other than, keep up the good work! Link to comment Share on other sites More sharing options...
accelerate Posted July 26, 2013 Share Posted July 26, 2013 I agree, it's a bit over-supported and busy. Maybe you could remove the vertical supports in the corners (while leaving the diagonals)? Link to comment Share on other sites More sharing options...
molemaster43 Posted August 14, 2013 Share Posted August 14, 2013 Thoughts? Link to comment Share on other sites More sharing options...
DWLY101 Posted August 15, 2013 Share Posted August 15, 2013 I think it looks good. Just maybe make the ride a little bit bigger. I mean if It just goes around the mountain, not in it, then I don't really think it's the best. Maybe ge the car ride to work under the queue line path somehow? I could be wrong about where it goes, since I can't see it. SOrry if I offended you this is the first time I've given feedback to anyone Link to comment Share on other sites More sharing options...
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