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momo1tx

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Everything posted by momo1tx

  1. Here's my own picture of the lift hill of: Apollo's Chariot
  2. Wow. Just wow. What was that? It looked like something someone would design when their drunk. And it looks like Collosus became a powered coaster all the sudden!
  3. I think that's different. The coasters on the TPR trip were self operated, but not powered by people, they were "Butterfly" models.
  4. From what I've heard about the game, throw it out the window.
  5. ^^ You forgot that it has to be inverted.
  6. I almost went there twice this summer. Missed out both times though... And I was making plans to go next year... wish they had some sort of closing event though...
  7. My Aunt owns a house that she rents to people in Orlando, right by Universal, and Shaq's brother is renting it right now!!! No kidding!
  8. To me, DD and Chiller are two credits, the others are one in my opinion. Forwards and Backwards doesn't count as anything extra to me.
  9. I believe shortly before Demon Drop was announced for sale, possibly the arcticle considered Demon Drop a coaster, as some people do.
  10. It was confirmed long ago that this article had many errors. One, it said Cedar Point was in Cleveland, two, CP said it themeselves that no coaster was for sale, and three, the author admitted to making a mistake. This was from August, you think something would have happened by now if this was true.
  11. Well if you could find out anything about the new ride probably going there, that would be nice.
  12. I've heard people mention Flumie before. Apparently he goes to amusement parks and loves riding the log flumes, he's become a legend of sorts. He should enter that CP contest to be the last rider on WWL. Meanwhile, that Xcellerator guy. :shock: I'm sure he's a good person, but that kind of freaks me out.
  13. I play Civilization III, yet I've never been a giant man fighting another giant man, and kill them without making contact.
  14. LOL! Great map. I like the nice little area labeled "communists". I thought the hurricane season was over. I'm just glad I don't live down there.
  15. Mmmm... pizza. But really, while it's always sad to see roadside stops like this close, wax museums never had much of an appeal to me. The idea of celebrities in wax never seemed that special.
  16. I believe the trimming on Wild Mouse coasters is there for two main reasons: 1. Like you said, to keep people from slamming too sharply into the cars on the turns. 2. To act as block brakes, allowing more cars to go at once so the capacity isn't too bad.
  17. It alsways seems stronger in the back, but to me S:ROS @ SFA pulls you over pretty fast.
  18. Shockwave at PKD is crap. Sure, the standing up is cool, and up until halfway through the helix it feels fine. Than every turn slams your head into the restraint. Not to mention painful airtime. The turns are basically what you see as the exagerratedly sharp transitions into banked turns in RCT.
  19. Apollo's Chariot, then again I haven't been on much. Still, great airtime, great drops, and those good B&M restraints. I love it!
  20. For some reason, listing "No new constructive ideas" under why Red Zone is bad made me laugh. Also, they blame low attendance in 03 and 04 on "disporpotionately bad weather" And now, Six Flags confirms Tatsu as the name of the SFMM Flyer.
  21. I'm in a program called GT, that's Gifted and Telented Center, basically it's for slightly smarter kids (some people in it make me question this), so all the teachers say, "I expect GT quality work", and "GT students don't turn in late work", but in reality, non-GT kids take a bunch of the same classes with different teachers, so we're doing the same thing! But the teachers put so much pressure on us.
  22. Best Q's: Hulk and DD, no doubt. Worst Q: S:ROS at SFA, the gates never line up with the car. It's annoying to have the people from the row in front of you take your spot, leaving you waiting another train, which is a good three minutes at SFA.
  23. Retrack Roar Make any SLC smooth (then they would actually be fun) Change S:ROS restraints on all 3 (Only been on SFA one, but I can imagine the improvment on all)
  24. Master
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